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broccoli

Games

YearLDThemeGameDivisionRankOvFuInThGrMo
201740The more you have, the worse it isThe Quiet Mindjam2053.813.682.832.834.134.27

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Mood vs Overall

Comments by broccoli

LD40 — The more you have, the worse it is

Kritter Keeper by Archimagus 2017-12-07T20:52:47Z

Not a novel idea, but still a lot of fun. Definitely captures the idea well. I like that you made the aliens move around. The whole thing becomes chaotic and stressful after the 20K mark. Good job!

Whispers in the Deep by blay09 2017-12-08T22:34:17Z

I'm a big fan of ARPGs so this was pretty fun. I wished the levels were a bit more interesting. Enemies with varied behaviours would be nice too. But I understand the difficulty in making something like this within the time limits. Nice take on the theme.

Re:Tileation by Akusan 2017-12-05T22:17:40Z

I like that you included a couple different platforming mechanics, like double-jumping, wall-slides, and dashes. The movement overall felt a bit too floaty. It's hard to get platforming movement to feel good, I know. The pixel art for the character is nice. I also liked the mechanic of having your bullets fire back at you. Enemies weren't as engaging as I would've liked. I think you can push the mechanic a lot more with some more interesting enemy design.

Virus Detected by NotSpaghettiGames 2017-12-06T03:48:07Z

Gameplay could be faster, but I like it overall.

Theme - The Game by Cubeeo 2017-12-13T06:35:09Z

I generally like these kinds of experimental games, but I got stuck pretty early here and couldn't figure out how to progress.

Running With Scissors by Daze 2017-12-06T03:48:49Z

Easily one of the best games of the jam. Solid work. Extend and sell this.

Epitaph by velvetlobster 2017-12-07T01:07:28Z

Pretty, but the coughing and the character stopping constantly to do so became annoying. I think the idea is there... it just didn't get fleshed out.

Finally done :D by Tomas.2D 2017-12-05T22:23:56Z

Get your basic mechanics down first. Once you've polished the platforming, you're free to start playing with more features. Right now, the character falls too slowly, gets stuck on walls, and overall feels pretty janky. Not a bad first attempt. Keep at it.

The Quiet Mind by broccoli 2017-12-06T07:21:31Z

@nax-89 the game is 320x180. most of the art is 16x16. i used pyxeledit for that. nothing more was planned specifically for this but maybe something like it. :)