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Arithmetris
Arithmetris
By magmafortress
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 695 | 3.35 | 22 | |
| Fun | 986 | 2.81 | 21 | |
| Innovation | 24 | 4.26 | 21 | |
| Theme | 6 | 4.59 | 22 | |
| Graphics | 714 | 3.27 | 20 | |
Comments
Honestly, great implementation of tetris, and interesting idea, but the tetris ruleset really breaks down when you can fully brick a row. I strugged managing my field to ensure I could satisfy equations. I really enjoy the idea, but I'm not sure if there's a way to make it work. Great work on the technical side though, it works fantastically
Genuinely one of the coolest concepts I have seen so far. I think what would have made it perfect is a running count of what each block works out to be. I know that would simplify the game a lot but it would also make it play more like Tetris as far as the difficulty goes. Otherwise super cool idea, you should definitely release a polished version on mobile and market it as a math game. Well done. :D
Great idea, and also a very challenging game! I agree with the ideas in the above comments, and I also think having more minus/negative signs in the mix would open up more possible ways to solve the equations.
I was especially excited to find this game because I worked on a tetris+text-adventure hybrid. We encountered some of the same issues with difficulty when using letters blocks to form words.
karai17
2018-04-25 06:58
I'm going to agree with the posters above. Very cool concept but the UI made it difficult to really know what I was doing, and bricking entire lines felt a bit unreasonable.
This game is really interesting, I love the combination of Tetris and math, making it a game where you have to think fast. It was rather hard to get it right from the get go but with enough practice I bet one can play this just as well as regular tetris
The concept of the game is really nice, making a Tetris based math game. But I found very hard to play the game and for me the execution is not working fine. But still a great game made in a short period time :D
sintel
2018-04-25 11:20
This is really hard!
Very cool concept though.
emery
2018-04-26 10:33
Honestly a bit challenging, but also fun. I did enjoy the concept of the game and with more practice, i could probably learn to play this better. This was a really interesting approach to the theme. Good Job.
bros
2018-04-28 10:27
I can play Tetris really good and I can calculate yet suck at this game...
But that won't impact my raiting! The game is really good. Pretty convinient that you have 3 hold-spots. And the rotation was pretty useful for turning signs into operators.
Nicely done.
wevel
2018-04-29 09:36
Great concept, I think its too difficult to get rows that are impossible to complete. Maybe if there was a current value counter for each row it would help a bit.
darthone
2018-04-29 22:55
Really like the idea! But +1 to being difficult. I think scaling the range of the values down would help
pkenney
2018-04-30 03:51
Such a cool concept, and I enjoyed smashing my head against this brick wall for a little while, but ultimately I'm too dumb/slow for it. I enjoyed the snappy controls and never once felt cheated. The raw text aesthetic worked well with the numeric concept. I yearned for training wheels: a "current total" column showing where I'm at in each row.
A very interesting and well-done experiment, even if I could only scratch the surface. I think my top score was 22.
OK I tried it once more with the music, and while I was fought a little harder at the end I still only scored 14. I did notice though that in button-hammer-dodging at the very end I accidentally insta-skipped my score view... maybe that should be passed with a spacebar?
Man this is tough, but interesting.
Really interesting, I would like to see this expanded. Maybe special items or something to clear lines.