FoonLudum Dare ExplorerLD51 → The Game Ends

The Game Ends

By smilewood

View on ldjam.com

CategoryRankScoreCount
Overall3333.2227
Fun2683.2627
Innovation1813.4627
Theme1293.8627
Graphics4781.8126
Humor1622.9526
Mood3672.8126

Comments

milq 2022-10-03 02:04

Great idea for the theme! The incremental game genre is well known but you have given it a very good touch.

Some kind of art would have been missing, even if it was minimal.

Still, fun game!

minidavid 2022-10-03 02:08

good idea

bosco 2022-10-03 02:11

A frankly genius concept for a reverse clicker game, the curves for the numbers are great and the pace of unlocks is very solid. My fingies do hurt now though lol :(

delightfullymad 2022-10-03 02:17

Fun game but ouch my fingers!

untitled-studios 2022-10-03 02:53

conceptually joyous. Easiest 5/5 for innovation I've ever given. Other than that, pretty fun/stock standard clicker game

pennycook 2022-10-03 02:55

This really tickled me. :laughing:

The idea of using time as a resource is great, and there's a surprising number of upgrade options (especially since you said that this was a last-minute effort). I'm not usually a fan of clicker games, but this is very clever.

I think the only thing that would have improved it for me is if there was a win condition. It's definitely possible to reach a point where the player has built enough time generators to stop clicking, and something like a "Congratulations, you saved the game!" message would have been a great reward for my poor fingers.

smilewood 2022-10-03 03:05

@pennycook Thanks for the feedback! I am glad that it felt like there were enough upgrade options, from my side it felt like there should have been another several layers, but sometimes simplicity works.

I didn't have any kind of end game upgrade / win condition because I figured that the exponential scaling of the time would outpace how many upgrades you could buy fairly quickly, but I also didn't have much time to test it so many guesses on the scaling were made. I do wish there had been an upgrade that let you feel like clicking manually was no longer needed, but the trend towards zero prevented that a bit.

xorel 2022-10-03 03:31

Hey I'm a sucker for clicker games and this is exactly that but on speed. I chuckled at the title since hey, it's exactly what it says on the tin! (Especially after reading the retrospective, I think this is an awesome swerve!)

jacob-diaz 2022-10-03 03:33

Very clever! adding the time constraints to a clicker makes it very different to all the others (and somewhat stressful :D)

haydads 2022-10-03 04:37

Interesting clicker game! You owe me a new mouse! I like the design and execution. Great submission.

wildmusketeer 2022-10-03 04:44

Here I thought this was just and exercise in spam clicking, and 5 minutes later I'm still playing the anti cookie clicker. Great spin on the genre with the time given! Wish I could see what this could've been with full 48 hr attention to it! Great effort in that last hurrah! echoing @haydads , you owe me a new mouse!

acdimalev 2022-10-03 05:12

... but I want to delay instability. : )

m11 2022-10-03 08:35

Genius concept! An anti-clicker...

rickylee 2022-10-03 09:24

I used an auto clicker I hope you don't mind! ^^ sorry to hear you had a rough time in development, but big congrats on still making something that is decent and only in the final hours! :)

bukkaketears 2022-10-03 15:38

Oh boy, I love clickers. And at the beginning I thought that it will be a simple joke - you go ou of time and game restarts... and here comes a little twist. Lovely, really nice for a big comeback to the compo after rough weekend. :thumbsup:

thegamearchitect 2022-10-03 22:35

well its definately on theme!

ex3d0 2022-10-04 04:46

For some reason starting the game immediately brings up the game over screen, doing this on both the web and windows version

Screenshot 2022-10-04 004504.png

smilewood 2022-10-04 13:42

@ex3d0 Well that is embarrassing, I broke the game trying to fix an endgame bug. Thanks for telling me about it, I have updated the builds to not have the game be over in less then 10 seconds.

oadt 2022-10-05 07:37

Good work, especially with only for hours left :smile: Very cool idea! Maybe it could be a bit clearer explained how much speed and quantity you gain, but it still worked out pretty well. I didn't quite get the instability mechanic though, I could just delay it for a lot of seconds :smile:

bridgeonastick 2022-10-05 13:14

Very nice idea! My fingers hurt a bunch right now after clicking like a madman. Cool spin on the idle clicker.

ex3d0 2022-10-07 01:49

Pretty unique concept for an idle game. It's honestly not bad given you only had a few hours to develop it. I feel like some basic art and a nice background track would've made the game a really interesting experience.

My only real gripe is that the instability mechanic isn't really explained anywhere so it's hard to figure out exactly what it's supposed to do.

amarokczukay 2022-10-07 17:49

one of the few games here that put emphasis on "less is more", i like it!

but i think you are getting paid by mouse manufacturers to make this game.

chevre 2022-10-14 10:33

Ah ah funny how you are clicking on that thing with no graphics nor story. Good answer to the theme.

chungostudios 2022-10-20 14:50

This is a pretty creative idea for a clicker game! It was a bit unclear to me what the instability mechanic does, though.

jakobthequizguy 2022-10-20 16:36

Got me setting my hand on vibrator mode. The reveal of the game being a cookie clicker type was pretty funny and it worked really well with the theme. It kept me hooked for a bit but after a while it felt a bit repetitive. Cool game!