FoonLudum Dare ExplorerUsers → visumecadroide

visumecadroide

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201841Combine 2 Incompatible GenresEngine in Shadowjam9373.062.913.563.483.113.16
201739Running out of PowerMuscle Batteryjam2.002.003.003.003.004.003.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by visumecadroide

LD39 — Running out of Power

Muscle Battery by visumecadroide 2017-08-03T06:25:56Z

@autumnotopia Yes, you put items on groudn to manioulate the muscular mens. I was thinking of a gmae fun to watch but i didn't had time to produce everything in that order. I think i ould make it fun by plaing but i didn't have time to balance game and refine gameplay idea.

LD41 — Combine 2 Incompatible Genres

Space Drifter TD by Skosnowich 2018-04-27T21:11:59Z

Unfortunately, it's not playable for me. When i turn i that's rotate too much and it's lagging. So i can't play correctly.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Space Drifter TD by Skosnowich 2018-04-27T22:49:48Z

I used the https://skosnowich.github.io/LD41-Game/ version

CardRacer by Smooth 2018-04-27T20:14:25Z

Interesting concept. I would appreciate to be able to choose between several cards in my hand to get some strategy. Also, the cards of the computer shows a blue car instead of a yellow car.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

The Cavern of Bad Ideas by Jani Nykanen 2018-04-25T09:07:26Z

Really nice. It's interesting to have time as health. Some improvements : - when hero pick a power, you should pause the game to let player some time to understand what he picked up. When i picked my first power i didn't had time to understand what it was. - i didn't understood the hero was able to destroy green walls when colliding unitl an enemy pushed me into one so it have to be clarified. - use color rules that talks to the player : hero is green like some walls so i was thinking i could break them but no, it's possible onluy with a power. But the power is represented by a red rhombus instead of a green one like the walls it could destroy. And every power are represented by same red rhombus which adds confusion. Use colors that will help to understand relationship between elements and their use in the game - highlight timer when it has only 10 seconds left - font made me read "D IG" instead of "DIG" - pause the game when player is out of of the game in window mode ( i miss clicked a lot of time and lost a lot of time) - add recovery time when hero is hurt

I ragequit because some enemies was at rooms entry and that made me lose in awful ways :angry:

I would like to see a polish version of the game ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Bari - The Fisher Plane by Scruffy 2018-04-26T22:05:32Z

The game seemed really enjoyable at first glance but it's hard to control corretly the plane (too much rigid). Also, i wasn't able to catch any fish. In fact i was more angry than relaxed after trying for 5 minutes to grab one fish :/ I think some assist system could be nice. That's unfortuante because i wanted to fly over the see to catch fish.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Tetris of the Colossus by Elmeri 2018-04-25T10:04:10Z

The monster composition is nice. Still, i don't get my goal as a player. Some improvements : - saying what player must achieve - be able to zoom in and out would be great - clarify in which way the next piece will be placed - allow to speed up the fall of pieces

Dance Dance Road Rage Revolutions by shackra 2018-04-26T21:27:08Z

Nice attempt but it's extremely difficult to be focused on both aspects of the game. With this game, you have to put the car, the barrels and the arrows on the same track/road in order to help player to see everything.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Randy's Soccer Quest by nanolotl 2018-04-25T08:17:48Z

Fun concept. That's unfortunate i couldn't make the invisble red platfoms appear in the 3rd screen even after activating the green thing under the ground :/ The ball is a bit difficult to control. I think diagonal shoot could be great an maybe slow the ball when it's close to the player inorder to help him to make better move. I think i would like a game like this ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Randy's Soccer Quest by nanolotl 2018-04-27T07:08:17Z

Oh! I didn't realized in the beginning it was destroyable blocks ! Another thing that made me not going to the earlier levels is that a new ball is generated in each room so i assumed each room puzzle was related to the ball the game generated for me. In any case, good work!

