orbitalblueprint 2017-04-26 15:24
My only real complaint is that it's a little challenging to click on the planets in orbit, but a tower defense game with orbits is a rather interesting idea!
Foon → Ludum Dare Explorer → LD38 → LD38: A Space Odyssey
By datmarv
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 330 | 3.16 | 26 | |
| Fun | 196 | 3.33 | 26 | |
| Innovation | 133 | 3.54 | 26 | |
| Theme | 322 | 3.25 | 26 | |
| Graphics | 433 | 2.70 | 26 | |
| Audio | 248 | 2.95 | 26 | |
| Humor | 261 | 2.54 | 22 | |
| Mood | 318 | 2.95 | 25 |
My only real complaint is that it's a little challenging to click on the planets in orbit, but a tower defense game with orbits is a rather interesting idea!
Very challenging, but a lot of fun. And I love the idea!
Not usually a fan of tower defence games but this one is more fun than usual. Plain graphics are a bit of a turn-off, but the level of randomisation of your solar system makes up for it. Shields seemed a bit underpowered, but I enjoyed the rocket launchers a lot :)
Very fun and creative game!
Was very enjoyable to play but my biggest problems with this is the ui and selection. I don't know if it was just a problem at my end but it was sometimes hard to select things and it did some things you did not want it to do.
But other than that great work!
Very interesting idea. I liked it.
Interesting idea, and nice music. Also with that name I was expecting it to be a parody on the book 2001, which would be cool as well :D
The planetary tower defense idea was really cool but the interface was sort of difficult to use. I found I lost a lot of games because I couldn't really tell what was going on while I was zoomed in trying to build things. The flow of the game seemed good if I could have figured it out a bit more. I really enjoyed the randomized layouts and planet names, too.
I think it's a weirdly fun game. The gameplay is more "try to click on the tiny moving planets and navigate through the menu rapidly" than it should be, but the result is quite funny and i really like your visuals for the planets (i don't like the ennemies though).
There's promise here, but a few things are a bit off: Most Tower Defense games have a pause button. For me, on a laptop screen, the hit detection for the GUI was really off. The planets moved *way* too fast, even when you were zoomed in.
The few times I was able to zoom back and watch as waves came in, it was a fun to watch, but the UI is really hard to use.
A tower defense mechanism has been nicely merged with the current theme. It was fun to play, it's kinda like getting your reflexes tested
A nice fun tower defense game. I really like the concept of having towers on rotating planets. The UI could use some work, but it is a Ludum Dare game. Good job and congrats on your first compo game!
First of all, congrats on finishing in time! The gameplay is very unique and challenging and the art is just right. (Nice soundtrack!) Maybe the tooltips were a little too sparse at the beginning and I didn't know what buildings to build where. But after getting the hang of the game, it turned out to be great fun! I think the game's learning curve is a bit too steep, which might scare off some people too early. Hope you get all the needed votes ;)
Really cool idea. It looks really good, putting the small buildings on the planets and earning some money.
Interesting concept and nice game indeed. I also hope, my vote will help you at least a little bit to get rated. Good luck :)
For me in this game everything happens very quickly, I liked the amount of functionality, it's really very good.
I really like the idea of an orbit-based tower defense game. I think everything would have benefited from being a bit more spaced out to give the player some time to see what enemies are coming.
On the whole, everything felt pretty balanced for a game of this type, I felt like the money-earning rate was fair and gave me enough ability to buy defenses. Toward the end I felt like the enemy spawn rate got a bit too tough too quickly, but it took several minutes to get to that point.
Good job on coming up with an interesting concept and implementing it well.