ivn 2020-04-19 19:21
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Foon → Ludum Dare Explorer → LD46 → Keep Earth Alive!
By ivn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 823 | 3.07 | 37 | |
| Fun | 731 | 3.02 | 37 | |
| Innovation | 1045 | 2.28 | 37 | |
| Theme | 890 | 3.14 | 37 | |
| Graphics | 900 | 2.77 | 37 | |
| Audio | 745 | 2.46 | 33 | |
| Mood | 817 | 2.80 | 36 |
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This game is awesome! reminds me of old arcade games.
Not bad! It took me a while to realize that I was making progress as opposed to the game resetting because I failed somehow (I would never have figured it out before an enemy actually got through and saw the fail animation) - maybe there could be some kind of victory animation? Other than that, it definitely felt like an old arcade shooter. Pretty fun.
Really cool game. Awesome to see a game made in good ol' fashioned C. Fast reset time makes the difficulty just about right. The general mood of the game is really retro!
The graphics and the sound was genuinely good. Nice work!
Nice game! It has a retro feeling. Took me a while to beat the last one. It is a bit short, I would like to play more stages. I like the fact that it hides the waves until the very last moment. I think it adds to the game. Keep up the good work!
I love this, it's scratching my Gradius itch - I basically play Gradius as if enemies getting by me is a fail condition. It's SUPER fun. You made it a rule. And I love that.
Great work packing so much fun into such a small game. :)
I'd make it more obvious you progressed because I thought the game just reset. It's simple but cool. :)
Succinctly, but it's playable!
I liked the graphics a lot. Gameplay went a bit stale for me but I can see how it is fun. Good job!
Cool looking reaction based game)
Great looking game, it really gives a retro feel with the sounds and looks.
pretty fun! could use some balancing but I llike the fast pacedness of it all
For the first few tries I thought I had to avoid the obstacles :) Could use information/instructions what the objective is and how to play and better feedback to the player. Another example is when killing all objects, wasn't obvious if level was completed or game was resetting.
Congrats on finishing the jam. Graphics looks cool and old-stylish, I like the starfall animation. Making it in `C` is another achievement, I'd say!
Web version seems to be hard to control. Sometimes it does not shoot, sometimes you can get stuck somewhere.
I like the graphics, however I have a hard time understanding if what is actually happening. Would have been nice with a score system or other indicators :)
The sudden jump back to the sky was quite nauseating, also couldn't tell if I'd lost or not. One I got into it, it had it's charm.
Nice dynamic gameplay, good job! It's a little hardcore as for me but still enjoyable!
Just like old arcades.
Cute arcade game! Kudos for making it all in C! :thumbsup: