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visumecadroide

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201841Combine 2 Incompatible GenresEngine in Shadowjam9373.072.923.573.483.113.16
201739Running out of PowerMuscle Batteryjam2.002.003.003.003.004.003.00

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by visumecadroide

visumecadroide leaves an average of 36.0 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (36)

Honest Dan's Trout by Honest Dan 2018-04-30T08:55:29Z ♥ 1

Interesting mix but very (too much) hard to master 😄 ! I managed to make like 5 lines for 7 game overs and i ragequit ^^. Destroying a line doesn't seem very interesting. I mean i was hoping of a big reward i could see for that (because it's very hard) but nothing like that appared. Maybe because i was insaneley focused on positioning my bars to avoid the ball and i saw nothing. Realization is neat.

Pix Eliz Great Curse of the Cards by mat1er 2018-04-30T08:38:16Z ♥ 1

Very nice concept. Playing it is laborious a bit because you have to check your card, up your eyes, see what step you have to make, go back, maybe click on shuffle... It's time consuming 😄 Maybe there is a way to make it more accessible to use. I didn't finished the game because it was taking to much time and it required to make action (i mean clicking on the mouse) in vacuum hoping to get the right move. I think optimising hands could be nice.

The Colossal Carrot Caper by rush 2018-04-27T22:12:45Z ♥ 0

Interesting but the fact that you have to match the rythm not according to yellow circles meeting is very counter-intuive.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Overwhelming by Ziovoxxer 2018-04-27T21:30:47Z ♥ 1

It's interesting but the game lags to much maybe because it needs optimization. Also, it's difficult to position the player according to the falling blocks because they fall too fast and the space available on the cubes is too much limited to react correctly.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Space Drifter TD by Skosnowich 2018-04-27T21:11:59Z ♥ 1

Unfortunately, it's not playable for me. When i turn i that's rotate too much and it's lagging. So i can't play correctly.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

If Potato Meets Flag Then by joqlepecheur 2018-04-27T21:07:09Z ♥ 1

Pretty interesting game. I rageguit on the level with the button ON/OFF because i couldn't reach the top. It was too hard to switch movements because the hero move too fast. So maybe you can slow the hero spedd or allow to stop at platform edges or deploys a ladder/upstair to reach floors.

Good job. I loved the sound of the yellow mosnter falling 🆔

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

CardRacer by Smooth 2018-04-27T20:14:25Z ♥ 0

Interesting concept. I would appreciate to be able to choose between several cards in my hand to get some strategy. Also, the cards of the computer shows a blue car instead of a yellow car.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Mine Your Own Business by Artiko 2018-04-27T20:02:07Z ♥ 1

I don't get the clicker aspect of the game. May i didn't played enough. A nice improvement in art could be to not mix pixelart and paint art :)

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Snakes and Ladders: A Texted Based Adventure Game by argowen 2018-04-27T19:42:33Z ♥ 1

Unfortunately it's not working on my computer. Windows 10 here.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

From the Breach by erebus 2018-04-27T19:38:19Z ♥ 1

It's an interesting concept to use a car to save the world. There are some bugs with collisions. Driving the car is hard with a gamepad. And driving backward is even more difficult. I didn't understood what i had to do. With a better a control of the car and clearer objectives it couold be fun.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Wild Cards by Adtberp 2018-04-27T19:23:15Z ♥ 1

Interesting. It's not my type of game but its concept makes think of Don't Starve.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Bari - The Fisher Plane by Scruffy 2018-04-26T22:05:32Z ♥ 1

The game seemed really enjoyable at first glance but it's hard to control corretly the plane (too much rigid). Also, i wasn't able to catch any fish. In fact i was more angry than relaxed after trying for 5 minutes to grab one fish :/ I think some assist system could be nice. That's unfortuante because i wanted to fly over the see to catch fish.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Oni Hunter by pataya 2018-04-26T21:51:12Z ♥ 5

Really nice game. I don't really feel the stealth aspect because it's so expeditive that it's in contradiction with usal stealth we see in games. But still, it is stealth because of some enemies vision. I had fun in finding the right path, except on the 4th floor (if i remember corectly) where i ragequit because it was too much difficult to find a way to beat it. Balancing is not easy in gamejam 😃

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Dance Dance Road Rage Revolutions by shackra 2018-04-26T21:27:08Z ♥ 1

Nice attempt but it's extremely difficult to be focused on both aspects of the game. With this game, you have to put the car, the barrels and the arrows on the same track/road in order to help player to see everything.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Tennis Hero by JeffChen 2018-04-26T21:20:59Z ♥ 0

Nice. I think adding a backhand shot would be nice. A bouncing ball could be good also to make multiple kills in one shoot. I think this simple things could improve the rythm.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Flee, little guinea pig! by tipyx 2018-04-26T14:30:32Z ♥ 1

Nice concept :) I raged a lot 😆 59 shots to reach the end. I think dizzy -time should be relative to the power used to throw the ball.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

BrickQuest by chanko08 2018-04-25T16:25:06Z ♥ 0

Omg beating one room is looooong 😆 !!! It's a decent simple breakout.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Dance Dance Ratatouille by vividreality 2018-04-25T15:46:31Z ♥ 0

The game is too hard for me and i am not very good at these kind of game I think it could be better if the arrows and the pot were on the same axis in a way tht we could see the ingredients falling in the pot Keep working on games 😉

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Guardian of the Depth by Animaster 2018-04-25T11:14:45Z ♥ 0

Art is nice. Unfortunaetely it's not playable. We don't know the controls so we can't play. I tried to press random key and finally talked with someone and it got stuck in an endles dialog. I wanted to play it but it's impossible :/

