That's Crazy, What? by commanderstitch 2020-04-20T04:46:46Z
I agree, but I liked the way she opened her mouth )
Foon → Ludum Dare Explorer → Users → syo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Let's stick together | compo | 183 | 3.81 | 3.55 | 4.27 | 3.97 | 4.06 | 3.01 | 3.12 | 3.38 |
I agree, but I liked the way she opened her mouth )
Good game! Much better than the high rated ones. Do not give up!
Perfectly implemented project on my favorite HEAPS.
Good game experience
Good cartridge.
I like this graphic minimalism. the text is animated in dialogues - it gives intonation. The dialogs cannot be missed completely (The music is very good
Special thanks for WASD!
Thanks for every pixel
I love low poly graphics without textures. It looks good. The sounds are sometimes very harsh, and so on the whole a good castle defence! Mutants will not pass!
Great game! How many birds are sitting on a tree? Maybe add keyboard controls to switch between screens?
Liked the reaction to the user's actions.
I liked the art and music, and the feeling of a very good job. Controling is quite specific, but it's justified and you get used to it later. The only thing is, you could reduce the hero's control in the air during the jump. In the place where you want to push off the wall it would be needed. and it would be good to be able to throw the monster up or down - at the mouse pointer.
A very nice screensaver) It really needs a powerful processor))
I went through the filter, but I was interested in the project. Concise graphics and nice controls. In some places you want to shoot, but you go into the room
Hardcore gameplay. It looks like he needs to move the center of mass closer to the bottom
Nice UI and transitions. Good musiŃ. You have a very aesthetic taste. Clean work.
Oh, I love it so much. If you look at my project, you will see a lot in common. Good job!
Unexpectedly pleasant sensations from a text game. I've never been a fan of this genre, but here's the depth! And also great potential. You can change the world while sitting at home and working in the console!
I'm a fan of pixel art, especially the gameboy palette. Great game, great music.
The moment when you don't hit the ball and fall to another level. It looks right - so you can see what's next. But the fall is a bit strange.
My favorite graphic style. And well implemented. Keep five!
After the jam, there are few games that want to play more than 1 minute. This is one of those.
I found the key and found the lock!
Ups, broken link!
Good mechanics - it's worth doing more
Succinctly, but it's playable!
Thank you! Unfortunately, I cannot fully evaluate the quality of the dialogues. I think I'll ask for help later
Thank you! Yes, at first I thought about worm clubs) I didn't have time to do a level design
Time lapse: https://youtu.be/hW1MLoodIKY
Thanks for the feedback!
Thanx @tesseract! - It was also planned that when the unit was in front, he would receive a demage. See "Into the breach" (I didn't have time to do everything and was very tired)
Thanx, @sneakycocoon! Probably need to add points or stars to save the lives of the units
i just slept and it gave me strength) you can not doubt - there will be more than ten levels in the game. I am inspired by your comments. thank you all!
while I was asleep I had names for the main characters. Queen - Ha Ha, Knight Ho Ho, and Archer He He
))
@conor-galvin, thanks for the feedback! for the game I used the haxe programming language and the low-level engine - heaps. all source code is in the description. But I have a lot of experience with unity. you can reach me via twitter - syopic
I knew immediately how to play.
I heard the sounds are in tune with the music. Sounds incredible!
I liked the music and graphic style. After collision with enemies, the unit stops moving - it is better to remove it, in my opinion
Listened to the soundtrack in the beginning - 5 stars) Feelings from the game are very pleasant. I would like more lives during one game session.
I did not expect it to be a shooter) Good implementation of known mechanics
This is the best platformer I've ever met. Nice handling. And of course - the sound of the environment. And also a tutorial
I liked it - I played for a couple of minutes. There is not enough wound progress for the green conuse
A good idea with a gradual blackout!
I liked the graphic style and the particles. But the game lacks a sense of controllability. For example, I would remove the collision with the ceiling