Escape The Unstoppable Gooey Blob by OddballDave 2022-04-04T02:48:15Z
Really fun to play, some weapons are very exciting, and it gets very frantic towards the end (My best was 1.55)
Foon → Ludum Dare Explorer → Users → Bosco
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Sky Dudes | jam | 836 | 3.34 | 3.32 | 3.57 | 2.40 | 3.71 | 2.76 | 2.26 | 3.04 |
| 2023 | 54 | Limited Space | 👥 | Par None | jam | 325 | 3.81 | 3.84 | 4.20 | 3.54 | 3.90 | 4.00 | 3.61 | |
| 2023 | 52 | Harvest | Worm Harvester 3 | compo | 3.70 | 3.80 | 3.85 | 3.95 | 3.65 | 4.05 | 3.20 | |||
| 2022 | 51 | Every 10 seconds | SKY ROBOT QUANTUM ECHO | compo | 155 | 3.61 | 3.32 | 3.66 | 4.06 | 3.87 | 3.36 | 3.26 | 3.46 | |
| 2022 | 50 | Delay the inevitable | Hostile Life | compo | 351 | 3.36 | 2.96 | 3.10 | 4.00 | 3.87 | 3.38 | 2.78 | 3.86 |
Really fun to play, some weapons are very exciting, and it gets very frantic towards the end (My best was 1.55)
Cool experience, really polished. Audio mixing was a bit spotty but otherwise great. Wsant expecting the ending hahaha
Really cool little world to run around in! I love my golem bff. The puzzles themselves were a bit simplistic but it was neat just running around
Damn what an awesome game! Great use of theme, super fun visuals, and genuinely intresting puzzle level design. I felt like a genius solving level 10. I love my little guy running around he was so cute
Super fun! So mnay different powerups and proper customization, definitely a great entry! The game is a bit easy but thats fine, and has a few crashes. But thats what you can expect from a 48 hours game of this size. The fists felt a bit usseless though, compared to just running around dodging and autofiring
I love the feeling of it and he animations and units are super cute. Doesnt really require much work, but I kinda just like watching the dudes go about their town, slowly racking up kills. Great little piece of game
Cool game, i love the art style and thematics of it. Like you mentioned in your postmortem, input feedback I think was the biggest thing holding it back. The combat system was cool and very in depth, a lot to master. Battles are unpredictable which is good, in a deterministic game like this, it keeps it fresh. Great Entry!
Amazing, so much fun! The voice acting truly was incredible, just a goofy vibe especially with the jaunty music, a blast to play.
Really cool concept, massive file size was a bit of a pain but the game is very interesting
Very neat idea, I just wish it was a little longer Sound and graphics were very cool
Super fun! I love all the different input types youve used for the various tasks, keeps it very fresh even in such a short span. The sound design was great too
God tier game Super cool synth pad music, great concept, fun and a bit meditative
This is an amazingly well balanced game! So fun to play, really simple but lots of depth, I had fun building my walls and trying to funnel stuff around. The aesthitic was cool too
Really well build game! It ~feels~ so nice, with all the different shuddering effects and sound responsiveness. A really great submission My highscore was 172
Cool concept, the camera alays pointing to the boulder i think is a stroke of genius, and fits nicely witht he themes of the myth as well as making controlling it a bit more consistent. As some people have said, its incredibly hard, but thats just more satisying when you get to the top. Just a blob and their boulder makin it in this big world
Really fun! Super stressful, this game is hard and fast, but in a great way. I love the sound design too, and the limited purple pallete
Holy moly what an awesome game. Such an incredible concept, I think the gameplay was an amazing allegory for trying to stay awake, the bleary eyed indicators at the top were just gorgeous too. Music was incredible, forgrroud was triking, backgrounds were vivid and slightly off, dreamlike maybe. Favourite game of the jam. (Also i got really itchy at one point while playing and that made the whole staying awake experience even more vivid and impactful haha)
so fun and so cute! Really easy to understand gameplay loop imo, great art style, the sfx were super charming and the music was really cool!
