FoonLudum Dare ExplorerLD44 → Black Friday Shopping

Black Friday Shopping

By nikolay-zapolnov and evgeniya-zapolnova

View on ldjam.com

CategoryRankScoreCount
Overall4843.5167
Fun4953.3367
Innovation6902.9767
Theme5603.3567
Humor1213.7363
Mood6233.2363

Comments

calzep 2019-04-30 05:50

This had a super weird vibe. It looked like a frankenstein-game concoction of a bunch of unused game assets from mobile games 5 years ago. Not a bad thing that's just my note. I do like the gameplay and the rpg-like turn-based combat. Weird graphics though.

nikolay-zapolnov 2019-04-30 06:20

We wanted to see how far one can go with using only free assets from the Unity store. And I would say that was a challenge. I totally agree that the result is Frankenstein-looking, but hey, I hope you at least enjoyed trying to play it and the weird graphics didn't make you sick :)

We wasn't able to balance the game properly though before the end of the jam. So if you enjoyed the gameplay, come back in a day or two and we hopefully will publish an update with a much more interesting gameplay and more features (critical attack and weapon effects are still missing from the game, for example).

Have a nice day :)

finalspace 2019-05-01 07:02

Lol Looks so cute and fun! Nice one!

zesix 2019-05-01 07:11

Graphics, as mentioned by others, was definitely strange. However, the game felt decently cohesive for being a mash-up of mechanics. Innovative entry, well done!

luckydaisy 2019-05-01 07:20

Overall a really fun idea to be fighting off folks for useless goodies :smile: I'd love to see more RPG style elements for attacking to keep things interesting

The voice acting had me laughing (in a good way). I really enjoyed the way it fit into the feel of the game (struggling to describe why it worked so well)

Well done dudes!

dev-dennis 2019-05-01 11:40

Hey I liked it. The first part was really great but it got repetitive qucikly afterwards. The humor was great. It's a shame that the banana seemed like the best weapon, there was no point in buying new ones or use anything else, which is a shame since it could have added a lot of depth.

evgeniya-zapolnova 2019-05-01 11:53

@dev-dennis each weapon that you can buy or get from enemies is very weak. But you can upgrade it and have bigger damage. We didn't have enough time to show max damage in shop screen :(

Second level plunger is stronger, than third level banana ;)

Thank you for comment!! I collect feedback to make this game ideal in the future :)

jofersgames 2019-05-01 12:01

Love the idea, fun game :)

quagga 2019-05-01 12:10

I will buy something )) Audio - is perfect ))

riper 2019-05-01 15:46

The idea is cool, if you modify it a little bit then you can upload it to services with flash games:)

ausstein 2019-05-01 15:58

Nice game I love it :) Can you ajust the scroll speed on the buy menu? I found it way too slow

josehzz 2019-05-01 16:02

Great entry overall, I think something that can be done to avoid "frankenstein" looking graphics is to use shader with a distict artstyle, like cellshaded, plain color, or something weird looking.

nikolay-zapolnov 2019-05-01 16:17

@ausstein Thanks for pointing that out! We'll fix it. In the mean time you can drag scrollable area with a mouse.

@josehzz Nice idea, we didn't think about it, but it sounds like it may really help. Thanks for idea!

sanguis 2019-05-01 16:33

This was fun, really loved to kill people with water pistol on max :D

itsjustjord 2019-05-01 17:14

Really interesting idea, it worked and i enjoyed it :)

qlqrcoisa 2019-05-01 17:29

very good and fun!

attala 2019-05-01 18:30

I love this game mechanic. Kept me playing for a while :) Bonus points for voice acting.

hgdebarba 2019-05-01 18:54

Sound effects ara magnificent!

maakole 2019-05-01 19:13

Had a weird glitch where the player and all the enemies disappeared, and I couldn't do anything past that. So I didn't end up making it too far, but I still loved the game a lot so expect a high score from me. Great gameplay, sound, and graphics. Just excellent work overall.

dimoon-ly 2019-05-01 19:24

The idea is really fun and is what I'd like to do when it's Black Friday.

fireslash 2019-05-01 19:32

"Oddly enjoyable" is the best way I can describe it. The art style is best described as "A tornado of assets", but somehow it ends up being charming through it all. The mechanics themselves were surprisingly deep once I got a feel for them, and the intro/tutorial explained everything in a clear/guided manner.

