FoonLudum Dare ExplorerLD48 → LLYULANG

LLYULANG

By scienitive

View on ldjam.com

CategoryRankScoreCount
Overall6433.1722
Fun5493.1722
Innovation6202.9222
Theme4623.5522
Graphics7332.8222
Audio2.5715

Comments

lakshyaisagod 2021-04-26 06:57

TODO: review game

hotpaw 2021-04-26 14:53

@lakshyaisagod oh please explain why you write this on peoples pages and then change the text? Are shamelessly farming feedback and rating? Just be honest...

kevin-s 2021-04-26 14:53

Hi! I like the idea of your game and combining a beat em up with a top down scroller with a timer.

Unfortunately I can't figure out how to beat the second enemy and so it was difficult to progress. :cry:

Keep up the good work!

ruslanch 2021-04-26 14:54

good game

locustjin 2021-04-26 14:54

It reminds me good old times on Atari. Nice job!

scienitive 2021-04-26 15:19

@ruslanch @locustjin @kevin-s Thanks for feedbacks

@kevin-s Probably you are talking about the zombie with shield. I couldn't express the enemies mechanic in visual way, my bad there. When you hit that enemy it gets stunned, then you need to get behind it and kill it. It doesn't take damage on front, you need to get behind it after you stunned it.

kevin-s 2021-04-26 15:27

Ohhhh you have to get behind it... I thought I tried that... I saw that it was stunned... let me try again :-)

pincushion 2021-04-26 15:43

Modes: Hard, Expert - Where's my eazy mode!

The skills worked really well together. They all had a real purpose, and I felt good when I used them effectively. I wanted to get good at the game. For now, I can only make it to the second section on hard - for some reason, my scores are double what I see in that second-level screenshot though.

I appreciate the enhanced music for expert mode. On that note, no sound rating?

Well done!

scienitive 2021-04-26 15:47

@pincushion Thanks for feedback. Because I didn't add sfx I thought it's best to close sound rating. Now I changed it, you should be able to rate the sound too.

michael-feldman 2021-04-26 17:03

The challenge and learning curve is what I was desperately missing in my own game. This fills a void in my heart, thanks :)

sayuri 2021-04-26 20:54

I started the game in expert mod and couldn't even get to the 3rd floor :). Hard mod was fun and the increasing difficulty made me hooked.

eusekerci 2021-04-27 22:54

I like the spells and the theme. At first, it was very hard to get used to controls, but after several playthrough, I managed to get 7200 points. It was fun, I would love to see more enemies and juice!

yigit-doruk 2021-04-27 23:06

At first, the controls felt so awkard that I was going to stop playing, but after getting used to them, you can't stop playing it :) However, I believe there is a still a lot of room for improvement in terms of controls. Also, the cooldown indicator is not so visible, so I often found myself forgetting that my skill is still in cooldown. Maybe you could change the positioning of the cooldown bars. Other than that, It's a good and fun game, definitely will play again :) Keep up the good work <3

ragnor 2021-05-01 12:44

With different attack options this seems like a potentially intesting game but I couldn't understand how to break the floor pieces. It always looks like happening randomly. So I couldn't get too far unfortunately. With smoother animations and better explaining of how to play the game this could be a very good game.

blackopsben 2021-05-05 11:55

This was cool! Sound effects would have made it way more fun! I would also recommend not mapping non-directional actions to a traditionally directional key layout such as wasd. It keeps tricking me into thinking that melee is "forward" not "d" so whenever I'm facing left I try to press "a" to do melee.

tanis 2021-05-08 17:31

It's a quite simple game and the controls are a bit hard in the beginning. It takes a bit to get used to them. Too bad there are no sound effects (or at least I couldn't hear any). The art is pretty nice and if you spice it up a bit with harder enemies and more challenges it can turn into something. Nice job!

shp 2021-05-09 15:11

Had to read the comments to figure out how to kill the second enemy, got a bit further after that, I like the idea you got here but a bit better feedback and better flowing action would make it much nicer

astalavistich 2021-05-10 09:45

Interesting idea, it was fun to play.