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Mr Mushroom by Pebel 2018-04-25T10:17:47Z ♥ 0

Interesting idea but i don't feel the platformer vibe. Maybe making the mushroom able to be controlled by usal platformer controls would help. Keep working on games ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Tetris of the Colossus by Elmeri 2018-04-25T10:04:10Z ♥ 3

The monster composition is nice. Still, i don't get my goal as a player. Some improvements : - saying what player must achieve - be able to zoom in and out would be great - clarify in which way the next piece will be placed - allow to speed up the fall of pieces

Straight to the king: Real-time Chess by BearDroid 2018-04-25T09:57:13Z ♥ 0

It's not working. The game launches but after ican only move the white round thing, press a button to make it green but after ican't move any piece. Nothin reacts. Also, it moves too fast, it's hard to control :/

The Cavern of Bad Ideas by Jani Nykanen 2018-04-25T09:07:26Z ♥ 0

Really nice. It's interesting to have time as health. Some improvements : - when hero pick a power, you should pause the game to let player some time to understand what he picked up. When i picked my first power i didn't had time to understand what it was. - i didn't understood the hero was able to destroy green walls when colliding unitl an enemy pushed me into one so it have to be clarified. - use color rules that talks to the player : hero is green like some walls so i was thinking i could break them but no, it's possible onluy with a power. But the power is represented by a red rhombus instead of a green one like the walls it could destroy. And every power are represented by same red rhombus which adds confusion. Use colors that will help to understand relationship between elements and their use in the game - highlight timer when it has only 10 seconds left - font made me read "D IG" instead of "DIG" - pause the game when player is out of of the game in window mode ( i miss clicked a lot of time and lost a lot of time) - add recovery time when hero is hurt

I ragequit because some enemies was at rooms entry and that made me lose in awful ways 😠

I would like to see a polish version of the game ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

TYPING JUMPER by Osybear 2018-04-25T08:29:28Z ♥ 0

Difficult to type fast enough for me 😄 I couldn't complete 1st level because the square player jump is too short :/ Some improvements : - slow player speed - increase jump height - just reuuire "left" instead of "move left" (same for right)

It could be a fun small game for those who can type withotu looking at their keyboard :) Keep working on games 😉

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Randy's Soccer Quest by nanolotl 2018-04-25T08:17:48Z ♥ 1

Fun concept. That's unfortunate i couldn't make the invisble red platfoms appear in the 3rd screen even after activating the green thing under the ground :/ The ball is a bit difficult to control. I think diagonal shoot could be great an maybe slow the ball when it's close to the player inorder to help him to make better move. I think i would like a game like this ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

My little secret (by Rapter and NomadFox) by Rapter 2018-04-25T07:52:11Z ♥ 2

Interesting setup. I didn't understood clearly where to go, how to meet victims so i clicked on random buttons and at a moment a victim appeared but i have no idea why. Giving clear goals and the way to achieve them is something to improve. Keep working on games ;)

Rythm is Lava by egordorichev 2018-04-24T20:05:49Z ♥ 1

Good puzzle game. However I don't really feel the rythm. I think it was too much complex to control 2 characters and stay in rythm but you were maybe too much in love with your double characters idea :D Art and level design are well done ;)

TnT: Tracks 'n Towers by TheCze 2018-04-24T19:54:34Z ♥ 1

The idea has potential Still, it requires improvements. Driving the car is really difficult and we don't know what tower we are going to create and we don't see where they appear. Keep developing games ;)

Spin Quest by AndrewJAdams 2018-04-24T19:49:16Z ♥ 1

Nice game. I was thinking i would not play it because it's like casino and it has no strategy but i took time to find out if some patterns were readable and no :D. The end screen with scores showed 0 at every tile but i got rid of a lot of tiles during the game so i guess it's not working correctly. I don't get why you added the word RPG in game description.

Mayor Metal Man by randomphantom 2018-04-24T18:48:22Z ♥ 1

Intersting idea still not enough developed. I can't see the my goal in the game. Keep developing games ;)

Bass Racer by Jaroslav Vozar 2018-04-24T17:48:26Z ♥ 2

Weg version doesn't display the arrows but the executable yes. Some improvements i can see: - align arrows with car in order to allow the player to see both (i was unable to llonk at the car because i was focuesd on the top of the screen where there are only the arrows. That makes the art useless :( - make the car reacts to players inputs Keep developing games ;)

Super Billiard Chalk by Remi Gourrierec 2018-04-24T17:35:02Z ♥ 0

I can move, jump, die but not shoot :(

Punch Cards by Catalyyst 2018-04-24T16:27:52Z ♥ 1

The game concept seems nice but i am alone so i can't play it correctly :(

SHIRO NO OJO by ROBOWARRIOR1982 2018-04-24T16:18:45Z ♥ 0

A funny way to seduce a princess :D The mood is nice. Some improvements possible : - tutorial could be implemented in game instead of 3 pages of text to explain the game. One page for the story could be enough. - the asset used for the red and green things we shoot seems to be messy. - houses in the background are difficult to understand, it seems overloaded

LookYourFuel by theLudovyc 2018-04-24T15:59:27Z ♥ 1

Nice game :) Some improvements i can think : - respawn auto when player lose - add audio

Ultimate Card Fighter VS Zombies by Keithdae 2018-04-24T10:07:34Z ♥ 2

Interesting mix :). The game is a bit hard, i tried the easy mode and it was long and difficult to beat (i didn't). Some improvements to think about : - help us to notice click validation because sometime we are not sure our card/action was applied - the way we apply the cards could be more elegant. I think the method used in Slay the Spire could be perfect for this game and it could give a better flow Good work for the 1st time :)