elnu 2019-04-30 21:05
The controls need some help. They aren't very responsive, and I couldn't even get through the training level. However, the plot is absolutely fantastic - best I've seen on Ludum Dare actually. Good work!
Foon → Ludum Dare Explorer → LD44 → kard
By bajtix, samgus and snajper 1212
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 993 | 2.90 | 24 | |
| Fun | 1070 | 2.52 | 24 | |
| Innovation | 1037 | 2.47 | 24 | |
| Theme | 957 | 2.81 | 23 | |
| Graphics | 736 | 3.22 | 24 | |
| Humor | 485 | 2.92 | 22 | |
| Mood | 935 | 2.76 | 23 |
The controls need some help. They aren't very responsive, and I couldn't even get through the training level. However, the plot is absolutely fantastic - best I've seen on Ludum Dare actually. Good work!
Love the story! however, as mentioned by another, the gameplay feels incoherent and I felt like I was fighting with the game a lot. Overall, great idea but definitely tweak the feel of the mechanics!
Movement is very hard especialy when you have speed and jump boost. Almost unplayable after the fact.
As mentioned in the comments i tried to tweak the movement a little. Powerups now have keybinds.
Oh, the controls are so hard to master! The fact the characters slides a little after finishing the movement killed me so many times! When the level is done, the animation of getting to the shop is painfully slow. Anyway, I love the concept, the story and the idea behind it, I actually liked it a lot! It just needs some tweaks :)
The movement feels weird... you have too much friction on the floor and when you are airborn you move like superman, try tweaking this a bit.
But it's a good game for a jam
this game really needs some sounds, also movement feels too sensitive when in the air (jumping/falling) - would tune it down with some factor..
The idea is fun and the story very cute! The movement in the left direction is faster than in the right direction, which is bad, also I think the jump boost doesn't work, but maybe I don't understand something. Level design is interesting and some mechanics are great, good job :)
Movement is a bit frustrating because of inertia, but graphics and level design is good, nice job!
The idea us good, but the controls makes the game really difficult for me.
Unfortunately, I had the same trouble with the controls as others. Funny idea for a story.
A nice (not so) little game! I like the sprites, I love the slime kill effect. But I only have 5 standard fingers on my left hand and that obviously isn't the ideal limb to control your game effectively :D I bet you used rigidbody physics to control the avatar. While that's a way to go (and I often (mis)use it, too), for your game you'd be better off with much simpler movement math. I like that you made this as family+friends, my very big congratulations :)
Cool game, sometimes very challenging. Dying from water is very annoying.
physics is weird, it's really hard to jump on several platforms, a little frustrating...
anyway, concept and graphics are cool, i really like the main character.