BombUniverse by Lidfrid 2013-08-30T12:56:00
Quite challenging, I too wish I could find out the strategy to defuse the bomb but it is probably a game I would like to come back to when it has been touched up post LD! Great work keep it up!
Foon → Ludum Dare Explorer → Users → timmahh
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Box Wars | jam | ||||||||||
| 2013 | 27 | 10 Seconds | Lunar Rush | jam | 574 | 2.35 | 2.72 | 1.72 | 2.72 | 2.58 | 2.16 | 2.00 | 36 |
Quite challenging, I too wish I could find out the strategy to defuse the bomb but it is probably a game I would like to come back to when it has been touched up post LD! Great work keep it up!
Very fun game! Unforgiving yet still manages to make it enjoyable. Would love to see you expand on this mechanic and see it become a commercial game!
P.S. I will go back and finish it!
Pretty cool premise, I really liked the graphics and sounds, what frustrated me was the seemingly unkillable blue spinny things. Everytime I walked into a room with one of those I just ran out. The 10 seconds theme did not impact the game as much as I would have imagined but overall pretty cool game!
Quite an interesting take on the theme! I think it would have been more enjoyable if the collisions were a bit more forgiving but well done.
I had quite a bit of fun playing this, the first playthrough I tried to insult everyone and be a dick but playing the game to try and stay neutral is quite fun also. I really like some of the dialogue choices, the graphics style is amazing and overall just an outstanding effort in your first game jam!
Quite enjoyed playing this game, it had a simple premise but kept me entertained for quite a while! I look forward to seeing where you end up taking this in the future and I will go back to it and manage to get all 20!
With a bit of polish I can really see myself enjoying this game a lot more! But the elitist feeling of beating the first boss will keep me satisfied for the time being. Look forward to seeing what you end up doing with it.
Really cool graphics style and particle effects! Didn't really understand how to win/lose but the use of the theme was quite interesting!
Kitty kitty kitty! The cat names really characterised them a bit more! Really cool game, I would have liked it more if when you saved a kitten you got more time and vice versa! Great work!
Thanks to everyone for playing my game thus far :) Just some replies:
@Will Edwards - all the graphics were my own creation, I went through a tutorial to create the background in GIMP (http://www.gimpusers.com/tutorials/starfield-tutorial) and all the other graphics came from my limited pixel art experience.
@Thijsku - I had added power ups but they kept on bugging out :( I agree a rounds/points counter would allow some competition so that there is more of an incentive to do better each time! Thanks for playing my game!
@TijmenTio - Woops! Will fix!
@MuciojadPL - Thats because sometimes enemies spawn on top of each other and freak out BUT you can get 2 free kills that way :P
I really want to play this but I only have on gamepad :(
Level 13! Really enjoyed playing that, for some reason it reminded me of Home Alone just being the middle part of the map and pretty much set up my traps all around that! Would love to see you expand on this and go on to create a full game using the same premise!
Best use of the the theme I have come across.