FoonLudum Dare ExplorerLD41 → Dance Dance Road Rage Revolutions

Dance Dance Road Rage Revolutions

By shackra

View on ldjam.com

CategoryRankScoreCount
Overall3.7711
Fun3.6611
Innovation3.4411
Theme4.1611
Humor3.4310
Mood3.0511

Comments

firehawk 2018-04-24 02:50

The sprites look pretty nice. And I like this font so much. Your humor is very good)) Also this : "Crying: Me" )))). Moreover, if you want, please check also my game ;).

shackra 2018-04-24 20:13

@FireHawk thank for your review, I will check your game and provide the corresponding feedback late today!

I also updated the game fixing some bugs and adding feedback to the player, so you may want to check again if you have time :)

(All devs cries during LDJAM, am I right or is just me? :P)

blushine 2018-04-26 04:34

I like the idea of a DDR + racing game mashup. But I wish they were blended together more. It really just feels like playing 2 completely separate games in splitscreen. Each individual game felt fairly polished. Graphics worked well, good music choices, and good job with the feedback sounds. I think the sound for successfully hitting a DDR note was a little too loud, and should probably be more of a percussive sound (like a snare drum or cymbal sound instead of a synthesizer note). I beat it on the first try, so I guess I still got those Stepmania skills! It would be nice if the game had some kind of difficulty option (maybe just increasing note speed + driving speed). The "racing" mechanics also felt less interesting than the DDR mechanics. Even though it was more challenging than DDR, it felt more like an "Infinite Runner" game than a real "Racing" game. I think it might have been more interesting with an acceleration button, or a steering/drifting mechanic. Or maybe lean more into "Infinite Runner" mechanics, and add powerups that give you a boost, or give you invincibility on the DDR screen. Alternatively, you could add DDR rewards that give your car a boost if you get a good combo. Overall, I definitely had fun with the game. Even though the basic mechanics were simple, they were well polished and successful.

team-infernus 2018-04-26 04:58

That was pretty fun, I love rhythm games. I think having to dodge barrels at the same time sort of detracted from the rhythm game aspect, tho. The art was really nice- great job!

jeffchen 2018-04-26 15:21

Cool idea!It's really interesting,just the right part is really hard to me,i usually use two hands to play games like the right one,LOL

shackra 2018-04-26 19:35

Thanks for your reviews @blushine, @team-infernus and @jeffchen.

On the begin I wanted to use the same controls for both sides of the screen, but I didn't see the challenge for the player. I may create a branch and test some of what you guys said.

visumecadroide 2018-04-26 21:27

Nice attempt but it's extremely difficult to be focused on both aspects of the game. With this game, you have to put the car, the barrels and the arrows on the same track/road in order to help player to see everything.

[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)

designernap 2018-04-27 15:44

You know what? I loved this. A few goes in and I won. Reminds me of some experiemental shooters I players where you control two ships or have a split screen to deal with multiple threats. Really enjoyed this, thank you for making it!

one suggestion is to make the colours of the arrows stand out more from the track. That's it though! wonderful. Top marks on fun and theme from me :)

swav-gav 2018-04-28 17:49

This was hella' fun. I loved how you could try the controls in the tutorial screen, that was a nice touch.

I ended up playing with 'hjkl' because my 'a d' and left/right arrows were conflicting. If anything I think it played better with 'hjkl'. Good job!

It reminds me of a game I saw at EGX Rezzed in London called Double Kick Heroes.

Well done!

shackra 2018-04-29 04:06

@swav_gav Thanks! I'm glad you notice :)

tim-ruswick 2018-05-05 00:08

Art looks game, game concept is cool. Would love to see an updated version where the rythm part matches the music.