FoonLudum Dare ExplorerLD42 → TUNAPADTWA

TUNAPADTWA

By robowarrior1982

View on ldjam.com

CategoryRankScoreCount
Overall7693.2242
Fun10262.7542
Innovation11612.4542
Theme11642.5142
Graphics4103.7042
Audio4383.1742
Humor7072.3741
Mood5563.1641

Comments

seannewman22 2018-08-14 08:08

Hey good job on your game! I liked the audio you used for your game and I like the idea since it gives the player a nice sense of progression buying the houses and filling out the starter zone. I wish jumping was bound to the space button instead of k. I also found it really hard to jump over the enemy mobs. I don't know if that's only me. Regardless, I loved the atmosphere of the game so nice job on that!

robowarrior1982 2018-08-14 08:13

@seannewman22 In the idea it is better to destroy the enemies with the help of the shot! There are 2 temples one in the left zone, one in the right zone and one final boss! Thanks for your feedback!

vfabien21 2018-08-14 08:16

The arts are really nice and sets a nice mood. But I got stuck for a while with the controls : it took me a while to realise that I had to keep pressing k for a while to start. Also, don't manage to go past the first monster...

robowarrior1982 2018-08-14 08:24

@vfabien21 Use WASD, K to jump and L to launch magic pounder bag ! (or you can play with a gamepad is more intuitive with A and B) Do not blame me i love old school platformer and it feels!

kyllax 2018-08-14 08:29

First of all, good job. I really like the art style you went for, it looks really nice.

The background music is pretty nice, I liked it. Some of the sounds were a bit annoying to me, maybe their volume was to high. For example: I went to the left and entered that temple, once the ceiling started coming down the sound was really loud.

The boss thingy in the temple was a pretty rough fight, once you get hit you get sent to the Checkpoint but the whole map resets and I guess the bosses health as well. I had to defeat him by blocking his path with the stone blocks, stand outside of his agro range and just spam the attack. This is actually how I killed all the other creatures as well. Stand outside the agro range and just stone them.

I fell down, a lot, off of the platforms. I knew the area I was standing on was larger but the way it looked, it went against my nature to "try to push my luck" by getting to the edge of it before jumping.

I couldn't get to build up all the houses, I think the most I've built were 5 houses. If there was something special happening at the end I've missed it :(..

robowarrior1982 2018-08-14 09:31

@kyllax There is an area on the left and on the right complete the two and you will have almost enough to buy 10 house there is an event when you have 10 house, hold on tight ! For more gold you can farm the treasure room of the area on the right ! Prototype contains 2 temples, 2 boss, and one final boss. And yes the fight with normal ennemy is easy when you know the technique. Thanks for your feedback !

kyllax 2018-08-14 09:34

@robowarrior1982 I went to both of the areas, but not during one life time (I died). Also, if you go the left pick up the 3 coins, go back to the village, back out again the 3 coins spawn back. I might do that to get enough coins to fight the final boss to see what happens :smile: I'll do that a bit later and come back.

robowarrior1982 2018-08-14 09:41

@kyllax Ahahah I think I should have put pieces just in the temples at least not so close to the village ;) But at least you could have finished!

ryomayonnaise 2018-08-14 10:17

Nice game ! Nice graphics, and sound, I like the progression feeling with the houses to buy!

kr4ft3r 2018-08-14 14:23

Great job on graphics, love the style. Random villagers per each game restart is a nice touch, but it seems random generator makes almost all of them the same.

corbak 2018-08-14 16:19

Nice graphics! The style is quite original, good job! I think it is a bit hard that you die on the first hit and respawn from the village, it is quite frustrating.

plukers 2018-08-14 16:19

Hey, fantastic game. The art is nice and I like the mood the music and soundeffects set. The gameplay is hard. I died often and fast. Jumping also didn't feel very dynamic. But all in all it's a great submission, thank you!

mosaic 2018-08-14 16:30

Cool game. Only thing I can complain: The Jumping. Good Job!

robowarrior1982 2018-08-14 16:35

@corbak yes I think I could have used a system with 3 hearts to lose before leaving the checkpoint but the game being short good it can be justified as on the old games of the 90s, but it's a little brutal I admit! @pluckers @mosaic It is true that the jump is not very well coded, I should add a little acceleration and play better with gravity it works! Thank you to all of you !

improx-games 2018-08-14 16:37

Lovely art and music. Wasn't too fun dying from one hit.

