2020-10-04 21:57
Awesome game. Fits the theme very well
Foon → Ludum Dare Explorer → LD47 → Concentric
By scraggle
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 296 | 3.45 | 23 | |
| Fun | 202 | 3.52 | 23 | |
| Innovation | 221 | 3.50 | 23 | |
| Theme | 161 | 3.92 | 23 | |
| Graphics | 459 | 3.00 | 23 | |
| Audio | 249 | 3.25 | 22 | |
| Humor | 462 | 1.50 | 17 | |
| Mood | 536 | 2.47 | 20 |
Awesome game. Fits the theme very well
Any chance of a Mac or Web build? I would love to give the game a try, but only have a Mac at my disposal
Sadly not I'm afraid. I don't have a Mac so I can't create a Mac build but I do now have a web build on itch.io (link above)
Fun puzzle game that reminds me of the match 3 type games. Only thing I would tweak would be the speed of the circles as sometimes you can get stuck on one ring for a while, but otherwise a great entry.
Neat concept, it'd be nice if there was some sort of fast forward button since there's s lot of waiting.
a puzzle game nicely done, requires being more focused than other ones to catch the shapes
Nice concept! Thought it was gonna be complicated from the instructions but it turned out pretty simple. Wish there was a way to speed things up, or the game to figure out you have no more options left and either game over, or shuffle the board (I was stuck in the middle). Also, you can host web builds on itch.io
Amazing concept and execution! I love the music theme! My only suggestion is to add a restart level option as I was stuck on one of the levels and had to restart the game.
Good job! Feels like a nice "relax, turn your brain off" game, kinda like Floating Point or Hexcells
Simple but effective game. Having to wait for the circles to rotate is annoying.
HTML5 version is now available at the itci.io link above
For those (five so far) of you that have suggested I should implement ways not to be stuck in the loops for so long, may I refer you to the theme of this jam ;)
Fun game, fits the game. A better graphics could help a lot.
It's a fresh concept and good idea
What I liked: - Good instruction, very easy to understand. - Gameplay is very smooth and the target is clear. Many little quality of life features helped me jump in the game and play immediately.
What I think could be improved:
I don't quite get the Point and the level's Target. They don't really go together. You can keep on playing forever without clearing a level and get infinite point. So the Point thing is pretty... pointless imo.
Just on top of my head some changes I can think of - Maybe change the targetto "get XXX points in an amount of time" - or instead of regenerate runes, let user try to get the most point before they are stuck in impossible state.
Just random ideas that pop on my head so they may not be that good, but anyway my point is the point and level target mechanics don't have synergy, and should be tweaked to go better together.
That is some excellent feedback! Thank you!
The infinite points thing - yes, you are right. I hadn't really thought about that. I like the idea of get XXX points in ### time that would make a good level. But the non-regeneration of runes in order to make the levels more difficult is actually there now, you just have to get to a high enough level.
Once again, thanks very much for the excellent feedback :)
That was a really relaxing puzzle. I didn't realize how dizzy I was getting following those rings until I finally got stuck on the inner ring. Good entry!
Objective does not appear in full screen. Only saw it when I couldn't complete the second level and exited the game...
Good game, very addictive! Congrats!
The only thing I didn't like is that it was possible to get stuck - maybe the game could change a rune randomly when there are no more valid moves to prevent that. If you ever consider turning this into a full (mobile?) game, I think there should be separate game modes for points and for objectives.
A simple game, relaxing and nice. I was hoping for more choices, right now you just match shapes and colors. The game could use some more mechanics. Like having certain shapes that count for more points but you have a certain amount of time before they disapear. Also, there was a resolution problem, I couldn't see the entire circle. Good work overall!
Interesting mechanic. Good flow once you get into it. I did get into a soft lock where I was in the innermost circle and couldn't escape, and I couldn't find a way to reset.
Concentric might seem like an odd name for a marketing agency. But it's not. We specialize in marketing strategies that create a “vibe” or mood. Here you check this https://rotoruatree.co.nz/ and get more new skills for latest tree removal company. You know, the kind of atmosphere that you feel where you want to spend more time or even keep coming back despite the fact that you already know the plot? That's exactly the vibe we want to create for our clients' businesses and brands.