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Bumpysphere
Bumpysphere
By bassguitarbill
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 433 | 3.47 | 26 | |
| Fun | 465 | 3.31 | 26 | |
| Innovation | 521 | 3.08 | 26 | |
| Theme | 257 | 3.87 | 26 | |
| Graphics | 279 | 3.70 | 26 | |
| Audio | 339 | 3.34 | 24 | |
| Humor | 307 | 2.83 | 23 | |
| Mood | 292 | 3.50 | 26 | |
Comments
uzpykes
2021-04-26 09:35
I did have a good time - loved the artwork and the idea/gameplay. Minor thing - I wish there was some kind of sonar that would beep more often the closer you get to missing item as there were few times where I've gone too deep and died.
It was interesting :) Took me a second to find the controls, and several more to get used to inverse controls. Kept getting hit by spiky fish, didn't know how to dodge lol. Was a little bit frustrated when I grabbed a briefcase and couldn't bring it with me -- it was just falling down. I really dug the art and music, and how you made it fit the theme nicely and literally. The physics of the game also were really *smooth*. Good job!
wiffled
2021-04-26 09:47
Great job! The bathysphere is fun to control and the ambience is very charming. The darkness when you get deeper was a nice touch (and those monsters guarding the last treasure piece were brutal!)
Had a great time with this, love the art and the movement is really interesting. The claw is a bit fiddly but that does add to it a bit. A directional indicator to the objective could be nice and the depth gauge was really cool, but the life bar was less inspired.
All round a really good entry
dynamix
2021-04-26 10:02
The bathysphere is very satisfying to control. The game overall looks good and the game feels nice to play. Colliding to walls might feel a little too punishing (maybe adding a little push back so you don't get repitively hurt?). I found it a bit frustrating to navigate and grab around a treasure while an enemy was shooting at me.
But overall really nice job!
Thank you very much for your entry - I hope you had great fun making it :smile:
I liked really the idea - Loved the look and feel of the game - the controls seemed somewaht intuitive :smile: :wink: Good job :thumbsup_tone1:
I hope you'll drop by mine and give it a spin :wink:
:purple_heart: :dart: :frog:
I loved the submarine turning animation. I wish there was a checkpoint system,I given up completing the game because I tried the last part 5 times and I had always to start from the begin. Overall I enjoyed the game :)
Nice cute little game, I love the graphics and audio, they created a really nice mood, that sprite turning animation and the eel things poking their heads out were just nice little touches which added something special.
Very neat, this game feels very cohesive and well put-together. I think the messages could have been more obvious. The first time I lost, I completely missed the message that said press R to restart (three times!), and reloaded the window.
Picking up the final treasure was very tense!
The graphics and audio are great! I really liked the feel of this entry. The pixel art worked really well.
I always try to offer some constructive feedback, so I have a few things. First, I didn't notice the message saying r to restart much like the last commenter, and had to refresh the page each time. I like the communication via messages during gameplay, but I didn't find myself looking there often enough. Someone else mentioned checkpoints and I think that would have made a huge difference. It's discouraging to have to go back through each step every time you die, especially when the game has some length to it.
Overall though I quite enjoyed this entry. Thanks for a fun game!
You are all providing wonderful feedback for version 2.0 of this game, once judgin' time is over!
Nice game with great gameplay. I like the graphics.
glaikunt
2021-04-27 14:03
Great game, enjoyed playing through it! Not sure why but the audio didn't work for myself (running on Mac) regardless the graphics fit perfect and the physics are spot on!
lisyarus
2021-04-27 17:44
Nice game! Found the controls a little hard (that you select a direction & move instead of [A]/[D] doing the movement, as usual), and the hook was a little weird to control, too (sometimes it would expand and then retract, and it's inconvenient to have to press two buttons for it to grab something, I think it would be nice if it grabbed stuff automatically). Somewhat frustrating that enemies can shoot through the terrain, that's how I got killed while trying to grab the golden chest. The music is nice & calm, the art is fantastic, loved it. Nice job!
@glaikunt Due to the weirdness involved in getting a game to run inside the browser, I may have overlooked a bug where the music will only start once you click inside the game, after it has started. Give that a try if you want to hear the tunes.
Really relaxing experience. The music really set the mood. The controls were a bit weird, pressing space to go forward but changing directions with arrow keys (or a and d) did not feel very intuitive. I enjoyed it!
So cute and fun, really well done in every aspect! I personally love that the controls are a little bit complicated, like I guess controlling a submarine would be difficult. I feel like that gives it some character. Maybe I'm going against the grain here, but I might like for it to even be more complicated :P
If I may give a suggestion: I like the little communication window, but it probably could use something like a little animation (e.g. a walkie talkie wiggling or a face talking) to draw attention when there is a new message.
ar-borno
2021-04-29 14:23
This has a really good relaxing vibe in it. Overall i really like this entry. Great Job.
cogcomp
2021-04-29 19:11
That was a nice and relaxing game until things started firing at me :laughing: Took a while to get used to the thruster controls but I always have that problem in games with thrusters :smile: I honestly think you should skip the things that fire upon the ship and keep the mood relaxed. It was a nice experience. Well done!
fribolin
2021-04-29 20:06
It took a while to get used to the mechanics. But all in all a fun game. It was nice to kinda get talked through it all, it made the objectives more fun.
neowedge
2021-05-09 11:52
Feeling is good, but I couldn't extend the claw to retrieve the suitcase, and I always be killed when I go down xD Maybe I didn't understand something. Also, I think you should be able to move the sub with just A/B (space could be uncomfortable). Graphics and music are relaxing al the game feels good anyway, so congrats!