Apocarmalypse by CocaPasteque 2019-05-05T15:58:10Z
Really cool game. The menu looks amazing and the powerups feel meaningfull and the game is well balanced.
Foon → Ludum Dare Explorer → Users → Dr4g0nsoul
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | A Nickel For A Kingdom | jam | 206 | 3.83 | 3.63 | 3.56 | 3.82 | 4.01 | 3.80 | 3.57 | 3.90 |
| 2019 | 44 | Your life is currency | 👥 | TheDescent | jam | 454 | 3.53 | 3.28 | 3.05 | 3.74 | 3.94 | 2.45 | 3.39 |
Really cool game. The menu looks amazing and the powerups feel meaningfull and the game is well balanced.
Cool game that gets really hectic towards the end. Solid little game.
Really cool mechanic where you use your "health" to move platforms. The gory artstile looks really cool. The tutorial is also done well. In my opinion the levels are creative even though not always intuitive. Good job overall.
Cool zombie shooter that has a really nice feel to it. Some small things I have to point out though is that the shop needs a bit more love when it comes to readability. For example equiping a gun after purchas or making the upgrade buttons more visible. Another small thing is the feedback when you hit a zombie. It would be cool to see some blood(less then when you kill) when you hit the so you know you actually hit something.
Otherwise, this is a cool zombie shooter
Really cool plattformer. I really enjoyed it. The only thing is that the blind jumps can sometimes feel unfair because you don't see far down and there is no possibility to look down (pan down the camera). But other than that, awesome game :)
One of the best (if not best), local multiplayer game I had played in this Jam. It is really fun with interesting mechanics. It can easilly become really popular on party systems like nintendo switch or mobile. It just needs a little refinemand, additional modes, some more levels, maybe character customization (or just different characters) and you have a finished game. The core idea is perfect.
Genius game and switching between what the coins feel and how the player sees the world is really cool.
How was this game even possible in such a short amount of time? It just blew my mind. It is almost perfect in every aspect. The mood, the sound, the design, the art and the gameplay. I really like the teleportation and coin mechanic and also the whole hidden coins are cool. The only thing that also would have been nice if the coin counter would have been reset to 9 after each level.
You did an Amazing job with this one. Congratz.
Some mushrooms are really far of to get even though I managed to fly for quite a while. The whole stopping abruptly when you let go of right is also weird. If you accelerate slowly I thing you should als slow down slower. The art and sound, on the other hand are really cute and cool looking good job on that ^^
Really cool game. The arrow hides under the terrain. But besides that this would be the perfect time waster on mobile. Great job!
This game has buttersmooth controls. Every action you take feels great. Good job on achieveing this.
The animations are also very smooth and add to the feeling of tight controls. The upgrading mechanic is also very nice. I think you could easilly expand on this beyond just a wave shooter. (Thinking about something along the lines of Hyper Light Drifter)
Good job
Really nice game. The loading screen is a bit long and doesn't feel necessary. Other than that it is an amazing game with a really cool never seen mechanic.
Neat little game that unfortunately gets repetitive really quickly. Keeping the bar in the middle and building and selling the same things over and over again is not the most engaging experience (Maybe I also just misunderstood the concept).
But besides that the game feels really polished and the art is also absolutely fitting. The upgrade feature is also really neat even if I would have hidden the upgrade button after the final upgrade of an object.
You also unlock all the buildings really quickly (in under 1 min) and besides the altars and the cross graves, the other buildings didn't feel that significant to me.
Cool game. It would be nice to have a little bit more variety in the game, like different powerups (besides the speed one that is imo way too fast) and give the enemies some abilities to not make them feel the same.
Otherwise solid game with cute graphics.
Awesome game. This game has real potential to become something great. Would buy it on mobile. The music is also great as is the overall gameplay and animations. Great job.
Slo-mo mechanic is nice with risk-reward feeling. The music may get repetitive over time. Overall great game though.
Slo-mo mechanic is nice with risk-reward feeling. The music may get repetitive over time. Overall great game though.
Cool intro screen which has a star wars like feel to it. I also really liked the animations for battling and also the overall game looks and feels polished. The only thing that may be hurting the gameplay is that the game is a bit too much on the easy side. I know that for a game jam it is important that a game is beatable but I think that the AI in this game needs a bit more improvement. Other than that, the game has an enorm potential to become something great :)
This is a really cool game you did right here. I have a soft spot for challenging plattformers and this one right here checks all the marks for what makes a plattformer good. Tight controls, creative level design and really goo difficulty curve.
This could easilly become a full fledged game with some more levels. Well done.
