robowarrior1982 2022-04-04 12:47
Can't work, some files missing, tell me when it's fix.
Foon → Ludum Dare Explorer → LD50 → Crystal Castle
By oneowerse
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 333 | 3.39 | 26 | |
| Fun | 338 | 3.27 | 26 | |
| Innovation | 182 | 3.60 | 26 | |
| Theme | 500 | 3.14 | 26 | |
| Graphics | 103 | 4.02 | 26 | |
| Audio | 310 | 3.16 | 26 | |
| Humor | 397 | 2.40 | 23 | |
| Mood | 314 | 3.23 | 25 |
Can't work, some files missing, tell me when it's fix.
Unable to launch, `UnityPlayer.dll` is missing.
Sadly couldn't play it due to missing files :(
Unable to launch, UnityPlayer.dll is missing.I get the same problem
I'm going to make mistakes today. Thank you for your attention)
i only rated for the description
It's working for me (WebGL). Took me a minute to figure out the controls and movement was a bit abrupt, but the graphics are fantastic and was fun when I got into the swing of things!
Nice concept. Like the idea for the puzzles, while also trying to avoid falling.
got it to work and it is decent quality
Crystal Castle Bug.PNG
I ran into this bug a couple of times where the pillar comes up on a double block and you hang up on it. The level ends and you cannot proceed. There is no escape button that I could find other than reload page. Not a big deal but just reporting it.
As far the feedback, the game is a fun concept and I like it overall. The graphics are well done especially for the short time.
The audio is nice but the music loop is short and gets very repetitive. I would say that is expected for the timeframe. Some options may be to turn the volume down to get it more muted or repeat the melody and put in some small variations.
The controls did not appear to be documented but guessing at the standard WASD I got it. Given an isometric camera angle that did not map super well but it worked fine for me.
For the theme, the inevitability seems to be from the fact that you will eventually lose. Let me know if I missed something there.
All in all, I'd say you did an excellent job making a game in 48 hours! Congratulations!
Thank you very much, you motivate me not only in game development, but also in life, I try to fix all the bugs, thanks again. :four_leaf_clover:
@robowarrior1982, @arcobaleno, @atomicptr, @holyblackcat Sorry for the inconvenience, i fixed all the errors with the opening of the game and you can play this wonderful game
https://oneowerse.itch.io/crystal-castle
Great, It's sometimes a bit hard to judge if I placed a wall into the right row and the hit boxes for collecting / doors seems to be a bit too large but overall really solid, great work!
The realisation is amazing for a Game Jam game, the concept of this puzzle game is interesting but it need more explanation like a tutorial i think.Its impressive, that seems like a commercial project !!!
The graphics on this game are so cute!
It took me a while to figure out what was happening (and why I couldn't move). When it striked me that I couldn't move to places without walls, I started having a lot of fun doing the levels because everything suddenly became more responsive (I still think there might be a movement bug though)
The music does get a little annoying after some time.
The game is also veeery speedrunnable haha, I found myself trying to beat the levels as quickly as possible. I think you could keep working on this, it's a neat puzzle.
Great job!
Really solid puzzle game! I found it quite engaging to go through the levels once I fully understood how to play.
Very nice graphics!
Fun game concept! I found it hard to tell if the blocks were in line sometimes, but overall it played well!
A neat active puzzle game. Congrats on finishing your game!
Once I figured out how it worked, I liked what I saw. You have a good core concept. For your next jam/game, spend some time thinking about how to more clearly display the consequences of the player's actions. In this game, it was a little difficult to perfectly line up a move due to larger grid size. Highlighting the row/column of your mouse hover might help with that. Also, some feedback as to why a player can't move off the edge might help. I thought the game was broken at first, but then I realized it prevents you from self-destructing.
You did a good job with the art direction. I like the cool color palette and the simple objects with character. Well done!
Overall, you should be proud for making this in just a few days! Keep making games!
Nice game, great graphics, although sometimes moves where not clear. Instant-move was bit confuzing. Also, I couldn't really grasp steering :/ Btw, nice chill music.. reminded me of a Christmas carol "silent night" ;)
Nice and Clean, simple and perfect puzzle:thumbsup:
I have no idea what was going on :D But the movement was actually very fun! Menus and restart screen were a bit clumsy. Got to 20 something just by going around without a clue what I was doing :)
The IDEA is good. But several elements to improve the gameplay were missing. For example: a restart button! Thanks, and congratulations on the submission!
Love the art and music!
A bit difficult to figure out, and a bit rough around the edges, but I actually really enjoyed it. I really like that you're able to create your own path.
Really fun once I got the hang of it. Art and sounds were cool, however I did randomly die after going through a portal? This is an overall great entry and you did a good job :)
A cool idea, it took me a while to work out what I was doing, but once I did it was a novel idea.
* The artwork and aesthetic were good. Simple, but they gave it a unique mood. * I would have a different sound for going through the portal, I assumed at the start that the glass shattering was a bad thing.
I looooooove these types of puzzles. Overall fantastic quality jam - full of character and charm!
Took me a bit to get the hang of it, but I think the game is pretty fun! Definitely a nice take on the theme, and the graphics are very charming.
Cool game! Art is great over all. It was really hectic. It would be nice if the falling blocks didn't start right under the player. Well done!