qaolin 2023-10-03 16:44
Hi, i like the games simplicity, gameplay looks roguelikish and art is cohesive, good job :D
Foon → Ludum Dare Explorer → LD54 → Travelling Trader
By mossgames
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1016 | 2.98 | 28 | |
| Fun | 1043 | 2.69 | 28 | |
| Innovation | 972 | 2.78 | 28 | |
| Theme | 942 | 3.03 | 28 | |
| Graphics | 710 | 3.36 | 28 | |
| Humor | 684 | 2.65 | 25 | |
| Mood | 808 | 3.22 | 27 |
Hi, i like the games simplicity, gameplay looks roguelikish and art is cohesive, good job :D
A lot of clicking on still images, I wish there was a fun element here, it's just clicking, doesn't really see the theme being used in a creative or unique way.
This is the first time I've seen a religious themed Ludum Dare game. Interesting! I have to say that I didn't fully understand it, but I was able to donate each time. I also had to google what khums are. Unfortunately the audio was very quiet, so I could barely hear the singing.
Hey just tested your game, nice job, plus made with pixieJS it should be a real deal, really appreciate like the other comment the roguelike style with a bit of random and the fact that you can hesitate to give your stuff to poor ones, maybe it miss some music ^^
Enjoyable experience. Kind of reminded me of Dope wars in its trading mechanisms.
I like the gameplay! Got to max 388 after Khums so far.
Humor at the top level! I was wondering for the whole game if there is a real God
Interesting. I've gotten to 250 points at the end, but have given away a ring and a ruby. I wonder if giving the goods away does anything useful in the game but clearing up your inventory?
Simple but nice game, nice entry!
Nice idea and good realization but its a little bit boring. Still game is good for begin!
Very cute. The audio was very soft and hard to hear. The graphics were simple and pleasant. Not very challenging, but fun.
Lovely game! I think the goal was the have inventory constraints, but I never felt like I was wanting for space. The giving mechanic was interesting, but without any feedback from it I wasn't sure if it impacted play at all. Overall very interesting concept!
I donated everything I could. I don't know why, but I hope I helped those people. I think the resting mechanic could've been improved by giving you more energy when you have a specific item or when you are not completely out of energy or something like that. The way it was, I just: rest one day - travel one day - repeat.
The art is very nice
Screenshot 2023-10-13 103943.png
Cute little game I wished there was some sort of result for helping the others it would be really cute, great job for less then 24 hours!