FoonLudum Dare ExplorerLD49 → Unstable Firefighter

Unstable Firefighter

By digitaldude555

View on ldjam.com

CategoryRankScoreCount
Overall13712.9532
Fun12212.9533
Innovation9383.1332
Theme7433.5433
Graphics11343.1233
Mood12082.9331

Comments

heho 2021-10-05 10:17

a nice little game. A bug i found: if you switch to the axe whilst spraying foam, the foam just continues to spray from the point where you switched. Good use of mechanics.

substain 2021-10-05 10:19

cool idea, I didn't last very long, sadly. I think there was a bug with using doors, it only worked a few times

dangerbleistift 2021-10-05 10:30

I equipped the axe, but clicking on the door did not doo anything. Some sound would improve this by a lot. Did not really know what to do :(

digitaldude555 2021-10-05 10:46

You might need to exit the door and comeback, its ontriggerenter stuff.

solah 2021-10-05 14:42

Interesting take on the theme, I would have loved to feel more the unstability of the building with sound design (cracking sounds for example). More generally, sound and music would have been great for the mood of the game. The game also lacks of a clear indication of the goal, I didn't know how many people I had to save before leaving the building.

koolruz 2021-10-05 14:44

No matter what I did, I couldn't seem to get the axe minigame to work :( I had it pop up once or twice, but the meter then got stuck on-screen even as I switched weapons, and I couldn't open up any other doors.

Edit: I saw your above comment about exiting and re-entering the doors to start the minigame, and that seemed to work to get the meter to show up, but it often disappeared the second that I clicked on the door, so I wasn't sure what I was doing wrong :(

I didn't seem to be able to enter any doors after the doors seemed to be opened, but that might be related to my struggles with the minigame.

bjornstahl 2021-10-05 14:54

Good take on the theme, I also had some problems with opening the doors but after walking away from it worked. Managed to save all and survive the second playthrough.

digitaldude555 2021-10-05 14:56

Wow you survived? thats not even mentioned in the game how to do that well done.

deav 2021-10-05 21:52

The idea is really interesting, however I had trouble figuring out what I was doing wrong, as sometimes equipping axe and using it to break doors didn't work - even though I clicked there was no way to start the breaking minigame. I'd love to see it with you having a little bit more time to get rid of the bugs. However, it fits the theme really well!

2021-10-05 23:37

Excellent little game. I would love to see it play out in a longer game! A bit of music and sound would really add to the experience, but was very good overall!

mrnannings 2021-10-06 12:56

The game is on point with the theme. It all feels a bit unresponsive but I understand its a jam game.

furfel 2021-10-07 16:16

That's so cool, it's like mix of those point-and-click and a platformer, it's also good that the mechanics are not limited to one "weapon/tool"

pkzinpo 2021-10-07 17:42

Very nice entry! I really liked the idea as it fits the theme quite well. Actually, there was one time I had went into a room, then when I came out, I spawned into fire which was actually pretty funny, though I somehow survived it haha. There are some bugs here and there that others have already mentioned, so a little polish on it would definitely go a long way. Also some sounds would definitely add to the experience. Otherwise, it was a great job!

robowarrior1982 2021-10-09 05:43

Interesting interprettion of the theme, it work fine and that's addicting !

dreamerflow 2021-10-10 04:37

I like it, i only can rescue one person, and dont see others, also i dont have at least 1 point lol, good concept and idea!

negator2vc 2021-10-20 14:34

Nice game with quite nice visuals! I like the firefighter theme including the additional action to just putting out fires. Nice work!

zomk 2021-10-20 16:58

Cool game with an interesting concept! Love how it fits the theme and the art is really good. Sadly the door mini game didn't properly trigger in some cases but it's a really good idea. Nice entry ^^