Exoman by Rother Games 2017-05-17T11:05:41Z
Well it's kinda funny but you soon just do the same thing without thinking and you can go on forever. Need a little polish on the gameplay.
Foon → Ludum Dare Explorer → Users → annagavaldakedavra
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Dans les fissures des rochers | jam | 799 | 3.07 | 2.60 | 3.07 | 2.44 | 3.50 | 3.92 | 3.92 | |
| 2017 | 38 | A Small World | Discours sur la révolution | compo | 338 | 3.15 | 2.68 | 3.75 | 2.84 | 3.31 | 3.85 | 3.95 |
Well it's kinda funny but you soon just do the same thing without thinking and you can go on forever. Need a little polish on the gameplay.
I didn't get what was going on, but i won the game with 18yrs left going full windpower and coffee.
Your small world is very nice and everything work well! Too bad it isn't longer.
Good job for the procedural generation! Works well.
Nice entry indeed.
Fun game, actual gameplay.
Nice, i like it, nice beat! I's interesting to chose your mode. Also i like that there is even less things to do than in my game :). I'd have like an ingame sampler so i can record my own patterns.
Nice entry good concept and great polish! You just lack something to make it difficult (there isn't any real puzzle here) but i'm sure you can make it really good with a little more time.
Good and original concept ! I had fun playing your game and i find it quite polished. Maybe it's too easy to just wait to put your people on the ark but it's still a good entry.
Wow, it's an impressive first game. It's nice to have to understand the different puzzles and to explore. Very well crafted and nice mood.
@EveningWayward : It definitely lack some complexity (i stopped working to get drunk when french elections results arrived) but my main goal was to make people listen to Victor Hugo's text and appreciate the musicality in it. I took the voice sample from a french actor reading it then i lowered it's pitch and add some reverb. The sliders don't combine but the sounds can combine with the words.
@Flo M : I think you're pro gamer !
I think it's a weirdly fun game. The gameplay is more "try to click on the tiny moving planets and navigate through the menu rapidly" than it should be, but the result is quite funny and i really like your visuals for the planets (i don't like the ennemies though).
Very fun game to play, nice original idea. Maybe it's too easy right now, but i'm sure you can make that game way better easily then i'd want to play again! good job
I don't like clickers and i think you lack some mecanics to make it a little bit more interesting to play. BUT your visuals and sound design are gorgeous so for once it's a relaxing clicker (you just need a relaxing clicker mecanic). good entry!
You manage to set up an interesting mood but i didn't get the story so it felt a little frustrating that i couldn't contextualize the emotions created by the visuals and sound design.
I always like ecosystems!
Edgy
C'est bien fait ! La mécanique de puzzle est intéressante et bien maîtrisée. la difficulté croît comme il faut, et l'ambiance est cohérente. Mais le dernier niveau me fait mal au crâne :)
@uinelj You have to play until you find an end that suits you.
@vlad-ilisan Lucky you
@surreali @acaral Thx. I just noticed volumetric lightnings in the cave and ocean procedural sound arn't working in build. I'll try to fix that when i get the time.
I've fixed the problems. Now ocean procedural sound and volumetric lights in the cave are working.
@geckoo1337 Merci! Je n'ai pas eu le temps de vraiment tester les bugs et les glitches. Et je prends Poe comme un compliment bien sûr!
@syrok @hdugmag Thx. I wanted to create some tension, and since my game is very short i chose to make you walk very slowly, maybe a bit too much.
For my birthday i received : linen sheets, an Advent calendar with only homemade weed-chocolates inside, and this game. I very much like all of those. You managed to remake my stuff with your unique style. Deep, fun and true. My favorite of the "baldaquin serie" !
It is a brilliant game, i enjoyed how well you introduced and used mechanics to convey the emotions underlying the story. After breaking bottles on my head for a while, when i started typing, i became quite frantic, then reflective, and then just sad. Being able to make the player feel different kinds of emotions in a short game is hard, and you did it admirably !
I'm not sure the timer is a good idea, you rush your decision and can't really appreciate what you're doing. Moral dilemna are always fun though
I like this a lot. It's tastefull, elegant and subtle. It's just a bit frustrating to ascend to the roof and just stay there for a while, not ascending further. Except of course my friend's game, this is my favorite. It's a fucking 5 stars game, and it's obviously related to the theme.
Quite fun, made it to the 10th wave.
Well, i fought for a while, got bored, died. Life/5stars
Nice work for a first timer !
The setting of the story is interesting, i like that your friend is lying down on the car. It's that kind of details that make the story immersive i think. It's hard to create a story this short and make it work. Good entry.