I love reading these! Thanks for the feedback.
@enya454 , there is a restart button, but I poorly call attention to it, and it's only mentioned in a single level, and only if you get stuck. The key is R, and thanks for pointing it out.
@brenan , the lack of checkpoints was something I thought about, but was too lazy to tack it down early-on. I am working on it, and you've inspired me to engineer it further. Each "screen" also decides whether you can place blocks and which ones, and also whether you can erase or not. It's not entirely obvious (also my fault.) 😬
@romaric I'm really glad you liked the concept. My partner and I thought the concept was fun, but we didn't put enough time into gameplay and level design to bring it up, and I couldn't initially figure out a good way to keep the levels intuitive enough. A mobile game is something we'd really like to explore; thank you.
@donitz It is pretty short, but I hope you enjoyed what little there was.