Such an awesome idea! I lovee the artsyle, the gnomes are so cute, and the boxes feel very satisfying to blow up thanks to those tidy animations
holy cr*p that was fun! Definitely my favourite wave shooter of the jam hands down. I love the autoaim mechanic. A surprisingly high number of guns that all felt good for such a short time! And enough enemy variance to keep it interesting, introduced at a good pace to slowly learn their behaviours and general health levels. Only nitpick was the camera was a little wonky at times, focusing on where i was coming from not where i was going, so i almost ran headfirst into some monsters quite a few times. Love this entry a lot though
A frankly genius concept for a reverse clicker game, the curves for the numbers are great and the pace of unlocks is very solid. My fingies do hurt now though lol :(
Really solid mix of bullet hell types, crunchy af sound design. The grid felt particularly fun, i think the balancing there paid off. the circles were a bit frustrating at times, with hitboxes that lasted longer than i expected them to. Fun arcade game, a really good entry for 48 hours
I loe this concept a lot, the art style is amazing, the puzzles are well thought out, and theres enough variance that i always felt like i was doing something new Solving 10 different puzzles simultaneously is truly an awesome concept and im glad you did it justice!
awesome little watch game! The fact you made an enticing and fun game with the limitations of a watch is deeply applaudable. I couldnt see myself playing this long term, but as a neat little distraction to kill a minute on your watch, its perfect! Also love the graphics so much
Worked fine in the browser for me on itch! Very fun fast fps, revolving weapons is a pretty standard concept but the revolving map made it infinitely cooler, and it felt very fluid when the world moved around me. Fun and a great first attempt at an fps!
Absolutely awesome concept!! And executed very well for 48 hours! I particularly love the blocky aesthetic of the gates and stuff, very psx very cool. A little bit buggy but thats expected of a game with this kinda scope. Great submission!
Loved the art style, the sfx were amazing, the mood top tier. And throwing was fun as hell! People say its possible to escape as the sheep but i couldnt manage it.... Great entry tho!
Fast fun game! The controls took a second to get used to, but once i was used to them it felt awesome drifting around corners and cats. Fun game loop! The camera followed me very slowly which was kinda annoying, but it also forced me to learn the layout of the maze more intensly so it actually helped me win in some ways
Runescape mining has never been so fulfilling fun time management game, dmitri was a watchful and vengeful man
Fun, fluid, polished, just what youd expect from kultisti. Neat premise and very satisfying and stressful gameplay.
I escaped AND got my mcnuggets!!! Truly this is a great day This game was fukn awesome, oozing style and game feel. I felt like a god when i was doing well, the musical notes on beating levels, the increasing note as you got combos up??!? Seriously cant believe this was one person in 2 days, awesome stuff
Cool concept executed well Really staggering what you did in 48 hours! All the curses are fun and unique, although i did get the orange curse as i ate an orange and died instantly................ But super cool game!!!
cool concept, cute graphics, god awful to play unfortunately. a more conventional control scheme would go a long way to fun. But it was funny and cute, and thats worth a lot!
A really well polished full package game! Amazing graphics, great audio, nice easy to grasp concepts. A lot of the levels were timed perfectly to give you that thrill of just getting through the door in time, great execution on that front! The jumping was sometimes a bit unresponsive, but thats whatever. The levels could have used a bit more thought from the players though, i never had to work out the secret or think too hard, just run and gun as best i could. Which is not a bad thing, but the game certainly sets itself up as a puzzle platformer
Cool concept and fun!! I love collecting resource games, and it was a great version of it. The robots were cute as hell and using the same melody with different vsts was genius in general, but also as a time saver for the jam. On the negatives, I had absolutely no idea why my little guys were getting hurt, just sometimes they would suddenly die seemingly from nothing. Also the end game can drag since you mostly have all teh other resources you need, and are waiting for it to cycle to meat or whatever to finish it off Overall I loved the entry though!
This game is seriously seriously SERIOUSLY impressive, the game feels amazing to play, the visuals are intensely adorable, the music is 10/10. I could easily see this as a modern couch coop classic. Awesome entry
Cool concept, very brain tickling puzzles! Love the aesthetics and audio, great submission!
So cute and well thought out! Having health, hunger and enemy spawning be the same mechanic turned this simple little shooter into a surprisingly mechanically deep game. Also the sprites were absolutely adorable and i loved them. It was a bit hard to follow what each veggie was doing, if that was clear i think players making choices around what you pick up would make this game even more amazing. Very impressive for 48 hours though
Awesome concept, and really clever puzzles! 6 was my favourite, the "aha!" moment there really felt awesome super smooth controls, very beautiful visuals, and the little gun was fun too haha. Great entry!
