iori-branford 2021-10-05 06:05
Really well crafted, and in C++ too. Respect.
Foon → Ludum Dare Explorer → LD49 → Meltdown!!
By manzdeh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 241 | 3.92 | 21 | |
| Fun | 352 | 3.76 | 21 | |
| Innovation | 315 | 3.71 | 21 | |
| Theme | 714 | 3.57 | 21 | |
| Graphics | 824 | 3.52 | 21 |
Really well crafted, and in C++ too. Respect.
Well done game! The audio could have used more, but it's a unique puzzle with graphics that make it obvious what's going on. Also I got squished constantly. Overall seems really well done and thought out for such a short period of time!
Really well executed puzzle game. Simple and easy to pick up at any time. Well done.
Simple but fun puzzle game. There were a good number of levels, some of them trickier than others, and everything felt polished and played smoothly. Nice work!
Very good, love the puzzle aspect of the game. Some feedback: - It took me a while to figure out how to use the magnet - I feel like the walking should be more restricted, a lot of time I made more steps than I wanted by mistake - The difficulty curve is weird. I feel like there is a lot of potential in mechanics, the levels could teach the player some techniques, basic and advanced.
Overall, great job
This is a really tight puzzle game! The rotation is very clever, and the levels were very fun to playthrough!
The move counter is a nice limit, and pretty generous too. I beat the last level with about 11 moves left! The way to move on blocks and push and pull feels a bit weird, but I did get used to it.
Very impressive the way you made it, I would have played more levels if I could. Great job!
What a fun little concept! And you did that in SDL, without a proper engine? Nicely done. The only thing I really had trouble with was the magnet mechanic, my hands wanted to press space first to activate it, not the directional button. Otherwise played through to the end with no real problems. A few of the block puzzles were tricky!
Major respect for making the game in C++, I could never! Cool concept and fun gameplay. Well done!
Love the character design and quite a challenging and intricate puzzle game. I would have definitely appreciated a restart level button cause I wasn't very good.
Interesting puzzle solving game. Was actually struggling with the levels but I was having fun regardless! :D
Cool puzzle, interesting idea, but it is not clear how the topic of jam is revealed)
Theres definitely something here! Very challenging, good fun!
Cool puzzle mechanic! It really had me stumped now and then. (I didn't finish all) It feels like the difficulty need to ramp up more slowly, to teach people tricks. Perhaps a maximum undo of one step would be nice too, to fix 'accidental' triggers and give people a fast way to iterate? Love the guy getting smushed - would have been a good opportunity for some effects. ;) A bit of background music and sound effects / block-effects would suit nicely. :)
Nice puzzles! I would appreciate being able to move with the arrow keys as well. Nice job for making it in C++ :D
Very nice puzzle game, like the other say the use of the magnet is a little difficult to understand and the level 3 to introduce the mechanics could be more clear else the other level are simple and interesting. That's a very good entry between boxxle and boulderdash and other puzzle game with this kind of mechanics !
Fun puzzle experience, was there a restart button? If not that would have been nice, but crushing myself to restart was a little funny. I had a great time with this game. The magnet mechanic is a bit convoluted, as is the climbing one (maybe just make it so you climb automatically when you walk into a block without the magnet out, and just make space take the magnet out and put it away).
Well done!