Promo Sapiens by eptwalabha 2022-04-14T00:03:04Z
Nice one :) Mood is great, gameplay is ok. I jiggled a bit at the "ending", so for me it was more fun than disappointing ;)
Foon → Ludum Dare Explorer → Users → ajpl
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Summoning the Gienie | jam | 876 | 3.30 | 3.38 | 3.02 | 3.80 | 3.44 | 3.52 | 3.91 | 3.38 | |
| 2022 | 50 | Delay the inevitable | Grounded! | extra |
Nice one :) Mood is great, gameplay is ok. I jiggled a bit at the "ending", so for me it was more fun than disappointing ;)
Cool, although hard. Tiny soldiers and invasion was awesome. It lacked some explanation. Also, bit confusing was that power counter doesn't work as others. Music very moody (although, 'blipping' was quickly irritating).
Awesome entry! Not realy my type of games, byt still fun to play. Only thing little bit off-putting was movement, especially jumping. Like, no keeping of momentum (lettin off W in mid air just stops you where you are - insta kill on some puzzles)
Nice little game :) Too bad I suck at such games - having those 'standard' 3 lives would be beneficial for noobs like myself :D
Glad you liked it :)
@hilkojj @daniel-maccormick great idea with some tool / mini mechanic. Although I kept it simple kinda on purpose.
@mirianbr Difficulty is bit random currently, maybe too random :) But usually it get to the limits at 8 min. Funny thing, I had descriptions on my todo list.. I might still add them :D
This was fun :) Cool music, nice little games - especially coffee and trash bucket :)
This was super depresing... I love it :grin: Bit too hard for casual gamer, but mood, story, sounds - top notch :)
Really fun game. I enjoyed the vibe :) Took me a while before I noticed I should 'row with the flow' instead of just smashing the space bar furiously xD
Nice little chill game.. at least when it was not raining ;) Although I was bit confused when sheeps are collected.. at least until I found the ? icon ;)
Nice game, great graphics, although sometimes moves where not clear. Instant-move was bit confuzing. Also, I couldn't really grasp steering :/ Btw, nice chill music.. reminded me of a Christmas carol "silent night" ;)
@coderaurus Thanks!
There is constant number of lamps/flasks with exactly one djinn, and constant number of other items. But types and placement is random, so yes, you could find it on first try. Rubbing requires some pixel distance to open bottle (random within a range). There is some multiplication depending on rubbing speed, but it could get some tweaking, but there was not enough time left for that ¯\_(ツ)_/¯
It could get some tweaks, but I'm still happy how it turned out, considering how little time I had during Jam days :)
This turned out pretty cool, and hard! Loved the idea of music changing, that gave nice feel for when its close to fail. Bummer that I suck so much in word games, especially in english :sweat_smile:
Fun little walking game. Note to self - people tend to not read instructions - took me some time before i noticed the "wisps" - but only after restarting and randomly founding the first mountain :sweat_smile: Walking sound was top notch, and including whole, uncut version added a lot to positive humorous vibes :smile:
Grabbing and shooting was fun, but movements was unnecessarily frustrating. Also, when i saw bullets sticking in exact position i grabbed them, I kinda expected to shoot them outward from exact same position, possibly with only changed rotation - personally I go with this kind of challenge, than unresponsive movement :)
Nice little game with cool graphics :) I missed a bit any kind of progression indicator - and I don't suppose I reached end, as it kinda crashed on me (like, empty page showed after few other errors). But still enjoyable Jam entry :)
That was fun! Gratz on nice entry, loved the humor and art. Really polished jam entry :thumbsup:
Nice entry! While playing I really wished for kbd shortcuts for mapping. And, dunno about the changing part (read it after playing), but I felt like my mind is playing tricks on me - tracking where I am was hard enough _without_ already mapped terrain to randomly swap. That tbh was bit frustrating -_- But overal, nice chill game :)
@wolfier There is never enough time during Jam for finishing xD And, what is not always sure with games from jams, here there is this 'that idea is surprisingly fun' part - I would consider it really successful prototype :) You could easily make cool post jam game from it!
Just as @fupi said, drop the end-week-randomizing, as its frustrating as hell, and focus on core feature of pure mapping and exploration, and just add minor gameplay elements on top of it. e.g. I would also ditch the 'be at city after one week' in favor of some mild rpg/survival elements. Maybe adding some more landmarks or ability to place own signs. With that, even adding some kind of getting lost mechanic would be cool, as long as one can find some recognizable spot (maybe even make map draft in meantime, than joining it with the main one).
There is lot of possibilities to develop it further - I would actually loved to play such game :D
That was impressive! Tbh, I didn't manage to go through all games (I didn't have enough dice, and using some online were mostly frustrating - to the point I considered writing my own only for this games xD).
I really liked the story part, and although I didn't journal, I think the prompts where very thoughtful.
The only issue I had, was that for some games, rules where not clear, at lest not for me. I had to kinda try and figure out what interpretation made more sense. Maybe because eng is not my native, but I would suggest spending more time on writing proper steps for the games (and I tried post-jam version, but tbh it wasn't better in that regard).
Still, I enjoyed playing those games and I for sure play the post-jam version, heck, maybe even buy some nice set of dice for it :D
Really fun game! Kinda wished to have option to pick the original balance with highier dificulty :) ps. kudos for tips in the video!
Loved the theme, great atmosphere, the waling monsters were extra creepy - great game!
That was enjoyable, and I loved the titan flushing graphics :D One thing I would improve are arrows graphics - a little bit larger and more readable would be nice (although that might require different way of telling where to hit)
Nice one! Thanks for including mac version :)
Cool mini game. Some sort of balancing would be nice, as before I could figure out what exactly to do, i semi accidentally spawned whole bunch of archers and they kinda rushed through most of the stage :D
Nice entry! I was confused by one or two thinks, but at the end got B, so not bad at all :D
Great game, and perfectly fitting music!