Great job!

nikolay-zapolnov 2019-05-01 19:34

@maakole Its disappointing that you had a glitch :( If you can give more details at what moment that happened (which map, was it your move or enemy move, was the inventory open), we could try to track down that bug and fix it. Anyway, I am glad that you loved the game!

1samuel411 2019-05-01 19:45

Haha what a fun concept, loved it!

ryan-udairam 2019-05-01 19:53

I thought this game was pretty fun. Very nice music and the VO stingers were great, especially when you leveled up. I definitely liked the tutorial and the overall gameplay was very fun and humorous. Well done. :)

maakole 2019-05-01 19:56

@nikolay-zapolnov It was in level 2, the 3rd fight. I was fighting 3 of those crazy looking guys. When the 1st one is nearly dead, he throws a knife and then runs away. While running away he disappears. Then the 2nd one disappears while I'm in the middle of fighting him. Then the 3rd one throws a knife but doesn't run away, then he disappears, then I kill him while he's invisible. Then after the fight the player disappears and at that point I couldn't do anything else.

mamoniem 2019-05-01 19:57

Good to play!

nikolay-zapolnov 2019-05-01 20:09

@maakole Thanks for the detailed description. I am not sure what caused that, but I'll double check the code with your information in mind, maybe I could find something.

petsanah 2019-05-01 20:11

Funny :smile: Check out ours https://drive.google.com/open?id=1XFSbhKocyvwqDW0tOq1j41F7w9XhiHjo

pedro137br 2019-05-01 23:14

Very funny to play, and the sounds was really good

tinykidtoo 2019-05-02 06:24

I was unable to make it past the first battle on the first try. I guess luck was not on my side. Afterwards I gave it another try and made it to the front of the store. I then bought a frying pan and lost the next battle. I felt that I didn't have much chance to get further in the game. I like the graphics very much like a 3d version of the river city ransom sprites. Fun and cartoon characters. Now I need some warm pea stew.

nikolay-zapolnov 2019-05-02 07:04

@tinykidtoo Was it original version or the post-jam one? We didn’t have time to balance the original one before end, so its balance is crazy. In v2 first battle is a tutorial and should be always passable (damage was tweaked to specific values), though of course there could be bugs.

tinykidtoo 2019-05-02 07:28

@nikolay-zapolnov It was the original version. I will try the new updated version when I have a chance.

jamesolivermusic 2019-05-02 17:20

Some nice visuals here that match together well. The audio side was lacking though... I've never used a banana as a weapon before, so nice work :)

bustosman 2019-05-03 08:25

When I got to the third level it seemed that all enemies had their health bumped up so much that it became very hard to kill them. After losing to the difficult enemies on the third level, it seems I got restarted back to the beginning of that level. Unfortunately, it then became impossible to be able to complete the third level since the same situation repeated in which I keep losing. Please find a better way for the player to restart the game or level. Overall a decent game.

nikolay-zapolnov 2019-05-03 08:31

@bustosman Thanks for the feedback! It is intended that enemies become stronger, so that you have to upgrade your weapons. Indeed we missed the point that you can't upgrade after death and so you get stuck in an endless dying loop. We will think how to improve this.

dev-for-pizza 2019-05-03 08:34

Make me remind of State of Emergency on PS2, sounds weird but nice though.

sillyman987 2019-05-03 09:13

Pretty Cool!

palsina 2019-05-03 09:28

I tried the v2 version, the one with sounds. I'm glad I did, so funny. You did a complete turn based combat system, impresive.

jesusache 2019-05-04 03:19

Hey there! I'm very sorry I couldn't feature your game on the stream, but thank you for submitting it, its super fun! I think some of the stuff you can buy at the start is a bit OP (the rifle carried me through the whole shopping spree), but everything is super well designed, the UI works great, and the battle system is super well put together. Hope to see what else you'll do in the future.

cheesepencil 2019-05-04 21:53

Haha great premise

ursagames 2019-05-05 00:01

Thank you for submitting your game to be played on my stream!

Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp

geist-191 2019-05-05 18:07

Very polished game! I really appreciate the very clear tutorial which is very unique in game jams. Also the polishing is very good. Overall the game is very nice and the posters/sound effects are awesome. Overall great game

nippaaah 2019-05-05 18:12

really great game!!! very well polished mechanics, the tutorial explains everything you need to know, the assets fit together, the sounds are hilarious and THE POSTER!!!! I LOVE IT :D great job, definitely worth continuing work on it!

omiya-games 2019-05-05 22:52

As a simplified turn-based RPG, the battle system was easy to comprehend. The strategy of the game was clearly indicated, making it a thinking a game (a good sign). Since the instructions were pretty sophisticated, it may be worth putting a tutorial in at some point. I also feel that the battle system is too simple. It has a, what I like to call, "optimization problem" where the same strategy works in every single battle. It might be worth adding elemental weaknesses, new weapons/party members that support those weaknesses, resources, etc. to add variety to each battle.

neowedge 2019-05-06 17:30

Funny game, but when you die and restart, if you have not a good level and no food, you cannot win a battle :(. Nice entry, good job!

dr4g0nsoul 2019-05-06 19:55

Really cool game that seems like it is made with mobile in mind. The tutorial feels perfect for a mobile game and it also does not overstay its welcome like other mobile games fall victime to. I really enjoyed the game and the depth of the shop and all the different items you can find. Also the humer is great including the characters and background elements.

Good job on this game.

antztakeover 2019-05-06 20:27

I had a fun time playing this game! The tutorial was really well made and felt super polished. The combat system also felt very well done. The only problem I had was that the game needed to be a little more balanced in terms of the progression of the strength of the enemy. But otherwise it was great!

firesplash-entertainment 2019-05-08 18:58

Thanks for submitting your game to our stream. Hope you liked the playthrough :)

zeriver 2019-05-13 17:13

Entertaining and funny gameplay, and pretty decent balance. I liked the graphics and audio, voiceacting really gave the game special charm.

gurkenlabs 2019-05-13 21:17

Despite the horrible graphics, I enjoyed the mood of this game. Missing sound effects and poorly balanced weapons in the original version took away some of the game's magic. Also, a way to close the game without pressing Alt+F4 would've been nice ;) This is a solid, humourous take on the theme, but it could have been so much greater with a few more hours of polish (as delivered with the post-jam-version).

nikolay-zapolnov 2019-05-16 11:48

@gurkenlabs Thank you for playing our game and for your feedback!

We want to continue developing the game and we are going to do some work on the graphics. It would be great to know at this point what we could improve. Can you please tell us what in the graphics made you feel horrible? Is it the fact that assets we used have different style? Or do you feel that assets are of low quality? Weak textures? Bad lighting? Maybe too lowpoly or too highpoly? Or was it how the characters, environment, weapons, etc. look? Maybe you feel that UI could be better?

We would be very happy if you could give us some more details so we know how to improve the graphics.

gurkenlabs 2019-05-17 21:38

@nikolay-zapolnov I know that this was some sort of experiment regarding the use of freely available resources. There's nothing wrong about that, generally. But the resulting visual insonsistency was just not fun to look at. Pixel textures, high poly and low poly models, and cute shiny UI elements just didn't mach very well. Individually, the pieces were fine, but the sum of them seemed quite out of place.