FoonLudum Dare ExplorerLD46 → Rocket Maniacs

Rocket Maniacs

By shp

View on ldjam.com

CategoryRankScoreCount
Overall903.9628
Fun673.9828
Innovation3513.5028
Theme8473.2328
Graphics1604.0028
Audio2933.4027
Humor4622.8925
Mood803.9526

Comments

munmungames 2020-04-20 07:55

I like the idea and graphical style, it is appealing ! However there are a lot of LOD bugs (some elements are disappearing even when you are close to them) !

shp 2020-04-20 08:58

@munmungames thanks! I'm doing a hotfix to fix that since it's a bit game breaking... apparently this game doesn't like nvidia hardware

wareya 2020-04-21 04:11

you should make it alter your direction when you slam on the ground like DriFTinG

derek-volker 2020-04-21 22:45

Now thats really addictive and frustrating. Could not make it to the end, when i got to the cloud things it became impossible to my poor skills to handle, and even getting to there cost a thousand deaths.

That said, the game is insanely fun. Not that i expected less from @shp from the previous jams but damn. Neat graphics, cool music/sfx, responsive controls. Well, the whole package.

Excellent job again. Keep up the good work.

robowarrior1982 2020-04-23 17:57

Really impressive for a COMPO game, there is a menu setting to configure control, sound etc that's perfect. The game remind me trickstyle/MirrorEdge a parkour game with overboard, sensation was good but control are a bit rigid maybe because the turns is tight/square. Amazing work !

week-of-the-agents 2020-04-23 18:48

ty for using half-life engine so gameplay was easy with noclip Kappa

shp 2020-04-23 18:49

@derek-volker thank you a lot for the compliments and feedback!

@robowarrior1982 thanks!

@week-of-the-agents almost! it's based on the quake 1 engine, which half-life is based on ;)

devastus 2020-04-23 20:37

A very impressive effort, especially for a Compo entry. Fun gameplay with just enough challenge that it frustrated you to try harder and succeed (which I did eventually). Neat clean graphics and extra points for the intro finglish.

Solid stuff. Excellent job.

shp 2020-04-23 20:38

@devastus kiitos! well done completing the game!

minrato2 2020-04-23 22:55

Dude i did it, i finally beat your game, it took me 50 minutes. Huh i am exhausted, this was a really nice experience!

bot12313 2020-04-24 00:15

This city reminded me the old Spider-Man game on PS1 so I spent little more time playing the game than expected. Good job.

cheesepencil 2020-04-24 02:32

Even with customizing controls to use gamepad (awesome for a compo game btw) I couldn't get past neo-Helsinki, but it was a very neat game. Super cool for a compo entry.

rustimak 2020-04-24 14:33

Very nice mood with this game! Nice controls, flow and graphics!

itshornunicorn 2020-04-24 15:35

Cool to play, but I didnt realize where the finish is :laughing:

coolestdoggie 2020-04-24 15:48

Nice game and graphics are good! I don't understand the essence besides skating across roofs???

coda-highland 2020-04-24 16:30

I’m impressed! It took a little while to figure out exactly how to maneuver effectively, but that’s my only real complaint. The graphics really remind me of PS1-era games, which seems appropriate for what it is. The sound works out pretty well, too. I don’t know if the accent is acted or if it’s the way you normally talk, but either way it fits the style pretty well too.

If I had to provide some constructive suggestions, I’d make it more visible when you’re starting to go too slow, perhaps by having the rocket itself flash instead of just the speed. To take it to the next level I’d consider adding some stunts.

amazura 2020-04-24 16:34

really cool game! love the stunning graphic. really hard to stay on track because it use momentum & timing but that's the main challenge in this game. such an hard work for this game.. good job for it :thumbsup_tone2:

trexxak 2020-04-25 09:52

Vittusaatana was this great fun :D

Very much appreciated the intro with finnish accent. I was confused at about the third checkpoint though. I didn't know where to go, somehow the buildings led me back to where I was. Oh, and Windows at first didn't let me run it because it suspected a virus, thought you should know.

Would be incredible work for a jam-game, but as it is a compo game even, I'm at a loss of words. Very nice stuff!

thebreakfast 2020-04-29 15:28

Holy crap this is very impressive for a compo entry! Creating all this code and amazing art/animation in 48 hours? Ambitious and incredible! Very well done. It even has sound effects and decent music! Awesome job, I am very impressed! The only thing it's really missing is some visual indication of checkpoints.

jusw85 2020-04-29 17:07

Props for voiceover. Native Linux version is **very** much appreciated. Also, good to see a different game engine amidst the sea of Unity/Gamemaker games.

Game difficulty is sadistic. You should consider awarding achievements for beating the game. (wonders if creator beat the game)

[Final segment for the curious](https://gfycat.com/agitatedpowerfulbeardedcollie)

The post game message was slightly disappointing after the effort taken to get there, but understandable given the nature of LD. After beating the game, the game doesn't kill you on slowdown anymore. Would be nice to see time taken and number of deaths after winning. Also, speedrun and onelife achievements.

shp 2020-04-30 12:08

Thanks a lot for the feedback guys!

@jusw85 well done completing it :) Indeed the ending is a bit rushed, I was planning on something nicer but I ended up spending lots of time on a mechanic that I had to cut because it didn't work, and it didn't leave me enough time for a better ending :p

(Also funny enough, I set out to make a game that wouldn't be too hard this time, but failed at it again lol, I can still play the entire game in one take without letting go of boost!)

kaisean-games 2020-05-01 10:05

Quite a lot of AV software is marking your exe as a malware. Unfortunatelly, I won't install it. If there's a HTML5 version in the future, feel free to ping me about it.

virus.png

notke 2020-05-05 02:46

Amazing game! Wish there was more. Really challenging. I like the fact you need to time jumps precisely, it's one of those games that is easy to figure out, but hard to master, like Wipeout. Reminds me graphically of Tony Hawks Pro skater games a bit. And I wish it was a bit faster maybe. Failing really becomes quickly frustrating and makes the game repetitive and "feel slow". Wish you could mouse-look around freely in both axis and not just one axis. Maybe it would be nice to add some wall riding/jumping as well? Also, I felt the platform clouds are very off-putting, didn't match the techno-industrial style of the rest of the game. Also great to see a custom-quake-like engine, I assume?

morg 2020-05-11 10:41

Really great game! I found it very hard at first but once you get used to the controls there's a lot of neat tricks you can do. I loved the voice acting and the music, really a banger of a game.