withoutpillow 2013-08-26 20:55
fantastic visual style, but the controls are slippery and it's kinda glitchy, so even though i would like to see more of the world it becomes to frustrating as it is now.
Foon → Ludum Dare Explorer → LD27 → Deep
By tamy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 12 | 4.63 | ||
| Coolness | 3 | 59 | ||
| Mood | 41 | 3.78 | ||
| Innovation | 59 | 3.63 | ||
| Theme | 78 | 3.61 | ||
| Audio | 140 | 3.31 | ||
| Overall | 245 | 3.21 | ||
| Humor | 346 | 2.20 | ||
| Fun | 462 | 2.47 |
fantastic visual style, but the controls are slippery and it's kinda glitchy, so even though i would like to see more of the world it becomes to frustrating as it is now.
Had a hard time with the controls, but the graphics are really good!
Strange worlds, it's fun exploring them.
Great Art, very psychadelic too :)
Just wanted to say that seems to have some bugs when jumping to some platforms; the protagonist of the dream (nice, huh?) gets stuck.
And sorry, but I didn't really understood what's the main goal and where should I go in the scene. I just kept goin up untill I find the clock.
Inception ! :)
Really great mood and aesthetic, but controls and physics were pretty glitchy.
this is good :3
Inception gameplay!
The controls are a bit floaty, but mad props for the idea, weirdness and all.
Beautiful visuals, good audio that really fits the mood (no one got credit for the audio? :) ), interesting Inception-like gameplay. I got stuck pretty quickly though... I would immediately go to the third level and get both clocks, but I couldn't figure out how to get past that giant bird (if it's even possible) and if I went up a level I couldn't clear the platforming in the second layer fast enough. I think the platforming might be improved a bit if the player character were smaller.
Thank you guys...yes we had inception as a reference. I'm really glad you guys got the idea,the gameplay still has some flaws as some of you said but we are planning on fixing it!
I like this idea a lot, would love to see it expanded into a full game. I thought that collisions were a bit off with moving platforms.
The graphics were really cool, and basing the switching-layers mechanism on inception means it's not so hard to describe. However I couldn't figure out what the goal was - I kept dying and the character was hard to control.
Mood is amazing, love the weirdness of it all. Player movement needs to be tightened a bit.
Interesting game. I love the player animation and the scenes.
As for the goal,you need to find out what the password is.
nice game, why you did not mention the "Down" key previously ? it takes a while to understand it :)
like others have said, it's got style but the controls, physics, and general like of polish (animations not playing properly, for instance) are a pretty big turn off. I only got to the third level once before I quit, didn't want to go through those sky platforms again.
Absolutely beautiful art, I wish I didn't have to fight the controls while exploring this intriguing game.
Very cool graphic and art style. The collision system make me ragequit, and i really liked the "inception" idea" and i want to try more :(
Amazing visuals.
Wonderful art and fun to explore dreams but with stiff controls.
Some improvements have been made on the controls and more clear instructions were added too. Hope you enjoy it.
It really looked stunning, but I had to give up after awkwardly falling off the platforms in the second world twenty times in a row. The fairly long message screen every time I died became frustrating, as I just wanted to get in and try again immediately.
It's kinda confusing, but very cool idea and awesome art!
Great job guys!
Thanks fred,you're the best!
Great visuals and mood! The collision code might use a bit of tweaking, I kept getting stuck on the sides of platforms. Great work though!
@savethejets1 thank you very much! We are working on the collisions,I'm really glad you liked it,it's really appreciated.
Good use of the theme. I love the art style and mood. Character control and physics need some improvement.
Well done. I liked it. I loved the visuals, very interesting.
This game is gorgeous and such an interesting take on the 10 seconds theme. The controls were a bit tough to use, though.
Interesting, fresh idea ! but hard to controll the player. and where was the code? in QR ?
Very nice graphics!
Thought the art and ambiance was great. We considered the "inception" idea too. Nice work!
Very cool game. I enjoyed it very much, sort of scary-yet fun. I featured it in my Ludum Dare 27 video compilation series, if you'd like to check it out, http://www.youtube.com/watch?v=MGdyZZ8iT10
well, Your game isnt scary at all- sorry about that, thought I was commenting on a different game that I also featured in that video. Deep is very cool, but some what glitchy. I did like the fact that each level wasnt just 10 seconds long but more of several levels of each 10 seconds. Its great!
Really like the visual, and the Inception concept. But the level design and the colliders for the platform movements are very frustrating.
But really good entry.
Love the visuals :) Couldn't quite figure out what to do D: I figure I have to find something on the sky layer to put on the other layer, but I couldn't find anything ;[
Really cool art, really cool gameplay design. You guys should definitely consider expanding on this idea and polishing it up a bit. With some control tweaks and a bit of fine-tuning on the difficulty I think this game would definitely get a lot of attention.
Thanks everyone! your comments are very appreciated,we thank you all for playing our game and making suggestions on what should be improved,we will certainly work on those.
@Atmospherium Thank you VERY much,we're glad you liked our game. We will definetely try to make something more polished out of it,thanks again for your comment and support.
Great job, really
Great visuals. Like other have said the collision is kind of rough at places. This is a great idea though, and a post ludum dare version with a slightly slower clock (or more time in each world) would be awesome.