Foon → Ludum Dare Explorer → LD46 → IT VS THAT

IT VS THAT

By gauss2

Percentile
CategoryRankScoreCountLD46Ever
Overall9482.902110.020.8
Fun8282.872119.830.2
Innovation9282.742114.324.4
Theme7803.342127.442.5
Graphics6293.262131.043.1
Audio7642.31203.812.5
Humor7572.22189.819.2
Mood9332.53195.311.8

Comments

barrier 2020-04-21 20:31 ♥ 2

I like the menu system, having to jump up to start is a cool intro to the game controls. The thing is a bit too fast. I only managed to avoid it 3 times. The art is pretty nice, I think you did great for first jam and game!

synoxgames 2020-04-23 03:51 ♥ 2

The aesthetic and art of the game is really pretty! It fits together well, I like the sound effect of the jumping, it would be cool if there were more sounds like maybe creepy sounds for the ghost creature or maybe walking sounds. I found the game to be difficult but not annoyingly difficult, it was a good challenge! I really enjoyed it and think it's a good first game! Keep it up, you definitely have a lot of potential

bulent-altinay 2020-04-23 03:52 ♥ 2

Good work. Good graphics. But it's quite fast to play ( give us, poor human beings, a chance 😃 ). Controls are also fast and sensitive. And some more sound would be a lot better. Congrats... 👍

edz123 2020-04-23 03:55 ♥ 1

The interactive menu is pretty cool and I like the pixel art, although the game is much too difficult. For your first game, this is pretty impressive!

morandigame 2020-04-23 03:56 ♥ 1

I like the design of the menu system as well, remind me of a game series I used to play called "I wanna", also my first time making a game and joining the ludum dare. Love to know what you think of my entry~

gamer-fates 2020-04-23 04:01 ♥ 1

Good game, nice graphics, I agree with others. A bit fast paced.

yinian 2020-04-23 04:07 ♥ 1

I never thought I would go back to the menu so often in a gameXD. It's a little difficult for me, but the game is great

aceofsquares 2020-04-23 04:10 ♥ 1

The art is nice. Like everyone else said, however, the enemy seemed fairly fast. I felt the controls were fine, though. I definitely played it a couple of times to try to master it.

ch4oticau 2020-04-23 04:43 ♥ 1

Nice work :) Fun game, love the aesthetic. I do agree that it's a bit quick! But awesome work for 48 hours. :)

darthone 2020-05-03 05:35 ♥ 1

Love the interactive menu, I wish it would show my my time after I died so I could at least see if i was making any progress

jakobthequizguy 2020-05-04 16:57 ♥ 1

This is really good for a first game! I think a lot of beginners make their controls too floaty or slow, but I definitely didn't have a problem with the controls in this case. The one thing I think would make this game much better was if the enemy flying around slowed down when it turned, right now it's a bit too hard to predict where it's gonna go since it bounces back so quickly. Great job, be proud of yourself!

joaog 2020-05-09 11:40 ♥ 1

I have the impression that the game is a little more difficult than it should be. Everything is very fast here! The art is really beautiful, I also liked the sound feedback. And I have to say that I loved the interactive menu. This game has a lot of potential to be explored. Great job! Keep creating games and participating in Jams, congrats on the first game and welcome!

m2tias 2020-05-11 20:48 ♥ 1

Nice game for a first entry. Platforming mechanics seem to be good, that's very important. Art is fine, but a bit random. Too bad the main game is so simple and getting a good result seems to be more about luck than skill, because the enemy moves so fast. Wouldn't mind seeing something more complex next time!

dreadeddruidstudios 2020-05-12 03:32 ♥ 1

The graphics are nice. Took me awhile to figure out how to move as I was trying WASD (My keyboard doesnt have dedicated arrow keys) but once I figured it out it was fun. Quite challenging however, it moves a little too fast. my record was 14 seconds. Great first game.

falstro 2020-05-12 11:08 ♥ 1

Cute little game! The controls are a bit wonky - but I know how hard that is to get right (allowing jumps even when slightly off the platform, or slightly before hitting a platform makes it "feel" a lot more intuitive). Excellent work though, and I like using the game itself as a menu. Took a couple of tries of dying instantly to get a hang of it, but managed to survive like 30 seconds after that ;)