First of all, I'm sorry that I couldn't reach back to everyone before, but thanks for the feedback! Glad we could bring you some joy with our little experiment!
@sheinxy I actually did use YSort nodes, but I still haven't figured out exactly how they work and how to make the whole node hierarchy so that the sprites get sorted properly. We also wanted to keep the unicorn as the center of attention all the time, so I thought we could get away with it, but according to the feedback it still feels awkward nonetheless. Thanks for the tip!
@tomssuli Thanks for trying out the game more times even if it didn't gave you a good first impression! The core mechanics weren't exactly intuitive and we didn't teach them properly to the player, so that's our fault.
@demkimos I'll be honest here, we thought of that while brainstorming but synchronizing the fire rate and the music's rhythm, especially with different songs, would take a lot of work to do properly. So we didn't really intend it, but I guess it worked out in the end :laughing: