FoonLudum Dare ExplorerUsers → SonnyBone

SonnyBone

Overall Medals

YearLDThemeGameDivisionOverall
👥 🥈 2024 55 Summoning Seance jam 4.64

Category Medals

YearLDThemeGameDivisionCategoryScore
👥 🥇 2024 55 Summoning Seance jam Audio 4.79
👥 🥇 2024 55 Summoning Seance jam Mood 4.77
👥 🥇 2024 55 Summoning Seance jam Theme 4.82
🥇 2013 26 Minimalism simpLify compo Audio 4.68
🥇 2012 23 Tiny World ZUNZANDA compo Audio 4.65
🥉 2010 17 Islands Savory Sea Hoss compo Humor 4.00

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202557Depths👥Captain Peggles: That Man's Chestjam174.384.284.493.254.254.244.074.21
202455Summoning👥Seancejam24.644.304.204.824.734.794.77
201532An Unconventional WeaponDaygore Bunkojam693.913.543.023.384.094.354.10100
201429Beneath the SurfaceDowncompo1573.672.762.863.904.454.112.214.3388
201328You Only Get OneSave One For The Kidscompo2223.373.282.833.793.943.573.083.09100
201326MinimalismsimpLifycompo533.913.183.693.354.494.682.554.10100
201225You are the VillainCure 48compo283.883.413.093.744.194.102.244.02100
201223Tiny WorldZUNZANDAcompo483.823.133.484.353.304.653.903.8687
201122AloneAB-ALONEcompo483.513.213.083.623.033.182.963.053.86100
201120It's Dangerous to Go Alone! Take This!TAKE THIS!!!compo1492.903.002.373.203.553.653.323.3120
201018Enemies as WeaponsMan Sucks And Blowsjam6
201017IslandsSavory Sea Hosscompo363.503.283.113.834.173.134.003.69100
200916ExplorationSoulsparkcompo203.443.003.043.593.891.001.904.18100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SonnyBone

LD18 — Enemies as Weapons

Enemy of the Solid State by bentosmile 2010-08-23T20:24:00

Great art as usual. I dig the pixelated transitions. Reminds me of the good ol' days. I made sure to play some music while I GAMED.

I DUG IT!

Attack of the Jartos by Vieko Franetovic 2010-08-23T21:01:00

OOOOOH. COOOOOL.

I dig the music, the look, the touch, the feeeeeeel.

OF COTTON.

THE ATTACK OF THE JARTOS!

Change of Hearts by Blackduck 2010-08-23T19:17:00

Rad art and nifty idea!

Revenge of the Living Dead by Rafael CP 2010-08-23T20:15:00

FINISH HIM! YES SIR!
NOM NOM NOM NOM NOM

Nice use of theme!

AfterDark by AClockWorkLemon 2010-08-23T19:28:00

Nice use of theme, here. It's certainly innovative. It look good, too... which is always a plus.

:D

Exterminate 48 by Codexus 2010-08-23T19:23:00

LOOKS AMAZING. It's a bit slow and cumbersome, but that's me being REALLY nit-picky, as what you have is quite impressive.

Congrats!

Fromulus by brandoncash 2010-08-24T14:55:00

THIS IS NO GAME. THIS IS A MURDER SIMULATOR.
And a rad one at that. Messing around is fun and a good way to kill some time. Your art skillz are mos def.

Robot infiltrate by enzo 2010-08-23T20:19:00

This could use some more polish, of course... but what you have is REALLY neat. It looks great, plays smoothly, has a great use of theme, and is pretty innovative!

I SAID GOOD JOB, SIR!

PuzzaBOMB by McFunkypants 2010-08-23T20:58:00

I wasn't expecting this to play so smoothly, to be honest... but it did. AND IT DOES.
And it... will?
I'll stop.

The SFX are nice, and the game looks great. It runs AWESOMELY on my setup.

Alien Abduction of Aliens by Danik 2010-08-23T21:09:00

I LIKE THIS!

Addictive gameplay! The backgrounds are soooo good.
Great job!

BOMBCRASH by Xander Davis 2010-08-24T14:48:00

The game looks GREAT, but the hit boxes are too huge for the enemies. I dig the RUUUUUUUUN concept at the end of each zone.

Collateral by Jonathan Whiting 2010-08-24T14:41:00

SOOOOOO GOOD. Funny, innovative, purdy, and DANG FUN.
This is one of the best LD entries I've ever played.

SUCCESS!!!

Psychic Prison Break by superflat 2010-08-24T14:52:00

For the longest time I just thought you hated drawing hands, then I realized that they're wearing straight jackets! DURRR.
Amazing intro screen... lots of innovation going on all over. It looks and moves so beautifully.

GOOD WORK!

LD20 — It's Dangerous to Go Alone! Take This!

The This Quest by Endurion 2011-05-12T17:36:00

COOL LEVEL EDITOR! That's always a nice plus.

Curse Of The Golden Pearl by Hamumu 2011-05-03T07:28:00

Took me 26 minutes. I just couldn't find any dang ol' GOLD PEARLS! Ow. Now my wrist hurts. :(

This was pretty fun but lacked something that I can't put my finger on... It controls very well and looks nice.

A Spawn Named Bob by sirGustav 2011-05-02T08:24:00

COOL!

The dashing is very rad. You have a neat mechanic that you should expand upon. This game could be really great with more time and some extra features.

I dig the 'Baby Mario' style heart mechanic!

I Don't Need Your Stupid Weapons by Fifth 2011-05-02T04:52:00

This is pretty rad, but when you get stuck in a pile of OLD MEN, you just repeat the GOT ITEM thing for eternity. Weapon variety is hilarious! I won't mention the funny weapons here just so everyone can see them in-game without being spoiled. With some more additions and tweaks, this could be really great!

>Start >Fight >Run by bentosmile 2011-05-02T22:07:00

I did everything right on the first go, so I'm not sure if there is a wrong way... I'll have to play again to find out, but the story was captivating.

TAKE THIS!!! by SonnyBone 2011-05-03T18:19:00

@Johnicholas - My original idea was to have some enemies that are aggressive and others that are not. I ran out of time and couldn't implement the aggressive type.

@Orangy Tang - Yeah, I just didn't have enough time. :( I actually have player damage and knockbacks coded but no attack animation or attack AI for the enemies.

Attack of The Heavenly Bats by Sos 2011-05-12T18:00:00

At first I was like UHHHHHHHHHHH and then I was like OMGGGGGGGGGGGGGGGGGGG. The song will turn you into a crazy person, but the upgrades are rad. The new version looks HAWT.

The Last Survivor by Benn 2011-05-02T04:34:00

This is really well made! You've mastered the core mechanic, now just expand on it and add more puzzles and this will be a really awesome game!

N3: Name Not Needed by nutink 2011-05-12T17:44:00

Not very innovative, of course... but it's still solid. It could use some extra powerups and enemies that actually provide a challenge. I did dig the little star constellations in deep space, though!

I'm in a Tub!! by masterhyjinx 2011-05-02T21:42:00

SANDWICH GET!

I laughed.

And got devoured by a shark.

Yhn by Jhelle 2011-05-02T21:49:00

I couldn't tell why I could sometimes kill the red block baddies and other times they would kill me... but I dig the mechanics with all the upgrades!

Eminence by kurtwaldowski 2011-05-04T04:38:00

OOOoOOOoOOOOOOoooooOOH THIS IS HARD!
Man, this is pretty dang innovative. Kudos!

I want to get good at this game, but the control scheme needs some refinements or changes... or something. Or maybe I just really suck?

Great job!

I Hate Games With Powerups! by pauloseamano 2011-05-04T21:22:00

Couldn't tell what the red powerup does.

Tornado by devinmoore 2011-05-02T03:39:00

I'm a hoss. I was able to stand right in the middle of the tornado!

City Collision III by dwrensha 2011-05-02T08:27:00

Some type of explanation would be handy.

Take This Penguin by Meep 2011-05-04T21:04:00

I could never make it to the top. :(
I think the farthest I got was 143 feet.
I loved the 'NO' when you fall into the pit at the start.

Take This Penguin by Meep 2011-05-04T21:06:00

I could never make it to the top. :(
I think the farthest I got was 143 feet.
I loved the 'NO' when you fall into the pit at the start.

Myrktorch by gugugu 2011-05-03T00:31:00

Download seems to be broken at the moment...

The Legend of Danger Kitten by Daniel X. Moore 2011-05-04T04:20:00

The game is totally broken for me. The web version does not let me enter any areas. It goes to a white screen. The IDE version lets me to get other areas but will not let me enter doors or progress at all.

The Legend of Danger Kitten by Daniel X. Moore 2011-05-04T04:24:00

OK I finally got the game to run correctly but the audio stopped working.

D'OH

Nice ending!

My little selling shop on Earth by allinlabs 2011-05-03T00:30:00

I got the 'DISAPPEAR' glitch after getting the gold and trying to head back. Couldn't complete the game. :(

With some sound and bug fixes this would be pretty solid, although the lizard men are a bit of a pushover and could use some OOMPH.

Appy 1000mg by deepnight 2011-05-02T07:06:00

THIS. WAS. AMAZING.

I'd love to see a video explaining your rendering style. Or something. Maybe it's in your blog. I'll go read that right away, but WOW. I loved this.

It had FEELING. And man, it's so gorgeous.

I LOVE IT!

Diagnosis by ThatSnail 2011-05-02T04:20:00

I remember seeing this game on your blog during the compo and had no idea it would look so RAD in motion! I dig the unique look of the game! It's kinda hard, but then again... I suck at shmups.

A Colorful Man by thristhart 2011-05-04T21:18:00

I went through with the installation but the game will not run on my system - win7 64 bit.

Ascent of Kings by ladron 2011-05-02T08:32:00

I like the story! It makes the gameplay that much more rewarding. Good job!

Lonely Pods by k_wright 2011-05-02T21:31:00

Yeah the sign was hilarious! This is a pretty neat idea and I like your interpretation of the them... cuz it IS dangerous to go alone! BZZZZZZZZT

Dodgeball Massacre by Falcon256 2011-05-04T04:31:00

I'm glad dodgeball wasn't like this in school...

Your map looks really nice with the static lighting and all. You took the theme and made something unique! Good job!

Take This by jovoc 2011-05-02T06:19:00

This is pretty cool. I didn't expect the Old Man to CUT A RUG.

Space Danger by Mr. Wonko 2011-05-02T08:02:00

That music track is oddly atmospheric and quite fitting. The game's a bit short but it's a solid foundation.

Tri by ratking 2011-05-02T04:06:00

I remember seeing this game in your blog during the compo and knew it would be rad! I dig the sounds and the atmosphere with the floating text. I got stumped several times! GOOD PUZZLER!

Who Goes There? by Orangy Tang 2011-05-03T18:28:00

Things I love:
- The room transition effect
- Character design / overall visual style
- Companion powers! (ICE WEASEL!)
- GAME OVER SCREEN

Things I didn't like:
- No Sound
- THOSE FRIGGIN FIRE TURRETS! GAAAAAAHHHH! KILLED ME SO MUCH!

Your LOW TECH time lapse was great, btw!

The Legend of Zelda on Budget Cuts by Mikhail Rudoy 2011-05-03T00:36:00

Yay I beat Ganon.

Song of Adventure Day (sAd) by MisfitBYTE 2011-05-02T04:13:00

Such a strange and interesting little game... the music is very ominous and the visuals with the waveform are really unique. I had a hard time figuring out how to jump over certain blocks, but when I got the sword I was able to fly around the whole stage. The weapon inside the laserbeam is a really cool idea.

It is Dangerous to Go Alone in the Dark by fueelin 2011-05-12T17:40:00

Ooooh, this is really cool! I dig the audio-cue gameplay.

A Steampunk Axebot Supply Run by matthias_zarzecki 2011-05-12T17:32:00

Rad idea! It is rather short and could use some SFX, but the idea is fresh.

The Last of the Nyoms (Prologue) by quickfingers 2011-05-04T23:27:00

I FOUND A SECRET AREA! I love secrets. Good work!
Fun little game, although the physics are extra floaty and the movement is pretty slow.

Francis Bacon by madbranch 2011-05-02T21:27:00

WAT

That music is HYPNO TOAD IS KING OF ALL

Fear of the Dark by Rialgar 2011-05-04T04:43:00

Hmmm. Maybe instead of different key combos to control the guys, you could just use WASD or the arrows and then have a toggle button that switches between colors with an on-screen indicator? I dunno... The way it is now, I kept forgetting which set of buttons was for which guy. When developing a game, you can easily forget what it might be like for somebody that's never played your game, as you're SO CLOSE TO IT that everything is almost second nature.

The idea is really rad, though... and this would be a KILLER co op experience!

Sprung by shiftingParadigms 2011-05-04T23:28:00

Can't get it to run in any browser.

:(

Breathing Room by Shaun Inman 2011-05-02T21:25:00

The inhaler concept for BULLET TIME is really awesome. MAJOR INNOVATION POINTS! It is a bit short, but this is Ludum Dare! You've come up with a great idea, now go make it betta!

Robot Village by quadtree 2011-05-04T20:59:00

This is pretty good, actually. It could stand to be a bit more forgiving in some part, but balancing is super hard in 48 hours. The theme seems kinda tacked on, though.

The Extinct Fireplace by Frugle 2011-05-04T21:26:00

Yeah, is there a way to leave the room?

Lonely Fortress by Winterblood 2011-05-02T21:58:00

UGH. I want to beat this but I can't keep the mouse from losing focus in the game window when I click to jump. It keeps freezing the view and then I have to move the mouse back to the Unity window to regain focus.

I dig the overall look and atmosphere, and the little Portal 2 - esque 'helping companion' is a great touch!

Before Evil Come by MatrixBai 2011-05-04T21:13:00

I'm not sure I really understand how to get the best YOU KILL party score. The whole thing really confused me.

Don't get me wrong... I like marching across the earth with my super evil undead pals and slaughtering humans, but I just didn't know what the point was besides clicking on my friends and avoiding my enemies.

Pludum Dary by raver1975 2011-05-02T04:16:00

BOOM
I'm not really show how well this matches the theme
BOOM
But it looks rad and the 3D planet with impact craters is awesome!
BOOM

Quaintbrush by Jesse Chand 2011-05-04T04:13:00

Really awesome core concept and very solid gameplay! With a graphical / audio makeover, this could be REALLY solid and make tons of CA$H!!!

SINGLEHANDEDLY by Elpizo 2011-05-02T06:52:00

This is a very challenging and rewarding game. The core mechanics are flawless, and the art is insanely consistent. This is nearly perfect all around except for the theme. I love the SHOOT TO SAVE feature and the SHOOT TO MULTI JUMP.

Hidden areas + upgrades + epic battles = WOW

Great work. Period. Not even considering this was made in 48 hours... this is just a great, simple game.

You should be proud.

Drum Hammer Dig by trialbyfun 2011-05-05T00:56:00

This is pretty fun but needs procedural levels to really take flight. Oh, and the theme isn't represented in the game, it seems.

I LOVE THE SFX!

mainFrank by Andrei Barsan 2011-05-02T08:11:00

WHOA. You made THIS with Game Maker? Rad!

I love the visual style and the humor! The fish upgrade was NOT expected. lol

Some rad music and more sfx would make it TOP NOTCH!

GOOD WORK!

Woplin by Phen 2011-05-12T17:27:00

I LOVE the animation of the player. In fact, I love the entire design of the player. SO RAD.

The music is great, and you've come up with some really solid mechanics... like the buttons for controlling the sliding walls and the transparent areas that only the player can move through.

This is a really great game! I dig it!

Dangerous Dan by DrunkenOrc 2011-05-04T19:52:00

I LAFFED

Mission accomplished

LD #20 - Never Let Go, Sam! by chamberlainpi 2011-05-02T08:33:00

You can label your own links, so you can change it to say WEB.

LD #20 - Never Let Go, Sam! by chamberlainpi 2011-05-04T04:32:00

Same here. The art in your journal looks really good so I hope you fix this so I can check it out!

LD #20 - Never Let Go, Sam! by chamberlainpi 2011-05-04T21:01:00

Still hanging on the loading screen, even when downloading the SWF file.

Dangerous II by SMSadventure 2011-05-02T04:38:00

Uh.

LOL

Dangerous II by SMSadventure 2011-05-04T21:19:00

Trolled the whole compo.

A fine day in the parking lot by DoktorAce 2011-05-02T03:58:00

OOOOOOH this is rad! I love the 2d/3d style and the characters give me a HOTEL DUSK vibe, which is really awesome. Sounds were really awesome as well. The text boxes stick out like a sore thumb, though. They don't really fit the rest of the game. This was the first game I played for LD20, btw.

Grave Robbers by adamatomic 2011-05-03T06:42:00

I got to 50 deaths but not too sure how this fits the theme? Seems more like TRAPS, which was the theme I was rooting for, anyway!

Have You Considered the Benefits of Life Insurance by crackerblocks 2011-05-02T08:20:00

OH MAN. As usual, your game is friggin' hilarious and unique.

I LOVE THIS.

Right off the bat I got a POPULOUS feel. Even though there are no instructions, I was able to figure out what to do really quickly. It's very intuitive. The visual style is rad and consistent, the gameplay is fresh and challenging, and it's HILARIOUS!

GAH!

I WANT YOUR POWERS!

The Alone Sword by PsySal 2011-05-04T21:30:00

WTF AM I lol

It's gaming in squigglevision!

I loved the obvious Zelda map nods.

Bonifaco's Bazaar by johanp 2011-05-04T20:49:00

It took a while to 'get' it... but then it became REALLY FUN!

I can see a polished version of this being VERY popular.

GREAT JOB!

SpaceJump by 1009 2011-05-12T17:51:00

The hand drawn paper art style is great, but the platforming section wrecked my skull. I can't friggin' do it. I just can't.

ZombieRunner...Ware by TellusE 2011-05-04T20:32:00

The dude's 360 degree spinning head is total hilarity!

Grab a Jetpack or You Will Die by FenrisWolf 2011-05-12T17:46:00

Won't run for me, either. Same DLL error as above.

LD22 — Alone

Ancient Rover by tnelsond 2011-12-27T14:46:00

:( Can't play it

Chromboid by pekuja 2011-12-22T04:43:00

HOLY CRAP I LOVE WHAT ARNE DOES. Seriously. This game looks and sounds amazing, but it plays like a very very very early test stage. This needs to be worked on more. Some interesting enemies / action would make this an AMAZING game.

Never Bocce Alone by Jacob 2011-12-27T14:48:00

Tried to play in a virtual OS/X environment. No go.

Alone by sirGustav 2012-01-07T13:05:00

I played with a gamepad and it was fun! I dig the visceral feel of the shots.

Lonesome Cowboy by jlnr 2011-12-27T14:49:00

A lot of these games with SOURCE ONLY have very low play rates. I can't run this, either.

The Unfortunate State of Being Alone by youdonotexist 2012-01-07T13:22:00

I kept getting stuck in the walls and it would repeat the 'door is locked' messages. :(

Snow by bentosmile 2012-01-08T03:03:00

Easily the best game of this type in the compo. The art is brilliant as usual!

BatKeep by someone 2012-01-07T13:24:00

Dadgum ol' BATS!!!

AB-ALONE by SonnyBone 2011-12-20T21:45:00

AH CRAP. I forgot to make the page public. You should be able to download the game now. I added a mirror link just in case my host flakes out.

AB-ALONE by SonnyBone 2011-12-20T21:46:00

THANKS FOR LETTING ME KNOW, BTW. I could see the page just fine because I'm logged into my own site, but I forgot that I made it private while creating the draft. :(

AB-ALONE by SonnyBone 2011-12-22T03:15:00

Thanks for the feedback! That's a very good recommendation about the crafting click. I'm actually very shocked to hear that you were able to figure out how the game works... especially the stamina regeneration. I figured that it would be nearly impossible for anyone to figure that out. This means that either my game isn't as confusing as I thought, or you're just a very observant and patient gamer. Either way... THANKS!

AB-ALONE by SonnyBone 2011-12-23T13:34:00

Yeah, there are lots of design decisions that didn't exactly work out in the end. Certain things were meant to be explored, but they ended up being trial and error instead. Experimentation turns into frustration, etc. Thanks for playing and commenting!

AB-ALONE by SonnyBone 2011-12-23T13:41:00

Also, I posted a game guide that will explain the interface. It also spoils how to actually win for those that get stuck or don't care to experiment.

AB-ALONE by SonnyBone 2011-12-24T02:15:00

Check the game guide if you get stuck. The end is worth it, imo.

AB-ALONE by SonnyBone 2011-12-24T05:41:00

Yeah I hate that I didn't add an intro skip. Just one of those last minute things that would've really helped people out. Getting killed over and over is made even worse when you have to wait so long to restart. Thanks for playing! And yeah, cutting down the entire island leaves you with no way to EAT. Poor guy.

AB-ALONE by SonnyBone 2012-01-05T17:07:00

WHY THANK YOU!

AB-ALONE by SonnyBone 2012-01-08T03:09:00

Yeah the music generally causes the most problems. Sorry. I could try to post a version without music to see if it fixes things, but it would be a crap shoot. I can't test in WINE, unfortunately. Thanks for the plays, reviews, and comments!

AB-ALONE by SonnyBone 2012-01-08T23:24:00

@Aaron - Yeah it WAS a big leap of faith. When you're playing your own game... you sorta get a big head about it. Then when it comes time to rate... you realize that most people aren't gonna have the patience to deal with your game for a long period of time if they want to move on to one of the other 800 games. And your remake is AMAZING! I won't have any time to keep working on Ab-Alone... school is starting back and I'm still working on an XBLIG project. Thanks!

AB-ALONE by SonnyBone 2012-01-08T23:25:00

@Cosr - I totally agree on the standing around and waiting bit. That's one of those balancing issues that you can't really iron out in 48 hrs unless you're lucky enough to get it right the first time. The days were originally twice as long, so at least I was able to cut it down THAT much. Thanks!

AB-ALONE by SonnyBone 2012-01-08T23:27:00

@DDRKirby(ISQ) - The tooltips thing came up a few times during development... even if just to give a name to the items. I then screwed it up by using the alien's native language. I eventually changed the text to english for the tools and removed the other tooltips completely. I was going for a funny/light hearted feel so the music I composed is a mixture of that overall feel with some ambience thrown in (water / birds).

AB-ALONE by SonnyBone 2012-01-08T23:29:00

@Black Ships Fill the Sky - I'm glad you enjoyed what you played! I certainly could've used more visual cues, but I was already out of time. I had to cut so many planned features that there was no way to add extra details. The guide will help explain what everthing is/does if you ever wanna try it again. Thanks for commenting!

AB-ALONE by SonnyBone 2012-01-08T23:30:00

@Jorjon - lol thanks. Sorry about the ESC deal. Shoulda given a ARE YOU SURE prompt. :(

AB-ALONE by SonnyBone 2012-01-08T23:32:00

@gebirgsbaerbel - The music was done in Fl Studio and it includes the ocean/bird sounds in the island music track. The SFX were all done with the downloadable version of Bfxr. I don't use the randomly generated sounds. I typically start from scratch and develop my own. You should try it out if you haven't already. Thanks for the comment and rate!

Ghost Town by eli 2011-12-29T14:07:00

I want that song to play whenever I go into a new room in real life.

Will I always be Mollone? by Catmoo 2011-12-27T14:43:00

I found that the controls are a bit sticky and you will continue going in the wrong direction after pressing a different key. You can also get stuck on the edge of the screen. Like you said... it's very minimalist, but it gets the job done.

Afrocity Atrocity by Sos 2012-01-05T20:10:00

UH. OK. I MURDERED SO MANY JIVE TURKEYS. Love the music!

An Empty Room by Cosr 2011-12-27T14:54:00

I screamed and screamed and screamed but the little scab box still eroded. I have no idea wtf I just played, but I know that I played it. INNOVATIONS!

Are We Alone? by Fiona 2012-01-04T12:37:00

This is really fun. Hard as hell... but fun. I'd love to see this expanded upon wit a boost in the artwork. Keep working on this!

Alone by Gwinnell 2011-12-27T14:47:00

HOLY COW THAT END BOSS IS EPIC!

Abandoned by Noel Berry 2011-12-23T10:34:00

Great core mechanic. Got tiring after a while. Good puzzles... totally crazy that this was in 48 hours. Good job!

Dungeon Dan by moltanem2000 2012-01-07T13:31:00

This is really fun. Great theme song!

Alone by Frimkron 2011-12-23T08:03:00

Yup. Won't work for me, either.

Accident by AbelToy 2012-01-05T20:27:00

Site is down.

Blue Moon by Cirrial 2011-12-23T08:49:00

INNOVATION! I really dig the core mechanic. The art is phenomenal, and the game feels super epic for a 48 hour entry. GREAT WORK!

YANA by sirius_black9999 2012-01-07T14:03:00

Freezes at startup

Mountain by voxel 2012-01-07T14:06:00

Innovation points for the score/death/win tracker on your page. This was a nice little journey.

RGB by Benn 2011-12-23T08:10:00

The sound of getting killed almost goes along with the music in rhythm... kind of a cool little side effect! Neat idea, but it certainly needs more to keep it interesting.

Alone in the Scary Darkness with Zombies by Codexus 2011-12-27T14:34:00

SLOTH LOVE CHUNK! The axe swinging feels brutally slow. You managed to fit in a decent amount of modeling in the timeframe. Great lighting... although the worls feels very bare. I can't really image how much more you could've done with this in the alloted time, though.

Never Alone Hotline by Pierrec 2011-12-24T11:30:00

I remember trying to make a game with Adventure Game Studio years ago... I spent 3 weeks on a single dialogue tree and decided to just stop. lol
This was a refreshing break from the other entries! Thanks!

kuudou by summaky 2012-01-08T11:18:00

Windows download isn't working... stops at 99 percent?

10 Yards Alone by TimBeaudet 2011-12-27T15:24:00

I enjoyed playing this. The graphics leave a lot to be desired, but the audio fills the gaps.

ASSAULT THE DARK FORTRESS by FrankieSmileShow 2011-12-21T21:55:00

Keep working on this. You have a really solid foundation. Yeah, it's basically a Zelda clone... but it's dang fun. KILLED BY SOME GIANT HOCKEY GUY?!?!?! lol

Sat-E by treeman 2011-12-27T15:02:00

Hilarious little game. I never could save enough to get the gps. I always end up getting lost and I run out of juice before finding my base. Good job!

Schizophrenia by SukiSan 2012-01-07T14:02:00

With some more detailed animations and refined/slower controls... this would be really solid.

0 ALONE by Neonlare 2012-01-05T17:37:00

I really dig the ending music. I love how the game begins to take shape while you play. I just assumed you were going for some kind of odd aesthetic and then BOOM it starts to come together. Not really a game or a challenge, of course.. but a very solid mood nonetheless.

Inkompleet Shootiefing by bluescrn 2011-12-27T10:55:00

You have a great starting point. I'd like to see this game completed.

Cirque du Seul by ian_snyder 2011-12-29T19:03:00

So... strange. I'd like to see where this could go.

Lonely Adventures of Al Oneman by invaderJim 2012-01-07T15:26:00

Won't load. :(

Ydunn by Randomasta 2011-12-29T18:55:00

I had no idea what was going on, but it was interesting. Very short, though. The part with the white-to-black guys is very confusing.

[Greeble] by McFunkypants 2011-12-21T05:27:00

Yeah, I also experienced the slowdown. Reading your blogs... I am now incredibly interested in how this was put together. I know nothing of HTML5 and all that jazz... so this is pretty dang rad.

Cave Wanderer by GreaseMonkey 2011-12-23T01:42:00

HOLY CRAP. A MASTER SYSTEM GAME?

*dies of excitement*

Whenfore art Thou by pdyxs 2011-12-27T15:03:00

What made you decide to avoid the theme?

My Own Universe by Darkhogg 2011-12-27T15:27:00

Totally unexpected outcome. Needs some more audio to really tie it together.

Senile Quest I by Yoni 2012-01-07T14:16:00

Can't wait to see the full version!

Phares by Felipe Budinich 2011-12-23T02:37:00

Yeah I was totally expecting a card game. Those poor little ghosts just don't have the detail of the lighthouse. Maybe that's why the lighthouse wants them dead... again?

robot friends by dwrensha 2011-12-23T07:59:00

Maybe post a video?

Ennui by Zutty 2012-01-01T03:18:00

MAJOR INNOVATION KUDOS. This is a really great interpretation of the theme with several very refreshing gameplay mechanics. Thanks for thinking outside the box on this one... I very much enjoyed it!

shoot stab sprint save shooter battle by FuzzYspo0N 2011-12-21T03:56:00

I GOT NO FRANDS :(

Cat Match by Mitchell 2011-12-21T08:11:00

OH GOD IF EVER SAW A PILE OF CATS LIKE THAT... I WOULD RUN, NOT PAIR THEM UP. Keep working on this. Needs some rad artwork and sounds/music. Also, the premise is a bit simple. Is there anything you can add that would increase the strategy/challenge?

KIitty by Wiering 2012-01-09T22:48:00

This looks great in screenshots but the lack of animation ruins the aesthetics, imo.

The Grumpy Pinball Ball by Olofson 2011-12-29T18:47:00

Plays like other old school marble games, so the controls are fine for me. Do the enemies ever fight back?

Alone by Dark Acre Jack 2012-01-04T17:36:00

I can't get over the computer screen pop ups with the little 'jiggle/wiggle/jitter' animation. It's small things like that... they go a long way in making a lasting impression. Great entry!

Final Trip Soccer by Benjamin 2011-12-23T00:14:00

WHOAMAGAWD. Please keep working on this... It's kind of hard at first, but I was able to eventually learn how to slaughter blobs. I was freaked out at first because I had NO idea how to score a goal in soccer. GREAT GAME! Thanks for making this.

The ghost who wants to be alone by Fenyx 2011-12-23T08:16:00

HAAAAARD!!! I suck at these kinds of games on a keyboard. I got murdered relentlessly.

Last breath by deepnight 2011-12-22T05:35:00

DANG IT. Your game is GORGEOUS as usual... and the story is heart wrenching. Quite simply... I love it. Thanks for making this!

Hubris by krangGAMES 2011-12-24T00:48:00

FIVE STARS IN COMMUNITY FOR THE PEE WEE GIF! The music here is very rad, but I kinda wish the rest of the game was as striking as the backgrounds and main menu.

Warrior cursed by Loneliness by Lancelot Gao 2011-12-27T01:37:00

I tutorial would really help... because I could figure out how to block into infinity... but couldn't find a way to land a single blow without taking damage myself. Great visuals!

Super Smash Lander Suicide Party, Bro? by Black Ships Fill the Sky 2011-12-23T02:05:00

THIS IS ZANY. IN THE BEST WAY, BRO! No theme, though. ARG! Rad audio and graffixxx, dude. TUBULAR ASSORTMENT OF GNARLY SLAMS!!! I love this.

Desert Adventure (with Kittens) by Fififox 2012-01-05T17:54:00

Death achievements! Nice addition.

Robotic Friend by Wirtualnosc 2011-12-22T06:02:00

I remember seeing your MAP POSTS before the deadline! This is pretty dang big. I died a lot... but you used CHECKPOINTS so you get kudos!

And then, alone at Epsilon-1 by eld 2011-12-19T12:10:00

The aesthetics are beautiful. Like Matthias said... the mouse cursor gets lost outside of the game and makes all of your other inputs useless. The camera gets stuck outside of the space station if you get too close to the ceiling, and the dang thing is just plain hard to control. Maybe I suck at it. I REALLY dig how this looks, and it has a great mood. Makes me want to try Unity!

Quiet, Please! by ladron 2012-01-05T16:40:00

I love this. SO MUCH. It's short, but OH WELL. And XNA to Unity? BONUS SCORE!!!

Kitty Box by LandsharkRAWR 2012-01-07T15:29:00

OH COME ON
Everybody knows that a backflippin kitty would get scooped up in a heartbeat.

They Hunger by Cell 2012-01-08T11:15:00

FIVE HOURS? This is better than a large majority of full-on 48 hour attempts. Good work!

Step Off by intmain 2011-12-19T10:20:00

Really awesome game. I didn't have any problem with the aiming mechanic. I was able to WHOMP EM pretty good. Great use of theme as well. Rad art style, unique game mechanic, hilarious title, etc. THANKS FOR MAKING THIS!

Alone by NGuillemot 2011-12-21T04:02:00

The audio was sooooo quiet for some reason. I would turn up my speakers to full blast and it would almost get... more quiet? SPOOKY.

Urine Trouble by Zemmi 2011-12-24T00:44:00

OH MY GOD AWESOME! That guy REALLY has to piss. This was fun as piss. And funny as piss.

Urine Trouble by Zemmi 2011-12-24T06:19:00

Have you ever had to pee so bad you could taste it? Yeah, that's why he's moving so fast.

The Lonely Island by Bezza 2011-12-21T22:32:00

Yeah the rope took me a while as well. I even laid out all 8 logs on the ground in the shape of a box. Felt like an idiot. BUT I WON! ... but I accidentally left my friend behind. :(

A rather Lonely Darkness by pireninjacolass 2012-01-07T15:30:00

If only the game could look like that title screen... lol

Always Alone by Jake Birkett 2012-01-05T20:20:00

I farted, swore, and spun. WHATTAWORLD!

She Loves You by Bad Sector 2011-12-22T12:46:00

I tried everything and still can't get this to work. :(

3 Missing, 4am by Sophie Houlden 2012-01-05T17:06:00

Whoa this is really well made. Good work as usual!

Aloneman by glowingredhue 2011-12-21T08:37:00

I love how... when you lose... THIS GAME THROWS YOUR ASS TO THE DESKTOP LIKE YESTERDAY'S GARBAGE! BOOM! GET OUTTA HERE! The music is so rad. I couldn't play this very well because of the old school jumping restrictions. But that's what makes me enjoy it!

Soliloquy by ratking 2012-01-05T20:42:00

"(don't do that in the first three levels :P) "
Wish I would've read that beforehand... lol

Dungeons of Solitude by Knighty 2011-12-19T06:58:00

When I run the game, I get seams in between the game tiles. Your screenshots don't show these seams.

Leaf me Alone by AyCe 2011-12-22T13:45:00

I wish that I could throw rocks like this in REAL life. Innovative idea you have here. The game could definitely use some audio, and the controls seem overly complicated with all the different required keys. Find a way to streamline the interface, add some audio, and you'll have an addictive little game on your hands.

Dark Isolation by ekun 2012-01-04T12:40:00

I died alone.
U__U

5 DAYS by matthias_zarzecki 2011-12-27T15:18:00

I ... died. Kitty ... died. Somehow I think that's better than what could've happened... lol. Very moody. Also very monotonous. 3 days would've been a perfect length with this amount of gameplay. Congrats!

Courage Quest by triplefox 2011-12-22T05:17:00

Really SOLID platforming here. I dig the task system, but I wish I didn't have to backtrack so much. The water diving is fun as crap. Great game!

LISA by Miasmir 2012-01-04T12:55:00

I made a mistake by alternating Q W E to move quickly instead of double tapping a single key... I died.

Minicraft by Notch 2011-12-19T10:27:00

I dig the very consistent art throughout this...
And yeah, it is pretty much just Minecraft, but this is still a really solid little game for 48 hours. I really really love the animation of the hit points and item drops.

Minicraft by Notch 2011-12-24T12:33:00

I think Notch should enter every Ludum Dare with a Minecraft clone just to piss everyone off.

Sinkhole by Shaun Inman 2011-12-23T01:51:00

I LOVE your title screen / logo. But for some reason... the game is SUPER tiny in my browser. Like... less than 10 percent of the screen. Zooming in make the page scroll when I press down. :( I was able to get through 3 rooms.

Mad Trolls by Frugle 2011-12-29T18:44:00

My play time consisted of knocking down about 40 trees, beating on the same rock for over 2 minutes, making a boat, and then getting RED SCREEN OF DEATH'D by a water-skipping zombie troll. Not sure how to actually get stuff other than wood. I also found no way to hit the troll after the screen turned red, as I became frozen and he mauled me endlessly. :(

The Misadventures Of Homeless Dave by raver1975 2011-12-22T04:51:00

HOW IN THE HECK DO YOU HAVE A GOLD MEDAL RATING FOR GAME REVIEWING ALREADY?!?! RHUUUUUUMBA!!! The path from the street corner to the package store is friggin' DANGEROUS.

Arzea by arkeus 2011-12-22T04:15:00

HOOOOOOOOGE GAME! I really dig the layering you crafted with the backgrounds. The enemies are all well designed, but I agree with other complaints listed above. The biggest downfall here is that the theme isn't well represented. Everything else is really awesome. I played this for quite a while!

Alone Together by cambrian_era 2011-12-23T09:49:00

ANOTHER BLOCK ROCKIN BEAT! I love the visuals and audio. GREAT interpretation of the theme. Very refreshing take. Good luck!

One Final Trek by vandriver 2011-12-22T23:47:00

This is simply THE BEST GAME I'VE PLAYED IN ALL FIVE LUDUM DARE COMPETITIONS THAT I'VE ENTERED. PERIOD. The forced distance jump, the amazing random lantern strike, the graphics, the animation, the 'story', the atmosphere, the EVERYTHING. Even without sound, this is the best thing I've seen. Period. And you started late? WOW. Seriously. My vote for BEST GAME belongs to vandriver.

One Final Trek by vandriver 2011-12-24T06:06:00

OH MY GOD. You just used sprites and opacity for the lighting? I was SURE that you had used the Game Maker lighting system. No wonder it look so marvelous. And your source code is HILARIOUS. Some of your variable names had me rolling. How in the world you managed to remember what the fuck some of that stuff meant... wow. I played this again today. Do you plan on expanding with music? Do you do music at all?

One Final Trek by vandriver 2012-01-10T02:41:00

CONGRATS ON 17th OVERALL! This game was my vote for number one, but I'm glad to see you get some recognition for your work!

Solus by morganquirk 2011-12-23T09:55:00

As others have said, the slow progress and quick deaths made this a bit frustrating. AMAZING visuals and sound, though. Really atmospheric shmup... whereas most are huge bullet dodge sessions. Good job!

The Animals are Deadly by Farfin 2011-12-20T23:55:00

I friggin' LOVE your art style. It does get a bit repetitive, but that's the life of a radiation man. Your HUD is hilarious and awesome at the same time. Was kinda confused about the van until I read your post about it. Like I said... ART IS AMAZING!

Volcanox by leafo 2011-12-23T08:29:00

There is not point in shooting because the enemies respawn before you can even walk beyond where they were! I just jumped over everyone :P

Super Square Zombie Killer by citizen_erased 2011-12-23T09:57:00

Very GAUNTLET-esque. The zombies were SUPER fast on my game. Almost as if it was a glitch of some kind... they were so fast that I was killed within 2 seconds each time. Is this normal?

A Lone Kitty by Thomas 2012-01-04T12:58:00

The lighting is great, but the gameplay does get a bit stale. Also... my i7 works like CRAZY while running this game for some reason.

Farrokh by DoktorAce 2011-12-27T01:26:00

I LAUNCHED INTO ORBIT. I dig the art style here. The gameplay is fairly simple and standard for this type of game, but the premise and graphics set it apart.

Lonely Planet by nddrylliog 2012-01-04T13:01:00

The collision is very spotty.. and I fell through the floor several times. The graphics are nice, but the lack of animation and the 'cutout' feel of everything really holds it back.

ALONE by WITS 2011-12-23T08:14:00

Neat idea and a unique control scheme.

No Longer Alone by Nightmare 2012-01-04T13:05:00

He's not really alone... lol
There are hundreds of other things there... closed mouth pacmans or whatever. This is hard as crap, too. I had no idea that I was being spotted. I just thought that it was glitching up or something. The stealth idea is refreshing amongst all these other games, but several things are holding it back.

The Best Of Us by Zed 2011-12-21T05:18:00

I thought the thumbnail was pink cars in a green parking garage. TURNS OUT... IT'S PEOPLE! ZOMG!!!

Soloing by Goldendice 2011-12-23T10:14:00

I got a lot of black screens. Are a lot of the areas supposed to be just black screens? Were you hitting paper for the music? lol

Nyan Nyan Stack by dock 2011-12-27T14:28:00

I WANT THE MONIES BUT I HAVE TO USE THE MONIES TO PREVENT MY MURDER. THIS IS THE WAY OF LIFE. DEEP MEANING, DOCK! This is so cute and sweet... I think I got a brain cavity. It's like a sugar coma but with cute little swirly pink stuff falling out of my butt.

The Snubbing of the Squid by James Paige 2012-01-04T13:09:00

HILARIOUS ENDING
The gameplay is pretty much pointles... lol
But I dig the art and the overall idea.
I ended up eating about 89 chunks of sand.

Braille by Rudy 2011-12-22T13:33:00

The rock tossing 'light up' mechanic is brilliant. I really dig the aesthetics, even if it is an obvious nod to Limbo. The sound is nicely done, too. Great mood throughout. Good work!

You Can't Go Through The Door by Trollamor 2012-01-04T13:15:00

I uh... I uh... I was trying to figure out of I was playing Rick Astley or not. Didn't sound like it, but I wish it was.

Things you do alone... by jeffz 2011-12-21T01:54:00

Got a black screen after the first level...

A Visitor by erko 2012-01-02T14:58:00

You get an innovation boost for making a working Android entry. It actually worked on my phone!

Alone in the Unknown by jonnopon3000 2012-01-04T13:16:00

I just get a white screen. :(

Space Shuttle by Wukkopi 2012-01-04T13:18:00

Odd coincidence. The last 8 games I've played use similar sound effects. This is pretty fun if not limited. The game controls well enough.

Terra Dua by lectvs 2012-01-01T03:23:00

AW CRAP. Can't play it... just get a black screen and then it crashes.

Happy Land by Vilborg 2012-01-04T13:21:00

Yeah there isn't much at all to this. I love killing cats as much as the next guy, but I would've liked some extra guns and some kind of strategy.

Puppy Shelter by increpare 2011-12-19T07:04:00

THIS IS THE SADDEST GAME I'VE EVER PLAYED... THAT STILL MANAGED TO BE HILARIOUS! Great use of theme!

Leave Me Alone! by blahoink 2011-12-29T18:51:00

MAKIN' GAMES AND PILIN' THE BODIES TO THE SKY!!!

Teddies by Jiyko 2012-01-04T13:24:00

Neat idea. I had no idea what the hell was happening, but I played through to the end.

Leave Me Alone by StabAlarash 2012-01-04T13:27:00

Ended up with a score of 150. An adjustable height jump would've come in handy. It's almost NEEDED in a game like this. Rad artwork! The only thing that makes the game hard is trying to stomp on the baddies.

Space Ghost by madmaw 2011-12-27T01:32:00

Everything I type gives me SYNTAX ERROR. I can't see what I'm typing on the screen.

Super farm boy by zoral 2012-01-04T13:31:00

I made it to level 175. Infinite bombs made the game easy... and the leveling seems really pointless. Gamepad support is a plus.

/follow by 01101101 2011-12-24T00:05:00

MIND BLOWING. Great use of theme and the music fits the mood so well. Graphics make me jealous, which means AWESOME!

Lost in the Woods by ratboy2713 2012-01-04T12:15:00

OH LAWD THAT TREE! Thanks for pointing out all the games in your latest blog post. Your game has a very unique feel, and I dig that items have different popups based on the order that you find them!

Lonely Trader by Jerm 2012-01-02T15:01:00

Yeah it has potential but there just isn't enough there, sadly. Keep going!

Alone, in a Maze by mcatominey 2012-01-02T15:54:00

I even took a screenshot of the maze and cheated... still unable to reach the exit in time.

Lonely Robot's Kitten Quest by Beerman 2012-01-07T18:59:00

I dunno, I dig the two color scheme. I didn't have any depth or distance issues while playing. The control scheme is odd, through. Pressing down doesn't go down, bur pressing diagonal down left or right goes down. It's kind of hard to find the cat, and the enemies didn't really prove to be a threat at all. Some fine tuning here and there will easily bump this up a few notches. HOORAY FOR UNITY!!!

Atlantic Flight ONE by Tritax 2011-12-21T05:31:00

I couldn't keep up with all the different key commands. I agree that this could be visually improved and offered for a buck on XBLIG.

TransDimensional Moon Rift by Shigor 2011-12-27T01:49:00

WTF - I think I had fun. My mind is too fried to remember it all. That's a compliment!

The Knock by Jorjon 2011-12-22T04:36:00

The solution is waaaaay out of where I would even begin to normally think... but somehow I actually got it. Totally confused about the ending, though. Nice concept!

Craequ by Jonathan Whiting 2012-01-05T20:26:00

Took a sec to figure out what was what, but then it all came together. Good work!

For Glory! by SLiV 2011-12-21T04:48:00

Love the lighting! Hard as crap... but at least I can look at pretty lights while I die repeatedly. :p Kinda hard to see the coin piles on my screen. I was NOT expecting the leveling system. Good work!

Leave Me Alone by SaiKai 2012-01-07T19:27:00

HILARIOUS - I love how you all PILE UP into a wall. PROCEDURAL BONUS!!!! ... even if it does make the game impossible at times. The reaction time could be a bit faster, too. You really need SUPER TIGHT controls in a game like this. Good work!

Dread Maze by demonpants 2012-01-04T12:42:00

Nice movement/camera code at work.

Fernands War by nickd3000 2011-12-23T10:23:00

.

Scriptblocks Space Station LD48.22 by scriptblocks 2012-01-02T15:55:00

Also can't get it to run on Windows.

Someone To Love by marudziik 2012-01-09T22:34:00

Great theme interpretation. I feel a lot like the human character in real life, so it was great to see what that's like from the cat's perspective!

A form of monotheism by Andrew 2011-12-23T13:39:00

I can't seem to get anything to actually happen. I can click things, but nothing is responding. I'll try with a different browser tomorrow.

The Invention of Colour by bach 2011-12-23T09:38:00

GREAT work with the audio. Not really a game, but a great display of art!

To Be Or Not To Be...Alone by A Drum Duel 2011-12-21T02:07:00

I thought it was a white road between two gray walls. Turned out to be two doors with horrible sounds awaiting me. :(

I Wish the Theme was Kittens by Doft 2011-12-21T04:41:00

That parallax scrolling is one of the best I've seen. Game feels empty as crap, but I dig the stars. I went all the way to -20,000x before giving up. lol

Lifeless by DragonSix 2011-12-20T04:58:00

That was unexpectedly rad. The dig the art direction, and your interpretation of the theme was refreshing.

Incomplete Soul by wally2069 2012-01-02T16:09:00

That 'music' gave me nightmares! Yeah the yellow orbs are a bit confusing. Did you have something else in mind for those?

Alone in a cave by JaJ 2011-12-23T08:43:00

WHOA. TURN BASED DUNGEON ESCAPE. This is realllllly awesome! I want you to keep working on this, and I want you to make it as awesome as possible. THIS IS A GREAT IDEA! Good job!

alone I art by Make A Game 2011-12-27T01:21:00

... TROLL PAINTING. YOU BASTARDS!!! This was genius. Thanks for making such a unique game!

The Word Alone by Matt Rix 2012-01-05T20:34:00

This is fun as hell. You can make a KILLING with something like this for iOS/Android. DO IT!

Stompy by CourageOtter 2011-12-21T03:54:00

OH I LAFFED

ALONE .. Developer by Jase 2011-12-28T18:28:00

I finally figured it out and was able to make a game with 32 hours to spare. What a hoss. This is a neat idea, but the audio makes me want to split my body in half with a rusty shovel. No offense. I dig the hilarious ways to die and the overall concept. It was confusing, however, that just standing at the fridge is what refills your hunger bar. I thought I had to use the 'powerups' so I died of hunger 4 times before actually realizing what was happening.

A Tale of Seven Kittens by sorceress 2011-12-23T10:25:00

OH MY GOD IT'S HUGE! I guess those kittens will just have to die of starvation. Pretty complete for 48 hours!

DiggyDig by wzl 2011-12-22T04:55:00

I thought that was Underground Jesus at first. I RUBBED A LAMP FOR HOURS. :(

ZERO2 by kato9 2011-12-23T02:20:00

BEAUTIFUL RENDERS. Certainly needs some ambient sounds to drive the mood. Yeah 48 hours FLIES.

None Alone by galman 2012-01-05T18:02:00

GREAT use of theme. This is a very innovative game in comparison to everything else I've played. Good job!

A Gravekeeper by downsider 2011-12-29T18:37:00

Yeah I agree on the audio. It neeeeeeeds something. Not innovative at all, but I do agree that the gameplay feels VERY solid. You have a good start. The walk cycle and lighting are both well done.

AloneWithZzZobmies by Simple Ghost 2012-01-09T22:27:00

I had to restart the game for the flashlight to show up for some reason...

Squido does not like being alone by fpMiguel 2011-12-28T18:32:00

That song is super rad. The game is a bit confusing but pretty fun once you figure it out. And yeah that shell sound is EAR SPLITTINGLY LOUD!

A.L.O.N.E. by KunoNoOni 2012-01-05T20:17:00

The only challenge in this game is figuring out how to jump properly. That poor alien's legs just don't work right. :(

Skull Hunt by Kelly Thomas 2011-12-23T06:51:00

NICE JAMMIN' - Tell your uncle I said so. And that ship is gonna sink. It's FULL OF HOLES!!!

Moving Day by SeanAtr0n 2011-12-29T18:59:00

Whenever I play, there are mounds of mailboxes right at the start that I can't jump over because I'm going slow. There is no way to build up speed, so I can never manage to catch up to my friends.

Leave me alone! by gustavla 2011-12-21T01:44:00

With some audio and a few tweaks, this wouldn't feel like a 48 hour game at all. Very polished!

I Was Here by yosh 2011-12-21T07:45:00

OH MAN IT'S SCARY WHEN YOU DROWN. Bonus MOOD score for that...

Alone on Ganymede by pelton 2012-01-06T22:40:00

CAIN'T PLAY EET

Alone in the clouds by Cowbox 2011-12-21T02:03:00

EGAD! Backtracking for the batteries is kind of a pain. I dig the clouds at the beginning. The jumping sound also started to grate on my nerves after a bit. lol I suck at this and couldn't finish it. :(

Find your stuff by SPACEMARS 2011-12-29T18:34:00

Rad title screen. The rest is a bit too frustrating to really keep you interested long enough to find ALL THE SHIT!

Abandoned Planet by Wahooney 2012-01-08T11:24:00

I'm not really sure why this doesn't have more plays. This is very solid for LD48. I'd love to see the final version when it's ready!

Alone With Myself in a Box by Aaron 2012-01-07T19:23:00

UHHHHHHHH
I played this game for WAYYYY too long.
This is fun as crap, even if it is a little broken. I don't feel the theme connection all that much, but this is something that you should DEFINITELY keep working on! Being able to click on the weapon you want while IN the level would also be nice. Being able to increase FIRE RATE would be great, too. This is goooood stuff, so CONGRATS! OH... and all the little sayings and references... HILARIOUS!!! WALRUS BUTT

Alone With Myself in a Box by Aaron 2012-01-08T11:06:00

Your updated post compo version just proves that 48 hour prototypes can turn into GREAT things. I had a blast with it up until Level 11. WTF HAPPENED. I dig the addition of the shield / gears / etc. NICE. But I do miss the funny sayings between screens. Thanks for pointing me to the update!

Balloon by felixl 2011-12-21T04:04:00

Won't load at all on my machine.
:(

LUDUM DARODIUS by pythong 2011-12-23T06:47:00

I like killing cats, at least. Fun artwork and good control alternatives. BUT THE THEME MAN, THE THEME! lol Yeah I already saw your comment on the theme and how you struggled with it at first. That always sucks.

A Hero In! by SunnyCode 2012-01-06T22:51:00

Also unable to test. :(

Spaceman Samotny by zairon 2012-01-08T11:29:00

THAT GUN IS HELLACIOUS !!!
Not sure what the deal is with the piles of gold. I wanted to get rich while using my nuclear face melter 3000.

Orcs With Forks by chrismcr 2012-01-06T22:44:00

Neat idea. Could definitely use some audio. That stupid knight got me killed so many times!

Take care of the trees by prettymuchbryce 2011-12-21T07:35:00

I saw both endings. Really awesome concept. The gameplay is super simple, but I actually took the time to cut down every. single. tree. O__O

One Of A Kind by DDRKirby(ISQ) 2012-01-06T22:58:00

Easily the best puzzle game I've seen come out of this LD. Very good job. The music is great and you keep adding layers to the core gameplay. It starts off 'normal' and 'nothing special' and then WHAM it kicks you in the teeth with innovation. NEEDS MORE PLAYS AND VOTES!!!

The Darkness You Wander Alone by eelfroth 2011-12-22T03:45:00

The game window seems to be cut off on all 4 sides. I can't get through the first part of the game because I can't tell with the pits are. I really dig the art style, though. I'd love to break this open and see exactly how you accomplished that look.

The Darkness You Wander Alone by eelfroth 2011-12-22T03:52:00

OK I grabbed the source and was able to play it without the sides being cut off. WEIRD. OMG THE RAPTORS!!!

Separation Anxiety by TaintedFork 2012-01-05T20:45:00

Nice lil puzzler!

The Lone Adventurer by harusame 2012-01-06T22:45:00

Couldn't get it to work :(

Void by inlinevoid 2011-12-23T08:17:00

Poor lil' guy... :(

Slot Machine by Nonakesh 2012-01-06T22:50:00

I really want to play this, but the game looks nothing like the screenshots. I fall out of the sky and land in a big white area. I can pull the slot machine when I'm falling, but not after landing... and then when I walk into the endless white, I see bits of road floating in the sky...

Splaser Strife by RHY3756547 2011-12-23T02:24:00

Not really picking up the theme here... and this is pretty much just a standard shmup... but BYGOLLY 48 HOURS AND YOU HAVE RAD ART AND AUDIO! Good work. I suck at shmups, though.

Busy King by Rose 2012-01-04T17:24:00

This was really freakin' clever. Good job! Now I'm gonna go play the new version.

A Manor of Speaking by Yoman 2011-12-21T08:20:00

AW MAN. Some cheap kill came out of nowhere and ruined my fun. :( I dig the flashlight system you have here. How exactly did you handle that part of the lighting in Game Maker? Also, I encountered a glitch where turning off the flashlight sometimes results in not being able to move my character. I dig the sounds/music/aesthetics. The gameplay needs some tweaks, of course, but this is still really good. Keep working on this!

Down A Well by bfod 2012-01-05T20:39:00

WAAAAAAAAAAAAA HOOHOOHOOHOOEY

Do NOT Hug Me! by ziomorti 2011-12-27T14:22:00

HUG ME LOVE ME - WHAM WHAM ATOMIC BOMB
Hilarious! The walk animation reminds me of Canadians.

Rid me of You by ASOT 2012-01-05T17:52:00

LAFFFFFFFFFFFFFFFFFF. This was very refreshing. Thanks for making this!

By Your Side by Draknek 2012-01-05T20:13:00

I couldn't even pass the second stage. Maybe it's the medicine I just took... but I feel completely stupid right now.

Party Quest: Never Go It Alone by ScreamRawr 2012-01-05T17:35:00

Had me rolling. Loved this!

Lonely Ruins by Kableado 2012-01-06T23:03:00

Great visuals, but it needed some ambient sound/music to break up the repeating sfx. It's a bit simple, but there are lots of ways to expand this. You should keep working on it!

Stranded On A Forsaken Island by Rocknlol 2011-12-24T00:50:00

THIS IS IMPOSSIBLE. I command you to show me proof that this can be accomplished. lol
Neat idea... but it's harder than anything else I've ever played. EVER.

Leave Me Alone. Never Leave Me Alone. by whilefun 2011-12-22T04:23:00

One of the best theme interpretations I've seen thus far. Good work with the audio, too. With some solid visuals and some obvious balancing/fun tweaks... this could be REALLY good. Nice job!

Alone in the Universe by KhaoTom 2012-01-09T22:52:00

The web version was acting up so I had to download the Windows version. This could definitely be expanded and would be very fun. Needs more sauce on the chicken as of right now, though.

OUTPOST_NULL by VonZippenstein 2012-01-07T12:37:00

Beautiful aesthetics and sound. The gameplay fell short, but you have a great base to expand upon.

The Deep by Cryptoporticus 2011-12-21T04:20:00

DANG THIS IS HARD! Your post mortem is very honest and insightful. Congrats on your first Ludum Dare!

VOXTERIUM by Kitch 2011-12-21T08:30:00

OK. This is a great idea. Please keep working on this. Right now it feels unbalanced. The regular gun is basically pointless except for shooting the red boxes. The powerups don't last long enough, either. I had this thing literally down to just a few boxes and couldn't friggin' hit 'em to save my life! But yeah... great innovation, nice visuals, and really fun to play. I don't see the theme connection, though.

Damn Locksmiths! by ddm 2012-01-05T20:47:00

Won't start for me :(

Alone with... things! by codeapparat 2012-01-04T12:47:00

Huge boost for gamepad support! I totally dig the chair/table mechanic, but those dogs can GO TO HELL!!! Hilarious little game with a unique twist. Keep working on this!

The Lost Viking by lasseastrup 2011-12-22T03:40:00

I AGREE WITH THE SKIFREE COMMENT! Yeah, the deaths are pretty much immediate. I upgraded to the bow and DEEEEPLY REGRETTED IT. lol

Lonely Island by sanojian 2011-12-18T23:38:00

lol

Lonely Island by sanojian 2011-12-21T22:22:00

No, it was a good LOL. The voice cracks me up every time.
And... I must suck because I can't seem to make a fishing pole at all. Fun little game with lots of charm! This was refreshing.

Aurea Oceanus by bompo 2012-01-09T22:56:00

I'm just going to give a score for community because I can't seem to get this to run for some reason. I'm having a lot of issues with Java games and it's pissing me off because I've updated everything. :(

Alone in the Rain by noffle 2011-12-22T13:26:00

OH MAN THIS REMINDS ME OF FRIDGE SHOPPING ON LABOR DAY WEEKEND! BOOM PRICE DROP BOOM FREE UPGRADE BOOM WALLET DEATH! Hilarious game, noffle.

Lighthouse Keeper by nin 2011-12-22T12:40:00

YIKES THIS IS HARD. Your post mortem is brutally honest. Congrats on your first LD!

The Chosen by Balooga03 2011-12-27T01:45:00

It took forever to walk around and pick up those eggs. I saw tons of crash-landed 'birds' as well. Kinda funny. The world was interesting too look at, but it eventually felt very bare.

The LD Lament by TiMMyyMMiT 2011-12-23T10:08:00

THAT WAS SO CONFUSING. In a good way, I guess. The ending was definitely unexpected. Pretty good art, but it was basically just walk from point a to point b.

Lonely Star by Dietrich Epp 2011-12-21T05:08:00

Link is dead.

Lonely Star by Dietrich Epp 2011-12-23T07:33:00

OH WOW. I'm glad I came back to this. This is really fun to play! Good idea and your interpretation of the theme is brilliant!

Me and My Shadows by TimOfTheYear 2011-12-21T01:50:00

I really dig the crayon art and the 'mind of a child' theme. Great interpretation of 'ALONE' ! But DANG this is hard. lol

The Sheep & The Peach by Michelle Sleeper 2011-12-23T07:58:00

This game is made of ONIONS. I think jeffz said it best with "BLEAK."

Alone In The Office by Goodlookinguy 2011-12-23T08:06:00

THIS IS SO UNINTENTIONALLY HILARIOUS! The poster... the non functional title screen... the one room walk-a-thon... and then BOOM. Sucks that you didn't get to finish but this really brightened up my night. Thanks!

Run Away by Dax 2012-01-05T20:48:00

It asks me to install something in a language that I'm not familiar with. Wut

Alone in the Shadows by CireNeikual 2011-12-23T13:28:00

The lighting makes me want to feel alone, but the music makes me wanna bust a move. I dig the shells effect... and you have more enemy types than I imaged there would be. It needs some sfx, though. Congrats on actually making a game in 48 hours!

Goodbye by elektron 2011-12-21T04:34:00

Congrats on your first Ludum Dare! I didn't find the cat... and I also got stuck on the same part as Jiyko. THAT PART IS HARD!

F_cked by kelp 2011-12-21T04:00:00

Cool artwork. I posted to one of your blogs about exporting transparent PNGs with PS.

Head South by MurrayL 2012-01-09T22:45:00

There isn't really any gameplay here... just walk from point A to point B and experience the 'story'. That's not a bad thing, of course, but with something like that... you really need a good payoff at the end. There wasn't anything at the end that satisfied me after all that walking. The mood and visuals work well with the theme, though. Good work for 48 hrs!

Maze Explorers by caranha 2011-12-21T02:39:00

"Failed to load" on start.

:(

Enslaving Davement by Sean Hogan (anodyne/even the ocean) 2011-12-23T08:25:00

I dig the music... but the anxiety thing happens way too quick to be able to explore and get the notes. AND LOL AT THE CRAZY ASS STORYLINE!

I Hate Being Delicious by evilseanbot 2012-01-09T23:06:00

lol
I liked this one... it was refreshing.

Best Friend by TestSubject06 2012-01-05T20:23:00

I love the way the dog AI works. Good stuff.

Frostbite by saint11 2011-12-24T01:02:00

OH MAN THIS IS AMAZING. This is a lot like game I've been working on with the cold / freezing mechanic. The art and audio ROCKS, and the game is HUGE for 48 hours. Great job! One of my favorites!

Paper Dream by Claw 2011-12-18T19:29:00

Runs fine for me!

Insanely Awesome Physics Saga by Merrik 2011-12-27T01:29:00

Very unique way to play a platformer. Not really feeling the theme too much, though.

The Love Letter by axcho 2011-12-21T08:06:00

THIS. IS. AMAZING. Sooooo upset that there is no true ending yet. Please update us when this is finalized. BRILLIANT IDEA. WONDERFUL SPRITING. AND THE MUSIC MAH GAWWWD. Best use of theme thus far.

Lost in Space by zapus 2011-12-23T08:01:00

All I get is a guy on a black screen with yellow balls falling out of his mouth.

Lava Jumper by Skriglitz 2011-12-21T03:52:00

The game runs at about 7,000 fps on my machine. I was able to teleport straight to the goal on almost every level. Got stuck in the ceiling on a level with a ton of lava. :(

Missin Kitten by goosefraba19 2011-12-27T10:56:00

Yeah we really need an exe. We're begging to rate your game here!!!

Lonely miner by kalle_h 2011-12-21T04:26:00

I like that the guy says different stuff when you repeat the stage. Great physics!

Zombie in love must remain alone. by DiThi 2011-12-28T18:41:00

Reminds me of LittleBigPlanet. The controls (Windows) are a bit awkward, and the physics can be a bit unforgiving. I spent way too much time stacking boxes to reach the flower like your picture shows... but nothing happened. The breaking bridge was a nice surprise.

Populating_Racing by Jilius 2011-12-29T19:08:00

Nice interpretation of the theme. This was a refreshing break after playing a lot of similar games. The RACE AGAINST YOUR BEST LAP THUS FAR ghost is really awesome and the 'population' mechanic is very interesting. Good work!

Loyd's Tale by pillowdrift 2011-12-22T06:11:00

OH GOD THE BIIIIIIRDS!!! That last stretch before the final where you have to scale the side of the wall with the birds chasing you... OH GOD NIGHTMARES!!! lol The end was funny because I thought he just tripped...

Colorless Hope by Crimsondrill 2011-12-21T22:12:00

Solid platforming action. I found the ... uh... THING or whatever behind the boxes. I dig the different weapons but I'm not so crazy about not being able to just cycle through them quickly. Needs some music or something. That jumping sound begins to get annoying after a while.

Alone in all Elona by exe 2011-12-22T05:00:00

I finally got the hang of it but after falling to my death 3 times in a row on the final section of the second screen... I had to stop. :( The song is pretty good, actually.

HUG MONSTER by recursive frog 2011-12-23T08:45:00

STUPID HUG MONSTER! LEAVE ME ALONE!!! He hugs with such VIOLENCE. This was pretty fun!

Solitaire of Solitude by Lusmu 2011-12-23T08:21:00

It took a while to figure it out, but I suck at card games... so... yeah. This was a refreshing change from the other games!

The End by kebabskal 2011-12-22T05:07:00

I looooooove the visuals. Loooooove the music. Haaaaaaate getting murdered by slimes that spawn directly under me. With some tweaks, this would be very very very amazing.

Are you still there? by rynti 2011-12-27T11:00:00

Also can't get this to run.

Friendless by Homletmoo 2012-01-05T17:58:00

Congrats on finishing! The first time this game loaded... the screen was nearly 100 percent black. I could still see some basic outlines of the white text. I refreshed and it fixed it. Odd.

Derpmiffo's rescue mission by slaeshjag 2011-12-27T12:35:00

I ran into several invisible walls while playing. Was this intentional? Also, the NO GOING BACK mechanic is pretty unique, but I eventually ran out of checkpoints. I went for a loooooong time without seeing another. I die and had to go back to a point waaaay before where I was and I had to stop playing.

Co-op Alone by Zer0XoL 2011-12-27T12:39:00

Yeah I got stuck in the same spot as well. Spent a good minute and a half trying to select CONTROLS from the main menu. :(

LDKittenRL by zackhovatter 2012-01-04T12:16:00

Also cannot play.

The Last Geek by Robotic 2012-01-01T03:11:00

THIS. IS. ADDICTIVE. Three difficulty levels each with their own 'clear' markers... tons of levels... the unique leaf growing mechanic... the checkpoints... the OH MY GAWD HILARITY. This is an amazing entry. CONGRATULATIONS!

Alone by uzimonkey 2012-01-05T17:44:00

I laughed so hard at the beginning. Then I killed many, many, many, many birds.

Tomes of Solitude by Maato 2012-01-04T12:25:00

I REALLY dig the oil/fire combo and the strategy that you have to use on some of the fights. The controls could be a bit more friendly for switching between abilities, but this is still pretty fun. Keep working on this!

Loneliness by Vit 2012-01-01T03:20:00

Same error :(

Alone in Space by fakeshadows 2011-12-27T12:37:00

It says PRESS SPACE TO PLAY but space does nothing. :(

Lonesome Runner by emveyh 2012-01-05T20:46:00

Won't start

:(

Lone Kitty by lorancou 2012-01-05T17:41:00

You should've linked to the 100 hour version of that video...

Solitude by dastry 2012-01-07T12:39:00

Download isn't working.

Golgafrincham by RobotCaleb 2012-01-05T17:48:00

I suck at this. Also HUGE LOL on my first attempt, as the ship just fell at freefall speed straight to the ground, as I didn't know I was playing yet.

Sandwich Quest by G 2012-01-07T12:39:00

Can't play :(
A gameplay video would help in cases like this.

Midas by Wanderlands 2011-12-23T07:44:00

GENIUS!!! I love the concept of this little puzzle game. GREAT WORK!

The Tomb by Okkwogg 2011-12-27T12:42:00

Yeah, it really needs some sound to push it along. The start is definitely slow but it's hard to nail things like timing and progression with little play testing.

Surume, the little squid by shuanDang 2011-12-27T12:46:00

I'm not totally sold on the 'alone' theme here... but the core gameplay is solid. You could easily add on to this and make it something special.

Space Game!!! by TrevorDasch 2011-12-27T12:48:00

I've seen a ton of space shooters in this LD, and I'm not sure why. The 'alone' theme doesn't really make me think of a ship fighting against waves and waves of enemies, but that's just me picking on you after a marathon session of rating games. I dig the 'retro but not' graphic style and the control scheme is definitely different from other space shooters.

Divided by TeamInk 2011-12-27T12:53:00

TRICKY TRICKY TRICKY STUFF! Good puzzles. Takes skill AND brains to do this stuff. Good work on the aesthetics as well.

I Need Someone by Tony Coculuzzi 2011-12-28T17:07:00

Nice art style. I was also a bit confused by how it all wrapped up. This is probably the best Unity game I've seen thus far.

Dark and Alone by Keehan12 2011-12-27T12:56:00

Yeah the control setup is weird, and it's a bit awkward to play. The visual style works, though. It could certainly use some audio, but it seems like you did get a decent amount of stuff done in 48 hours.

The Almighty Annihilation by Nik Sudan 2012-01-07T13:29:00

I could really use a sandwich

G is for Grue, likely to eat you by veloc1 2011-12-27T13:00:00

That thing haunts my dreams now. I could never escape. :(
This could definitely benefit from some extra additions... but it IS super tense.

Alone With a Phone by waynebeam 2012-01-08T03:14:00

I suck at this in real life, too... so I wasn't too sad when I lost. Nice interpretation of the the theme!

Alone In Space by Rayboy 2012-01-07T12:45:00

Hilarious sounds and a nice, frumpy spaceman. It's hard as crap, though. Limited movement and slow speed = sure death when you hit a dead end.

City of One by CaptainFresh 2011-12-21T07:59:00

Waitaminnit... that block ain't alone. His world is nothing BUT blocks! I saw a rad glitch where a zombie flew across the screen at warp speed and super deathed me.

Deserted by stefano_ninja 2011-12-21T05:02:00

I started playing... and thought... OH ANOTHER PLATFORMER YAY. Then BOOM with the powers and BLAM with the text listing the 3 things... lol. OUT OF NOWHERE. Then WHAMMO scenery change then BOOM boss fight!

Kitten's Missions by irl 2011-12-23T08:01:00

Yup. Source only kills it.

Split Party! by Ishisoft 2011-12-23T08:54:00

OOOH Awesome! Reminds me of the fun times I had with Tetris Attack back in the 16-bit era. This is a great puzzle game and a NICE interpretation of the the theme!

Lava Run by Exentity 2012-01-07T12:53:00

Won't work in FireFox/Opera

Alone - Island Generator by Spujika 2012-01-07T13:02:00

Rad minimap

Dysentery by MisterDerek2 2012-01-07T12:49:00

AHAHAHAHAHAHAHAHA
This was fun. And hilarious.

Screaming by kakuremino 2011-12-21T22:33:00

THEM ZOMBIES BE GIVIN' ME SASS

Escape by Jaime von Schwarzburg 2012-01-07T13:00:00

You shoulda but some BLUES in it. And not just the color.

The Wizard Apprentice by Ralkarin 2011-12-22T13:40:00

There's some nifty innovation going on in here... Red Warrior needs sound badly.

Lil' Zombies by eriksundqvist 2012-01-07T12:55:00

The walk sound plays even when you're jumping lol. I killed my zombie brethren. Over and over for days.

needle in a hay stack by stanleyRSOAM 2011-12-21T03:49:00

Over 1,000 steps twice around the board... and I didn't find the 'points'. TROLLED ME!

Centhra's Zombies by Racer260 2012-01-07T12:58:00

All I can see is grey and black. The levels aren't loading for some reason...

The Vestibule by Sailerius 2011-12-27T14:39:00

Certainly not my kind of game, but the art is solid. I'll pass this along to my friends that dig this sort of thing.

LD23 — Tiny World

Balance by hadesfury 2012-05-14T00:56:00

Great use of theme! Rad and unique gameplay... I really dig this one. Good job!

The Small World of Professor Strange by Will Edwards 2012-05-13T22:04:00

Rad artwork! So much better than just straight-up text.

Planet ZOOB by Pacifist Games 2012-04-27T01:53:00

I got to 56. I really dig the unique elements here... the angled shots, the musical impacts, and the auto fire rate. With some more polish, this could be SUPER popular, especially on mobile devices. GET TO WORK AND MAKE SOME MONEY!

Le Petit by Pixelulsar 2012-04-25T05:29:00

UGH SO HARD! But fun. BUT HARD. But fun.

Good work!

Asylum by Orni 2012-04-24T18:01:00

Yeah, the intro took forever... almost to the point that I thought that's all the game was about. The only clue I had was the photo you use don the game page that shows the monster. But yeah, needs sound to be super rad, but MAN this has a great mood. I love how it all ends, even if you gotta wait a while to get to the action. Great work!

Gum Crisis In Pipe City by jason.bakker 2012-05-13T21:02:00

Great use of theme! It gets a bit repetitive and could use some music, but this game is really unique. Good work!

ONLY US by Datamosh 2012-05-14T00:16:00

Great atmosphere and wonderful visual style. Seeing the world blow up while on the moon is one of my biggest fears, even though I'll never see it... so you nailed the mood for me!

Doctor! by ak1011 2012-04-25T03:07:00

Nuffin there.

Tiny Shards by Gabriel 2012-05-13T22:54:00

Very great job on the music. Some of the best I've heard in any LD game. I fell down during Treeday and did not respawn properly. I was stuck under the map and could not jump. Great job for 72 hours!

Tinysasters by Volute 2012-04-24T18:13:00

Hey... this is rad. It seems super complicated at first, but it really isn't. The music is PERFECT and the way the tiles jump around... OH MAN! So much charm in this little game. AMAZING JOB!

Soul Searchin' by MaximSchoemaker 2012-04-25T01:23:00

THE SCALE OF THIS GAME... OH MY GOD. The ending sequence is pure genius. Amazing use of the theme... and SUPERB execution!

Phobius by deejorg 2012-05-14T00:48:00

This is AWESOME! Perfect use of theme... really unique approach. The animations are hypnotic! SO GOOD! Great work! OH... and the AUDIO is incredibly solid. LOVE IT!

Tiny Island Adventure by AdventureIslands 2012-05-13T23:09:00

Solid platformer with a great use of theme! Good job!

Copulous by keely 2012-04-25T02:16:00

HAHAHAHA! Genius.

But... why doesn't the person just get outta the truuuuck?!?!

I love the absurdity of this. And man... I'm glad real cars don't handle like this.

Fantastic job!!!

Tondie and Zupe by Cosmologicon 2012-05-13T22:45:00

Holy crap. With audio, this would be so perfect. It's already the most fun I've had with a Ludum Dare game in forever. Some rad music and sfx would put it over the top. Great, great, great, great, GREEEAAAT job!

Necro Gaia by lazybraingames 2012-05-14T18:06:00

THIS IS FRIGGIN AMAZING! This is probably my favorite LD23 game, and I didn't even get to play it until after the compo was over... GREAT JOB! Everything about it is absolutely perfect. Seriously.

Run, Unicorn, Run! by fprawn 2012-04-25T04:33:00

I wish I could run this. It looks rad.

Five by Five by eventhandler 2012-05-13T19:58:00

This is a really rad idea that needs to be continued. Make a full game and sell it on mobile. I'd buy it.

Millinaut by Throbbery 2012-05-14T00:26:00

Really friggin' fun! Like... REALLY. I could totally see myself playing a full-featured version of this for hours. Great work!

Recluse by chambers 2012-05-13T20:16:00

WOW! That sorta blew me away, there. Best use of theme thus far. AMAZING window resizing element at work, there.

Download Incomplete by trq 2012-05-14T00:20:00

Great use of theme! I dig the visuals and the music fits the mood. Great work!

Lost Oxide by SidetrackGames 2012-04-24T18:16:00

I had to switch browsers a few times until I found one that liked your game. :p

I dig the limited colors!

There is a Picture by MortisGhost 2012-05-14T00:53:00

Totally diggin' the ambient audio in here... WOW. This game put me in a very different mood, and I DIG IT!

Little Biyubi by edbadiux 2012-04-25T04:47:00

I love the visual style. The music is rad, and the main character is charming. Good work! The collision is rough around the edges, but everything else is really well done.

To What a Mountain? by cageinabird 2012-05-13T21:13:00

Pretty dang funny. Good job on the single screenshot on this page... really sets you up for the reveal. Nice job!

Immunity by umwgmc 2012-04-25T04:59:00

I wanna play this. It looks neat. Tried Java 7 and still won't load. :(

Fracuum by TylerGlaiel 2012-05-14T08:09:00

That's a crappy thing to say.

The game won because it won. That's how the voting system works. The game has solid audio, an amazing use of theme, it's fun as crap, and the visuals work best for the kind of zooming mechanic that's been implemented.

It's a very very solid game in every category, so it deserves high marks in overall.

Fracuum by TylerGlaiel 2012-05-14T08:11:00

My comment was meant for Suese. Sorry.

Tiny Journey by Evil Sandwich Studios 2012-04-27T02:30:00

Very moody little game with some unique artwork and great music. The gameplay itself can be a bit frustrating, as it took me 20 tries to get a few of the items. The ending was quite unexpected. Good job.

Predicament by orangepascal 2012-05-13T22:17:00

SO RAD! Needs audio to be perfect... unless there IS audio... but it doesn't play in Firefox or Opera.

Tiny Vessels by xel 2012-05-13T22:09:00

One of my faves. More of an experience than a 'game'... but it's a really good one. Great job! Great use of theme and mood.

Game With a Fantastic Title by batzerk 2012-05-14T00:41:00

This is beautiful. I could play a game like this all day long. The music is also RAD. This is one of my faves. THANK YOU FOR THIS!

Kumiho by Christina Antoinette Neofotistou 2012-04-25T00:17:00

Getting an error when I try to access the site.

Kumiho by Christina Antoinette Neofotistou 2012-05-13T23:58:00

Super rad gameplay with the innovative teleportation mechanic, but the theme is lost from your story to the actual game itself. Good job!

ZUNZANDA by SonnyBone 2012-04-24T16:57:00

ACK! I used the Dropbox short link and it didn't work for some reason... I think my original file name was too long. Should be working now.

ZUNZANDA by SonnyBone 2012-04-25T01:10:00

Pacifist Games, I was worried that the game was too easy, as I was able to complete it 3 times in a row without even taking a single hit. I guess that's the problem with limited playtesting... you work so close with the game and it's hard to get a grasp of how it feels to a new player. I also play most PC games with a joystick and joy2key, using the analog stick as the mouse cursor.

The randomness of the stars can make or break the difficulty of a wave. Sometimes you won't get lucky, then you'll get 8 in a row with little effort. Thanks for playing and commenting!

ZUNZANDA by SonnyBone 2012-04-25T01:26:00

haslettj, did you play story or sandbox? Sandbox mode is basically my debug mode. Story is where you go through the waves of enemies and rebuild between waves.

Evil Sandwich Studios, thanks! Yeah, the delete terrain option was left over from sandbox/debug mode, but I left it in story as a little 'joke'.

ZUNZANDA by SonnyBone 2012-04-25T01:45:00

I ended up dropping two gameplay features halfway through the second day... one of them being a starshine attractor. You had a little energy bar that would slowly regenerate... holding down a button would emit an aura that would pull the starshines to you. I felt that it made the game too easy, but maybe I shoulda left it in. :(

OH WELL

Thanks for the plays and comments! I'll be getting to your games asap.

ZUNZANDA by SonnyBone 2012-04-25T02:43:00

Zythiku, yeah that's a feature that I thought was working... but then I realized that it's broken... well after the deadline. UGH. Maybe I'll update for a post-compo version if anyone cares.

ZUNZANDA by SonnyBone 2012-04-25T03:27:00

Another feature that didn't make the deadline was a way to skip to the next wave when you're done building. And yeah, it seems as though my games always end up with a super slow pace. I'll keep that in mind next time... I'll try to make something with a bit more "GET UP AND GO". Thanks, everyone!

ZUNZANDA by SonnyBone 2012-04-25T06:30:00

CRAAAAAP. I'm guessing nobody has been able to finish it, then? Nobody found the cat, either. I think I'll make a post compo version with a respawn for those of you that wanna get to the end. Thanks for the comments, everyone!

ZUNZANDA by SonnyBone 2012-04-25T08:14:00

Blob, thanks for the great comments! I'll certainly be giving an updated version with respawns... and the green dude kinda slithers, actually.

ZUNZANDA by SonnyBone 2012-04-26T13:58:00

I don't know how much more I will extend the game... as I usually leave my LD48 games the way they are, but I'm working on a version that will allow everyone to at least FINISH the game. And thanks for the kind words!

For anyone that rates and comments, I'll be playing your games first before any others. I have a backlog, but I'll get to 'em all.

ZUNZANDA by SonnyBone 2012-04-27T00:00:00

Thank you, ol' friend! I still haven't played yours, but it's in my next batch. I thought about subtitles, but I didn't really build that sequence to be very friendly with changes. I'm glad you were able to finish it! I like the idea of starting over at he halfway mark, but then I'll have to figure out how to save the island state at that point before the addition building and destruction, and I didn't really account for that when I built the game. It would take a lot of extra effort, so I think I'll just allow infinite respawns in the post-compo version so people can get to the end if they want.

ZUNZANDA by SonnyBone 2012-05-02T19:27:00

I don't make web or OSX games.

ZUNZANDA by SonnyBone 2012-05-14T00:00:00

ilo, those are great ideas! I don't normally continue working on my LD entries, as I'm busy working on a full-scale commercial game at the moment. Thanks so much for the plays and comments, everyone!

ZUNZANDA by SonnyBone 2012-05-14T07:54:00

Thanks a ton, binarygirl and caranha! I really didn't expect it... so getting this gold medal on the 10th anniversary is a really rad feeling. Thanks for playing and rating!

Planet Life by Sos 2012-04-25T19:43:00

Great work! Perfect from top to bottom!

Cruel space by Stalker_23b 2012-04-25T05:14:00

WHOA MAN! So pretty! Needs music BADLY. The game gets really hectic and fun... and I dig the unique concepts you have going on. Keep working on this one! I'd love to play a final version. GREAT WORK!

Pocket Planet by MoltenMustafa 2012-05-14T17:59:00

This is hard as crap, but the changing music and the progression is REALLY genius. The songs are great, and the visuals are cute and tiny. Good work!

Circuit by moltanem2000 2012-04-25T04:58:00

I dig the RED SCREEN effect you got going on. It could use some music to really push the experience along, too. Not really sure about the theme connection, but not too bad for 6 hours.

Worlds in Cards by summaky 2012-05-13T23:17:00

Windows download link broken? I keep getting an error.

Nook by PoV 2012-05-16T05:16:00

Friggin' CUUUUUUUUUTENESS overload! Rad music and graphics and animation GAWD it looks good!

Atom Planet by NMcCoy 2012-04-25T00:53:00

One of my favorite games of any LD. Really awesome work!

Desire by zazery 2012-04-25T04:44:00

Yeah the board should be smaller to start, then they should travel to new worlds. Really unique concept! You should keep working on this!

Bunny Cube by Sebby 2012-04-25T05:04:00

I dig the visuals! Needs some music, as the game is incredibly charming. Maybe make two or three slightly different jumps sounds and have them chosen at random each time. Makes it easier on the ears. Good lil' game!

Tiny World: The Musical: The Game by pdyxs 2012-05-13T23:03:00

Ugh this sucks so hard without a mouse. My wireless mouse died, so I had to use this crappy little pad that I never use. Totally not a knock against your game, just an observation from me. Rad song, rad idea, rad game! Good work!

terminus by zillix 2012-04-25T04:39:00

Really interesting concept... and hilarious when you chop your pals in the face. I think I encountered a glitch... I went to sleep early and woke up to all the villagers just sort of frozen in place. I went to sleep again and they were reset the next morning.

Spinworld by Acheron 2012-04-25T05:07:00

I've seen this type of game several times thus far in the compo, but this is still really solid. With a few more extra features, this would be quite addictive. Needs some music, too. Good work!

I Heart Ludum Dare by Kayamon 2012-04-25T05:23:00

OK... so at first I was confused about the theme. Then it all came together wonderfully. GREAT INTERPRETATION! The animations oh mah GAWD the cuteness factor is off the charts. The little umbrella... ugh. I just wanted to squeeze him... whatever he is. Needs audio. A great song would really tie this together.

I LOVE LUDUM DARE, TOO!

BamSquitch by Valeour 2012-04-30T04:51:00

Good use of the 'tiny' theme with the shrinking and hazzards!

Tiny Ranger by Monkey Armada 2012-04-25T02:42:00

It left me wanting more, which is good. You could definitely expand on this and end up with a really rad game!

Super Strict Farmer by Benjamin 2012-05-13T20:56:00

Really rad! But the other guys can use the buildings I construct? Seemed a bit odd. Other than that, it was incredibly fun and refreshing. Great job!

Memento XII by deepnight 2012-05-13T20:12:00

Great mood and atmosphere... and nice use of theme!

Planet Waves by attagcatc 2012-04-27T01:36:00

VERY innovative approach to the theme! I dig the concept, but I'm not sure that it actually translates well into a 'fun' game. You could keep tweaking this to find the sweet spot, though.

Another Kind of World by daandruff 2012-05-13T21:21:00

Rad little game with perfect audio. Having jump on 'w' would've really helped out. Great work.

Hamster Bowling by tfendall 2012-05-13T21:30:00

OH LAWD. This was great!

Scape by intmain 2012-04-25T01:59:00

LOL I was stuck on the first stage until I realized I could backtrack over the small saplings. I love the art. Good job!

Cosmicro by Knighty 2012-05-14T00:35:00

I got up to 16 guys! This is challenging and very fun. Great innovation and PERFECT use of theme! You should be very proud of this.

Tiny Bomber by naufr4g0 2012-04-27T01:47:00

Not really sure how this fits the theme... but the gameplay is neat. Needs some music or better sound effects to complete the package.

Lone World by Harrk 2012-04-25T02:13:00

I dig your use of GM particles. The ship at the start with the flames turning to blue... and the little firefly. Nice touches! I played through to the end. Great lil game!

THE TINY PIRATE KNOWS MAGIC by uuav 2012-04-26T10:37:00

OH MAN this is beautiful. The sound is superb as well. Too bad it only lasts like a minute and a half, though. Decided to jump to this game based on your excellent post mortem.

Sako by Xam 2012-05-13T22:59:00

Rad 90s vibe on the music... and the characters are VERY interesting. This should be expanded upon and fleshed out. Could be a very solid platformer with some tweaks.

Bottlecolonies by tcstyle 2012-05-13T20:29:00

Pretty dang good all around! Good work!

BEEFWAR by crackerblocks 2012-04-25T02:37:00

Hi.

BEEF WARRRR

I always look for your games, and I'm never let down.

This shit is amazing!

BEEFWAR by crackerblocks 2012-05-16T05:08:00

CONGRATS ON THE WIN

Exposed by 01101101 2012-04-25T03:05:00

I love the art and music... I just wish I knew how to get those dang LEGS. I got everything else...

I can't wait to play the final version! Great job all around!

BatterSwat by alexandervrs 2012-05-13T20:22:00

Really crisp and smoooooooth visuals! The gameplay gets repetitive quickly, but your aesthetics are certainly appealing!

Wander by Dramble 2012-05-16T05:11:00

I wept

Gods Inc. by BlackDogg 2012-04-25T01:42:00

This is a really great start at something that could be much more in-depth. You have great art and great music, so just keep going and you'll end up with a great game. I kept wanting more out of it, which is a good sign. Good work!

Astro Break by hulahulahest 2012-05-14T18:11:00

This just kept getting better and better. At first I thought it needed a jump button, but now I'm convinced that it doesn't. Rad progression, rad art, and the music is NOT awful! Loved this. Lots of fun!

eat, sleep, work by dray 2012-04-25T00:26:00

Yeah, slow down the pace a bit and fix the the control scheme, I say. Let us rotate the world with the move and move the guy with keys. It would be fun to scoot around and spin the world while we transition from side to side. Great use of theme and an interesting concept!

Apocalypse Inc. by mooosh 2012-05-14T00:28:00

The game crashes whenever I kill an alien? Urgh... I really wanted to play it, too. :(

Lilac.27 by oddgoo 2012-04-25T01:04:00

OH MAN I love the visuals! The gunplay is shockingly accurate. The camera controls are super awkward, and the jumping feels a bit off, but those are slight complaints for an otherwise AMAZING entry. Good work!

caveman defending his cave from aliens while monoliths drop down from the sky by bms 2012-04-25T01:49:00

LOL WHY IS THIS HAPPENING?! I love the absurdity of the entire thing... hilarious. Good job!

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-25T03:25:00

Great mood...and that song is amazing. The text was fun to read, but the gameplay was a bit hard to follow at first. Great use of theme!

Zephyr by cadin 2012-05-14T00:44:00

Very challenging! More than I actually thought it would be. Juggling 6 of those little suckers while the flowers aren't in bloom is tough! Good work!

Buggy, Tank and Missile Launcher!!! by Vic 2012-04-25T02:51:00

Easily one of the best games I've ever seen come out of LD. Your core idea is PHENOMENAL... and you've got a great start. Keep going! This could be HUGE if you can pull it all together just right. LOVE IT!

Hummy's Hunger by GFM 2012-04-25T04:55:00

I wasn't expecting the little growing mechanic... or the stomp to shrink mechanic. Neat stuff! I wish you would've been able to stay closer to the theme like your original idea. Sounds like it would've been rad!

Don't Mess with the Gnomes! by ziomorti 2012-04-25T00:13:00

BOINK
OWNCH
BOINK
OWNCH
BOINK
OWNCH
I couldn't save my damn friends :(

Funny game!

It's a tab by brackcurly 2012-05-16T05:07:00

Um. WHAT?

I wish I would've seen this during the compo. GENIUS!!!

Epic Scale Warfare by devwil 2012-04-27T01:32:00

It doesn't seem to work on any browsers that I have installed. Or maybe this is how the game is SUPPOSED to be? It feels broken and confusing in this state, but I'm not going to download and install new browsers just to play one game.

The Underground Court by caranha 2012-04-27T01:12:00

The controls felt nearly perfect once I loaded my character down with fruit. It's just too fast by default, causing me to skip over the ONE tile I needed to be on to pick up or drop or enter. The title screen music is SO GOOD! I really dig the concept, and it would be nice to see the world expanded with some more life... like others buzzing around and working underground and such. The cats are like LASER BEAMS, though! You can't outrun them at all. Great use of theme as well.

Prince of Leaves by evilseanbot 2012-05-13T21:36:00

Now that song is stuck in my head!!! doot doot doodadooda doot dooo!! Rad game!

Planet 161 by saint11 2012-05-13T20:35:00

Great game overall, but I'm not feelin' the theme too much. Great level design and puzzles, and your aesthetics are incredibly pleasing. Good work!

Adventures in NoLand by ncannasse 2012-04-25T02:03:00

WOW this is tiny... lol. I feel like this entire game could be taking place on the tip of my nose. ELFS LOVE CABBAGE. A LOT!

The World in a Bottle by Robotic 2012-04-27T01:25:00

This is genius. Just plain genius. I love this and would love to see a more polished version. You could make a killing on mobile devices with something like this.

Stranded by The Evil Cult 2012-05-13T21:09:00

Lots of content here... the different worlds and tiles... the world map... the rock pushing/lazer shooting/fog of war/etc. Good job!

Lonely Hated Rock by Xion 2012-05-14T17:55:00

This looks SO GOOD in motion. The screenshots don't really do it justice. Needs music... and KUDOS on pulling this off with GM. Great work!

Nibbles by NefariousZhen 2012-04-25T04:51:00

She shooting felt a bit awkward, but the character movement is solid. I couldn't hear any audio, either. HUGE world, though... with tiny things in it.

LD24 — Evolution

Evolution Racer by crackerblocks 2013-05-04T09:02:00

Loving all the clueless comments lol!!!!!!

LD25 — You are the Villain

Happy Little Murder Friends by farmergnome 2012-12-18T09:22:00

OK so this is brutally awesome on every level. The fact that this is a 48 hour game is ASTOUNDING. Everything about this is stellar. Seriously. One of the best I've ever seen and I've been doing this for a while. It's tightly woven together. The aesthetic is very even throughout. The random generation and palette changes are refreshing. The gameplay is fun and you have a reason to keep going ... to unlock new fetishes. It IS a bit like Retro City Rampage, which is the only 'drawback' but really... how can that be a drawback? It's hilarious, fun to play, awesomely addicting, and a feast for the eyes. PERFECTION!

Happy Little Murder Friends by farmergnome 2012-12-18T09:26:00

OH AND I FORGOT TO ADD... the random collision of traffic is the funniest thing I've seen in forever. The randomness creates great moments that you just can't recreate with a script. The beauty of how the randomness flows together with the visual style is what makes this so memorable. OK I'll stop slobbering all over this and go play something else for a bit. :)

The Crown Jewels Job by Will Edwards 2012-12-18T09:51:00

I really love the way the stained glass contrasts with the rest of the textures. It almost glows right off of the screen. The jumping controls need some work. The platforming physics in general just feel a bit awkward. The level looks nice, but there are some spots where getting hit is a certainty.

Maniac: Total Darkness by Ulixava 2012-12-17T17:55:00

I totally had this eerie little Halloween-type spooky theme in my head while playing this! The pacing is a bit slow, but it is rewarding to get the better weapons.

Crustacean Chaos by Komradus 2012-12-23T17:29:00

Very interesting concept. The web version ran fine for me. I was expecting more crustaceans, though. :p

Mad Princess by AdventureIslands 2013-01-07T00:29:00

Awesome little game with a rad art style and nice progression. It's not too easy and not too hard. Music is rad and the game controls perfectly. Very nice work... and not just for 48 hours. You should be happy!

Revenge Bear by dek 2012-12-23T18:08:00

Awesome graphics and great pacing. The scale of the characters seems odd, though... the logs on that fire must be HUUUUUUUUGE! haha

Crazy Dr. Banana's Pursuit of The Goat of Good by NeiloGD 2013-01-06T23:39:00

As a person that can't whistle, I am grateful for the gameplay video as an example. Great innovation here, but the theme is definitely absent. Totally rad idea, though. And hilarious! And it looks pretty good, too!

Vixen by bentosmile 2012-12-18T10:35:00

UGH. I feel like crap, now! I had options to "do nothing" but I was so curious to see what would happen I just kept on being a jerk. That whole back and forth kinda of thing in my head made me feel really uneasy about all of it. You did a good job getting me to feel true emotions, and that's not too easy with a simple 48 hour game. The art is beautiful as usual!

Run In Hell by tzamora 2012-12-18T08:55:00

Yeah, I don't think it's working right. The demon just charges ahead at full speed very early on and there's no reason to even keep running. Nice twist on the 'runner' game, though. The animation is very appealing as well.

We Meet Again, Mr. Mond! by Luis Anton 2013-01-07T00:09:00

AWESOME! Needs audio, though. The minimalist approach is nice and the execution is really perfect. I love the art. LOVE IT, I SAY. Great job!

TYRANOFORCE by blob 2012-12-18T09:31:00

I love the little dino at the keyboard! This is so gorgeous, but it's a bit easy to beat once you get a few huge ships on the screen. Needs some rockin tunes and better sound effects to be STELLAR, but as of right now it's really friggin' solid. GREAT WORK!!!

Nameless, unfinished failure by tripleVisionGames 2013-01-06T22:48:00

Seems like a really innovative idea but I'm not sure what you really trying to go for. Sorry that you couldn't finish it. I would've enjoyed seeing where this was headed! Great art style!

Lumberjack by BrothersT 2012-12-20T16:39:00

Wow. This was SO much fun. SO ADDICTIVE. Great visuals and awesome innovation. I didn't feel much of a theme connection throughout but DAMN this game is fun. I want a full version with music, SFX, and a level editor.

Lumberjack by BrothersT 2012-12-20T16:40:00

Dick.

Terminal by BenW 2012-12-18T18:31:00

This is a really awesome take on the theme. The mood and atmosphere created by the slow pace and the music puts you in a trance. This was a very refreshing experience. Thanks for suggesting it in the chat! The virus sometimes doesn't act as a full group, and a large chunk becomes unresponsive to the mouse until after a bunch of them get wiped out. My suggestions: Fix that and make the first few waves go by a bit faster (less cells, maybe) to get the player into a decent pace.

'Goat, give me back my clothes !' by MvT 2012-12-17T18:24:00

WOW. I had no idea what the hell I was doin', but I had fun doin' it. The graphics really POP off of the screen. I dig it. Kinda hard to control, but that's part of the charm. Just needs a funky song to fill the void.

Goat Hate Jug Band by Jerre 2012-12-18T09:09:00

This is hilarious. Does it just go on forever? I got to the point where you have to be completely perfect every single time or you lose, so I'm guessing that's either the last level or it just ramps up in difficulty into infinity. Nice timing, too. Games like this with questionable timing are never fun, but you nailed it.

Trina of The Depths by Christina Antoinette Neofotistou 2012-12-20T15:54:00

Totally amazing visuals and mood set by this game. It's a little slow but you were definitely able to craft a game that stands out. The theme feels a bit lost in the gameplay and progression. Easily one of the better looking games I've played.

Abrupt Salvation by NostraDamon 2013-01-07T22:04:00

Great fun with a very nice ending!

SUPER Villain Hook Fighter (LD25 Edition) by Geoege 2012-12-17T19:16:00

Oh man, I wish I had someone here right now to try this. The controls are super weird but it's workable. I love the over-the-top particle death and the various characters with different projectiles. Didn't expect to play a fighter in this LD... especially one with this innovative hook mechanic. RAD STUFF!

Cure 48 by SonnyBone 2012-12-17T16:55:00

GAH!!! Thanks for letting me know. I think it was an audio error. I re-compressed the audio files so now the EXE is half as big as before. I tested it and it seems to be working on my desktop and laptop, but let me know if the problem continues.

I'm still trying to get a web version ready but it isn't going so well. :(

Cure 48 by SonnyBone 2012-12-17T17:38:00

Yeah, I'm not gonna be able to supply a web version this time. Sorry, guys. The game just isn't being very friendly. Tried in several browsers and all give me different results. Far too much work after already burning myself out on this one.

Cure 48 by SonnyBone 2012-12-17T18:53:00

Yeah, that's odd. Some people get the crash. Some don't. ARGGG! The version you're downloading now should be about 9MB. It was originally 22MB before I re-compressed the audio files in an attempt to fix the crashes. I guess it didn't fix it. Thanks for trying, everyone!

Cure 48 by SonnyBone 2012-12-18T10:25:00

Thanks for the plays and comments, everyone!

And did bentosmile just say "love the art" ??? From bentosmile? That's like Hendrix saying "nice solo". THANKS!

Cure 48 by SonnyBone 2012-12-18T14:48:00

Yeah that last part was something that got cut due to time limits. Your 'sword' breaks. There's a slight animation there that shows it kind of sparking but I didn't have time to make it more obvious. I also had a much more elaborate intro and outro sequence planned ala ZUNZANDA, but that also got cut. Thanks for the play and comment!

I'm trying to play and rate the games of those that play and comment on mine first, so I'll get to yours soooon.

Cure 48 by SonnyBone 2012-12-19T05:15:00

Thanks! Glad to hear from you again.

There are four ranks: Villain, Hero, Perfect Hero, and 'nothing'
There are four medals: Killer, Collector, Defender, and Feeder

The slimes contain the 'cure' because the cure is their food source. When a small slime eats a cure, they grow into a large slime. This is one of those things that you rarely see, but there are areas with large concentrations of the small slimes with cures nearby so there's a greater chance of seeing it there. It was definitely meant to be a rare occurrence, which is why the last medal is also so rare. If this happens 3 times, you get the final medal.

I'm gonna post all this and much more in a post-mortem very soon, which I will link to within the game info above.

Cure 48 by SonnyBone 2012-12-19T06:19:00

Yeah there's SO MUCH I wanted to implement but time just ran out. I had a lot of crashes the first night and I probably lost about 6 hours. I was going to have the mini slimes sort of trail behind you and then they would actively seek out the cures.

Cure 48 by SonnyBone 2012-12-19T13:45:00

^ HAHAHA

Cure 48 by SonnyBone 2012-12-20T10:08:00

Theme Analysis posted for those that have already completed the game: http://www.ludumdare.com/compo/2012/12/20/cure-48-post-mortem-and-theme-analysis/
I'd love to hear your thoughts.

Cure 48 by SonnyBone 2012-12-20T13:48:00

Noted. Semi spoilers removed. :)

Evil Dudes Need Evil Towers by jujule 2012-12-17T19:57:00

WOW. I never thought I'd see Tetris mixed with a bullet hell shmup before. It needs some fine-tuning to make it really fun, but the potential is there for something really great. I really appreciate the attention to innovation, here. Good job!

Pinball Bounder! by garygreen 2013-01-06T22:58:00

I had no idea how to start it at first and the green flag on the page really confused me because it seems to change the layout and i thought that was part of the game like an idiot. Kept getting caught in loops where my death repeated and word bubbles covered up the entire screen. Very odd little game but somehow very intriguing.

Spy Trouble by Sos 2012-12-20T16:52:00

HAHAHA awesome ending! I was able to play with a gamepad and it was much easier. Definitely suited for a controller and not a keyboard. Art is great, music is great, humor is great. The last part is hard as hell, though because you're freaking out so much. But yeah... REALLY SOLID!

Smite the King! by MortalWombat 2013-01-06T22:54:00

Very tough game but I really appreciate gamepad support! Enemies that hang out around the edge of the screen transition areas are tough to battle because you end up going to the other areas. Those knights are in my nightmares forever!

Escape by mokujin 2013-01-06T23:07:00

Very fun and hilarious game! I was expecting it to stay the same but it changed up and I was pleasantly surprised. Good work for 48 hours!

RobTheBank by dvdking 2013-01-06T23:14:00

HILARIOUS! "1 man was fired" at the end had me laughing hard. Very fun game with a nice sense of progression. Going from area to area not knowing what will come next is a great feeling. You did a good job of making me want to keep going. It was VERY easy, though. That's the only issue. Oh, other than that song. Man, that song. It will haunt me in my dreams. GREAT JOB!

Villain OS 8 by tommycreo 2012-12-23T18:03:00

LOL - awesome. The ending is so perfect. The laugh, the note that plays... UGH. So good. Great innovation here.

A Villain's Demise by monomanio 2012-12-17T18:15:00

This game is BEAUTIFUL! Too bad that the audio doesn't really count for the compo because it's a great tune. Some SFX blended in would be even more awesome. I was able to get about 1,500 but I know I can do better! GREAT JOB!

ETGA! by Graf_Grun 2012-12-20T15:59:00

Needs hilarious audio to really make it special. Hilarious concept and theme interpretation. But I gotta wonder.... where's the goddamn four lane highway cutting through a forest that's full of old ladies, little school girls, and ABANDONED BABY STROLLERS all moving in the same direction????!!!!

Young Villain by Rubel 2013-01-07T00:18:00

OH MAN. One of my favorite games. This is so amazing. Everything about it is brilliant. The ending when you get game over is genius. UGH. I knew this kid growing up. AMAZING WORK!!!

Sebastian by Amoaeba Junior 2012-12-18T10:51:00

OH MAN! HILARIOUS! AAAHHHHAHAHAHAHAHA! I had lots of fun with this. I just expected the first level to be it but then it opened up and kept going and going and getting better! Good job! I had a blast playing this one.

Abduct EVERYTHING by Krankdud 2012-12-23T17:32:00

Awesome retro style. Great pacing and progression with the levels. My one suggestion is to make the beam a bit longer.

Race Against The Machine by Lapinou 2012-12-17T18:40:00

Nice innovative gameplay! The instructions and tips screens were very well done. The game felt a bit dark, but I did appreciate the random generation.

SUPER Witch Hunter Pro by Gungnir 2012-12-18T10:42:00

Awesomely innovative! And the visual style is soooo charming. I see some of the screenshots have different camera angles. I didn't notice these while playing, but it would've been nice to show off more of the 'paper cutout' style. Like maybe have it broken down into 'waves' and after each wave you get a different camera view around the area while some dialogue plays. Awesome looking and unique game that's fun to play! GOOD LUCK IN THE JAM!

FumbleAttack by TuxedoFish 2012-12-18T09:44:00

I have the same issue as Dir3kt, unfortunately. :(
I really wanted to play it. I'm sorry you're having trouble getting this to work for everyone. I'm having a similar problem with mine.

Dirtbag by lexaloffle 2012-12-25T17:18:00

WOW. Beautiful art. Great idea with the theme for 2 player. The control scheme is a bit odd. Or maybe I just need a diagram for how to position my fingers to move with A/D and jump with Shift and shoot with X/Z. Could work well with A/D to move and W to jump with spacebar being shoot. The art is FANTASTIC. Simply amazing. I'd love to play a 'complete' version of this with maybe a custom controls option. Good work!

The Fall of Mr. Wily by StoneMonkeyStudios 2013-01-07T23:53:00

AWESOME! Loved the progression and the COOOOLNESS METER expanding as you become more evil in the mirror. Really hilarious. Lots of variations in gameplay, and an amazing interpretation of the theme. GREAT WORK ALL AROUND!

Don't Look At Me by Xavier 2012-12-23T17:00:00

Amazing atmosphere and visuals. The ambient sound is also very pleasing. I didn't really know what was going on or how it was tied to the theme, but the confusion of it all made it very interesting.

Destroy All Heroes by Vennril 2012-12-18T18:19:00

Seriously needs sound to complete the package because your graphics are REALLY charming. With a few tweaks and some balancing, this could be AWESOMELY addicting.

IWKTP by pereubu 2012-12-23T17:20:00

Awesome graphics and animations. This is a GameMaker game but it feels almost like a great little Flash game that you'd see on NewGrounds or something. Great fast paced action. Gameplay is a little tough to get the hang of, but it works fine after you get used to it. Also, nobody else seems to have mentioned it, so I guess I'll do it: http://www.ludumdare.com/compo/rules/
The music you used is fine for the Jam but not for the Compo. A way around this would be to either enter the Jam or upload two versions for the Compo... one without music for judging, and one with music for casual enjoyment.

None Shall Pass by cardboard 2012-12-19T16:55:00

LOVE THE CLAY MODELS! The game has tons of charm but unfortunately not enough 'game'. Thanks for doing something unique!

You Are Satan by antonijn 2012-12-19T17:01:00

Why would you put the attack key right on top of the movement keys? Most games use WASD and mouse or arrow keys and keys on the left. This made an already tough game even more difficult. I had fun playing it, though... even just to see the next fight and read the little intro lines. FSM WAS A BASTARD!!!

G.O.A.T. by ChainedLupine 2012-12-18T18:44:00

OK. I just dropped anvils on goats for like 6 minutes. I agree with the first comment. VERY STRANGELY ADDICTIVE. I could do this all day but I won't. Because that would make me a very scary person. GREAT WORK FOR 3 HOURS!

Silent night by krutech 2012-12-18T19:15:00

I love this! Very awesome mood and atmosphere. Going from outside to inside seriously feels like you're leaving the freezing darkness and entering a cozy space. Really good job, guys!

The Fall and Rise of Rome: Patient 0 A.D. by Prelucid 2013-01-07T23:30:00

Best game over screen ever. Great art and great idea, but the gameplay is realllllly hard to enjoy. Bonus points for JZIGGY

Project Sproing - Bytt Strikes Back! by Gravity Games 2012-12-17T19:42:00

This is a reaaaallly awesome idea. A game like this needs 2 things: Challenging AI and tons of options. You're well on your way to making something really fun. As of right now, it's a bit easy and you only have two block types. But what else do you expect for 48 hours, right? The main character has a cool and interesting design, but the computer player is a bit bland by comparison. Needs some music and better sound effects, and this is the type of game that could sell really well on Android/iOS. A game that gives you a platformer in reverse so you don't have to worry about twitch controls on a touch-screen phone. I'd buy it! GREAT WORK!

Necrusio and his Machine by agumaster 2012-12-18T09:39:00

Yeah I have two issues. One, not being able to shoot up or down... and two... hacking up the survivors should give a health recharge. Other than that, this is really rad. The music is pumping. Some may say the graphics were simple or whatever, but they fit the style very well. Almost like a trash punk kinda environment. I dig the door opening mechanic, but I certainly miss having sound effects. I wasn't able to beat it, but I'll keep trying! Good job!

Trolls: Where the Sun Don't Shine by Starspell 2013-01-07T20:29:00

Got 9274
Oddly addicting little game. Great music and very tight controls. Fresh theme interpretation and a nice challenge. Great job!

Eye of an Slender by Maristak 2012-12-18T15:52:00

I dig that music. Very moody. It would be nice to see the kill animation rather than just have them die and vanish. Teleporting around could also use some visualizations other than a quick jump. I like the idea of stalking around and using fear, and the flashlights were a great touch.

Managing Morder: The ground is always blacker on the other side. by Bensonance 2012-12-18T15:39:00

OH MAN, this should really be expanded. Fix the font issue and make it possible to play entirely with the mouse. Going back and forth between 1 and Enter is a bit tedious. I love the contrast between the dank, dirty pits and the swanky highrise office! This game is very charming and is a refreshing take on the theme. Congrats!

MurderBoss by TylerJones 2012-12-23T16:25:00

Great music, animation, and boss design and a great concept overall... but it falls short in a few ways. For one, there is no strategy required at all. Just run back and forth along the bottom and spam/alternate both attacks and you will win before your health even hits the halfway mark. Two, the soldier AI is very limited. Most bosses in games like this have a pattern that repeats and the players have to learn the pattern. The boss attacks are highly powerful and the boss can take tons of damage. This is the trade. Once the player can learn the pattern, then it doesn't matter how much damage the boss attacks do. A great way to handle the gameplay would be to limit the movement of the boss to commands instead of free control. For example, you'd have a selection of 5 or 6 movement types and maybe 3 to 4 attack types. Instead of moving freely, you choose a movement type (like jumping from block 1 to block 3 with a midair spin) and attack type (attack before jumping, while jumping, or after landing) and then repeat this process to try and confuse the AI. The AI would have to be able to 'learn' certain parts of the attack process making certain combinations nearly useless at some point, forcing the boss to mix it up. But that's just a quick suggestion. Whether or not something like that is possible during this short compo is another thing entirely. :p

Jean Jaures Reloaded by Toki Anholmes 2012-12-23T16:36:00

Great style and awesome concept. I love the animations. The turret doesn't seem to do any damage. And I really love the mood set by the images and music, but the music you used unfortunately isn't allowed in the 48 hour compo. This would be fine for a jam entry, though. Just an FYI.

HeroDontSavePrincess by pvp 2012-12-20T15:46:00

Managed to get up to 8 kills but I seriously can't seem to get any more. 4 per pit. I'm assuming we can't get kills from the goat? Love the style but yeah it needs some balancing. Consider a simple first level with only 1 kill required. Then 2. Then 3. Etc. Slowly introduce the ways to kill the knight to the player. The skill shouldn't be figuring out exactly how you CAN place them, but placing them correctly fast enough. Great idea, though!

Chainsaw Happines by arandaschimpf 2012-12-20T15:11:00

Firing a chainsaw with a crossbow? Wicked. Was a bit confused about the auto hop unless the guy is trying to blend in with the bunnies by acting like them. Hilarious little game.

A small village by EdoMiyamoto 2013-01-06T22:26:00

I have money and health but I never spend money and I never lose health! lol
Rad little song you got there... and the brick shooting was quite interesting.

Evil Santa Rampage by TheSyntheticBrain 2012-12-18T16:19:00

Great idea, but I kinda wish the game movement wasn't grid based. I dig the mood set by the game, but that's mostly from the music which unfortunately doesn't 'count'. The idea of a bad version of Santa running around burning gifts is hilarious. Great use of theme and CHRISTMAS SPIRIT :D

City Rat by Nate Kling 2013-01-07T22:06:00

Awesome eating animation! Great visual style as well.

Villains of Milk and Madness by comrad_gremlin 2012-12-17T19:54:00

I love the title screen and name of the game. The gameplay could use some tuning up, and the way the text wraps around is a bit confusing at first. I think I found a glitch, though. I was told I got money but I stayed at $0. Could no longer get milk, either.

ASMOSNOS by Mase 2012-12-20T15:29:00

... wow. This is brilliant. There isn't much of a 'game' here but the style is mesmerizing. The clay/green screen art idea is amazing. High marks for innovation, graphics, humor, and mood. Great job!

the BRINK by radmars 2013-01-06T23:31:00

RadMars logo is rad. Loved just about everything about this. The red hearts were very bizarre. Couldn't understand why some seemed to die with two shots and others took a million. Strong attack didn't seem to hurt more, just had more knockback. Great sprites, nice audio, and great interpretation of theme! SOLID WORK!

Target: Restaurant ! by illugion 2013-01-07T22:55:00

Really awesome start. Keep working on it!

Korruptor by Codexus 2012-12-19T16:05:00

So much friggin innovation! I can't handle it. Yeah the controls are a bit awkward and I don't know why. Maybe it's because we can't fully control the dude but we can fully control the camera? I don't know how to explain it. It just takes a lot of time to get used to. Great job on the models and the overall concept is hilarious. Great work!

Bad Bad Pigeon by Andrey Pradun 2013-01-06T22:30:00

Nice innovation and unique theme interpretation. The graphics are pleasing but the lack of sound effects is disappointing. Could've used some hilarious splat sounds or mooooos or something. Collision with the blocks seemed a bit suspect at times, but a slight bit of tuning can fix that. Good work!

Stop Him Now! by TijmenTio 2012-12-17T18:05:00

WHOA MAN!!!!! AAAAHHHHHHH!!! I can't get over how rad this is! I saw the screenshot and was NOT expecting it to be this fun. This friggin' game is a blast. The control scheme is a bit hard to get used to with the X holding, but I eventually made that stupid goody two shoes James Birdhunter go back to hell where he belongs! GREAT FRIGGIN' JOB!

Hostile Hostels by CharlieLove 2012-12-23T17:38:00

Yeah now I see why you wanted us to zoooom in. My huge monitor made it nearly impossible at the default size. The doves were like microscopic little things! Great and hilarious music and sound effects. The gameplay is a bit bare, but you have a decent start to a new type of TD.

Leave My Dungeon Alone ! by Kalumis 2013-01-07T23:25:00

Amazing graphics! Made it to 177. Could certainly use audio to tie it all together. Decent challenge and a nice, quirky interpretation of the theme.

Carnage by SXPanda 2012-12-18T10:23:00

That king is a HOSS. Several giant hammers to the face and flaming boulders to the spine and he's still running strong! This game really needs some audio variation to let you really sink into it. As it is now, the audio grates on your nerves and kinda pulls you out. But there are tons of nice things here... the physics, the leaderboads, the fun factor, the characters. Good stuff!

MARTYR by ahmed.majd 2013-01-08T00:10:00

Amazing art style and animation. PERFECT theme interpretation by making the player the villain and not the character itself. Great game over screen with that being the victory of the avatar and the loss of the player. Wonderful job all around!

It Came From the 25th Dimension by Somfunambulist 2013-01-07T22:25:00

Wonderful looking game with a fresh take on the theme and very solid gameplay. One of my favorites from LD25! Make a kickass song and it'll be even more rad.

The Day Before by HardScore 2012-12-17T20:01:00

Not bad for a first time pixel-arter! I love how the first time I got to the top that dude just killed the absolute shit out of me before I even knew what was going on. It took me another three tries before I could finally murder him back, but I DID! I MURDERED HIM BACK!

Plane of Misery by gregfagan 2012-12-19T16:38:00

Awesomely innovative puzzle game! Needs some audio to seal the deal, though. I can imagine grumbling passengers and screaming babies and... UGH. It's making me stressed out just thinking about it...

Twisted Neighborhood by Klakwa 2012-12-17T19:09:00

OHHHHHHHHH MAN. This is amazing. I literally cracked a smile once I 'got' it and the sidewalk started ripping up chunk by chunk. And then I was cackling with laughter once I hit FULLLL POWAAAAA and the houses started to crumble. Great job!!!

Rude Bear by Alex Rose 2012-12-18T09:07:00

OK... SO... THIS IS AWESOME.
The 'puppet on a stick' art style is freakin' astounding. Well animated and hilariously presented. I love it. The attacking is a bit hard to understand and it needs some very obvious sound effects for cues and such. But yeah... awesome innovation here. Great entry!

Rude Bear by Alex Rose 2012-12-20T19:21:00

Caranha obviously doesn't know the villainy of #yoloswag

Dr. Vile in The Greater Good by GreenPixelDev 2012-12-19T15:53:00

It seems like attacking to the side is faster than attacking up or down. I can press attack with a faster rhythm going left/right, and that led to several deaths trying to fight guys above or below me. The narrative is very charming and the graphics are great. The sound effects are solid and it's nice to be able to really explore. Great entry!

Age of Umpires by Tom 7 2012-12-23T17:26:00

So hilarious! Playing as the ultimate villain... a totally biased ref! Great art and sound. REALLY good stuff!

Dark World by KilledByAPixel 2012-12-23T16:44:00

Everything here is really solid except for maybe the platforming controls. Great interpretation of the theme. The light/dark mechanic is really great, and the mood is very dark. Good work!

Atomic Creep Spawner!! by deepnight 2012-12-18T16:05:00

What else is there to say? He knows he's good. We know he's good. The game is amazing. It's fun as crap. It looks gorgeous. I just wish there were more levels :p

Snap by fishbrain 2012-12-23T17:04:00

VERY moody and disturbing. It would be nice if the player image were pointing the gun towards the others and then clicking for suicide could bring the gun up to the head.

Monster Babies by EricTheCoolDude 2012-12-19T16:51:00

Great concept. Great art. Hilarious OYOYOYOYOYOYOY sound. But it's pretty dang hard. I can be on the ceiling but the guys shoot me without even aiming up. It's a bit frustrating, which sucks... because I really dig everything else about this.

Tale of Scale by ratking 2012-12-25T18:14:00

Brilllllliant perspective mechanic. Nice interpretation of the theme with the 'origins of a villain' story. But holy CRAP the platforming controls are seriously frustrating. The jump is either broken or just completely unpredictable. Not being able to jump while walking down an incline on the boxes nearly kills the entire final level. It took me 12 tries on the final level before I finally decided to just try it without the boxes. Made it all the way to the top with just the tacks by picking them up from under me while jumping and resticking them immediately... almost like an elevator. The game is innovative enough and interesting enough to make you fight through the controls, but the ending that you get is a serious letdown after spending that much time trying to get out of there. GREAT WORK OVERALL!!!!

Heroes are so Annoying! by Knighty 2012-12-18T14:40:00

Awesome reversed roles! It does feel a bit rushed, and the fact that the player goes on a pre-defined path is a bit disappointing. Once you fail you can just kind of make a line of little minions to drain all energy before they reach a chest. Needs some music and more varied sound effects to really set the mood, but the graphics are incredibly charming. I'd love to see this game extended.

Dungeon Warden: Rise of the Goatman by Blodyavenger 2012-12-23T16:54:00

Very awesome game! Needs some music and a few tweaks to make it really rad, but you have an amazing start! I'm gonna jump into the post compo version right away! Great work!

Life Buster by AyCe 2012-12-20T15:37:00

Game worked just fine for me. I was expecting more of a turn based game or something based on the instructions screen and was surprised to see what the gameplay actually was. Very interesting and unique take on the theme. The music was a nice touch!

AnteChristmas by nSun 2012-12-18T16:25:00

I love the minimalist retro style. Very charming. The gameplay is incredibly easy, though. Would've liked more of a challenge. Great interpretation of theme. Who could be worse than someone ruining Christmas???!!!

Cruel Cruel Dastard by alect 2012-12-20T15:13:00

Awesome job! I love the implementation of theme here. Great little puzzler. With some fancier graphics and sounds, I can totally see this selling on mobile devices.

The Great Summoning by Jiyko 2012-12-17T18:20:00

I can't get H to work for some reason. Had to keep looking at my fingers to make sure I was actually hitting H. This is a very innovative use of the theme! Not all that fun, yeah, but I was kinda diggin' the beat for a bit there. :)

HitlerZilla by DavidErosa 2012-12-23T16:14:00

lol ... yeah this guy is certainly one helluva villain. Great HUD idea and comical sound effects!

Nature Beat by Retroid 2013-01-08T00:29:00

Well... I certainly did beat nature! lol
Needs moat blood n guts and also rad sounds.

Vivi, the Greatest Villain by Tapestry 2012-12-18T15:44:00

GAH. I can't get it to run. No error. No window. No nothing. It just sits there. :(

Shadow Possession by LaughingLeader 2013-01-06T23:23:00

Very awesome concept and execution with the body control. Needs more, yeah... but what's here is really great. The theme isn't very strong here, but the graphics and gameplay are solid. Desperately needs audio to make the mood. Great job! Don't stop!

Hunter to Hunted by Jwatt 2012-12-20T16:22:00

This is tricky but very innovative. I dig the look and sound of everything. Let us know about your 'smug and secretive' plan before too long, eh? ;p

Eaten by wzl 2012-12-18T17:10:00

The game isn't loading for some reason...

Eaten by wzl 2012-12-18T18:10:00

HAHAHA! I love the sound effects. You have a great start but the game needs more MEAT. Pun intended. I'm glad I finally got it to work. It made me laugh. :D The way the peds react to the bodies is really fun to watch for some reason. Good work!

Erfos by Patacorow 2013-01-06T22:43:00

A real time strategy game with Game Maker in 72 hours is a pretty great accomplishment. I suck at these kinds of games, so I got slaughtered every time, but it's pretty fun. Lots of content, a great soundtrack, and good visuals. Nice job!

Internet Avenger by Nolan C 2013-01-07T23:46:00

Don't know whether to give five stars for graphics or 1 LOL
Hilarious game with a rad soundtrack. The levels are very easy but the last 3 bosses can be a bit tough. Decent challenge and a great interpretation of the theme. Awesome ending!

Goat sacrifice 2012 (unfinished) by Raptor85 2013-01-06T22:32:00

I'd love to try it but I don't have a way to play Linux games at the moment.

You are the hero by Houly 2012-12-23T18:14:00

Wow, a lot of people are really just not getting your awesome link to the theme AT ALL. If you play this and think it's just 'glitching' then maybe you need to slow down and really think about what's going on. The dude thinks he's the hero but the player slowly starts to view beyond the character's version of the world and starts to see reality for what it really is... a guy slaying innocent creatures in a happy little valley and not some hero slaying evil knights. Great job on the theme, and NIIIIICE job on the visual effects. It's rather short and not very challenging as a 'game', but it is a very thought provoking experience. Good work!

Villain Warehouse by Ramuh 2012-12-17T18:09:00

SOCK SESS!!! I ended up playing the same two games over and over. Are there more? This was hilarious.

Spare Pieces by sauronz 2012-12-18T18:41:00

What a fun little stealth game! It got VERY challenging and tricky later on. I enjoyed the music and the overall feel of the game... and the main character looks awesome. :D

Just Politics by brantkings 2012-12-30T01:30:00

Awesome concept! And strangely addictive. I played through until the end and loved every second. It's a very simple idea but it's executed very well. The little touches make it great, like the way the pedestrians shake when the money comes out, and how the old ladies have different items. Great job all around!

Namcap: Reverse Pacman by caranha 2012-12-17T18:33:00

Wow, this game looks very smoooooooth. The art is very well done here, although I know it's not totally original. But still, the aesthetics are great. The AI of PacMan leaves a lot to be desired. He mostly just ran right into a ghost within seconds of starting. Make that AI a bit tougher and you've got yourself a winner!

Namcap: Reverse Pacman by caranha 2012-12-19T05:18:00

Yeah you can tell that you made the art from scratch, but it's still obviously the Pac Man we all know. Your art, however, is very smooth and appealing, unlike the much older and obviously outdated 'real' Pac Man.

One Armed Invader by PapyPilgrim 2013-01-07T23:18:00

Nice innovation and theme interpretation. Wish I would've known that there is no win condition before playing for 10 minutes after I actually reached 'the end'. Took a long while to figure out what the heck was going on, but I figured it out and was able to get what I wanted every turn.

Agents by recursive frog 2012-12-18T15:24:00

This is some great innovation and a nice interpretation of the theme. The voice recognition is a bit spotty but I'm used to that. Great work, guys! This game sets a great mood.

Hunt yourself, or something by rvmook 2013-01-07T20:38:00

Very cool concept. Needs more content, obviously... and the trap placement is very touchy. At one point, a village asked me to place a trap under his feet and this only resulted in looping the dialogue. Great interpretation of the theme.

Unhappy Holidays! by GeorgeBroussard 2013-01-06T23:53:00

VERY FUN GAME! I played it over and over. Really loved the randomness of it all... how each playthrough is different. Really needs some music, though. Great visuals and the controls are nicely balanced with movement speed and fire rate. Great work!

LD26 — Minimalism

Undercolor Agents by farmergnome 2013-05-03T21:02:00

AWESOME MULTIPLAYER ACTION!!! Full marks for fun. Lost myself for a long time playing this one. Nice use of theme and rockin' music. Thanks for the rad game!

HELPME_ by Sestren 2013-05-03T00:31:00

HAHAHAHAHAHAHAHA!
GENIUS!
One of the best uses of the theme I've seen. Great job!

I love how you have the select button and you can even press it but it does nothing at all like usual. HAHA

Baron von Tater: Attack of the Taters! by mungoman1 2013-05-02T23:05:00

SO FUNNY! Not sure what it has to do with the theme, but I love this ridiculous ass game.

Stargazers by Cake&Code 2013-05-03T19:44:00

Awesome game references! Nice time attack challenge with great art and music!

F*** This Job by Casino Jack 2013-05-02T20:12:00

SO MUCH FUN!!!!! Your hard work paid off. Great job on cranking out so many wonderful levels in the time alloted. Killer game!

Spacus by manabreak 2013-04-29T08:52:00

Nice interpretation of theme with the limited use of assets! Some of the looks you were able to pull out of these lil 8x8 graphics are impressive! AND THAT MUSIC! Oh man.... good stuff. The controls are a little "screwy", but that's an easy tweak.

Persist by AdventureIslands 2013-05-01T14:38:00

Great main character! I really like that little dude. Very nice sprites, a great challenge, and nice interpretation of the theme. Good work!

Moonshine by TravisChen 2013-04-30T14:13:00

Wonderful sprites, great audio quality, and a nice challenge. All around good stuff! Good work, everyone!

Factory Consultant by namuol 2013-04-30T14:00:00

OOOOH neat idea! Really unique and refreshing puzzler. Good job! Keep working on it and make it a little faster, maybe.

Guiding Light by cageinabird 2013-04-30T12:33:00

Great use of theme! You packed a lot of action into just a few squares. Good work!

Super Neo Tektropolis by vidarn 2013-04-29T17:54:00

I really love the style! The sprite work here is really phenomenal. The key mapping is really awkward for me, though, and it obviously needs some audio. You should keep working on this. :)

RedShot by Jellycakes 2013-05-02T22:54:00

Very cool the way the walls pull back. I started off feeling kind of cramped then WHOOOOSH! It's very challenging, and I sort of hate how they spawn so close to you without warning and chip away at your health. But it's also very satisfying to blast away at the blue restroom logo dudes! I lost 2 games to 3. :(

simpLify by SonnyBone 2013-04-29T16:20:00

I'm glad the second puzzle is turning out to be a challenge. I was worried that it would be way too simple. I wanted to approach the theme with minimal plot/story/instructions/tutorial with only one 'action' button and very basic character control. Having any sort of built-in hints would go against that minimalism. The second puzzle has visual AND audio clues built in, btw. ;)

simpLify by SonnyBone 2013-04-29T22:43:00

For those that are stuck... vandriver has it figured out. There are visual clues if you trace the wires, but if you tick ON the parts that SOUND correct together and left the others off, then you'll notice a change and can continue on from there. You CAN trace the wires to see which units link up, but you can also go by the sounds.

simpLify by SonnyBone 2013-04-30T04:34:00

OK, there are enough comments so this will be buried pretty deep, but for those that are still stuck, the second and final puzzle solution: Turn on the 3 machines that are making beautiful music together without any excess noise or obvious detuning. This will cause the machine without a wire to turn on. Flip it from - to + then turn the others back on. They are now tuned properly!

simpLify by SonnyBone 2013-05-02T05:07:00

Yeah, it's tough with just 48 hours. What you see here is basically the 2nd and 6th 'puzzle' that you'd see in a natural progression of the game. These audio puzzles can't just be whipped up with programming, because I had to actually write the songs and split the instruments out. To do that 6 times in 48 hours along with the art and coding? No way, haha! So yeah, I will have to find ways to introduce the player to the different aspects of the way the system works.

Thanks for playing and commenting!

simpLify by SonnyBone 2013-05-02T06:53:00

I AM IN LOVE WITH YOUR COMMENT, HOLY SHIT

simpLify by SonnyBone 2013-05-16T16:28:00

I agree. But with the limited time, I just couldn't compose an entirely new set of tracks to create another song. I see this as more of a prototype than a full experience. It's certainly an abrupt jump from the first puzzle to the next, and then it just kind of ends. Thanks for the comments!

simpLify by SonnyBone 2013-05-21T02:12:00

Thanks everyone for the awesome ratings! The full game will take the basics of what I formed during the compo and will blow it wide open into a much more 'fun' experience. More info will be posted at phantomgreen.com for those that want to follow along. Also twitter @Phantom_Green

Fractured by dalbinblue 2013-05-01T13:44:00

Really, really great. Easily one of my favorite LD games ever. LOVE the sprites, LOOOOOOVE the music, and the puzzling gameplay is outstanding. Very tricky but very rewarding! CONGRATS ON SUCH AN AMAZING GAME!

Fractured by dalbinblue 2013-05-07T14:57:00

I remixed/re-arranged the theme from Fractured. Thanks for such an awesome game, dalbinblue!

https://soundcloud.com/sonnybone/fractured-remix-dalbinblue

Fractured by dalbinblue 2013-05-21T01:58:00

20 OVERALL!!! YEAH!!! Great job! Congrats!

XYZ by ataxkt 2013-05-01T14:31:00

Great concept and execution! Beautiful interpretation of the theme. Very smooth aesthetic and audio.

.MONDR by Haette 2013-05-02T23:43:00

AWESOME! LOVE THIS GAME!!! AHHHHHHHHHH!!!!!

Zombie Blocks Attack by hgouveia 2013-04-30T12:16:00

Yeah, great controls! Nice interpretation of the theme. My only complaint is that the audio is a bit grating. Other than that, solid game for 48 hours!

Nova Jump : A Space Adventure by savethejets1 2013-05-01T13:28:00

Great mechanic and nice use of theme! I liked the sprites, too. That falling ceiling is terrifying, actually!

MONO by timtipgames 2013-05-02T23:20:00

REALLY awesome game. Very smooth aesthetic and gameplay. It's such a relaxing yet challenging experience. NAILED the theme. Your games just keep getting better! Very impressed with your technical achievements here. Kudos!

All Fall Down by lambomang 2013-04-29T06:26:00

REALLY awesome mood and you nailed they theme in both visuals and gameplay. The music is hauntingly beautiful... and those colors... oh those colors!

The Last Soul by Gaeel 2013-04-29T20:11:00

HOLY CRAP this is good. The audio... oh man. I love how the visuals and audio change as your progress. Even the slightest touches, like the little sound when you're standing in the light... it just works. And that final image when it's all over and the music... just perfect. You nailed it. Totally nailed it. GREAT WORK!

The Last Soul by Gaeel 2013-04-29T20:11:00

OH, and the controls are almost perfect. The only issue is the jerkiness when you run into a wall, but it's really smooth and looks great in motion!

Join by Perry 2013-05-01T14:26:00

GREAT puzzle game! Really neat idea. You nailed the theme completely!

BE A CUBE by AnnynN 2013-04-29T20:03:00

Very smooooooooth visuals and calming music. You nailed the visual aspect of the theme! Very short, but still pleasant to play! It controls very well.

Another Minimalistic War by psychomonster 2013-04-29T20:28:00

I felt like I was slaughtering Lemmings! Hahaha
Glad you had fun with LD. Please come back for more! This was my 8th. It has become on obsession now... lol

dotLife by ddionisio 2013-04-30T06:34:00

OOOOOOOOOOOOOOOOOOOOOOOOOOH! Awesome! I love the pixelation to show damage. The overal visual style here is wonderful. Nice use of theme, and that flower with the leaves and vines... ugh so good.

(Follow the) Line by Chman 2013-04-29T20:42:00

Great challenge! Nice use of theme, and WOW it looks so smooth and delicious. Good work!

Minimalist's journey towards overlord minimalism by LionelJitro 2013-04-30T11:54:00

Great artistic style and nice audio! It's a bit tough but rewarding when you finally beat it.

Potato or Big Minta Bronson: A Vegetable Love Story by Just_delete_it 2013-05-01T13:07:00

HA! This is genius on some kind of level that can't be accurately measured by humans. Hint: Potato up my butt

Somsnosa by Mase 2013-05-01T13:23:00

Man, this is soooooo great. The art style is really something special. The audio is perfect. I would like some SFX to go along with the battles, but the music is really perfect for this. The lack of context and story is great because I was able to come up with my own twisted little scenario in my head. Thanks for making this!

Cyberkinetic by SirJson 2013-04-29T19:42:00

Nice minimal art style. I like the unique look of the ships, and the target graphic is great! It's a nicely paced little shooter.

Minimalistic Minimization by rainblade studios 2013-04-29T20:17:00

LOVE the challenge in this! Nice innovation with the shrinking ability. Great use of the theme, and I LOVE the crashing animation with the black ship tumbling down. Good stuff!

Balls! by Codexus 2013-05-03T21:19:00

WONDERFUL models, textures, lighting, and particle effects! The way that you control the ball feels a bit clumsy. I feel like there should be some way to 'lock' onto the ball to be able to guide it rather than just run into it and hope for the best. Watching your Unity skills evolve over these LD compos has been great!

My Mini Castle by TijmenTio 2013-04-29T22:17:00

WOW! This is twice in a row that you've blown me away with your style and addictively fun gameplay! Great job all around. The music is wonderful, the sprites are charming, and the gameplay is unique, challenging, and exciting. The dialogue is also a great touch. Little things like the transparency of the cursor when you're 'reloading' and the way the health bar swells and then shakes when the castle takes a hit... nice touches. Great work but PHENOMENAL work for 48 hours. KUDOS ONCE AGAIN!

My Mini Castle by TijmenTio 2013-05-04T09:30:00

http://www.ludumdare.com/compo/2013/05/04/sonnybones-rad-game-roundup-ld26-edition/

My Mini Castle by TijmenTio 2013-05-21T02:02:00

AWESOME SCORES, MAN! WHEN YOU'RE SUPER FAMOUS AND RICH, REMEMBER ME! hahaha

Congrats! Seriously!

Spread by Typedeaf 2013-05-03T19:45:00

LOVE the mood in this game! Great job on nailing the theme.

TOOM by PoV 2013-04-30T12:31:00

UGH! I thought it was some kind of teleportation device. WTF. It's a toilet... HA! Yeah this game makes 0 sense but the art makes all the sense.

Rude Bear Rising by Alex Rose 2013-04-30T06:50:00

RUDE BEAR RETURNS!!!! HAHA
Awesome minimalist style, and lots of varying enemy types! Great work for the Jam.

TOO MANY DISTRACTIONS by kbm 2013-04-30T14:05:00

Nice innovative concept and GREAT execution. Very pleasing visuals and it really did feel like I was being horribly distracted. JUST LET ME HOVER MY MOUSE OVER THIS KEYBOARD, YOU STUPID UNHINGED WINDOW AND ODD LITTLE ELECTRIC DEVICE THAT IS WAY TOO CLOSE TO MY WORK SPACE!!!

The Sentient Cube by Omiya Games 2013-04-30T12:50:00

Really hard to control, but great Katamari style "knockoff" with a nice shading effect!

Nega-girl by enzo 2013-05-01T14:45:00

AWESOME! Reverse Mega Man! You really nailed the Mega Man feel. Awesome graphics. Needs some audio to make it PERFECT! Great great great job!

Bladeless by kidevil 2013-05-03T19:25:00

Really awesome execution! It's very satisfying to get a kill, and you always kick yourself when you screw up reading the block. Nice risk vs reward. Love the minimalist look!

Frankslist by hypothete 2013-04-30T13:06:00

Amazingly unique interpretation of the theme! For a game about selling crap to make rent, it sure was exciting! Great job!

Gawdamn Aliens! by Jyrkface 2013-04-30T12:41:00

HA!!! This is hard as crap, but it's hilariously entertaining. Good work!

Save the Potato, Save the world. by JohnnySix 2013-04-29T22:31:00

AWESOME! Great animations, nice sprites, funky ass music, and hilarious taterz!

Polymorph by Crazi456 2013-05-01T03:33:00

Great work with the gameplay and changing shapes! I really like the way the music changes between forms. Very challenging without being too unforgiving.

NightCap by ShuddaHaddaLottaFun 2013-04-30T13:11:00

HA! Hilarious VO work! Very innovative approach to the theme, and a great concept for a puzzle platformer. Taking the light/dark world thing to another level!

Root Route! by netpro2k 2013-05-02T23:50:00

Damn this game is rad! Great concept, great audio, nice visuals, and a reaaaaaalllly good use of the theme. There's an incentive to replay levels, too, which ends up giving your game some longevity. Great entry!

Undersea - The Excellent Expedition by wy477wh173 2013-04-29T20:01:00

I got my tail end stuck on a few corners and had to reset :( Some audio would really help to bring it all together, but this was a pleasant little shooter.

The Killer by AlvaroH 2013-04-29T18:26:00

THE HUGE GUYS GOT THE JUMP ON ME! Caught me off guard, haha! Not bad for 4 hours!

Small Tale by hitchh1k3r 2013-05-03T20:02:00

Awesome way to establish your 'stats' and 'equipment' by giving us the choices up front. Would make more sense in an actual full game, but the concept is very refreshing for a 48 hour game. Great challenge on the boss battle! Nice job!

Minimal Blocks! by messiano 2013-05-03T19:46:00

Had a blast watching jellycakes get to 200 deaths in this. Great challenge and nice top-down platforming action! You really nailed the theme from an aesthetic standpoint!

IAO by Rafael Sales 2013-05-03T20:47:00

Full marks for innovation and theme! Great idea that could use some balancing, but you have a really neat concept that I can see becoming very successful with the right additions. Maybe some kind of indicator for what is about to appear... like a brief flash in the area that the object is either going to start or end up. And maybe timing based spawning with the music to get the player into a rhythm of being able to spin the shape and turn on/off the outline for bouncing or capturing. Again, great innovation! Good job!

Running With Swords by eteeski 2013-04-29T08:42:00

This is REALLLLLLLLLLY fun and innovative. I mean, it's a "runner", sure... but I really feel like I'm in some kind of action film. The slo mo effects with sound and the ability to rotate in midair are my favorite effects. It's a little tough, sure... but that's what kept me coming back for more! I say polish this sucker up and keep going. Keep a minimalist art style... it works... but maybe stylize it a bit. You have something really awesome, here. CONGRATS!

Ming Imah Lism the Wizard ! by Gustera 2013-04-30T14:19:00

GOBLIN KING IS AN IMPOSSIBLE BEAST!!!

lol

Up To You by PapaGrimbles 2013-04-29T20:25:00

HA! Awesome. Love the ending. This is a very simple idea but it's sooooooo addicting. Great job on nailing the theme!

Steve Can't Zen by DaanVanYperen 2013-05-03T20:18:00

GENIUS!!!

Title: Subtitle by Liz England 2013-05-03T15:16:00

Genius!

Perfect Crime by cmayhem 2013-04-30T12:37:00

OOH I'm gonna need some paper towels to clean up that bloody mess... luckily I'm so QUILTY! THE QUICKER PICKER UPPER

This game is hilarious and well made. Great idea, great execution! GREAT GREAT GREAT

Be The Wind by dstozek 2013-05-01T13:36:00

Wow. Didn't expect to get 6 real types of trees that all grow so differently and beautifully. Great work! Really great work.

You Must Escape by GertJohnny 2013-04-29T18:00:00

WOW! Awesome idea, great execution, and nice interpretation of the theme. Really tense gameplay once you get into the higher levels! FANTASTIC ENTRY!

Atom That Matters by Babek 2013-04-30T12:13:00

AWESOME! The lighting and models are nearly perfect. This thing is gorgeous! Needs some sfx to tie the action together for satisfying impacts. That would be my only complaint. Great interpretation of the theme!

Atom That Matters by Babek 2013-04-30T12:14:00

OH, and the effect when you win is really well done.

I Swallowed My Arrow Key by SleepyStudios 2013-05-03T19:33:00

Can't get it to launch. Windows 7 64 bit. EXE crashes before it even loads into memory.

GHOSTS - Minimalistic horror game. by bummzack 2013-04-29T09:02:00

LOTS OF SCARES CRAMMED INTO THIS LITTLE BOX! I've heard that audio elsewhere before, though, so I can't rate you as highly on Audio and Mood. :(

I'll be passing this game around to my friends. Lots of fun!

The Game Without Controls by methamphetabear 2013-04-29T19:18:00

I BEAT IT! HILARIOUS ENDING! HAHA!
Genius gameplay, nice graphics, perfect use of theme... Very awesome!

The Game Without Controls by methamphetabear 2013-04-29T19:20:00

For those that are stuck... you CAN control it. It's not a random chance sort of thing.

Simplyfy by comfycouchstudio 2013-04-30T12:56:00

You should tighten this up and make it a bit more forgiving. I dig what you have so far and would love to be able to actually enjoy it! Haha. Good work!

Budget Squad by deepnight 2013-04-29T22:38:00

14255

Love the combo system that encourages you to get a bit risky even with one life... and the whole idea of the two subs with different skills is SO GREAT! Graphics are gorgeous, the music is really fitting (and rad), and the lighting effect is superb. Being able to jump up out of the water is a blast. ;)

Dream Fishing by Sophie Houlden 2013-05-02T22:07:00

Really solid. REALLY solid. Everything works the way it should and the way that you'd expect. The colors, the minimalism, the sounds, the text. It all fits together so perfectly. It makes you think, and it forces you to slow down and soak up everything life has to offer. Boobs lol

Min by ekun 2013-05-08T15:03:00

AHHHH!!!! I love this game! The style, the characters, the gameplay... UGH! This needs to be a full game. Seriously. I LOVE IT!

Antichromatic by arkeus 2013-04-30T13:55:00

Great challenge, great pacing/progressions, and nice light/dark mechanic. Very fun and lots of content for 48 hours!

LOOP by vandriver 2013-04-29T19:46:00

As always, you did an amazing job. Good to see that you got sound this time! Your approach to the theme was perfect. The game doesn't say much but it says SO MUCH, which is the entire point. You nailed it. Seeing the extra gravestones was a nice touch, and the progression of abilities kept things fresh when the game is already SO unique to start with. Nice effects with the leaves and clouds, and the ending with the particles was a very nice surprise. My favorite part is how the animation of the bird is affected by the speed of movement.

The audio is VERY WELL DONE. You totally nailed the mood and atmosphere.

Keep it up!

LOOP by vandriver 2013-05-03T18:51:00

Saw the alternate ending finally. REALLY AWESOME!

LOOP by vandriver 2013-05-21T02:00:00

HELL YES! LOOK AT THOSE SCORES! Congrats on the gold medal and the really solid audio score. For your first time using audio, that's gotta feel great! AND 4TH OVERALL? YESSS!

Dock Zone by Farfin 2013-05-03T20:40:00

Awesome innovation! Great abstract game with awesome art and very fitting sfx. Good job!

crush. by oatsbarley 2013-05-06T21:42:00

Wow. Great atmosphere. It's amazing what can be accomplished a few shapes as long as you have a great sense of style. Nice challenge, great audio, and a refreshing idea. Great job!

Screaming Cubes by Shigor 2013-04-29T18:57:00

I love the sunset/dusk look of everything. The textures are nicely styled. Crashing and spinning out of control is fun, too! Interesting mix of flight sim and mining.

hunter hungry by Jonathan Whiting 2013-05-03T20:31:00

Lots of depth hidden in this game. Very surprising amount of challenge and exploration. Great controls, nice colors, and a great use of the theme.

Drug Hunt by kill0u 2013-04-30T06:34:00

BRILLIANT! So smooth, so relaxing, so unique, so refreshing. This shit is rad as fuck!

Mr. Minimal by sP0CkEr2 2013-05-01T13:54:00

Awesome music and great core concept. It takes way too long for the game to get challenging... and what's the point of the stars? Couldn't pick them up at all. And yeah, it DOES pick up after level 20. :)

Flee: The Daily Adventures of a Springtail by Goodlookinguy 2013-05-01T12:57:00

HA! I love watching other people play this. Also, this dude with 80 fucking legs is a beast! I'd hate to be an insect in his house.

Samus Regrets by Tifu 2013-04-30T13:34:00

REVERSE METROID!!! Genius. There is a TON of content in this game for 48 hours. You basically made mini Metroid in less than 2 full days. WOW. Great concept and theme interpretation. Some of the animations (like the jump) are dazzling! Good work!

The Fair King by caranha 2013-04-29T17:22:00

WOW! I think this is your best game yet! I found myself spending a lot of time on this. The music is REALLY good, too. It's very challenging, and the fill effect is hypnotic. You really nailed the theme, too.

Edward Was Human by geepit 2013-04-29T22:08:00

Great story! The game looks and plays very smoothly, and you nailed the theme. Nice use of color to go along with the progression of the character's thoughts!

The Square - By Suese by Suese 2013-04-30T12:01:00

You got me! I was expecting yet another 'block' game and then BOOOOOM you hit me with the art change! I hate those birds, though. I can't hit them when they're on another plane, but they can hit me. I hate them for that! Great job with the art and sound. Nice interpretation of theme!

First, You Take A Potato by KevinZuhn 2013-05-03T20:24:00

Perfect use of the theme. The only game so far where doing absolutely nothing gets you the victory. ULTIMATE MINIMALISM!

Another Day In The Life by QXD-me 2013-04-30T06:40:00

I love sitting in the chair. It feels so natural! You really accomplished a lot in 48 hours and you made something that's very strangely ... what's the word ... I don't know. It's just so oddly intriguing. The auto-interaction works really well to immerse you into the world.

MiniSim by jolle 2013-04-29T20:49:00

Isn't it strange how such a "simple" idea can grow legs and just take over your brain? There's really nothing going on when you first look at this game, but it quickly sneaks up and kicks you in the ass. I really love what's going on under the hood, so to speak. Great use of theme. Nice job!

LD28 — You Only Get One

The Visitor by Jezzamon 2013-12-17T22:42:00

This is the best fucking song I've ever heard. No lie.
Infinite stars.

Loved the story and the characters and muffin gun and... ugh the mayor! ... lol I only got one.

Great job making something so simple yet so captivating.

Beaver's Last Log by hadesfury 2013-12-18T21:32:00

Wonderful 3D art. I wasn't so crazy about the comic scenes telling the story but it would've been a nightmare to have to cram all of that same stuff into the actual game engine via animations/coding/etc, so I totally get why it was done. And it's not that the comic art was bad or anything, it's just that the 3D models and environment are so satisfying that you just want to exist entirely in that world and the comics kind of pull you out of it. It's less of a knock on the comics and more praise for the 3D work.

I was able to solve the puzzle after a few tries. Good job of throwing in some curve balls to make the 'obvious' solution not so straight forward.

Great entry!

HootBow by Pixelulsar 2013-12-17T02:41:00

I'll start off with what I don't like.
I'm not crazy about the sfxr sound effects. I don't like the feel of the jumping or maybe it's the jump speed.

What I do like... everything else. Very charming sprites, great bow mechanic, nice use of theme, rad song, decent difficulty that curves up at a reasonable pace, and an awesome title.

Good work!

Burning Love by Ted Brown 2013-12-18T07:53:00

Awesome use of theme and a great innovative twist on platforming. The difficulty spikes quickly and my stick burned down to nothing without me realizing that it was getting close. The fire is very obvious and you can stop and blow on it when needed but the feedback for the stick itself is a bit lacking.

Platforming was a little loose and floaty but it works in this game because this is some dumb caveman guy running to find true love with a burning stick in his hand. He ain't no Meatboy and he doesn't have to be.

Funny sounds, too. The visuals do the job. Great entry!

Save One For The Kids by SonnyBone 2013-12-16T04:56:00

Added a DropBox link. Try that instead. Thanks for the heads up, dalbinblue! I'll check your game ASAP.

Save One For The Kids by SonnyBone 2013-12-16T05:29:00

lol that didn't take long

Save One For The Kids by SonnyBone 2013-12-16T05:35:00

Confirmed that it does crash in Wine when you try to advance beyond the title screen. Workin' on a fix.

Save One For The Kids by SonnyBone 2013-12-16T05:55:00

Wine build added with snow disabled. See note above.

Save One For The Kids by SonnyBone 2013-12-17T07:31:00

LOL you get big love now

Save One For The Kids by SonnyBone 2013-12-17T17:35:00

@Nichii - Yeah, all assets made in 48 hours. I totally wanted different types of kids each with different movement types / speeds and even had players able to aim shots but it was all too much to implement in 48 hours. Also with the aiming being added, it created a bit of an issue with the 'puzzle' aspect where now there is a clear 'perfect' shot that can be made. With aiming it became infinitely more difficult to get that 'perfect' shot because of all the extra angle variables at play.

@KumoKairo - Thank you! I compiled all of my previous LD game soundtracks into a album you can find at PhantomGreen.com - I will make this soundtrack available as well. Leave a message via my website contact form and I can send you a notification when it's ready.

@GBolt - No real thought or effort behind it. Decent comment. I assume that because there is no strategy that you were able to get all Gold medals and clear every stage with a Murdertality bonus? Since you didn't post your score I assume it was simply too large to fit on the screen.

@lightsoda - Yeah level 10 is great fun but I wanted more of a focus on timing and patterns, not so much a straight-up killfest. And as for firing a bullet too early, that's my bad. The spacebar doesn't advance through the score screen to the next stage. It's just all on a timer. I should've disabled player input until after the 'STAGE' text had moved out of the way.

Thanks everyone! I'll be playing your games sometime soon.

Save One For The Kids by SonnyBone 2013-12-17T23:10:00

THANK YOU, JaJ !!! Haha

Save One For The Kids by SonnyBone 2013-12-18T04:30:00

@vandriver - Thanks, man. Yeah I regret not being able to have the time to add the classic arcade mode and a 'level attack' mode. I also wanted a better final screen with a rundown of your individual level scores and medals but that stuff takes way more time than I always think it will.

The post-mortem will shed more light on what got cut but the levels, scoring, different enemy colors/types, and blood-on-screen-splatter effect all got axed on the last day.

Save One For The Kids by SonnyBone 2013-12-18T21:15:00

@Gungnir - Thank you for the kind words. Yes, the score rundown was hastily thrown together and desperately needs a 'skip' for those that just want to rush through and practice the stages for HIGH SCORE GET.

And if I didn't loathe the mobile game scene so much, I'd probably try to release this. But I won't. Cuz I do. :)

Save One For The Kids by SonnyBone 2013-12-18T23:05:00

@alchiggins - I tried that but was having trouble with the physics and gravity that went along with my jump timing. Thanks for posting your score. My best is about 140,000 or so... so if anyone wants to try and top that...

Save One For The Kids by SonnyBone 2013-12-19T01:08:00

I beat my old high score but I still screwed up 2 of the stages so that means it can go even higher: 153,749

Save One For The Kids by SonnyBone 2013-12-19T22:16:00

@supremefist - thanks!

@Reverend Speed - GRATING - that's me!!!

Asteroids:Omega by peacegiverman 2013-12-29T22:45:00

Cool use of the theme! Nice twist on a classic game. The visuals and audio are appropriate and the gameplay is very challenging.

Dirt Cheap Dungeon by dalbinblue 2013-12-16T06:11:00

Oooooh! I like a lot of what you have going on here. I especially love that shopkeeper sprite. HOLY CRAP! The neat little weapon swap mechanic (lol at the restocking fee) and the different uses. Some of the puzzles were really well done, too. As usual, you packed a lot of variety into the sprites.

Now for a few issues I had. Not major, but your slime sprite seemed to have a kind of box around it. No other sprite looked like that, so I'm guessing it's an odd sprite sheet miscalculation somewhere or maybe it's just my machine.

Also, the slimes were oddly tough to kill due to the player's hitbox or maybe it's the sword swipe hitbox being too small or something?

And I found a bug that caused me to have to restart. In the room with all the little blue squid thingies where you have to kill them to open the door at the bottom, I stayed in the doorway and killed a few baddies before going in. When I went into the room, the doors locked behind me and then I killed them all and the doors didn't open. So I guess it didn't register the kills because I did them in the doorway before the room locked?

The music is great, the spriting is really consistent and imaginative, and the core mechanic is really solid. Your approach to the theme was very entertaining. Great game as usual!

Digital Toilet World by Alex Higgins 2013-12-17T06:01:00

LOL ! Ok so this is the best game title ever.
And man that little guy had to doo doo so much! What did he eat? Loved the boss fight with all the different types of shots, especially those black/red homing shots that shoot after you once they reach your X coordinate.

Needed some music but it was still entertaining. Great story and concept. A little monotonous to have to go back to the toilet but the paths opened up shortcuts that helped early on.

Thanks for a fun game!

What The Sock by Spierek 2013-12-17T02:35:00

It was pretty easy once I figured out how it works. Pretending to tie my show helped when no signs were around. Standing behind signs was great for ducking mobs without having to deal with the standing animation pause of the pretend-tie. Good balance!

There isn't much to it, obviously, but what's here is really solid. Great spriting, innovative idea, imaginative use of theme, and a rockin' tune.

blomster by Ditto 2013-12-16T05:24:00

Holy crap, man. There were several moments where I legitimately stopped and thought, "OH WOW" or "HOW DID HE DO THIS" or "THAT WAS CLEVER". The sphere you collect... the first time I threw it and it bounced... then I looked at the animation of it kind of 'rolling' and just stared at it. It's so simple but just beautiful. And the music. OH MY GOD THE MUSIC. Everything about the audio just really sucked me into this world and made me want to know more. I wanted some kind of connection to this little guy and I was pushed and pushed to get through some tricky puzzles (good job on the puzzle design!) and then I was rewarded by a genuinely moving ending that nearly made me shed a tear.

This is a very, very fine accomplishment.

Yeah, it's a puzzle platformer and there isn't much innovation going on, but you gotta look beyond that and see that what's here is pretty much perfect. And in 48 hours? Are you kidding me? This is a fucking triumph.

Cluster Buster by Arne 2013-12-16T06:32:00

Oh man! I blew myself up! It's kind of hard to tell which way you're facing (up or down) if you forget which way you last moved. That's my only issue with the visuals. This game looks 100 percent like it should. You even have the LED for the bomb count on the cabinet.

Speaking of the cabinet...

HOLY CRAP A CABINET!

Also an oddity... the cab says L Shift for laser but R Shift does the laser on my keyboard. Hmm.

The audio doesn't fit they visual style, unfortunately, but that doesn't mean it's not good. It's a very relaxing tune that helps me think about my next few moves.

Good work, man!

Gasha-power by jprogman 2013-12-17T06:45:00

Awesome visual style but I got a bug. Said I got the boomerang but threw the star beam. Said I got the star beam but threw the boomerang.

Also, star beam is OP! lol

Needs some audio to make it feel complete, but the basic idea and execution here is really great. I could totally see this as a Gameboy game or something. Very very memorable characters and stage tiles.

Atop A Dark Mountain by Maple 2013-12-20T23:37:00

Heh

Haha

HAAA

HAHAHAHAHAHA

HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHAHAHAHAHAHAHAHA

This shit is amazing! I have nothing else to say.

You Only Get One Limb by vapgames 2013-12-19T04:07:00

Awesome, awesome visuals and physics. GREAT use of theme and very fun gameplay (with gamepad, not with keyboard... haha). It's tough but it really makes you feel for the guy. I'M SO HAPPY I HAVE ALL MY LIMBS. THANK YOU FOR THE REMINDER!

One of the best looking / playing games I've seen thus far. Easily.

The Hotdog Parable by SunShiranui 2013-12-17T20:17:00

Needs some more info displayed to the player about what's happening and what does what but I very much enjoyed my time with this game.

Great sprites, fun music, decent challenge, and a very innovative take on the theme.

Great work all around!

Batteries Not Included by sockfolder 2013-12-19T03:37:00

Ooooooooooooooh this is so good! Lots of thought went into this and your puzzles are well made but HOLY CRAP that tutorial is king. You taught me how to play while letting me play, which is the best way to do it.

The visual style is certainly unique and consistent but the real draw here is your amazing use of theme and the fun factor. This is a real winner!

RAD!

A Ronin Heart by TijmenTio 2013-12-16T06:38:00

Game loads up to a black screen and I hear what sounds like text typing. Game Maker games don't always work in full-screen and I see that yours launches that way. Try disabling full-screen on launch or tick one of those 'v-sync' or whatever options if you can. I WANNA PLAY!

A Ronin Heart by TijmenTio 2013-12-16T17:56:00

Thanks for the re-release to fix the full-screen issue. I need to look into why I'm having this problem before I start playing too many games.

I love how tiny your sprites are yet how lively and pronounced they become in the actual game. Your color palette is very nice.

Procedural levels? AWESOME! I didn't run into any issues with unreachable areas so that's a great accomplishment, man.

The platforming is very tight and the double jump is so sweet (I think the flip is wonderful). Swordplay looks and feels great and you have a good block system in place. The enemies can be a bit dumb but that just makes them more fun to murdertality. AND THE BLOOD! It sticks to your world tiles, which is awesome. I wanted to do that in my game but didn't have time. JEALOUS!

The sfx are great, music is good, and you have a neat interpretation of the theme that's unique. The steel heart idea is really rad.

Great job as usual, man!

Rude Bear Resurrection by Alex Rose 2013-12-17T04:34:00

HOOOOOLEEEEE CRAAAAAAP this is amazing.
Awesome, awesome, awesome idea with the 'only one can win' and the piles and piles of previous players. I played this for waaaaaaaaaaaaaaay too long but had to stop. I'll try again later after some other bodies pile up.

The music is SOOOOO rad.

RUDE BEAR LIVES ON
IN MY HEART
MY MIND
MY BUTT
AND STUFF

The controls are a bit squishy at first but I learned to master the jumps and wall hugs and could zoom through pretty easily but still got tripped up by the traps and doom and murder.

I LOVE IT

BEST LD28 GAME SO FAR!!!

One man, one shot by lightsoda 2013-12-17T05:21:00

The aesthetic initially made me think of Hotel Dusk but as I played it felt more and more like an old-school 16-bit era digitized platfomer... but way less ugly than those things were.

Awesome setting, music, and graphics. Gameplay is a little unforgiving. Waiting for that elevator really sucks when you die and have to start over.

Good entry!

Fat the police by Zekyon 2013-12-19T00:41:00

I wanted to love this so much but it just doesn't work correctly. :(
Charging my shot sometimes resulted in moving 3 spaces, sometimes 1. I reloaded and tried several times and got the same inconsistent results.

Lovely concept and awesome art, though. Nice take on the theme. I just wish it worked as intended because I really wanted to play it.

0RBITALIS by AlanZucconi 2013-12-17T05:37:00

Wow.

Just wow.

Such an innovative and well programmed game. I had a blast with this. The only thing missing is better audio.

Would love to see this expanded.

GREAT GREAT JOB

The 9th Life by adcrusher 2013-12-21T00:30:00

Starts up with a black screen. Any way you could give me a version with a full-screen toggle? If this was made in GM then it's probably the same issue I've had with other GM games. Starting in full-screen doesn't work for me for some odd reason.

The 9th Life by adcrusher 2013-12-21T00:39:00

NEVERMIND! Got it to work. Had to update some drivers.

The art is great but the double tap control scheme creates a weird issue. It would be much more intuitive and seamless if you could just hold in a direction and press an 'attack' button. That way I could jump to the right, up+attack to kill a jetdog, then left+attack twice to zip to the left side of the screen and kill the other jetdog, drop down the right+attack twice to kill the dog on the left and the right. The way it is now, you lose vertical positioning when you have to double tap, so your dash attacks from one side to the other don't always line up and in a game where every second counts, you miss the target.

I'd love to see the controls refined because the game has the potential to be really quick, challenging, and exciting... and your pixel art is friggin' awesome!

Good entry!

Death In One Stroke by nicotuason 2013-12-19T00:22:00

This is the most fun I've had with an LD entry. Very very awesome and simple core mechanic that works wonderfully with the theme. Sprites are charming and the blood/slash is satisfying especially when racking up a nice chain of kills.

Great job!

Starbeard: The Curse of the Space Whales by Those 30 Ninjas 2013-12-20T08:43:00

Man, this is deceptively fun. At first I was like, "Well... ok this is a bit slow." THEN TURTLES SHOWED UP! HOLY CRAP THE STRATEGY WHEN YOU GET 3 OR 4 TURTLES ON THE SCREEN AND WAVES OF WHALES AND OCTOPUSESSSSESES!

The game is really fun, has a great difficulty curve and pacing, and the audio fits well. You have this crazy concept of a snowglobed space pirate boat shooting a huge harpoon that's bouncing around a scroll boundary hitting flying space whales and turtles with rotating shields. It's crazy as hell and I love it!

The only bad thing is the graphics don't really do match up with the rest of the experience. With some better art and some more polish this would be AMAZING. It's still awesome fun right now, though. GREAT ENTRY!

ØNCΞ IF ØUND ΛPILL (ONCE I FOUND A PILL) by methamphetabear 2013-12-19T00:01:00

I made a game kind of like this a few LDs ago so I was able to solve this one really quick. This kind of shit is MY JAM!

Love the look and feel and audio puzzles are the shit. Always.

Solving your puzzle was like taking a neon shot of groove right into my urethra. I loved every body numbing second of it.

John Power by Anoarith 2013-12-21T07:41:00

Just so you know, if you have to use audio that you didn't create yourself, you should enter in the JAM where the rules aren't as strict. The COMPO rules don't allow for the use of music like this. FYI

This game appears to be very crude but it's actually very well crafted and challenging. Your choice of powers at the start of each stage changes which is a nice touch that adds an extra layer of depth to the strategy. Nice!

The Misfight by dudsen 2014-01-06T15:37:00

LOL - this is awesome. Lovin' the Misfits-soaked influence and you totally nailed the 'crummy bar fight meets Street Fighter with typing' genre.

My best time is 8.3 seconds

One Shot by Flatgub 2013-12-17T06:53:00

RAD SONG
HARD AS HELL
BUT FUN
Great use of theme and awesome little sprites.

El Tigre Il Assassino by popogames 2013-12-17T20:52:00

Wonderful game from top to bottom!

The art left me in awe and the audio was superb. Great core mechanic and perfect use of the theme, in my opinion.

Really, really great work!

Red Christmas by Nichii 2013-12-17T03:52:00

Great story-driven experience! You used the theme very similarly to me but with a much more serious approach. Shooting that guy with a quick reflex is tricky but extremely satisfying when you pull it off.

Good job!

Nature's Howl by louis.denizet 2014-01-06T19:23:00

Yeah unfortunately the wonderful music contributes to the relaxing mood of the game, so the fact that you didn't follow compo rules affects more than just the audio score. For future reference, the 48 hour compo requires all assets be created within the time limit while the 72 hour jam allows for music that you did not create yourself. You could've entered this game into the jam without any issues, but it does unfortunately violate the compo rules :(

The visuals are pleasing and you used a very innovate approach to the theme. I didn't see any way to know when new animals were available except for the rabbits, though. That would be my one complain about the gameplay. I was just randomly right clicking until I was finally able to buy foxes (had nearly 2/3 of the green bar full).

The Witch's Weak Point by Agram 2013-12-20T22:54:00

As others have stated, your music and audio are outstanding. You have an original and innovative core concept but it has unfortunately resulted in a flawed shooter. Having an invincible player results in gameplay that doesn't require you to be extremely precise in your movement and there is very little need to dodge enemies. This becomes really evident when you get to the boss battle and can just sit in one spot near the left of the screen and hold down the fire button until the health bar is gone.

You added the enemy that slows you down, which works great for keeping the player away from the mana orb. Still, it's not enough to keep the game from being far too easy. The switching mechanic is also kind of strange. Maybe it needs more feedback for the player, and maybe it should be limited or have a cooldown phase so you can't spam it over and over to get the orb out of tough spots so quickly. The player feels REALLY overpowered here.

And I don't want it to seem like I'm being extremely negative about your game. In fact, it's the opposite. I think that your game's aesthetic is wonderful and your characters are very memorable. It would be great for you all to keep working on this because it could be VERY VERY VERY awesome with some tweaks to the core gameplay. This looks like an extremely professional product and it would be a shame to not keep working on this. What you have here is more than just a jam game, it's a start to something much bigger.

Thank you so much for putting your talents together for LD and welcome to the newcomers on your team!

A Precious Arrow by Benjamin 2013-12-29T22:10:00

One of the biggest things I've learned from Ludum Dare is that a lot of game developers SUUUUUUCK at actually playing games. I didn't find this game too difficult. In fact, the difficulty was at that perfect sweet spot for me where just as you start to get frustrated, you have a breakthrough and wonder why you even struggled with it to start with.

Perfect use of the theme. Great puzzle/platform/action mixture that really forces you to think about the "one" that you get.

Nice sprites (although I find myself wishing it stuck to classic NES color restrictions) and that BGM is sweeeet!

Wonderful entry all around!

adventure crab mountain method by tak 2013-12-21T02:31:00

I LOOOOOOOOOOOOOOOOOOVE THIS GAME. It's weird at first and then once it clicks... oh man... you're on this mad exploration dash to figure out all the little secrets.

It looks. So. Fucking. Good.
And it sounds great, too. More than great, actually.

I'm not totally sold on the theme connection so maybe you need to explain it better to me or something... but that's my only gripe. I managed to map the controls to X-Padder and had a blast running around snipping things and poisoning all kinds of crazy creatures.

AWESOME GAME!

One Coffin by Dikkop 2013-12-21T00:00:00

Awesome audio! The graphics are also incredibly charming and the animations are great, especially when you die. The core idea of the game is also insanely innovative, even if the theme connection is a bit of a stretch. That's my only gripe in an otherwise stellar game.

One of my favorites so far!

One Coffin by Dikkop 2013-12-21T19:57:00

Added you to the Rad Game Roundup: http://www.phantomgreen.com/2013/12/ludum-dare-28-rad-game-roundup/

MonoRoll by SoumyaXeored 2013-12-17T03:26:00

Very cool concept, I just wish there was some kind of score at the end to tell me how far I got. I finally got the hang of it and was going along very smoothly then I got hit with the ultimate combination: a wall with a hole on the far right then a wall with a hole on the far left. That combo sent me into a right/left/right tailspin that I never recovered from.

One Arrow by 7elephants 2013-12-17T17:59:00

Very very very fluid controls. Core mechanic is nearly flawless. Graphics are AMAZING. Animation of movement and idle is great and the death of enemies with the leaf burst is wonderful. Sound is a bit lacking, but it's a very small complain on an otherwise stellar entry.

YOU SHOULD FEEL PROUD!

Imposter by Korwegian 2013-12-17T18:18:00

This is exactly how I would solve this situation in real life. One question. Bam. Live with the result.

Yup.

Haha!

The Hallowed Orb by ekun 2013-12-17T03:00:00

Advice: Change the main screenshot for your game if you want more plays. What's there isn't very appealing when compared to the actual experience.

OK, so the key binding at the start. I LOVE YOU! This is a great, great idea and it really helped me enjoy your game that much more.

AUDIO... you have a ton of it. Ending music, stage music, boss-specific sounds. Good stuff.

The gameplay is very solid and the core mechanic works well. It can get a bit tough and I feel like anything less than a full power shot is useless, but having a gamepad helped me overcome any issues.

Spriting is simple but efficient, particles are great, physics work as you'd hope. Enemy variety, challenge, etc... all good stuff.

Great entry!

SLIMEPILE by vandriver 2013-12-17T02:49:00

Wow, this is crazy innovative. I love the reverse RPG stuff and you added some great humor here. I mean, it's obviously incomplete but what's here is very promising. The control, the animation, the colors. It's all really solid.

I don't really get the theme that much, though. Based on your description I was assuming I'd be controlling a single slime but then they all kind of attack together.

I totally relate to some of what he says, too. "RNG IS BULLSHIT" got me as well as him just wanting to complete the set.

Sucks that you struggled with the theme, but you still pulled out a memorable game even if it is incomplete.

SLIMEPILE by vandriver 2013-12-17T17:50:00

Lesson learned = LD success

Moon's quest by JaJ 2013-12-17T22:24:00

Oh man. THAT MUSIC. THAT MUSIC! This is very impressive for a compo. Great work on nailing a consistent visual style and getting the audio SO SO SO PERFECT. The theme led you to a very interesting mechanic that creates a kind of strategy you wouldn't initially expect.

Great work!

Catchphrase Cowboy by benedict 2013-12-17T07:19:00

Genius use of the theme. Lots of great writing in here, too. I was captivated.

Match Girl by DDRKirby(ISQ) 2013-12-18T07:47:00

My favorite game thus far in LD28! This is some of the best DDRKirby music I've heard, and I've heard a lot. In fact, this may be my favorite of them all.

The art is also superb.

Your use of theme is genius and the execution is flawless. Tons of content, too. From the two modes, the jukebox, and then the readout at the end telling me how I did. It gives me a reason to play over and over, and that's something you don't see often with a game jam entry.

Phenomenal work all around and I expect some medals to be handed out!

TITAN SOULS by Claw 2013-12-20T20:22:00

I am in awe at this wonder. The graphics, the music, the gameplay, the story... the feeling. Everything here is perfect. PERFECT.

I cannot stress it enough: This is the best Ludum Dare game I've played since I started with Ludum Dare 16. I'll be messaging you individually and will probably write something about this on my site.

Simply outstanding.

Maniac Farming Simulator by Homletmoo 2013-12-17T06:25:00

At first I was like, "Cool".

Then I was like "What?"

Then I was like "Ohhhhh ok."

Then I was like CLICK CLICK CLICK CLICK

Now I'm posting from the hospital because my hand broke off. BUT DAMMIT I GOT COINS!!!!

Great look and feel. Awesome frantic action even if it did kill my hand. Would love some kind of TIME STOP powerup or something every once in a while to get a break but that's just me being a bitch about it and not being the manly farmer I know I can be. I'm sorry paw! Don't beat me with a switch!

Princess Kingdom by ncannasse 2013-12-18T08:44:00

Anything that even remotely reminds me of Actraiser is automatically awesome. I played this sucker for a loooong time and ended up slaying the end boss like a champ.

Awesome use of theme and great, innovative mash-up of limted resources, timing, platforming, combat, upgrades... just so much going on.

Outstanding entry!

Pollinate by Miltage 2013-12-18T23:17:00

Super innovative approach to the theme. Loved the concept.
Once things get rolling, it's a bit simple to just drop a sprinkler or two and clear the whole board, and the water can is a bit ambiguous on where to place it to get a response. Those are my only 2 gripes in a very original and wonderful entry. I had fun with this one!

LD29 — Beneath the Surface

Generic Adventure Game by Jezzamon 2014-05-01T10:23:00

Jezzamon delivers again! Awesome game with a lot of heart. There's so much 'beneath the surface' going on. The initial first impression of the game, the dreams, the princess, going underground... you really nailed the theme. Cute characters, an awesome story, and a thrilling boss battle with a tricky solution. You did a fantastic job!

Under ytan by Ditto 2014-04-29T08:29:00

I'M PISSED - There are two shards I can't get! There has to be some kind of trick that I'm not noticing. Man, this thing looks so simple on the surface, but there's such depth beneath it. You went totally meta with the theme. Gameplay that forces you to think about inversion and going under, and an overall experience that rewards you for breaking through that initial 'first impression' when you fire it up. Wonderful effects as always, and the game is just SO. DAMN. SMOOTH. Very innovative idea and a nice swerve from your previous entry... this time with the focus being on pure 100% gameplay challenge and play-control innovations. Another damn fine Ditto game. I'm so glad you make games.

ScubaBear by _Rilem 2014-04-29T17:59:00

My favorite Jam entry thus far. Simply perfect on almost every level. The music... oh my god... and how it changes... I can't even deal with how beautiful it is. The sprites, the controls, the humor with the different treasures... the progression... GAHHHH it's just so amazing. Wonderful work all around. You should feel very accomplished!

The Valley Rule by Raiyumi 2014-04-30T09:01:00

WOW. I loved it. I got angry trying to jump up that one wall (you know the one) but I was not angry at the game... just angry at Microsoft for making the worst goddamn d-pad in the history of the world outside of the fucking 3DO!!! Ok, I'm still a bit angry. But yeah, I finished it. Loved the music a lot. LIKE A LOT A LOT. Great graphics, wonderful atmosphere, although the colors and some of the sprites are VERY close to Fez. Still, this is by far one of the best games I've played in any Ludum Dare. This is up there with Titan Souls for me. Great work!

A Glorious Escape for A Lich King by Benjamin 2014-05-02T00:04:00

I really enjoyed this one. It froze up a few times and I had to restart, but what's here is really promising and addicting. I love the audio design and the sprites. GREAT use of theme, and really cool twist on the typical defense game.

Turtle Simulator by chikun Dev Team 2014-05-01T09:20:00

I knew I was in for something special and you delivered. Art Garfunkel and the art fights in the gallery really sold it. So unique, quirky, and amusing. Great job, everyone!

Deep Diver by Valandre 2014-05-03T23:09:00

Coooool! It's Anteater underwater! Very lovely visuals, tight gameplay, and great execution of a classic game. Music is nifty, but some sound effects would really bring the arcade feel to completion. Good work!

Ripple Runner by DDRKirby(ISQ) 2014-05-01T04:31:00

Ugh. Just an ounce of your musical power. That's all I ask for. JUST AN OUNCE!!! This is easily one of my favorites this time around. It's just so wonderful in every way. Really, really, really tight and responsive runner that sounds better than anything else out there... all in just 48 hours. POST COMPO PLEASE! 5/5

SUNK by GeorgeBroussard 2014-04-30T08:02:00

Oh wow you really nailed the feeling of desperation and panic. I still feel a bit anxious and the game has been over for a while. I got about 80 something seconds. I was trying to be fancy thinking I could trade breath for stamina and just drop under the water and then pop up on a wave. NOPE! HAHA. Gonna try again. Good job with the the theme and mood.

Anenenemenone by OliverEberlei 2014-05-01T09:56:00

Wow this looks rad. I wish I had a Rift now.

A boy and his Hellworm by orangepascal 2014-05-10T18:54:00

Really rad! Awesome take on the theme, awesome pixel art, lots of fun, great challenge... just a really solid entry. Thanks for making something unique and fun!

Diving Simulator 2015 by Phobos001 2014-05-01T23:51:00

HAMBURGERS? I slammed my comet-speed corpse into the frozen tundra far too many times to count. I have lost. You have defeated me. THERE BETTER BE A YEARLY INSTALLMENT AND DLC!!!!

Heaving of the Depths by Christina Antoinette Neofotistou 2014-05-04T20:38:00

I love your art as usual. A great start to a great adventure. You should definitely keep working on this one. :D

Down by SonnyBone 2014-04-28T23:52:00

TijmenTio gets it!

Down by SonnyBone 2014-04-29T22:54:00

Because he never quits :)

Down by SonnyBone 2014-04-29T23:46:00

I went way too meta with this. I lied and said it was nothing but there was more beneath the surface... lol. I have problems. Thanks for the kind words, pal.

Down by SonnyBone 2014-05-04T19:19:00

Shame no sound? Shame no ears. Or shame no speakers. :p

Down by SonnyBone 2014-05-10T18:13:00

I can't seem to duplicate the page scroll issue on my end on any browser. It stays locked no matter what I press, so it must be a browser/keyboard configuration issue on particular setups.

Down by SonnyBone 2014-05-18T02:42:00

Soundtrack now available - Original movements remastered with a bonus track, desktop wallpaper, and liner notes -
https://sonnybone.bandcamp.com/album/down-original-score

Armadrillo by dalbinblue 2014-04-29T03:21:00

YOU ARE THE KING OF CHARACTERS. Man, this was fun. It was a lot like Super Motherlode but more satisfying to fly around underground. I didn't win on the first go, but became a millionaire the second time around. Nice little guitar tune to keep me going... keep working... keep drillin away with THE BEST NAME OF ALL TIME: ARMADRILLO - 5 stars for the name alone. Great work like always! You nailed the theme!

Inside Look Activity Book by rylgh 2014-05-01T08:56:00

I want to crawl inside your skull and eat my way out - 5/5

sirtet by ahnt 2014-05-01T21:16:00

One of the best uses of theme I've seen. Very awesome core idea, tight implementation, and appropriate graphics/audio. You did a great job, and I expect good results from the voting out of this one. :D

Deepeon by HacksawUnit 2014-05-01T09:25:00

So much tension crammed into so little pixels. A truly astonishing achievement in audio design as well. Kudos all around!

Beachcomber by Mase 2014-05-01T08:26:00

I love the innovative look and artistic approach to game design. Very refreshing. :D

Tenkosei ROBO by radmars 2014-04-30T03:35:00

WHOA MAN - I was expecting a cool ending but I'll settle for TBC... One of my fave games thus far. Really cool use of the theme... rad art... great dialogue... rad music... just an overally refreshingly great experience. LOVE IT!

An Ode to Violence by Benn 2014-05-01T23:46:00

Very cool with the slo-mo effect. Blowing up my first jet was a life altering experience. :D

Kalahari Babysitter by TijmenTio 2014-05-01T02:37:00

UGH YOU ARE GOOD. I ended up with 11,500 score. This is a really great use of the theme. I almost went with an idea similar to this, but without the arcade style timing-based fun. You really know how to make games simple yet exciting and fun to master. Great work as usual, man!

Rude Bear Revengeance by Alex Rose 2014-04-29T06:36:00

RUDE BEAR LIVES AGAIN! Man, this was fun. I played with the Xbox 360 controller and had to map the mouse to the right stick but I managed to beat the boss. Not really sure what the other guy was talking about, the first part felt like small info sections, not powerup collections. Felt fine to me. Physics are a little screwy on the jump but #DOFLIPS was gained so it's all good. I love seeing the new RBR tiles at work and DAT NORMAL MAP - return of Dethkube gives high humor score, too. Rude Bear will never die!!!

Princess Fart by jacklehamster 2014-05-01T22:00:00

This marks the second time in just a few months that I've played a game where I farted on aliens. I am ok with this.

Colony 31 by Crazi456 2014-05-01T09:27:00

Saw this in the JellyCakes stream and immediately wanted to try it out on my own. You're getting lots of love because it's a lovely little game. Good job, team!

Bellhook by Colorvade 2014-05-04T20:44:00

I dig the unique creatures and the overall concept. Could use some more polish and extras, of course, but that's only if you plan on extending the idea. Great work!

The Underkeep by DaanVanYperen 2014-05-01T09:47:00

Very unique idea with the theme. Fun, addicting gameplay. Rad art. Good challenge. I'd love to see a post-compo with a good tutorial and some polish. Great work as always!

Refracture by Atmospherium 2014-05-01T22:05:00

RAD!

The God Beneath by iSamurai 2014-05-01T21:26:00

Yes, I would also like some audio to go with the experience because your visuals create such a ominous mood by themselves. Of course I'm not saying you should've included audio because not everyone can and 48 hours is already such a small window. I'm saying that you should keep working on it and turn it into an even greater experience. Good AI, tight controls, nice pacing, interesting story, WONDERFUL NAME... good stuff. Congrats!

Balancitos by NickZangus 2014-04-29T07:13:00

WHAT A HORRIBLE PLACE TO LIVE!!! Hahaha! Man, the visual style here is so thick n juicy and I just wanna take a big ol bite. How did you get the little people sounds? Are they saying anything in particular or just gibberish sped up? The game is pretty unforgiving but you obviously didn't have the time to get it where you wanted it, and I would like to see an update version. Good job!

Hammerfall by borrismoose 2014-05-01T09:36:00

Awesome innovative gameplay. With some graphical improvements and some rad audio, you have a hit. This would be awesome on phones. You better keep working on this!!! I MEAN IT!!!

SnakeFormer - Half Snake, Half Platformer by TobiasW 2014-05-01T04:04:00

I BEAT IT YEAH - Love the glowing block art style. Very clever and challenging puzzle game. Good job!

Harvest Doom by Mark Venturelli 2014-05-02T00:30:00

Anything Harvest Moon related is cool in my book. Played like total crap in anything other than Chrome. I've been having so many browser game issues. Unity not running in Chrome. HTML5 not working anywhere but Chrome. Your game was slow and silent, then I loaded it up in Chrome and it was so crisp and lively! I hope others don't run into that issue and skip playing your entry because it's really well made. Great art, great music/sfx, a unique take on the theme, and a nice change of scenery from the usual defense game.

Cons - Not very challening - enemy waves take a while to spawn

Overall a very excellent entry. Congrats!

Bionic Hotdog by Daniel X. Moore 2014-05-01T08:39:00

Sweet Jesus

Mermaid Scientist Massacre by pancakecity 2014-05-01T08:32:00

Innovative gameplay. Not too many games feature that kind of jumping/attacking mechanic. It was fun to have something new. Cool music in the end, too.

The Dark Things by gnerkus 2014-05-01T03:33:00

I love the visual style. The biggest problem is that the dark things get stuck on walls and get in the way of the puzzle's solution. I found the clear path to the exit but it was blocked by enemies that refused to keep moving away from the wall. I would like to play a faster version with less enemies on the screen with maybe a second or two with a countdown at the start to go ahead and start arranging some plants. Maybe that's not your idea of the game but it's a suggestion because the current version is a bit slow to get going. Great concept, though... and the art really stands out. I hope you keep working on it. :)

Inner Demons by voidqk 2014-04-30T09:15:00

AAAAAAAAAAAAH HAHAHAHAHAHAHAHA
This may be my favorite Ludum Dare game ever. I don't even know how to describe how amazing it is to me. It's just... perfect. I wish I could high five the fuck out of you right now. You should parade this through the streets and run for president.

SUBLEVEL ZERO by phi6 2014-04-29T07:28:00

goty

Dwarves & Goblins by PlasterPhantom 2014-04-29T07:32:00

Oooh, this is a great start to something rad. Needs some obvious additions and fixes and stuff, but what you have here is really compelling. I love the 'balance/tilt' mechanic and the wave progression. I say keep working on this one.

Search Beneath the Surface by halfmage 2014-05-01T09:52:00

I can't get over how great the bubble particles look. It seriously looks like how real bubbles react underwater. Great job nailing that aspect of it. With a bit more work, you could have a really cool game if you can manage to get some audio that matches the tension you feel when underwater. You have a good thing started with this entry. Great job!

Watch out the fish by Kirito 2014-04-30T07:30:00

Welcome to Ludum Dare! Congratulations. I brought home a good amount of coins but I died anyway. Greedy. I thought the sound effects were very funny! :D

Siren Song by mark.goetz 2014-05-01T04:12:00

I killed 63! Man, that summoning is sweet. Great gameplay balance, although being hit by underwater cannonballs as they sink feels cheap. You really have no place to hide when you have 20 cannonballs coming at you. Great art, awesome interpretation of the theme, rewarding gameplay, and no bugs that I saw. Great work!!!

What Could Go Wrong In A Submarine? by JPLynk 2014-05-01T03:21:00

Man, whoever engineered that submarine should be fired. It leaks at every seam!!! It would be nice to have more visual feedback on how much water is coming in, because when you lose, you just kind of suddenly lose. Is there a way to win? I couldn't hold off the leaks for very long but I'm wondering if there's a win condition or not. And screw that old man sleeping! DO SOME WORK, MAN, WE'RE SINKING!

I'm Guilty by pandamicro 2014-04-30T08:18:00

Ah, "beneath the surface" ... very smart idea for the theme. I hope others can understand what you were going for without dismissing it as not following the theme.

The Loudest Ballerina by whalebot 2014-05-18T03:03:00

Man, this game is really really rad, but just so you know... you should've entered the Jam and not the Compo due to the inclusion of pre-existing audio assets (Waltz). Rules mumbo jumbo: http://www.ludumdare.com/compo/2014/04/25/rules-and-guide-re-written-for-maximum-clarity/

Just for future reference since your journal doesn't show any previous entries, so I assume you are new to Ludum Dare.

Other than that, really freakin' awesome entry. There really isn't much to say that hasn't already been said. The absurdity of the premise really seals the deal for me. I played with a gamepad and mapped the colored gamepad buttons to the proper spotlight dancemove to make things really easy to remember. Got to about 100k with no end in sight so I just jumped up and down to see what would happen and WHOOOOMMMM I got ate lol

Descent| by HernanZh 2014-04-30T03:06:00

Ooooooh! Fun! You and I made similar games in theme but yours is far more challenging and rewarding to play. Reminds me of an old penguin game I used to play on Master System. I got to the end after beating the last level in one attempt. I was very proud of myself. :p But you should be proud, too because this game is pretty cool!

The Gathering by oatsbarley 2014-05-01T21:53:00

I won after 11 days and lost 106 villagers but the entire screen was totally full of buildings. 6 forresters, 6 villas, more tents than I could count, and enough towers along the forest line to wrap around the earth 3 times. Felt pretty good to get that far. My only problem with the game is I guess I didn't really feel the theme at all. :(

Shifter by Spaceoff 2014-05-01T03:08:00

Some of this is really tricky because of the collision with walls and such, but other than that... really great game! The art and audio create an awesome mood, and like others have said, the blood splatters are great. Good job on the fire/water animations. The light/dark switch is also a cool way to link the theme. Good work!

Inspector Badass by Elisée and friends 2014-04-29T08:26:00

Rad art, great humor, fun, and very refreshing. There are only a few negatives: 1) theme connection is a bit weak and 2) the jumping kick is far faster and more effective than the punch combo, making the punch almost useless. I very much enjoyed my tame with the game! I was scared when the last guys came out with guns but I wrecked 'em.

LD30 — Connected Worlds

Mor by Ditto 2014-08-25T01:33:00

I haven't played it yet, and I will not be a judge this time, but I am voting this as the winner.

Mor by Ditto 2014-08-27T21:36:00

I, on the other hand, stood up and applauded the ending of the game. The term "TOUR DE FORCE" applies here. A game with a serious message plastered with ice-breaking crude humor, tight controls, challenging design, unique concepts, perfectly crafted audio, compelling visuals, and tons of CHARACTER. The game's blood-pumping and stressful progression places you into a frame of mind that almost cuts through the absurdity of the situation... putting you into a zen-like zone of concentration as you try to muffle your laughter in an attempt to focus on the task at hand. Then, right as you reach the climax of tension when you see the exit, and you can finally stop holding your breath... the transition into the next scene as you finally exhale in celebration while the game takes a massive visual dump as an exclamation point on the entire experience.

The Dream Smuggler by BeardaNeerz 2014-08-27T21:46:00

And your account seems like an excuse to be an asshole.

Pulley Planet by Patacorow 2014-08-25T21:56:00

Awesome idea! Great sprites and tons of character. I love how the player isn't just a left/right mirror when moving, and all the little details like the sweat and the different punching speeds. The connection to the theme is superbly innovative. The audio is also really top notch all around. This game just oozes style. My only gripe is that it's possible to just stand on the far right and punch like crazy, killing everything without ever having to change planets.

LD32 — An Unconventional Weapon

Yalg'th, the Meta-Demon by Jezzamon 2015-04-23T07:54:00

WOW. I can't say much without spoiling anything so I'll just say you nailed innovation and theme on this one. There isn't a ton of content here but your art is always so charming and the music is still rockin' like usual. Good work! haha

BED✰HOGG by 01010111 2015-04-22T23:32:00

I like to imagine that these are the kids that grew up to be pilots in Redshift Blueshift.

OK, so I've played this about 10 times on different occasions to get my true feelings on it because at first I was so blown away that I had to take a few steps back.

Since then I've played some other games, left a few comments, did some rating... and then I came back to this and it's still awesome.

This game is almost perfect. And the things keeping it from being perfect are kind of silly, but I'll explain them.

1) The sprite for the two main characters, while good, is not nearly as good as the backgroud art. The funny thing is... if the background art was on the same level as the character art, then the graphics would be perfect to me. I guess what I'm getting at is consistency. Despite everything being GREAT, you have this PERFECT background that makes me wish the whole game looked like that. Even something simple like some shading where the hair meets the face... something to give it that same depth/texture as the gorgeous stage art. Graphics are still a 5/5 - and saying "my art is too good" is never a bad thing. And really... this is all about time limits because I feel like you would add some zing to those sprites if you had time. I had the same issue with my entry.

2) The AI is predictable. This can be solved by playing with 2 players, which is a REALLY FUN EXPERIENCE. And how dare you not program insanely smart and challenging AI in 48 hours? Right? Yeah, I didn't have time for that with my game, either. And again, this is something you could improve on with more time but I still feel like the true experience was meant for 2 players.

And that's really it. So you can see I had to scrape the absolute bottom of the barrel to find something negative to day.

The music is absolutely fucking 100% killer. I mean... there's just something about that grungy thick bassline that crunches you into high gear ready for a fight. And speaking of fight...

You nailed the theme. Unconventional weapon? We've all hit somebody with a pillow. It's not a strange thing. It happens daily. But it doesn't hurt... which makes it such a useless weapon in a real fight. And this isn't a real fight... it's just a snapshot of a couple of kids getting ready for bed. To an adult it's just a bunch of roughhousing and noise but these kids are deep into some kind of pretend-mortal-kombat with each blow of the pillow being sold like a top rope piledriver to the concrete. This is what childhood was all about. Taking something simple and mundane and turning it into a deadly weapon via imagination. As I said, you nailed it.

I am in awe, and I am inspired.

Shield Maiden by bitslap 2015-04-23T03:55:00

Reminds me of some sweet-ass Rygar Diskarmor! I love your art and the music is great but that jump sound gets old after a bit. The game is hard and requires good reflexes and concentration... and that's a good thing! Rad entry. Good work!

Pandarmageddon by blob 2015-04-23T12:51:00

AHAHAHAHA that's the first time I've really laughed out loud during this voting period.

Awesome idea. Great artwork and animations. Rockin' soundtrack. Hilarious text. What more could you ask for?

This game deserves a spot in my permanent Games folder. Congrats team!

Ice Story ( koori monogatari 氷物語 ) by Christina Antoinette Neofotistou 2015-04-22T22:16:00

Wow, you totally nailed the Taito feel. This game took me back to my childhood instantly. I love the pixel art, the feel-good music, and the characters. I feel like I could get attached to this character with some more cutscenes / backstory / etc. It's just a really fun little world.

I'm not a fan of using Z+X to throw, but that's really my only complaint in an otherwise solid entry. The only thing holding this back are the limits that were placed on you by the jam time limit, which is ultimately what you want to end up with. Great job!

And yeah, this is your best LD game yet so congrats to that!

Tuba Knight by dalbinblue 2015-04-22T22:47:00

Wow I loved all the music references and the music-based enemies. I only wish the sound effects would've been more musical, too.

Once again you nailed that retro feeling and hit another homerun with a unique cast of characters. That boss fight was especially memorable.

I appreciate having numerous checkpoints as the jump was a little touchy and that one section with the spikes and the lizards shooting ... UGH I DIED SO MUCH! But in the end it was all worth it to fight that boss. I'm glad it wasn't just the typical 'hit 3 times to win' battle, either. I kept wondering how many it would take to finally kill him.

Loved the tuba blow sound effect, too. It's kind of goofy like it should be. Also the line at the end about the tired shoulders.. heh.

I only found 1 of 3 treasures thus far but I hope to go back and find the rest.

Another good entry!

DAGDROM by Ditto 2015-04-23T06:21:00

This game is way too short.

If the game was crap, then I wouldn't say that. I want more. I feel like the difficulty really spikes during the long climb without much buildup to it, then the game ends soon after. And this is my only criticism with the game. Length and pacing.

The controls are wonderful, but I would like to have up open doors (since there is no area where jumps are placed near doors). The music is so awesome (especially after learning how you made it) and brings an uneasy feeling to an otherwise happy feeling game. The art is ditto. (It's going to be a term in art books one day, just wait.)

As far as the game itself goes, it's great. Needs more content, but that's always the case for nearly every jam game.

But yeah the theme connection is really missing and that's a shame because I know what you were originally going for and it was aimed perfectly at the theme. If there was an actual boss to fight at the end, then your connection to theme would be great. But with just that floating face that doesn't fight back, it feels less like an enemy and more like a puzzle element. I want a rad paint flinging swooping splooshy squishy boss fight!

I feel like you're becoming the Keith Haring of gamedev. I just hope you never die.

Hatchet Harry by JokerDen 2015-04-28T01:01:00

Holy shit a Lock Stock game.
I played til the end. I wept.
Tears of joy!

Hide 'n Squeak by TijmenTio 2015-04-24T04:10:00

This is probably my favorite use of theme thus far.

And your characters are always so dang cute I can't stand it!!! (in a good way)

Your pixel art is getting really good. You manage to keep it simple, yet manage to make it feel so lively and buttery smooth. The animations are awesome and bouncy and ooey gooey UGH I WANT TO JUST EAT IT!

That baby crying sound effect though... oh god. I can't stand it. I'm sure that's the point, because a baby crying is an awful sound in real life, too.

MICE POLICE!!! Those mice police pretty much pushed me over the edge into cuteness overload and now I'm dead.

The game IS very easy, though... once you figure out the range of the lego/marble placement. At first it's tricky and they kind of go up a little further than you'd want, but it's still easy to set up a trap and lead that big dumb hungry lizard right to you.

The game is cute but you have the bloody awful murder-death-kill scenes and that's ... UNCONVENTIONAL. And any game that's like Home Alone with mice police is pretty much the best thing ever.

Now can we get a post-compo version where we play as the lizard? I'm sssssssssssssso hungry!

Rude Bear Raid by Alex Rose 2015-05-09T17:28:00

What can I say that hasn't already been said?

I'll say that your approach to the theme was spot-on. You are the weapon. You sacrifice yourself, your progress, your position... for that of your weapon. You can't use your handheld gun to fight other players. You never see them. I think other players may have missed this concept. The weapon is not the one in your hands... it's your strategic placement of traps. In a PVP game, that's pretty fucking unconventional.

It's the best looking RBR jam game thus far.

Music is catchy and gets stuck in my head throughout the day.

The variety in guns and turrets is the best part, although there could be some balancing fixes. But for a jam entry, it's a really satisfying arsenal.

Humor is an odd category for this because the funniest part about the game is what you're allowed to type to other players, something that depends on the player. Even so... the hilarious traps give you a good 4/5 humor score. Being able to type stuff to other players bumps it up to 5/5 for me.

The game is fun with players, although I would like to see some kind of real-time action going on aside from the async stuff. Even if it's just a shadow of the other players, that would really make everything come alive that much more and make it feel more exciting.

Overall I would say this is my 2nd favorite RBR game behind ... you know ... the BEST RBR game. Tight controls, great visuals, awesome music and sfx, lots of content, a unique approach to the theme, and of course... I CAN PLAY AS RAD BOAR!

Making an online game like this is going to hurt your scores because of how people play and rate these things, but I'm glad I was able to play it with a large group so I could give it a proper go.

RUDE BEAR FOREVER

A Knight and A Line by Squeka 2015-04-23T06:42:00

Wow, this reminded me of the old Hyperstudio 'games' I used to make back in the day. A funny story with stylish art and a great use of the theme. Totally unexpected with the PDF, but pleasantly surprised. :D

Billy McMath Solves Problems by Manky 2015-04-24T02:43:00

I mean, I can sit here and talk about how awesome this is and how entertaining it is but instead I'm going to take the time to say that the high school cowboy outlaw is the best character of all times. ALL TIMES.

UNIVERSALIS by Atmospherium 2015-04-22T23:07:00

This reminds me of Flower for obvious reasons. I would've enjoyed dynamic audio to go along with the relaxation of just cruising through the orbit, though. I like the aesthetic you chose, and the atmospheric(lol) music is spot-on.

Maybe I missed something but I didn't notice much of a connection to the theme aside from being able to 'fire' whatever it is that you pick up while in orbot... whether it's other planets or energy or whatever it is. Without having enemies, I guess it's hard to qualify that as a weapon.

While there isn't a goal or a 'purpose' or however you want to define, the experience still manages to be interesting enough to make you think and reflect. Well... for me, at least.

This was a pleasant break from all of the killing I've been doing recently.

Both in AND out of judging LD games.

KNIGHT by CScribes 2015-04-23T05:48:00

Wow, great use of the theme. This is a pretty innovative concept. It obviously needs more work but I like where this is headed.

A Knife Made Of Whispers by managore 2015-04-24T03:48:00

I'm going to start off with the negatives which I don't like to do but I'm going to get it out of the way.

This game felt too long.

But is that a bad thing? I played it twice and I can't decide why I feel that way. On one hand, more content is good for a game like this, right? More levels, more puzzles, etc. You introduced new ideas (while still using the same mechanics) over time to keep things fresh, and a few levels really stood out to me. The one where you have to follow the ascending orb, break blocks to the left and right, and kill enemies quickly while wall jumping up to stay in the light range... that was awesome. But moments like that were padded out by levels that felt repetitive. If you had just one or two extra mechanics that you could reveal along the way, it would help to break up that feeling. So the solution for me would either be a more streamlined experience with less levels as a whole, or the same amount of levels but with a few extra tricks up your proverbial sleeve.

Does that make it a bad game? Most definitely NOT. The game is great. It's not incredibly innovative or unique, but it controls well. It's consistent. It's challenging without being frustrating. It's a satisfying experience.

Your diffuse shader is awesome. The way it all dynamically shifts the safe playing area ... it really pulls you into the orb that much more. After a while you really start to feel like you NEED it to survive, even though it's just a little pixelated ball. The story that wraps around the whole experience has that same feeling. You did a good job of weaving the player's reality with the narrative. There are lots of parallels going on, and it's interesting to think about.

I also have to thank you for providing controller support, because I always have my controller in hand when playing LD games. If the game doesn't support it, I set up key bindings with XPadder or something similar. The platforming was tight, and I didn't have too much of an issue aside from the ball not going where I wanted it to go. I eventually learned how to control it.

I also like how you don't have to kill EVERYTHING. Most levels have multiple solutions, and this prevented me from getting stuck on more than one occasion. I was having trouble with one enemy so I said, SCREW IT, and went another way. There's some good level design going on here, too. You seem to have a real skill in that department.

As always I look forward to your awesome games, and this was no exception. Keep it up, man!

keyTD by foolmoron 2015-04-25T21:02:00

FYI i TRIED THE wINDOWS BUILD AND ... DAMN. pLAYING YOUR GAME TURNED ON cAPS lOCK HOLD ON. There we go. Your Windows build doesn't seem to work properly. Web build works perfectly, though.

This is a really innovative twist on a classic, and it's a blast to play once you figure it all out. The interface is smooth, the sounds are crisp, and the visuals are consistent.

I got to Wave 31 and could've played longer but I need to save my hands for work!

I'd like to read a post-mortem about how you handled wave progression and balance issues because I never felt overwhelmed or super over-powered (aside from being able to super tap spacebar when maxed out to kill just about any lone enemy). I wanted to see if it was possible to get super far by avoiding a certain upgrade type, so I skipped over the charge/hold key type and was able to progress smoothly. Speed mashing seemed like a better strategy for me, too.

The PUSH KEYS. OH MAN. THE PUSH KEYS. That's a really awesome idea and it totally makes the game. Without them, it wouldn't be nearly as fun. Good job on that.

The best TD I've played so far and actually one of the most fun games AS A WHOLE thus far.

I dont want to hear it by ekun 2015-04-23T04:07:00

To go against a previous comment, I'm sick of following lines on my screen to press a button in rhythm games. Those games throw a ton of mess on the screen but none of it matters because in the end you're just starting at lines moving downward. Your game isn't like that, and I really appreciate it. I'm actually following the flow of these strange little demons (I call them head boogers) and getting into the action by bouncing left and right with the music. It's a nice change of pace.

I can't get over how much fun level 2 is. I finally managed to flawless it after a while. I tried to do the same on stage 3 but my best so far is 7 misses. You have to give us an OST.

Yeah, visual art isn't your strongest category here but you kept it simple, and it works. I think my least favorite visual aspect is the logo text. The waveform at the bottom and the color selection for the head/headphones/demos ... all pleasing. I actually like the design of the demons. They don't really look like anything I've ever seen before, and I think that's what a demon should be, really.

I didn't have any issues with controls or difficulty like some of the other people, so I can't comment on that. I guess my biggest criticism would be that 'theme' and 'innovation' are only average while 'fun' and 'audio' is 5/5 for me. In the end, nothing is bad about this game at all. It's one of my favorites so far, and has earned a permanent spot in my games folder.

Good job, man!

Does It Shoot? by Four Quarters 2015-04-24T03:11:00

Wow, that last gun's design is badass looking. This is a REALLLLLY cool concept and an amazing use of the theme. Pixel art is rad, music sets a solid mood, action is face paced, and the guns have a good bit of variety. It looks like an action game but it's a puzzle game. Unfortunately, it's all about trial and error, but it's still a lot of fun. Great entry. One of my favorites thus far!

Get Gorgon! by vandriver 2015-04-23T06:49:00

I GOT GORGON!

It got my blood pumping when I walked into a dark hallway, heard two very distinct grunts... a sound I had come to fear. THEN BOOM I SLASH LEFT AND BOOM I SLASH RIGHT - two clean kills on the beasts. My greatest feat as Gorgon Getter. With my head held high I continued forward into the darkness and GOT GOT BY THE GORGON REGARDLESS.

It's crazy how much 'feeling' you were able to get out of this despite the lack of polish. I don't know if darkness always manages to bring that sense of dread or what, but you definitely brought it.

I like the idea of having to fight a boss with no eyesight when up to that point you've been relying on that light to stay alive. It's almost like an anti-strategy which is perfect for the theme. Having said that, I wish the boss fight relied on positional sound rather than on wavy lines. That would truly bring you into the 'close your eyes' immersion.

I could jot down some further criticisms but I'm sure it would be nothing that you don't already know, and most of it is linked to your limited amount of dev time, so I don't see the point in focusing on that. What you WERE able to do in the time you had is impressive even if it lacks polish and scope.

Get Gorgon! by vandriver 2015-04-24T03:15:00

You see, this is why I love this feedback. I totally didn't catch the stone rats the first few times. I was so petrified with fear I didn't have time to pay attention. That's an awesome bit of detail!

Deadly rain by Sublustris 2015-05-10T16:16:00

Great atmosphere, especially with the ash particles and the solemn music. I see a lot of people questioning your use of the theme, but I totally understand what you were going for. The gameplay randomness can be unforgiving, but this is war after all. I appreciate your unique approach to the theme.

冬の死DEATH冬の死 by PIXEL ピザロール JOLT 2015-04-23T05:30:00

DOTH HATH UNEVENED AN EVEN. UNODDED AN ODD. THINE MEMORIES OF DAYS GONE PAST BUT NOT YET BYGONE. DOES THOU DOTH KISS THINE MOTHER WITH THAT MOUTH? cyber-fusion

The Song of Aria by sydan 2015-04-23T13:43:00

I agree with Tomcat94 on the level design. You did a good job of introducing everything and I never ran into a problem of being confused or unsure of what to do. Awesome core concept, great use of theme, interesting character design, and an engaging story. It's everything you want in a 48 hour game. Oh yeah, and good job on the ambient music! Congrats!

Unknown Citizen by BeardyBard 2015-04-24T21:34:00

A great start but I want to see where it's going. Unfortunately I can't rate much more than the graphics since the theme and full gameplay potential haven't been shown yet.

Joe by Chris Olsen 2015-04-24T01:57:00

Most 'blocky' Unity games are very rigid and lifeless. Yours isn't. The characters are springy and fun, despite the world being very low poly. That's a good contrast... but then you go and add even more contrast with the dark and moody film grain. THEN... you add contrast to that with the friendly hugging mechanics. It's like your entire game is constantly at war with itself, but not in a bad way. The 'weapon' is unconventional, but so is everything else... and that's what makes this game rad. Good job!

SHAFTED by richiebranson 2015-04-24T02:48:00

I have to applaud you for the unique theme interpretation. A short but sweet dark comedy to brighten up my day of rating LD games. "Let's Slay" made me grown with laughter. Gonna share this one with friends. Good job Richie!

SHAFTED by richiebranson 2015-04-24T02:49:00

Grown? I meant groan. I'm not drunk right now I swoar.

PEACEFIGHTER 2084 by Jamezila 2015-04-28T03:33:00

Holy crap it's the ZP2K dude. I knew this had to be you just from the initial screenshot thumbnail. Ludum Dare is a blast, glad to finally see you on here! :)

HUGO THE LASERCAT KING by TyrusPeace 2015-04-24T04:18:00

I'm not a cat person. But as of today I am a HUGO THE LASERCAT KING person. Awesome use of the theme. Really innovative concept. Hilarious gameplay. Memorable look. If it had a unique soundtrack, this would be the total package. Good work! This is a great entry :D

TypeFighter by Sheepolution 2015-04-24T11:44:00

I beateded it.

I saw you making this game. I loved every second of that.
Then I played it. And I loved MOSTLY every second of that.

If you can type fast and you have a good vocabulary to pull from, and you're quick witted, this game is pretty easy. IN THEORY. But something happens when you start playing. You quickly turn into a bumbling moron capable only of saying things like "CAT FELL TREE HURT HEAD OUCH HELP DOCTOR HOSPITAL NURSE NEEDLE BED SURGERY HEART CANCER EXPLODE DIE DEATH MURDER KILL SATAN"

There should be something the credits for the person that came up with Swagsdale High.

Oh wait... there is... in that long list of words that flies by.

The game is cool, music kinda sucks, but it's simple and repetitive so your brain blocks it out so you can focus on coming up with words. That's a thing, although I'm not sure if you did it on purpose, but you did a good job with that regardless. So while your music skills are lacking, you actual score kinda highly in that category.

The touches you added like the word scroll at the end and the % are welcome additions that serve as a decent reward for the player's hard work.

That jumping flipping boss is a bastard, though... and I killed him with horse rider frank sinatra garden. Fuck yeah.

Cool game, maaaaaaaan.

LD35 — Shapeshift

Line Square Tower by dalbinblue 2016-04-23T08:47:00

Whoa this is really clever! Too bad you didn't have time to polish up the audio side of things more, though. That AHA moment when you first slinky up the stairs is great! :D

Vogue Ninja by TijmenTio 2016-04-18T05:51:00

Can't vote because I haven't submitted the jam game yet but WOW! I just wanted to say that this is lovely on so many awesome levels. Watching you improve over the years has been inspiring to say the least.

Unknown by Eshford 2016-04-23T09:01:00

OOOOOOOOOOOOOOOOOOOOOH I LOVE IT! Very challenging! I was able to beat it after about 3 tries. Thanks for adding controller support! Love the scanlines effect and the overall look/feel of everything. Implementation of theme wasn't very unique but maaaaaaaaaan this game is smooth and tons of fun. Great entry!

Dustin Finamore by fin_nolimit 2016-04-23T21:17:00

SO COOL!!! It must be awesome getting your kid involved. Welcome to Ludum Dare! Please participate again!

LD55 — Summoning

Echos of Players Past by Jezzamon 2024-05-04T20:04:42Z

WOW this rules I hate that I didn't see this before the rating period ended. Since the old site died I never really did LD again so it's been hard tracking down all the old accounts! THIS GAME RULES!!!! It's also hilarious and has tons of emergent challenges. LOVE IT

Summoner Symbols by Sheepolution 2024-04-17T07:24:09Z

I really feel like you're super close to something truly excellent. These are the kinds of games that I dreamed about making when I was playing my DS regularly. Being able to see both screens at all times and draw runes / symbols whenever with a stylus would be super satisfying to me.

I love the presentation here but like others have said, the puzzles just sort of drop in at full volume and that can scare people off or result in them completely missing the point entirely. Obviously with more time you could've done a little intro bit with a simpler puzzle as a tutorial to at least explain the basics, because ONCE YOU GET IT, you can start putting it together rather quickly. I just personally felt like it was taking a long time to GET IT. Turns out I was barking up the wrong tree for 12 minutes.

Great use of theme and really solid presentation. The drawing IS SO FUCKING SATISFYING! UGHHHHHGHGHGHGHG

Virtua Bob by MSolomon 2024-04-21T22:27:35Z

Hey look a game based on my college years day dreams! Thanks for making this, I had fun. Got a kick out of the narration and story, graphics are fun and humorous while also envoking nostalgia for those old light gun shooters. Congrats on this one!

Etsa Djavul by foolmoron 2024-04-17T07:34:28Z

As always you pull off a super VISUALLY appealing game despite not considering yourself an artist. Chucking away at that fucking stone is FUN. Learning the symbols, scratching them out, it's all super satisfying to me. I messed around with it just to see how much I could fool it, how much I could scratch off, how fast I could do it, etc... A mechanic like this in a game similar to Papers Please would be EXCELLENT. The connection to theme here is loose and it's not super innovative or anything but HEY, it's fun to play and learn which is a difficult thing to achieve!

Seance by alexrose 2024-04-18T16:42:12Z

@foolmoron Tamsin gives the additional vehicle clue if you press her on the crime she witnessed, but you have to know the type of crime. That'll lead you to the vehicle type for Rendell.

Seance by alexrose 2024-04-18T16:48:14Z

@foolmoron Can't free type. Has to come from the notebook. The victim of the kidnapping will give you the clue

Seance by alexrose 2024-04-19T05:25:35Z

@foursay THANK YOU! Naming those two games put a huge smile on my face. I had no idea what I was in for when I agreed to participate and super proud of Alex, Lowri, and Atmospherium for nailing the landing.

Faust's Big Deal by Shugor 2024-04-20T06:37:19Z

Cool start! Gather materials, summon monsters, then raise them or breed them or something? Obviously didn't get to implement everything you wanted but you still made something pretty interesting. Keep going!

Demon bowel trouble by el-pepi 2024-04-17T21:13:26Z

Well... I didn't shit myself. I hope. I'm talking about real life now. Also the game. Cool art, funny stuff, needs funny audio to make it really land. Is the order of summons pre determined? Seems like the first one should be he final one.

Demon bowel trouble by el-pepi 2024-04-17T21:27:21Z

Yeah... been there. I was so low on time once I cut out the main mechanic. Cool take on the theme, though... trying to do something 'normal' but you keep getting summoned to do demon stuff. XD

Devotion - A fairytale by daandruff 2024-04-20T09:57:24Z

Cool as hell! Tricky but satisfying to keep going to see more of that PERFECT art. Thanks for this.

BIRD SOUP by jefvel 2024-05-05T06:55:29Z

I found this game after the compo results were announced but this shit RULES. The connection to theme hurt you the most but the rest of it is so friggin good. Thanks for making Bird Soup, one of my fave games this entire jam!

The Great Witch by lectvs 2024-05-05T08:02:30Z

One of my personal favorites from LD55! Thanks for making this

Split-Decision by ColeSlaughter 2024-04-19T06:14:39Z

Got addicted to this but honestly not feeling a huge connection to the theme. Having said that, there's a really really badass idea in here somewhere but I'm not sure how to go from what you have to whatever that would be. The idea of keeping the red ones out and splitting them to make more scoring orbs is just a really fun idea. I feel like I don't have enough control over the outcome, so I end up with some lucky shots. It's like a reverse pinball where you want the ball to miss the paddles unless it's a red ball, then you want to keep it in play. The best thing about your idea is that it has actual legs and can be extended beyond the jam. Like I said, there's something really badass in there somewhere and you're really close to finding it. There's more than one person in here hoping to see more of this. Add me to that list!

theGRIMOIRE_ by 0x0961h 2024-04-20T18:16:10Z

Fun puzzles! Great cohesion despite admitting to not doing everything yourself from scratch... you STILL made something that looks and sounds like it was pieced together with a singular vision. Everything fits, nothing detracts you from the game in that regard. The puzzles are clever, the connection to theme is rad, you should be proud of this one. Looking forward to what you do next

A Grave Mistake by JUSTCAMH 2024-04-21T05:52:19Z

I love this strange little experiment slathered in ooey gooey juicy goodness and drenched in that THICK chiptune GRAVY. I dig it. You dig? GREAT use of theme and huge innovation points. This scratches an itch I didn't know I still had.

Elemental Surge by Foursay 2024-04-19T06:34:07Z

THIS GAME FUCKING RULES! Pictures don't do it justice. Fun as heck, looks groovy, sounds groovier... Really fun mechanics and smooth controls. The game really comes alive when the 'enemies' show up. My favorite part about playing jam games is seeing the potential in something, and this one has my mind going crazy with possibilities. Great work!

Tao by leorean 2024-04-17T06:14:40Z

You somehow found the perfect speed in which to introduce new mechanics to keep it fresh. Just as about to say OK BEEN THERE DONE THAT you threw something new at me. I also made a game once with a similar ending, so extra points there. Music was great, looked awesome, played like you'd expect... overall pretty great. Not feeling a strong connection to the theme but I still enjoyed all my time with Tao.

Sinful Scoops by Blue Pin Studio 2024-04-20T08:42:14Z

Dang this is good. I sorta wish the text at the top didn't vanish and that I could scribble out multiple symbols in rapid succession and drop the ice cream faster. I know that's not what you were all going for but all I'm saying is your game is so damn JUICY! Everything is very cohesive. The art is cute, the different ice creams are entertaining, the way the drawing feels, the music, even the page background... it's just a very nice little package and I enjoyed unwrapping it. Thanks and congrats!

SaaS :: Summoning as a Service by HolySparks 2024-04-20T08:22:50Z

This game reminds me too much of real life! lol this is frustrating as hell but oddly addictive at the same time. I feel like I'm fighting against the universe itself in a never ending battle of attrition. And I've lost. The asshole constantly calling me and messing me up right when the asshole goat bonks his noggin on the asshole cauldron! Hang on I'm gonna go try again...

Grave Wrangler by Bearacus 2024-04-20T18:14:03Z

WHOA the sprites are amazingly done. Great animation, lots of character, cool style... great job! The game obviously needs more time in the oven but what's here is super promising. Would like to play a full version!

Throes of the Javelin by MatterLinx 2024-04-22T23:51:36Z

Oh look at all the everything! It's all so good. The everything, that is. My only complaint about the whole thing is that the connection to the theme is a bit weak in comparison to the rest of the total package. But just taking it for what it is and for what is presented, this is a triumph. Excellent job!

Demon Chalk by AmberFall92 2024-04-21T23:26:51Z

The only thing holding this back at all is the method for drawing circles. Everything else it top tier, and t here's tons of content here and it's interesting to see what you unlock next. GREAT USE OF THEME! This has a lot of familiar mechanics and elements but it somehow feels completely fresh at the same time. Good freakin job!

Demons On Demand👹📦 by froissant 2024-04-17T21:38:07Z

That's some good ass art right there. The controls are a little 'sticky' and it's hard to be super precise and quick quick which you really need in a game like this. The connection to the theme is pretty neat and amusing with the summoning requests and portals and dolls... just a cool little idea in general. Good job!

Summonware by HelperWesley 2024-04-20T09:49:45Z

Wow, this is the best looking and playing thing I've played in a bit. I just wish the connection to the theme was stronger because MAN this is such a satisfying thing to witness and control. <3

Braid 3 by magicdweedoo 2024-04-27T18:21:44Z

Was this your meta attempt at the theme? Are you trying to SUMMON John Blow to the fucking comments section???

Braid 3 by magicdweedoo 2024-05-04T00:53:58Z

Just wanna add this shit fucking rules and if it wins we all win

Would you still love me if I was a worm ❤️🪱? by samsface 2024-05-05T16:54:31Z

Now we fight with knives

666 by Matheus Leite 2024-04-24T05:16:43Z

HELL YEAH! I love this. Everything about it rules. Great use of theme, awesome core mechanic, funny audio, all in a browser score attack game. Bookmarking this one! Great job, congrats to the team!

Sokoban Summon X by Zowie 2024-04-17T19:35:24Z

WOW this was deceptively deep and really fun to mess around with. Love the twist on a classic and lots of clever interactions. Directional requirements and positioning was really eye opening in a sort of AHA moment, which happens multiple times. EXCELLENT for rewarding my curiosity. I got stuck a few times but was able to come back and figure some things out. I was never able to beat it though... but I'll keep trying!

LD57 — Depths

Tidehold by outstar 2025-04-09T09:04:47Z

I just love the absolute fuck out of this. This is already so good but I'd love for it to get some post jam love. Games like this just tickly my dang brain real good and I gotta say thank you. THANK YOU!

Puppeteer by benskca 2025-04-17T23:49:40Z

Great use of theme!

Deep Dreamers by Hinamarina 2025-04-09T09:29:22Z

WOW, the charm of the characters and the little mouth portal thing is off the charts. Love the crt effect in full screen, dig the retro aesthetic. I got more of a Rainbow Islands vibe with the gameplay style but more of a super famicom Umihara Kuwase vibe to it. It needs some work to be a better platformer, but it does have that cozy feeling of a slower paced platformer back before wall jumps and double jumps ruled the day. KEEP JAMMING!