FoonLudum Dare ExplorerLD46 → Rave Rudders

Rave Rudders

By btnpresser

View on ldjam.com

CategoryRankScoreCount
Overall2.5414
Fun2.7514
Innovation2.3714
Theme2.0412
Graphics2.6614
Audio1.4310
Humor2.0012
Mood2.3613

Comments

madbookstudios 2020-04-20 21:50

I like the idea for the game, the look is nice. Maybe a minimap or a compass would've helped naviation as it was so big I kept getting lost. Cool stuff though!

decadedecaf 2020-04-20 21:53

I think it would be easier to find the lighthouse if it somehow emitted a strong light. Other than that, I liked the water effects and the raving sailboats, those were fun.

elbapotsnugg 2020-04-20 21:54

Very nice! I think the movement could stand to be slowed down a touch & maybe increase the contrast between the target boats and the other boats.

kjscott 2020-04-20 21:54

The sailing was a little fast, and using the space made me go faster than I needed to go. Some sort of compass showing the way to the lighthouse as a reference point would have been good. I wasn't sure how to deliver the green boats to the lighthouse, I just assumed that when I touched the green boats that happened? A little unsure there.

zypo 2020-04-20 22:08

So I really like the nautical theme - I also liked how FAST the ship moved! A lot of games are super slow! I like speedy collection - and you hit it!

Got to 100 ships and gave up. Is there a goal? It felt a like a lot of "grind" to get to 100. It would be awesome if I played to 40, then things get changed up a bit. Perhaps going "fast" with spacebar could have been a method to "level up" once you get to 40. Maybe just keep rewarding the player?!

knason 2020-04-28 14:43

Boats! yay. I like the speed of the boats but I did find it a little hard to navigate, it would have been nice to have a beacon or something to locate the light house, and as you said an end to the game. But what the hell, it is a 48 hour game! well done.

darthone 2020-04-30 06:33

Really liked that you game was different from all the keep the fire going games I've seen