Rythm is Lava by egordorichev 2018-04-24T20:05:49Z

Good puzzle game. However I don't really feel the rythm. I think it was too much complex to control 2 characters and stay in rythm but you were maybe too much in love with your double characters idea :D Art and level design are well done ;)

Super Billiard Chalk by Remi Gourrierec 2018-04-24T17:35:02Z

I can move, jump, die but not shoot :(

Pix Eliz Great Curse of the Cards by mat1er 2018-04-30T08:38:16Z

Very nice concept. Playing it is laborious a bit because you have to check your card, up your eyes, see what step you have to make, go back, maybe click on shuffle... It's time consuming :smile: Maybe there is a way to make it more accessible to use. I didn't finished the game because it was taking to much time and it required to make action (i mean clicking on the mouse) in vacuum hoping to get the right move. I think optimising hands could be nice.

Flee, little guinea pig! by tipyx 2018-04-26T14:30:32Z

Nice concept :) I raged a lot :laughing: 59 shots to reach the end. I think dizzy -time should be relative to the power used to throw the ball.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

BrickQuest by chanko08 2018-04-25T16:25:06Z

Omg beating one room is looooong :laughing: !!! It's a decent simple breakout.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Punch Cards by Catalyyst 2018-04-24T16:27:52Z

The game concept seems nice but i am alone so i can't play it correctly :(

Oni Hunter by pataya 2018-04-26T21:51:12Z

Really nice game. I don't really feel the stealth aspect because it's so expeditive that it's in contradiction with usal stealth we see in games. But still, it is stealth because of some enemies vision. I had fun in finding the right path, except on the 4th floor (if i remember corectly) where i ragequit because it was too much difficult to find a way to beat it. Balancing is not easy in gamejam :smiley:

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Dance Dance Ratatouille by vividreality 2018-04-25T15:46:31Z

The game is too hard for me and i am not very good at these kind of game I think it could be better if the arrows and the pot were on the same axis in a way tht we could see the ingredients falling in the pot Keep working on games :wink:

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Wild Cards by Adtberp 2018-04-27T19:23:15Z

Interesting. It's not my type of game but its concept makes think of Don't Starve.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Spin Quest by AndrewJAdams 2018-04-24T19:49:16Z

Nice game. I was thinking i would not play it because it's like casino and it has no strategy but i took time to find out if some patterns were readable and no :D. The end screen with scores showed 0 at every tile but i got rid of a lot of tiles during the game so i guess it's not working correctly. I don't get why you added the word RPG in game description.

Mayor Metal Man by randomphantom 2018-04-24T18:48:22Z

Intersting idea still not enough developed. I can't see the my goal in the game. Keep developing games ;)

Engine in Shadow by visumecadroide 2018-04-25T07:55:00Z

@fidrik , Yes the acceleration is not the best, it was the first time i was working on a top down car control. I think i will make a post jam version of the game. Thanks for your comment.

Engine in Shadow by visumecadroide 2018-04-25T07:58:31Z

@Lyje The guards follow you when you are spotted but their field of view is short because i was thinking it will be too hard for the player. I was wrong :D I think i will make a post jam version of the game. Thanks for your comment.

Engine in Shadow by visumecadroide 2018-04-25T15:49:51Z

@randomphantom you can go backward using X on gamepad or down arrow on keyboard :wink:

From the Breach by erebus 2018-04-27T19:38:19Z

It's an interesting concept to use a car to save the world. There are some bugs with collisions. Driving the car is hard with a gamepad. And driving backward is even more difficult. I didn't understood what i had to do. With a better a control of the car and clearer objectives it couold be fun.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

My little secret (by Rapter and NomadFox) by Rapter 2018-04-25T07:52:11Z

Interesting setup. I didn't understood clearly where to go, how to meet victims so i clicked on random buttons and at a moment a victim appeared but i have no idea why. Giving clear goals and the way to achieve them is something to improve. Keep working on games ;)

Tennis Hero by JeffChen 2018-04-26T21:20:59Z

Nice. I think adding a backhand shot would be nice. A bouncing ball could be good also to make multiple kills in one shoot. I think this simple things could improve the rythm.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Honest Dan's Trout by Honest Dan 2018-04-30T08:55:29Z

Interesting mix but very (too much) hard to master :smile: ! I managed to make like 5 lines for 7 game overs and i ragequit ^^. Destroying a line doesn't seem very interesting. I mean i was hoping of a big reward i could see for that (because it's very hard) but nothing like that appared. Maybe because i was insaneley focused on positioning my bars to avoid the ball and i saw nothing. Realization is neat.

