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Evil Alien Goo
Evil Alien Goo
By bastinator
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 668 | 2.87 | | |
| Innovation | 714 | 2.87 | | |
| Overall | 1036 | 2.53 | | |
| Coolness | 2192 | 22 | | |
Comments
twiik
2015-04-22 07:17
It has some balancing problems. :p You can either buy 3 bombs straight away and in most scenarios win immediately or you can buy 3 plants and go for a long drawn out game. There is no middle ground when both options share the same resource and cost almost as much.
liamlime
2015-04-23 04:44
"Instructions ... " and they're gone :D
vaughn
2015-04-23 07:24
I checked out your game live on stream if you want to check it out: http://www.twitch.tv/drathy/c/6585851
Unfortunately I wasn't able to complete it as I kept getting an error as I was progressing. I had some fun anyways by "cheating" a bit in console. Hope you don't mind! Unique concept for sure though!
Could have been awesome but as said before, the game is not balanced at all. I also think that the game is a little bit too slow. Nice try anyway, love the concept.
xanjos
2015-04-29 13:23
The idea's not too bad but it does seem a bit imbalanced (resource generation seems pretty slow).
I love this concept. Aside from the balancing issues, this game has a ton of potential. Nice job!
Wasn't able to do anything but move
perecil
2015-05-05 17:38
Basic strategy game. Like other said, it needs more balancing. I personnally think that upgrading the pace of crystal mining and goo progression could make the game more fun, without being too hard to code.
Like others said, the only problem was too few resources given for each plant and at the same time, the goo spreads too quickly. With a bit balancing this game could be awesome. :) Well done.
Nice idea, but resource generation is way too slow for me to want to stick with it for any length of time.