FoonLudum Dare ExplorerLD48 → Dungeonfall

Dungeonfall

By cruelmotivator, Diziger, Sdobniy_Liz, mevlme44, Asinkrit and jAmSaM205

View on ldjam.com

CategoryRankScoreCount
Overall5933.7031
Fun1803.9631
Innovation3153.7731
Theme5663.8931
Graphics7563.8030
Humor5763.1022
Mood9733.4525

Comments

jkyd 2021-04-27 03:53

Super satisfying!

korfi 2021-04-27 14:04

Overall really nice!

I got a bug twice where I ended up "in front of" the floor (too close to the camera), but overall it was really good! I really liked the graphics as well!

3dflow 2021-04-27 14:04

Very fun

excy 2021-04-27 14:04

Really fun, great feedback on destroying things, I just need more light!

charlietu 2021-04-27 14:11

I really liked the weight and the feeling of that hammer! The camera was a bit clunky but it was very fun!

100th-coin 2021-04-27 14:14

Great work making the momentum of the swinging hammer feel incredibly satisfying when smacking around the foes! The powerups were also a really good touch. The multiple designs for the floors make the game well varied, and they all look great! Nice game.

saussol 2021-04-27 14:15

Very good game Very fun

staber 2021-04-27 14:16

I had tons of fun playing this, good job

tillbold 2021-04-27 14:18

Nice game mechanic. I would love to yeet enemies into other enemies to damage them and fight a crowd in an even more satisfying way

malub 2021-04-27 14:31

Took me two rounds of dying to realize I'm supposed to move the mouse instead of clicking the mouse buttons. Once I figured it out, it was a lot more fun. Dungeon tiles look great, character/enemy a little too detailed imo. Once I got stuck at the bottom of the screen with only the hammer showing up.

m11 2021-04-28 16:17

Really fun!

otresnjak 2021-04-29 08:59

Fun, and looks great! Descending by way of the floor repeatedly falling out from under you is a fun idea. I found the hammer a little clunky-feeling (I used an xbox controller)-- maybe if it had more acceleration and a higher top speed it would feel a little more punchy. Still lots of fun as is though. :D

fredripper2077 2021-04-29 09:13

Fun game, really like the physics and it feels really satisfying

handsomeshan 2021-04-29 09:14

nice gameplay, lots of fun

i would like graphics to have more contrast and vividness

elosociu 2021-04-29 12:06

hi! this was a really fun game to play. i don't think i've seen a combat mechanic like the one you used, and i kinda liked it! it WAS pretty hard to control, but i was kinda fine with it because sometimes it lead to some really satisfying moments. the combat sound design was pretty juicy too, good job with that! on thing i was a bit unsure about though was what the blue bar above the player was, if that was the health or the shield. took me a little bit to figure that out. anyway, great game!

denissobolev 2021-04-29 13:59

Funny game, but I don't understood complete hammer mechanic.

maximegammaitoni 2021-04-29 19:47

Excellent concept ! i want more !

darthone 2021-05-01 19:38

I really enjoyed your entry a lot and played a bunch of rounds! As others had said the hammer felt a hair clunky

sestren 2021-05-06 03:42

This was very fun and challenging to play. Getting in tune with the weight of your attack felt really satisfying once you could start doing wider swings with it.