Bass Racer by Jaroslav Vozar 2018-04-24T17:48:26Z

Weg version doesn't display the arrows but the executable yes. Some improvements i can see: - align arrows with car in order to allow the player to see both (i was unable to llonk at the car because i was focuesd on the top of the screen where there are only the arrows. That makes the art useless :( - make the car reacts to players inputs Keep developing games ;)

Straight to the king: Real-time Chess by BearDroid 2018-04-25T09:57:13Z

It's not working. The game launches but after ican only move the white round thing, press a button to make it green but after ican't move any piece. Nothin reacts. Also, it moves too fast, it's hard to control :/

Mr Mushroom by Pebel 2018-04-25T10:17:47Z

Interesting idea but i don't feel the platformer vibe. Maybe making the mushroom able to be controlled by usal platformer controls would help. Keep working on games ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Overwhelming by Ziovoxxer 2018-04-27T21:30:47Z

It's interesting but the game lags to much maybe because it needs optimization. Also, it's difficult to position the player according to the falling blocks because they fall too fast and the space available on the cubes is too much limited to react correctly.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

If Potato Meets Flag Then by joqlepecheur 2018-04-27T21:07:09Z

Pretty interesting game. I rageguit on the level with the button ON/OFF because i couldn't reach the top. It was too hard to switch movements because the hero move too fast. So maybe you can slow the hero spedd or allow to stop at platform edges or deploys a ladder/upstair to reach floors.

Good job. I loved the sound of the yellow mosnter falling :id:

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

TYPING JUMPER by Osybear 2018-04-25T08:29:28Z

Difficult to type fast enough for me :smile: I couldn't complete 1st level because the square player jump is too short :/ Some improvements : - slow player speed - increase jump height - just reuuire "left" instead of "move left" (same for right)

It could be a fun small game for those who can type withotu looking at their keyboard :) Keep working on games :wink:

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

TnT: Tracks 'n Towers by TheCze 2018-04-24T19:54:34Z

The idea has potential Still, it requires improvements. Driving the car is really difficult and we don't know what tower we are going to create and we don't see where they appear. Keep developing games ;)

The Colossal Carrot Caper by rush 2018-04-27T22:12:45Z

Interesting but the fact that you have to match the rythm not according to yellow circles meeting is very counter-intuive.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

Ultimate Card Fighter VS Zombies by Keithdae 2018-04-24T10:07:34Z

Interesting mix :). The game is a bit hard, i tried the easy mode and it was long and difficult to beat (i didn't). Some improvements to think about : - help us to notice click validation because sometime we are not sure our card/action was applied - the way we apply the cards could be more elegant. I think the method used in Slay the Spire could be perfect for this game and it could give a better flow Good work for the 1st time :)

Mine Your Own Business by Artiko 2018-04-27T20:02:07Z

I don't get the clicker aspect of the game. May i didn't played enough. A nice improvement in art could be to not mix pixelart and paint art :)

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

SHIRO NO OJO by ROBOWARRIOR1982 2018-04-24T16:18:45Z

A funny way to seduce a princess :D The mood is nice. Some improvements possible : - tutorial could be implemented in game instead of 3 pages of text to explain the game. One page for the story could be enough. - the asset used for the red and green things we shoot seems to be messy. - houses in the background are difficult to understand, it seems overloaded

Snakes and Ladders: A Texted Based Adventure Game by argowen 2018-04-27T19:42:33Z

Unfortunately it's not working on my computer. Windows 10 here.

Keep working on games to make even better ;)

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

LookYourFuel by theLudovyc 2018-04-24T15:59:27Z

Nice game :) Some improvements i can think : - respawn auto when player lose - add audio

Guardian of the Depth by Animaster 2018-04-25T11:14:45Z

Art is nice. Unfortunaetely it's not playable. We don't know the controls so we can't play. I tried to press random key and finally talked with someone and it got stuck in an endles dialog. I wanted to play it but it's impossible :/

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)