sega23333 2022-04-05 15:11
funny but
Foon → Ludum Dare Explorer → LD50 → Culmination
By punkalkashstudent, AlexSolonnikovP4, Davitta, Sashabox, arsedos, arsen, agentmarr and Igor Gizhko
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1170 | 3.10 | 32 | |
| Fun | 1267 | 2.70 | 31 | |
| Innovation | 1177 | 2.71 | 30 | |
| Theme | 1058 | 3.31 | 31 | |
| Graphics | 1002 | 3.23 | 32 | |
| Audio | 433 | 3.55 | 32 | |
| Mood | 440 | 3.71 | 32 |
funny but
Great atmosphere, really like the art in the main menu! At first, the music and these abandoned military base vibes are really giving you the right mood. However I was wondering around the map for 3 minutes without any scary creature. Then I just found it standing in one place doing nothing :D It was blocking the doorway to a room with two entries, so I kept wondering, but couldn't find anything at all :( Dead end here and there, and in some places there are invisible walls (aprx. bottom left corner of the map for example). So, good job with the tone, but gameplay needs a little polish. Thank you!
cool idea but you should really look into how to place colliders well and how to make a good looking level and character. Also the running animation only works with WASD and not with the arrow keys
This game has a solid premise, however, requires many improvements. I like the idea of running around in some kind of dark, dingy building with the threat of something chasing me. That said, the execution of that idea here was a little underwhelming. I feel like the player's collision was very misleading and lead to a lot of moments where I would just get stuck when I should keep walking. The infected monster is also disappointing. I wished it would chase me through rooms at the very least. And finally, I spent around 30-40 minutes looking for the way out and all it lead me to was dead ends before I got stuck in a wall. I would like to see a more refined version in the future because I believe it could be fun but for now, it needs improvements.
The atmosphere is quite tense. Сreatures are well drawn. And at all I have an incredible impression:D
A frightening atmosphere and a successful design, but I can't get through - always when I'm looking for a way out, they lock me in the roomsOzIxYxD3z3U.jpg
I relay like the Animations in the end of the game
Cool game i like this artstyle
Great job! The general atmosphere of the game is great, the stage is very well done, however I felt that the artistic style chosen for the character was not the best, it is not consistent with the stage. The design of the characters is very good, with a little more work and polishing, and they are great visually, well done!
Cool game! I like the game design of this puzzle. Maybe the light animation should be longer. Keep up to the good work!
The art style is good but the first time I played the monsters trapped me outside of spawn and I had to wait for the 4th guy to kill me. I won after wandering around the second time. The atmosphere is great, and the music is fitting but I wish there was more than just trying to reach the exit.
Spoooooky~ I thought the game will pause so I opened the map in front of the monster lol. Would be nice if I can close the map by pressing F again, but nice job!
The music is good and atmosphere is pretty scary. The gameplay needs a bit more work, but is okay for a jam game. Overall an okay jam game.
Neat little puzzle and the art was impressive given the timeframe. The monsters hitboxes were a bit confusing, an animation or even just a sound when you bump into them or lose health would go a long way to improving the feel. Some kind of fog or darkness in rooms and areas you aren't in would help it seem a bit more maze-like and up the horror.
Wow!! Cool little creepy game with a twist!
I really really liked the drawings in the end, also finding your way out with a map was a fun mechanic! (and I say this as someone who has about the orientational skill of Zorro from One Piece, lol) but since this was like a main feature of the game, it was very fun :)
Also, creepy! The graphics we're good too, really set the mood. (although there was half a runcycle missing :p) Wished I could try to avoid the monsters when running by them (like trying to dodge ther attacks or something) but the hitbox didn't let me pass :( I think if you made those hitboxes smaller this would be even more fun :)
Music fit very well! The UI was a little but unintuitive, (would have been a nicer feel if I would either toggle the map on and off with F, oder it shows the map as long as I hold F instead of the X) I realized you love that X, because I thought there was no exit button at first :)
All in all, a solid nice entry, I enjoyed it, good job :)
Really loved the mood built with the music and art direction! The main menu is minimalistic and effective and the art in the ending is just amazing! I would've liked some sort of visual feedback when I lost a life, which, together with the hitboxes not being very precise, got kind of confusing quickly. Enjoyed it overall!
I really liked the mood and the theme of the game. The creatures weren't doing a lot for me but I enjoyed it nonetheless.
Nice concept
Really nice atmosphere!
Great environment, and awesome for a jam game, I loved the music and character animation!
I like the atmosphere - didn't think it will get that spooky for a top-down game :sweat_smile: The screen flash was a bit intense and the UI was a bit wonky but I overall enjoyed the experience. Nice take on the theme, as well - I thought I escaped but actually ... (no I won't spoil the games for others :laughing: )
Overall, a solid jam entry!