FoonLudum Dare ExplorerLD46 → Overstock!

Overstock!

By tinycastleguy, ijzm, random-storykeeper, Takeshi64 and Tpcool

View on ldjam.com

CategoryRankScoreCount
Overall16933.2823
Fun20562.8823
Innovation13773.2123
Theme19553.2623
Graphics16433.2924
Audio3303.8124
Humor5033.5023
Mood13743.3123

Comments

dxk2294 2020-04-21 05:38

Love the art! I also like the mechanic of needing to get near the customers to clean the dirt, but not so close you'll scare them away.

atmospherium 2020-04-21 16:20

Interesting mechanic, the monster being a bit unpredictable was a bit of a challenge but makes you have to think differently about things. Art was good, especially the monster design. Music really fit the setting for putting the shoppers at ease with the monster walking around.

toasted-oregano 2020-04-21 22:04

This game has cool gameplay and it's challenging! At first I didn't know what to do with the monster but it makes sense now. The characters and the monster look fun ya know theres just something fun about the environment, the art, the cutscenes and the mood! Also I love the music and the sound effects are really funny too!

dodormeur 2020-04-22 07:36

I don't know if it's a bug with the web version, but I can't click on the button, when trying to click on play it opens the credits :/

dodormeur 2020-04-22 07:42

The windows version works well (even if it is a tiny window on a high-resolution screen) :)

rexent-games 2020-04-22 07:42

Interesting style of drawing, but I like it! great game!

virtuaworlds 2020-04-22 07:47

Interesting game, cute monster. I like the animated intro . fun

sinamon 2020-04-22 07:53

The intro was interesting.

random-storykeeper 2020-04-22 07:55

@dodormeur What browser (and version) are you using and what operating system? Someone else in my team reported the same issue with the web build, but it was working fine for the rest of my team.

peachtreeoath 2020-04-22 07:58

I found the game design to be really fascinating. First off the game is a 3rd person stealth game, where you're focused on hiding something from everyone else. That alone was a really different twist I haven't seen before. But you didn't stop there. There was a whole resource management portion of the game too, where you had to collect and spend resources, but since the monster follows you, you had to think a little on the best route and timing to gather resources without triggering the customers.

So basically while playing this game, I was surprised at the amount of decisions I had to make for what seemed to be a simple concept. Although the general concept/mechanic is really interesting, I did think the execution could use some work. Sometimes the gameplay really shined where the customers got close to the monster and created tension, but other times the mechanics didn't mesh well together. I'm not sure what a fix might be other than level design? Not sure. Either way it's nothing bad. I think you have a really ambitious game design here. I'm glad you went with the idea and I can see a brilliant design somewhere in all the complexity.

dodormeur 2020-04-22 08:02

@random-storykeeper I use brave (with shields/adblock deactivated, so most of the time it behaves like chrome)

jajo 2020-04-24 15:11

The actual mechanics of the game didn't shine through, but the art, the music and general style of the game was super fun.

digitaldude555 2020-04-24 15:16

Every comment says "interesting" and I think there is really something unique and interesting about this game. I really like the art style and I think the music and especially sound effects are fantastic. I would have liked to maybe see a goal survive the day and you win or something.

megamasterx 2020-04-27 14:26

The complexity of this title certainly is on display, and I think your team did an amazing job tying things together. The controls were fluid and your level layouts lent itself well to the overall theme and goals of the game - it gave a surprisingly high level of player agency and control.

Well done!

laura-del-pino 2020-05-01 18:22

Hi!! I really like the game, I would like it work online too but the button didn't respond to me. Anyway I had fun. Congratulations!

gossian 2020-05-01 19:11

This was a little bit confusing at first - I couldn't see the cleaning products because they they were basically camouflaged among the shelves and for some reason I thought I had to lure the monster to the dirty areas with the cleaning products.. Once I understood that, it became a fun challenge! The music and sound effects really suited the game, as did the graphics and splash screens, which I found to be quite charming.

francesco 2020-05-01 20:08

I love the music and the sound effects !!! And the little introductory cinematic is a good idea too.

About the gameplay, I think it makes the game a bit random that nothing can be done to prevent the customers to bump into the cleaning monster.