robowarrior1982 2018-08-14 16:52

@improx-games Yes maybe I'll patch it before tonight! Thanks !

pass-me-the-controller 2018-08-14 17:28

A good game with lots of content that fits the theme well. It's clear that a lot of effort has been put into the game, and the developer should be proud of their work. My only complaint is that maybe aiming the rock should be a bit easier, especially considering the importance of the mechanic in defeating enemies. Having said that, I appreciate what the developer was going for in trying to make sure the game felt unique and that the player really paid attention to the game. I also enjoyed the context of the game, and this added to its charm.

sat9 2018-08-14 18:30

Great job on this one. The core gameplay is very satisfying and the difficulty is great. I like how the game combines platforming action with rebuilding a village, it reminds me of an old game called ActRaiser a little bit.

There's a lot of content for a small game like this and it's a great thing.

The presentation is very charming. The artstyle, the music and the llamas (those are llamas, right?) make the game relaxing to play.

robowarrior1982 2018-08-14 19:25

@pass-me-the-controller @sat9 Thanks to you I wanted to give something special and quite unique! I only did this for 3 days! Glad you like it even if I know that there are a lot of Game Design errors I would do better next time! (i'm french and google translator is my friend, sorry for mistakes ! And yes it's a lama ! it's an Inca village after all !)

hare-software 2018-08-14 19:32

Nice graphics, lot of content and nicely polished! Well done!

heidi 2018-08-14 19:42

You did a great job of sticking with your theme! I liked that being revived after losing your lives was accompanied by "The God Inti Protects You!" The sound effects were very appropriate for your game and the Inca village feeling definitely came through.

I would suggest maybe making it possible to attack enemies while running, because now it seems you can only do one or the other at a time. But otherwise great job on your game!

bigbosserndog 2018-08-14 20:05

Nice! My experience came to an abrupt halt when the game seemed to break passing from the first platforming area to the second when I tried walking back the screen was still transitioning. It's a bit of a grind, I found that after finding the first checkpoint in the first platforming area you could walk back and forth between them and collect the same coins over and over. Other than this, good game.

robowarrior1982 2018-08-14 20:10

@bigbosserndog yes it's a bug we'll say if we move too quickly from one area to another! We will say that in this case it was the god "INTI" who punished you for trying to abuse the collection of pieces in this way ^^, otherwise there are two temples to visit! and a final boss once the village rebuilt! Thanks for your feedback !

bismark 2018-08-14 20:20

Good gameplay and nice artwork.

sosaddude 2018-08-14 20:23

Okey, this was really fun. I like this ! ( artwork and controls realized really good )

antonsem 2018-08-14 21:20

Awesome graphics (and not event pixel art)! Music is nice as well. Controls and the difficulty can be adjusted but for a game jam game, it is quite good. Controller support was nice btw :)

zicboy 2018-08-16 00:25

Really liked the graphics and the mood:) great job!

dumivid 2018-08-16 12:37

Nice little game you have here, and thx God you tried some original art style and setting (yes pixel art, I am looking at you). The game was nice, but I don’t really understand your control scheme, I needed some time to get used to. Overall, nice work.

garfilexx 2018-08-19 18:47

I like the style and gameplay of this game :)

greenandsubmarine 2018-08-20 20:38

Impressive art and music, nice take on the theme. I'd also like jumping to be assigned to the space key, I kept randomly leaping into chasms...

afendar 2018-08-21 19:48

The game is really nice. The graphics and the music are really well worked !! Really nice work. However, I have problems with jumps because I find them really limited. Is there a double jump?

shakedimus 2018-08-22 15:33

The atmosphere and story are nice. I also liked the way you shoot but the annoying jump mechanic combined with the fact that when you really die you go back to the beginning really frustrated me

robowarrior1982 2018-08-22 17:54

@skakedimus @afendar Yes the jump system is not very flexible, it's something that I must work even at the level of animation but I admit to have missed a little time to fix it! Thank you for playing!

gil4 2018-08-29 19:18

Awesome game! Even beyond being nice in every category, I was pleasantly surprised with how smooth the controls felt. You might think I'm exaggerating, but I've seen a lot of jam games over the years and controls feeling clunky is quite the norm. Not here though, and it perfected the aforementioned overall state of the game, being good in every aspect. Well done!

lu7cie 2018-09-03 12:01

The graphics and the audio are good ! The idea is good too ! I had troubles with the K & L keys, like forget that K is for jump and that with L I can push AND drag.. But good job !