robowarrior1982 2022-04-04 13:11
The rythm of the game is very slow, The idea is interesting, **blocking the balls of lava**. To make the game more fun i think you need to increment the speed of gaining cash. PS : That remind me a sand game.
Foon → Ludum Dare Explorer → LD50 → Unpreventable Eruption
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 485 | 3.10 | 21 | |
| Fun | 383 | 3.18 | 21 | |
| Innovation | 335 | 3.23 | 21 | |
| Theme | 320 | 3.63 | 21 | |
| Graphics | 464 | 3.05 | 21 | |
| Audio | 322 | 3.13 | 21 | |
| Mood | 350 | 3.15 | 21 |
The rythm of the game is very slow, The idea is interesting, **blocking the balls of lava**. To make the game more fun i think you need to increment the speed of gaining cash. PS : That remind me a sand game.
I really like this game, this reminds me to a sad situation that we lived in Spain (in la isla de la palma) but i really achieves what it was designed for, I would love to see a version where I have unlimited resources to build from the beginning :)
Thanks for this game.
Great take on the theme! Really felt like I was delaying the inevitable. Building the walls got a little wonky at times, but still great fun :)
I love it! Very cool implementation of the theme. First few attempts I tried to contain the lava from the beginning, then slowly made my way back towards the town trying a combination of the pumps and walls. I thought I could get away with a just building a huge wall that veers the lava away from the town, but unfortunately the little holes in the walls (and sometimes the lava would go under the walls) gave the lava some room to go through. So I had to quickly patch them up and divert the stragglers.
Again, very cool!
LD50.jpg
Great way of executing the theme. Really liked it. Cool lava effect.
The game is very good , it's a very nice idea , I really liked it !
I couldn't do better than 2min30 because of my poor planning skills :)
Nice relaxing game, well done!
The audio really sets the mood well. The mechanics are pretty interesting, trying to divert and capture the flow. It's a little hard to make plans, though, since the lava movement is so random. It seems like you have to play a few times to get a sense for where the "flows" will appear. Maybe some additional textures will help signpost those very subtle variations in the terrain. Great work!
Simple game with a nice atmosphere. Good work.
1650556161-chrome_z4XyDWJlBv.png
Really cool idea, I also tried to make a massive wall to divert the flow but eventually a bit got through. I do think some of the lava travels too fast though, so I didn't really feel like I was "delaying" the lava when some sparks just hurtled at full force towards the town.
Does it take multiple embers to destroy the town or just one?