I Am Time Bomb by LegacyCrono 2013-09-14T07:51:00
Sadly I have to echo all the others. No friends to play with! From what I can play, everything seems very well done. Power-ups seem pretty interesting as well.
Foon → Ludum Dare Explorer → Users → Vaughn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Hunger Clock, Literally | compo | 93 | 3.68 | 3.89 | 3.03 | 3.76 | 3.84 | 2.69 | 2.96 | 3.40 | 62 |
Vaughn leaves an average of 28.5 feedback comments each event.
Sadly I have to echo all the others. No friends to play with! From what I can play, everything seems very well done. Power-ups seem pretty interesting as well.
Interesting (and random) game. I got to the boss a couple times but could never finish him. Any tips? He eventually just spams like crazy with 100 balls on screen and kills me.
The physics and rooms are a little weird and unpredictable, resetting the whole game on death seems a little punishing for this fact due to all the trial and error. Overall, a fun experience for me.
Pretty simple concept. I think I got to around wave 15? Not sure though. Would be nice to have a counter. I noticed some enemies would get stuck sometimes and when I died, I just kind of stayed there, taking hits, haha. Decent effort though for learning unity, keep it up!
Interesting game. The inventory/shop thing seems a bit overly complex maybe. I was able to get to 0.08 after several tries and trying out the items. The theme is stretched a bit here... as others have commented. Good work!
Interesting and complex for sure. I think the complexity of controls hurt the execution a bit; however, the audio, design and visuals are all superb. I could not figure out how to get past the third level, can you please explain what I need to do?
Amazing amount of polish and very tight Great audio and controls. design. Got a good strategy going and beat it. Challenging and rewarding. Overall, very nice work!
Profoundly weird, psychedelic, and nostalgic. Truly, one of the best games in this LD. The exploration and visuals were truly remarkable as well as the weird humour, inclusion of Carl Sagan and time manipulation narrative. Great work!
Some really nice production work here. Overall a great experience. w00t! I got the best score so far: 174.
Hmmm, it seems my last comment didn't go through?
Anyways, I watched a playthrough of this on N0_Named_Guy's stream and had to give it a go after. Very challenging, but very rewarding on beating it, like more retro, arcadey still games. Some pretty decent production value here too. Great work!
Some very high level of polish here. Great game mechanics and detailing. Good use of theme to boot! Box collision/gravity was a little wonky, and some, erm glitches were afoot: http://screencast.com/t/Ry9t6FmObq
But that didn't stop it from being a super great entry all in all. I completed it all the way through. Some really clever stuff! Hard to believe the length rivals some commercial indie games. Great ending! Great work!
Very enjoyable experience. Polish and content was very good. Very nostalgic of the DOS-era for me. I finished the game without even realizing there was bullets or bombs... I definitely need an achievement for that :P
Overall a very solid and polished piece. Puzzle games aren't really my thing, but I see the effort, design and work put into it. I got up to I believe level 9 or 10. Audio is great too!
Enjoyable concept. The audio is a bit grading on the ears after awhile and the collision seems a bit off sometimes. Either way, I was able to beat it after some trial and error. Nice work!
Rare to see LD games with story components, so props for that! Unfortunately, like most others, I couldn't figure out how to pass the 2nd level without cheating (reading), perhaps some in-game hints or directions would help this, or at least specifically telling the player to look at the failing demotion structure for hints. I finished it though!
Pretty engaging and enjoyable, but gets very difficult at Wave 9+. I think I only got to Wave 11. Controls were responsive and functional. I think there's a bug with the level not getting reset on death - or at least the meter graphic? Not sure.
Design and aesthetics are top notch as everybody has echoed; however, also like most others, I couldn't figure out the crystals at first. Brilliant effects and audio work as well, especially on the failure condition - really great stuff!
Probably one of the most polished and fun games I've played so far. Great design work and gameplay here. Very impressive depth too!
Decent concept and execution. I know it has been brought up before, but I would have loved to see a real round-based game with an ending using the idea. Good work!
Great, moody and visually disorientating. Love this stuff. Nice exploration with a surprise "DEATH" ending ;)
Fun little platformer! As many have already said, I seemed to run into the collision issues quite a bit, especially on the last stage. Overall, I had quite a bit of fun.
I watched your stream for a bit and was definitely an interesting process with this one. Unfortunately, I don't think anybody was on when I tried it. Either way, good work!
Tried out a bit of single player and multiplayer, but unfortunately couldn't figure out any of the game mechanics like stopping monsters from getting donuts. I also was lagging pretty bad, like maybe 2-4 FPS - not sure what that was about. Any hints?
Otherwise, props for trying out some multiplayer development!
Very moody and atmospheric. Really beautiful audio. Interesting use of the theme. Funny little glitch: hold the jump button for awhile :)
Eeek, I can't seem to play any level (crashes starting Level 1 or even the tutorial).
Overall a fun experience. Good job! Does it go on forever? I pretty much maxed out my upgrades at the end.
Overall a good experience. It loses steam after awhile, but was fun while it lasted. Bouncing triple shot for the win!
I love the visuals, but like others mentioned, it gets a bit hard... to look at after awhile, haha. Graphics were top notch. The controls were a bit hard to get used being use to things like Hotline Miami or Binding of Isaac where movement/shooting is separated. Overall, a great entry!
Overall a great experience and entry to LD. Very polished and complete!
Good effort! The jump feels a bit "floatey" or slow and that bug that Dioiminik mentioned really makes it hard/frustrating to complete some of the stages. Unfortunately I couldn't beat/finish it.
Really well done game. It reminds me A LOT of Osmos and Eufloria. I assume they were inspiration for you? Graphics and audio were fantastic. Took me a bit to figure out what was going on in terms of gameplay/mechanics, and still a little fuzzy even after tutorial, but still was able to complete it.