Fun puzzles! the constraint turned it into a pretty cool mix between a memory game and minesweeper, the later puzzles got super hard though haha
an amazing remake of the greatest game of all time starts off slow, but always kept me guessing and thinking on my feet (or skis) Funny and fun
Amazing graphics, super tightly packaged tennis game
That ending is very abrupt haha but cool dungeon crawler! Definitely a cool concept, the tension of managing matches was very stressful (in a good way) Great adventure design, very good for a short dungeon game
Awesome entry! I really appreciated the attention to gamefeel here, added a lot. Good sfx and clear visuals, and the art was very clear at conveying meaning instantly. Really loved the take on jrpg battles, really unique and innovative, something ive never seen before! When skip got introduced that really blew me over haha! Could see this being used as an amazing battle system in a full game some day, gj!
this game looks absolutely amazing, and the controls are really fun! I did a few flips with my little tank haha. As some people have said, the 10 second long flares are oppressively boring, but the 10 seconds to run around between them is much more high octane fun!
Love the music and presentation so much, the idea was cute and fun too. Very satisfying puzzle design. The stars were a nice bonus challenge if it got too frustrating as well, very smart for the jam.
Damn this is charming and fun and the tension was super high the whole time, real prison busting vibes. Running back and jamming the door shut just in time to twiddle my thumbs next to it as the guard walked past was very funny lol
really unique gameplay, short but touching story.
Great concept! (and im not just saying that cause mine is so similar ;p) The float jumping and wall sticking mechanics let you really be creative with how you approach solutions, and for a puzzle platformer theyre great additions to a players arsenal, working well with the solid basic movement.
Awesome entry!!! Such a unique and fun concept. The game also looked and sounded amazing, the music linked into each next track nicely
Amazing and ambitious game, neat puzzles(?) The audio really let it down, it was distrcting and annoying. But the concept and implementation are amazing!!
Visually stunning game, super inspiring work. Dreary and moody and sharp, the sense of danger and dread was visceral. Im glad hitting rocks wasnt too punishing, but still felt bad enough that i really didnt want to do it
It took a hot second to figure out what the fuck was going on but we got there in the end! Super cool concept, awesome art and mood even with no audio
Really cool twist on the bullet hell genre, having two bullets spawn at once made for a really nice difficulty curve imo. Simple and satisfying! The physics for the objects was fun too (scored 28)
Awesome, so much fun! Super tight level design, that sprint at the third checkpoint was super well timed. Black walls dont respawn when you get a gameover so i kinda softlocked myself from crossing that chasm, but that kinda stuff is expected in a jam! Super duper fun and felt and looked great, and thats the important thing
Gorgeous heartbreaking idea I made decisions without thinkin, some good, some bad. Was it a life well lived? hard to tell.
Fun and intuitive! It broke the first time i tried to play, the numbers on the tiles never increased. Refershing fixed it though. Game gets a bit easy after a while, but the quick feedback of the ui is nice, and making numbers go up always feels fun!
Cool concept, I found a few "matches" thankfully relatively quickly Very ambitious doing a multiplayer for a compo game, big kudos for that! The big brushes took a bit of detail away from people but i think made better quilting patterns, so that tradeoff seems good. Fun and cool!
This game oozes style, and feels amazing and fluid to play. I particularly love the parralaxed block colour background with the text, it really felt like there was always looming doom, and it really could get worse. Great tie in of the jam theme into the game, and the games theme into the gameplay.
Thanks everyone for the kind words!! <3 I particularly agree with @chitoyuu floating islands are hype as hell
@acdimalev yeah that is not intended, i would love if you sent a message to me on discord maybe, and help me sort out whats happening Bosco#3509
Good clean bird fun! The game over text is cute too. Learnt a whole lot, birds are actually very cool!
