locksmitharmy 2024-04-15 17:09
Kinda wanna help the poor half summoned demon...
great game, super impressive for the time constraints.
Foon → Ludum Dare Explorer → LD55 → Ritual
By doumbaga, Salanyel and Edrevan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 338 | 3.79 | 38 | |
| Fun | 308 | 3.75 | 37 | |
| Innovation | 479 | 3.47 | 37 | |
| Theme | 220 | 4.12 | 37 | |
| Audio | 1 | |||
| Mood | 156 | 4.05 | 38 |
Kinda wanna help the poor half summoned demon...
great game, super impressive for the time constraints.
Great theme and mood also the amount of work put into the pdf is fantastic. Very impressive!
This is awesome! Impressive submission!
It was a lot of fun! I always appreciate a good co-op game! It was spooky, and the puzzles felt well thought out with a good amount of variety!
It was fun!
I really liked the game, even though I played solo, it was a lot of fun. I got a bit confused with the runes towards the end, but the idea of looking out the window was really cool.
The graphics are beautiful, the atmosphere is nice, but the word matching puzzle is a pain :)
This is really great!! The atmosphere invokes a feeling of dread too.
Awsome graphics!
Nice graphics, gameplay is elevated, I like it, it reminds me of a game Buckshot Roulette, I like it.
Vety cool game!
The game is an absolute blast ! Such a fun coop experience !
This game was a really fun co-op experience! Had fun playing in both roles. We did encounter some sort of issue where it seemed to be asking us to cut all the lines not connected to other lines, but when we did that it didn't work (possibly we misread the Grimoire). Only other minor issues I noticed were that the text on the buttons on the menu was hard to read (because it was quite small on my screen), and the camera movement was a little over-responsive for my tastes - but these are really small quibbles. I would love to keep playing! I hope you add more.Overall, I think this was a super clever adaptation of Keep Talking and Nobody Explodes - it felt really well suited to the esoterica of magic, and you really nicely integrated the theme. Really loved the art style, it fit really well, and the level design, lighting and mood were very well done! Great work!
As the second half of @paloobi's demon-busting team, I can second all the complements. Really effective atmosphere. Felt like a lovely mash-up of KTaNE and Phasmaphobia. Great job!
I was bamboozled by the words... nice game, love it!
I think it is so uncommon to see this kind of game being made during a jam. Well done!
really cool visuals!
This is such a cool concept! And implementation is nice as well. The mood is properly dark and ominous, the candlelight everywhere really enhances the visuals, and the particle effects are nice.
I played it alone (which I know is not an intended way to play) and I still enjoyed it. Well done! If I have one complaint: the words connected to Constellation could very easily be also interpreted as connected to Astronomy, so it feels kinda strange that both answers are not correct. Those two themes are just too closely connected, I think.
The word is safe from demons for yet another day :grin:
Screenshot_6.png
@fabula-rasa, thanks for the feedback, and thanks also for saving the world. We'll poke you once we figured where the next one is spawning.
It is not the "intended" way to play, but as long as you have fun it doesn't matter. We wanted a fun game with a dark ambiance. You had both when you played, we're happy!!!!!
It wasn't a good idea to play this game at night. You have managed to create a great atmosphere. good job!
Amazing graphics and the same for idea of the game! I am impressed that you did it during Jam👍
I think this is the first time I see this kind of game for Ludum Dare, very cool! I like how you reused the symbols in the wire-cutting task, and having to look at the window also adds a lot to the atmosphere. Just nitpicking but I thought the font for some of the in-game text (the timer, grimoire input) didn't really fit. Anyways I had fun despite playing it alone, great work!
Didn't have somebody to play with it, but it was still a really fun puzzle game to solve with a circle on one screen and grimoire on another. I don't really have any negative feedback, the whole game was really well polished and a lot of fun, it would have been nice for some kind of visual/audio cue when the moon changed, but that's just a personal preference. Really good take on Keep Talking!
this was so great! I really wish we had more than one seed to play, we wanted to give it another go fresh!