Golfploration by Nicso 2022-10-04T03:57:39Z ♥ 1
I'll be honest. I didn't think I was gonna like this. Turns out I simply went to the "easteregg island" first and was left somewhat confused, but when I started going down the correct path, I'm happy to say I was quickly proven wrong. Still, the ten second timer didn't seem like an issue, when would I ever be in a situation where that timer would get even close to zero? Then I got to the part where you have to jump several islands to reach the ball, and I saw the number two hover over it. Pretty close call! That's not the only time you are forced to part ways with your ball for a longer time, but it was the most impactful, and I loved it. The fact that you had to shoot the ball in a specific way, then walk/jump your own path before being able to reunite with the ball, great stuff!
It was right at the end I started wondering, "Ok, but where is this going". The obvious answer was right around the corner, and I realised; "Wait a minute, is it going to tell me how many shots I took??" The number 70 made me quickly refresh the page, and now, after a couple more tries, I'm happy with 17.
Some relaxing music in the background for this is always nice. The graphics are alright, and even though you mentioned it worked better with a controller, and I can see why that would be the case, I ended up using keyboard, honestly works just fine. Again, loved the puzzle/platform elements. Very nicely done!
LD53 — Delivery (5)
DeliverZ by Plokie 2023-05-01T14:53:24Z ♥ 1
Alright. This is fun. However, I have one problem, and it's the truck. To me it doesn't feel good to control. If it was more fun to drive, I would 100% deliver all of these packages. I started going by foot only, but the map is too big for that, so the truck is needed, just needs some more responsive controls. Also the zombies are extremely strong being able to push me around while driving.
That's a lot of criticism, but here's the thing. I absolutely love how the packages are not only meant for delivery. Roadkill on zombies is fun, package-kill is gold.
Update; I got a kill by extracting a package from the van. I honestly love it.
Pineapple Police by tomrijnbeek 2023-05-01T14:27:37Z ♥ 0
I have now experienced turn based pacman, and it was pretty fun, so thank you!
I really like the graphics. As for the gameplay, I like it, but I'm not sure how far it's possible to get. I got to 17, at which point the police had me cornered, and a delivery due in three turns was on the other side of the map. I had two options. Either go straight to the delivery, which meant getting caught, or run away safely, which meant failing to deliver on time. Either way, the customer would never recieve their pineapple pizza. Truly a sad moment.
Deliver or Die by Imphenzia 2023-05-01T14:11:06Z ♥ 0
Started assigning items to specific keys. Of course, when new items were introduced that conflicted with that system, I had to improvise, but that stressed moment of having to improvise was probably the most fun. Great graphics, nice music, interesting concept. If there were more items I'd probably have kept going for...too long...
Ended up spamming my keybord to see what would happen. It broke, but I got to 104.
deliverordie.png
Box Rush by Phyrocast 2023-05-01T13:52:14Z ♥ 2
Nice animations on the character! The game would be fine if I could set the sensitivity, and the mouse would lock to the screen. Right now I'm practicing moving the mouse at snail speeds and containing it within the screen area. So, with better mouse controls, this could be pretty fun. I sent a package, but I can't press the first button again to get a new box to fill.
Bord by guin36 2023-05-01T13:37:42Z ♥ 1
The ending got me. Took me a few tries. Every time I failed and saw the bord fall down again it sort of felt like "Getting over it". Pain. Pretty satisfying to catch it again before it could reach the bottom.
Note; I had to restart once because the bord managed to lodge itself in a corner so I couldn't pick it up.