clavus 2013-08-26 00:14
Try to play this with a friend if you can. It's quite fun. :)
Foon → Ludum Dare Explorer → LD27 → Rally Point
By kikkers
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 433 | 3.30 | ||
| Innovation | 556 | 2.96 | ||
| Fun | 609 | 2.86 | ||
| Mood | 650 | 2.60 | ||
| Overall | 718 | 2.91 | ||
| Graphics | 806 | 2.48 | ||
| Coolness | 1422 | 39 |
Try to play this with a friend if you can. It's quite fun. :)
Would be nice to see a polished version of this
I would love to see this as a network game so that orange doesn't have the advantage of seeing blue's moves first. Other than that, I really like the design and implementation.
I was planning to have each round change the player who goes first to make it fairer, but ran out of time. Networking would have been better of course, but way beyond the scope of LD48.
Regardless, thanks for playing!
Cool concept, but not seeing what you are doing with your rally points (when dragging them) is somewhat confusing. Also some sound during the simulation phase might have helped to know what's going on.
I dunno if this is because I'm on a Mac or what, but clicking gray sites did absolutely nothing.
Nicely implemented, but I think this kind of game fits best real time. We miss some sound too.
However, this is a great great job :)
fun :D
Pretty cool. Reminds me of Galcon, except not in realtime.
The UI feedback unfortunately was quite sparse and it made it difficult to identify what moves I was making or what I was doing. I think more UI feedback would immensely help this game so I would know what the game was going to do.
A very clever designed game. Played it solo vs me ;) Could be very funny against a real opponent... would be very nice to see this game in a post jam polished version... maybe an ai option for solo play :)
like the virus games with a good twist on the different kinds of things you can make. nice.
looks interesting, but I still have no solutions how to play
would be nice to see working version )
Like some of the others, I found the UI really, really confusing. Half the time I could not figure out whether a rally point was set or not.