YES! FORWARD! RIGHT! RIGHT! RIIIIIIIIIIIIIIIIIIIIGHTTTTTTTTTTTTTTTTTTTT!
This game is really funny. Cool experiment for a game jam! A+ voice acting. I really loved it :D
The game is overall really great. It has cool characters and memorable locations that are supported by a nicely written dialog. The art is also really great. The only gripes I had with this game is that the world feels a bit empty sometimes. I guess this is because some areas are bigger that they actually needed to be. Another thing is that there should be some notification when you are about to die because of resources. Other than that, good job.
Really cool game that seems like it is made with mobile in mind. The tutorial feels perfect for a mobile game and it also does not overstay its welcome like other mobile games fall victime to. I really enjoyed the game and the depth of the shop and all the different items you can find. Also the humer is great including the characters and background elements.
Good job on this game.
Perfect fit for mobile. Short and sweet game with a nice artstile. Maybe adjust the hitboxes and make them a bit smaller. But overall really good game.
Really nice game. Cool minimap feature. There should be a description for what the tech does. Besides that, it is a solid game. Good job :)
Good job on this game. I really like the progression system in this game. The bats are as frustrating as in every game (with that dodging mechanic), which I think is fine. It also has a nice learning curve where you not only get stronger by buying more power after a playthrough but also by learning the mechanics of the game (how to approach enemies). The art in this game is also perfect as are the sound and the enemies, which feel distinct and look cute (especially the bats ^^).
Just WOW! Great game concept and execution! Really like that you need to build your level to get from place to place and solve puzzles.
I really liked the game. Cool gamboyish graphics and music. The looking should be implemented with the normal movement and you should collide with people imo. But other than that, great game!
Unfortunately I couldn't figure out the controlls and how to collect wood, leaving me stuck at the first wave
Outstanding game. Really funny and entertaining. One of the best games I played!
Great game. I like the mix between voxel graphic and normal 3d models.
Cool game! But the game loop of backtracking and gathering boxes is a bit unfun. Like the enemies and shooting though.
The game looks beatuiful. Congrats to all art students :D
The moving by scrolling is also cool concept and the music and environmental sounds provide a great (and spooky) atmosphere.
For a showcase it is pretty good.
Great puzzle game that I really enjoyed playing. I would make the floor change not loop from top floor to bottom floor again (or bottom to top floor) cause it threw me off a bit and the video tutorial where great but they could be a lot faster (e.g. show only 1 normal block + the new block + the landing block) instead of showing a whole level.
Other than that the grame is really good. I like the sound, the puzzles, the puzzle elements and the graphic style a lot. Great job!
Cool little game. After figuring out what you can collect with what and which tools are needed the game became really neat. It also only took me one try to figure everything out so I think that the hud and the art is clear enough so that people can figure it out on their own.
Well done :)
Cool atmosphere and sounds, but besides empty hallways and getting softloked in an area I couldn't do much.
@graphicedit and @bootak Thank you :smiley:
@cfdj43, @matthew-engurasoff and @flywolfe:
Thanks! We are glad you enjoyed the game :smile:
@fre Thanks for the feedback :wink: .
We used 4 DIN A4 sheets taped together to draw all the trading tree in it and then carefully put that into the game and checking to not do any mistakes when adding all the item trades in. It was a really fun experience and we learned a lot.
The game world was initially far bigger before becoming this size in the final version (and the player walking speed slower) which was counterintuitive for a game where you need to trade.
Thank you again and have a great day/night (depending on timezone ^^)!
@catie-jo Thank you! We are happie you enjoyed it.
I agree we should have playtested a bit more :sweat_smile:, but we kinda ran out of time.
Thank you though for your feedback and we will take it in consideration for the next game ^^.
@gamedesignguy Thank you <3! Glad you enjoyed it :D
@ninben Thanks :) We are happy to hear that you enjoyed it
@ferdi Thank you so much! How many endings did you find?
@meta-link We're really happy that you enjoyed our little game :)
Thank you for playing!
Really good looking game ^^
Really solid game. Simple mechanics and the stone throwing attack is sooo fun to play around and kill enemies with!
Cool game. The swiping could be explained in the game itself through overlays but other than that it is a great and funny game if you just want to waste some time and have fun.
Good job!
Great game! I love the simple yet addicting gameplay and the polish that went into the graphics and post processing. It's like Getting Over It but Pinball ^^. The game is a bit on the difficult side but not impossible. Some tiny things like making the ghosts flash or blocks jump a little when hit would have made it even better but thats just nitpicking. Overall awesome game :)