Wat?
Bah, I almost had it, was just a couple moves away! Was a bit hard to understand at first, but once I got it, was easy to get going. The concept is good though. Maybe I missed something, but what was the 10 seconds portion of the game?
Interesting idea. I love the game mechanics. Simple, but executed well - especially the inclusion of chains. My score: 7680.
Definitely some interesting mechanics here. Bonus points for the added physics and the visuals, although the final boss... was a bit weird looking.
LD32 — An Unconventional Weapon (17)
A.R.B.F. by Zanzlanz 2015-04-24T06:00:00
Really great work here. There's some very funny weapon combinations going on. I did not expect the re-playability here either. Very cool! I did a playthrough of it on Twitch if you are interested: http://www.twitch.tv/drathy/c/6585871
Spike Nut's Temple by AxeTheory 2015-04-24T05:55:00
I enjoyed my short time with this as I liked the oddness of it, it seemed strange to me. I'm not sure if that is a compliment exactly, but It really intrigued me, haha. I did a live playthrough of it here: http://www.twitch.tv/drathy/c/6585866
Beta Bot by Josh Riley 2015-04-24T05:48:00
This game definitely has some great depth and replay to it. I think some balancing and tweaks could be made to further the enjoyment for me, but otherwise it's incredibly solid. The mechanics, generation and gameplay are all top notch. I did a playthrough of it here: http://www.twitch.tv/drathy/c/6585865
Bad and Breakfast by Krisjet 2015-04-24T05:44:00
Everybody loves bread! I really enjoyed my playthrough of this even though the controls took a bit to get used to at first. Interesting concept for sure. I did a live stream of it here: http://www.twitch.tv/drathy/c/6585863
Monks: The age of reason by carlmartus 2015-04-24T05:40:00
One of the coolest games I've played so far in LD32. The art and graphics were really good - loved the style choices. I did a full playthrough of the game on Twitch if you want to check it out: http://www.twitch.tv/drathy/c/6585862
SHAMPOO PLEASE by napedia 2015-04-24T05:37:00
Welp... this was certainly a thing. Haha, not sure what else to say. I had fun streaming it though: http://www.twitch.tv/drathy/c/6585860
Super Recoil Gun by cleitoneldorn 2015-04-24T05:29:00
I really enjoyed the game. I couldn't get used to the controls unfortunately so I mapped it out on my controller with JoyToKey and then I was pro! Haha. I even beat the game twice, once getting those extra items (I have no idea what they did though).
I streamed the entire thing here if you want to check it out: http://www.twitch.tv/drathy/c/6590513
Cut! by HighQuality 2015-04-24T05:24:00
I really enjoyed playing through this. Love the mechanics and art. Would love to see levels with the enemies we see near the end. For some reason though I couldn't get the audio to work - unfortunately I wasn't able to get it working in my live playthrough of it: http://www.twitch.tv/drathy/c/6585859
DUPE by nicotuason 2015-04-24T05:21:00
The polish here is crazy. The audio, the graphics, the story, the humour, the mechanics. Just everything is great. One of the best I've played so far in LD32.
You can watch me get frustrated and fail a lot on my playthrough if you are into to that sort of thing, haha: http://www.twitch.tv/drathy/c/6585858
Fatal Traction by NegaByte 2015-04-24T05:18:00
Really loved the mechanics here. There's some weirdness going on with the collisions at some points. There was also some issues with controls, my W could jump higher than the up arrow. But I couldn't move with A/D for some reason. It was really weird, haha. Anyways, I still really enjoyed it and I even did a live playthrough of it here if you want to take a gander: http://www.twitch.tv/drathy/c/6585856
Stone Fighter by Julgodis 2015-04-23T07:32:00
The lighting and random generation here is amazing! Really good work! I cracked up at the "You are the worst stone fighter in the world." I had a lot of fun when I streamed this on Twitch: http://www.twitch.tv/drathy/c/6585853
Evil Alien Goo by Bastinator 2015-04-23T07:24:00
I checked out your game live on stream if you want to check it out: http://www.twitch.tv/drathy/c/6585851
Unfortunately I wasn't able to complete it as I kept getting an error as I was progressing. I had some fun anyways by "cheating" a bit in console. Hope you don't mind! Unique concept for sure though!
Peanut by lucienpro 2015-04-23T07:19:00
Short and sweet! Loved the art and design here. I played it live if you want to give it a watch: http://www.twitch.tv/drathy/c/6585972
Zombies Love Bread by lparker 2015-04-23T07:07:00
Loved the randomness of your theme. Was quite enjoyable and fun. Like the others have said, the controls and bread shooting were a bit sluggish for me. I did a live playthrough of your game here: http://www.twitch.tv/drathy/c/6585849
Crystal Ball Chaos by MoltenMustafa 2015-04-23T07:01:00
I really enjoyed the gameplay and mechanics (after I figured out how to hold to charge, hah). Had a lot of fun. I did a live playthrough of it here if you want to see: http://www.twitch.tv/drathy/c/6585847 - I ended up getting a score of 279.
Mouton by Noisette 2015-04-23T06:55:00
I'll mirror pretty much what everybody else said. Really great work here, especially being able to complete a multiplayer game for the compo. I had a lot of fun while streaming it. You can check out the vod here if you want: http://www.twitch.tv/drathy/c/6585845
Mutant Broccoli and Butterfly by pegno304 2015-04-23T06:49:00
Well, there's definitely some randomness/creativeness going on here on the concept front. Interesting to say the least. I did a live playthrough of your game if you want to check it out: http://www.twitch.tv/drathy/c/6585841