FoonLudum Dare ExplorerLD27 → Graviten

Graviten

By thijsku

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CategoryRankScoreCount
Theme403.75
Overall683.71
Mood713.60
Audio943.50
Innovation1033.46
Fun1343.33
Graphics1833.67
Coolness180617

Comments

nerlin 2013-08-27 04:54

It seems that you forgot to place some link for downloading game. I didn't see it.

thijsku 2013-08-27 05:38

Whoops. Fixed it. :)

mvdlaar 2013-08-27 11:09

Gooooood, given the time you had. Now come to IGAD.

zkenshin 2013-08-27 16:58

Fun game, always felt like it was progressing along well.

atomicvikings 2013-08-28 14:50

I liked the idea of changing gravity, but you should add Shift to the manual. Had to figure out picking up myself. Good job for 72h, I liked the graphics and audio (Disappeared for a moment, though)

atmospherium 2013-08-28 16:22

Great idea and really strong execution. Hopefully you develop this idea more. My only complaint would be to reduce the collision range for the spikes.

antonijn 2013-08-28 16:36

Good little game, very much enjoyed playing it! Not much else to say really!

nddrylliog 2013-08-28 17:09

Very relaxing game, a change from others :) Liked the graphics/music/mood, it was a nice break from the GO-FAST-OR-YOU-DIE games. I'm pretty sure one of the levels (last but one) glitched and was too easy (second case just fell in the green area) but that's fine by me :)

psychomonster 2013-08-28 23:49

very cool puzzle platformer. I like it... cool idea with this one way doors :D

timmahh 2013-08-30 13:11

Really cool concept, would love to see you expand on this and create a full game! Great work!

colapsydo 2013-09-01 07:53

I like the idea of inverting gravity, the unique drawback is that sometime you are just waiting the end of the 10secs after a 2 seconds actions. Therefore, levels are interesting but maybe some tweaking in their design could avoid those dead times.
The music is cool, love that bass.

snemanden 2013-09-01 15:44

Really great graphics - impressive. A fun game, however I found it a tad too slow (often you have to wait and stare, until gravity changes). But a great entry

thijsku 2013-09-01 17:42

Thanks for the comments so far! :) I changed the text a bit to make it more clear that you can throw/pickup intels.

@Colapsydo: You're right. I had to create all levels within three hours, so I kinda rushed a bit.

jellycakes 2013-09-01 19:53

Pretty nice, I liked the mechanics and it played well. The music was nice and helped get the player into a thinking mood to solver those puzzles. Overall very good job.