tengusheath 2021-04-28 02:13
The mazes within mazes tiles is a very confusing mechanic. It makes the game rather disorientating. Perhaps it would be less confusing if you could see the entire maze at one time, or had the camera zoomed out more.
Foon → Ludum Dare Explorer → LD48 → MazeCeption
By and burntoast2000
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 9 | ||
| Fun | 2.68 | 10 | ||
| Innovation | 3.93 | 10 | ||
| Theme | 3.81 | 10 | ||
| Graphics | 2.62 | 10 | ||
| Humor | 2.25 | 10 | ||
| Mood | 2.00 | 8 |
The mazes within mazes tiles is a very confusing mechanic. It makes the game rather disorientating. Perhaps it would be less confusing if you could see the entire maze at one time, or had the camera zoomed out more.
on the one hand, i love how cruel it is to have to do a maze inside of a maze, on the other hand, it's so painful to have to solve 5 mazes to solve 1 maze.
i think it's a really novel mechanic/idea, but i wonder what kinds of feedback loop/rewards you can give your player for completing mazes! i enjoy getting the cheese, but there were no counters or any way to track progress!
I think a depth counter would be helpful for the player, it was hard to figure out how deep i was. I really like that you can see the maze before doing it!
Clever concept and a good memory exercise. I liked how I could get a glance of the solution before entering the deeper maze.
This was a really cool idea! I wish the camera was a little larger so I could slow down before hitting a new maze, but outside of that this was pretty well done. Nice work!