I loved the first half of the game, tiny metroidvania style, awesome effects, great feedback on all your actions, super cool rewind effect. I think people have said it before, but the boss fight needed literally any feedback when you were doing the right actions. It felt terrible to hit the boss in the last phase, and less like you were fighting an adversary and more banging your head against the wall. Its a shame cause the game feel everywhere else is awesome. Also having the explosion after you destroy a projectile kill you was a frustrating design choice. Apart from that, this game is one of the best of the jam! Really solid idea, looks amazing, great innovation on the concept.
Awesome game! really fun simple to understand concept, with some cute art assets! I found myself continuously trying to risk it for more coins as i get deeper into the tunnel haha
Loved the concept so much, super cute and fun!
loved the music and the art! and a cool clear concept, easy to grasp might have gone a bit overboard on the screenshake for shots, but it was nice to have the attention to gamefeel there!
Really cool game! Super fast paced, breakneck haha. Had to focus more on just trying to dodge than anything. Loved the sound and visual design too!
Awesome idea, really genius synthesis of game mechanics. Made for a very fun puzzle roguelike. The music was distractingly epic for a game about cuckoo clock owls pushing cogs around though haha
Super fun concept, very challenging! Felt like i was always putting out fires lol. Getting the tiles i wanted was always a struggle haha. Also always appreciate a good pun in the title
This game looks and feels amazing to play, super polished!! Really impressive stuff. The start is a bit slow, but once it gets going its quite hard lol Really great entry!
Very difficult, but feels good! Would have loved to have a countdown timer in the corner, but my internal clock did a pretty decent job in lieu of that Love the past self concept, always good to see a fun take on it. Also love love the artstyle
Hard game, awesome concept. I found it nigh impossible to get an enemy positioned diagonally to me. Could really see this developing into a great game! but the theme is tenuous and doesnt add much of anything to the experience, so maybe ditch it if you work on the game more. Id love to see where it goes!
This game blew me away when i started it up! Looks amazing, awesome mood, feels fun to drift around, incredibly impressive! It did start to get very repetitive after a while, which there a few ways to fix but they all take u time, which a jam doesnt always provide. But the parts you made, you made with exceptional polish and were truly breathtaking!
Great concept! Would love to see more levels in the future. I like how you implemented the queue for actions, it made it feel very nice to play and you could kinda type moves with reckless abandon if you wanted to, while still rewarding more careful play. Overall great entry, very impressive for a first time!
Love the graphics atmosphere and mood! The sfx for the intro talking were some of the best ive seen this jam. Really great concept, fun game! Very hard though
8/12! Very unique game, super cool idea! FRSUTRATING! it became very tedious after a while, and i had to take my headphones off to stop listening to that lecture because it was seriously going on for way too long and i was going mental. So you really captured the uni work life in that regard at least.
Fun roguelike shooter!! The shooting mechanics grew on me very quickly, theres definitely a lot of room for skill with the sideways cannon pirate shooting, more than youd expect
great entry!
jESUS Christ that was fucked up easily my fav of the jam one of the best takes on an incremental ive seen in a very long time
wow
A neat idea, built with amazing ui and sound design Lots of potential to evolve (hehe) the game Tbh the offspring stats seemed basically random, so maybe more clarity around where the offspring gets its stats from would help make it feel less aimless
Looks awesome, but wont run without .NETCore runtime installed
Spooky as hell loved the farmer grumble and the carrot pulling sounds a lot incredibly cool art style, i had a moment where i realised the giant shapes were giant axes in stumps, and it felt very cool Great submission :)
cool interpretation of the theme the queuing system was really well excecuted
Incredibly innovative and cool take on the theme, and an awesome puzzle game! Very hard though, would have benefitted from a few more rules explanations.
The music and art fit the tone nicely
@supremekurt Thanks for letting me know! What browser/system were you trying from? I'll look into it asap
@connorwmackay Thanks! The traits were really fun to come up with, and worms make a very easily modifiable base haha
Really cool concept, awesome presentation. I loved building my little web, it felt great! :) at least until the console ran out of memory
Harvest sim and cooking sim and rts as a genre mix is certainly unique, and definitely fun and hectic God was it stressful
as a simple man, this taps deeply into the number go up part of my lizard brain i just want more money so bad
My best lap time was 52 seconds but goddamn is this game additictive There are some absolutely insane drifts you can pull off if you get the lines right, which feel amazing to pull off
juiced as hell, love all the effects, awesome style