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borrismoose

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfaceHammerfallcompo3083.443.394.173.313.141.332.572.8164

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by borrismoose

LD29 — Beneath the Surface

Senilescape by Xaychru 2014-04-29T19:36:00

I'm a sucker for platformers and I hadn't played one from this round of LD yet, so I'm glad I started with this one. Really well executed all round, although I too thought the controls were a bit slippery at times. Nitpicking though, great job!

Ad Astra by Cosmologicon 2014-04-29T22:06:00

Those are some interesting platforming physics, in a good way.

Earth Fall by jayitinc 2014-04-28T23:33:00

Good job at getting levels / difficulty increase / medals into the game, its a simple time waster but those little extras give it more intrigue.

Hiya Haystack by commanderstitch 2014-05-03T01:22:00

A well presented game, plenty of graphical variation. It took me a while to figure out I needed to get the keys in order. However, I would die for seemingly no reason after collecting a couple of keys, even if my bar was up high.

Sea of Sorrows by brother.byto 2014-05-19T11:43:00

It took a couple of quick deaths to realise that you have to press left and right and not hold them. After that is was a good bit of fun though, you got a good mood across with limited resources. I reached 400 before hitting the bottom.

Life Beneath The Surface by xk 2014-05-19T12:36:00

A nice payoff at the end, loved how you presented it too.

Fathoms by dook 2014-04-28T22:56:00

Nice idea, it plays smoothly and has some suspense. Is there any scoring or progression in place?

Four Minute Miner by Bevilacqua 2014-05-03T01:00:00

It took me way to long to realise that the shovel had a face, I shouldn't be playing games this late/early. Is it possible to climb back up the ladders I couldn't do so.

Torpedo 'em up by GodsBoss 2014-04-29T20:36:00

I like the attention to detail with bubbles rising to the surface and bonuses in the air bubbles. Well done for getting highscores and a menu in before the deadline as well!

Fistula Foragers by local minimum 2014-04-29T20:25:00

Is the tunnel randomly generated? I think I got unlucky on my first playthrough which caused some confusion. Second time was much better I had walls to weave through. It controls nicely.

StromnetZ by Moosefly 2014-04-29T20:48:00

Nice game, works really well and the music was pleasant. I always end up liking these pipe puzzle games more than I expect.

Orpheus by edemmester 2014-05-10T00:25:00

Gaahhh! Being kicked back to the start of the world upon dying really took some of the fun out of it, especially in world 2 where it would move me to my doom before scanning the level.

Otherwise I like the puzzles and the challenge, you've put it together well.

Hammerfall by borrismoose 2014-05-08T18:31:00

@arrogant.gamer - Thanks for letting me know, I was not aware of that. I have uploaded a Linux build now.

Core Collector by mystakin 2014-05-10T00:08:00

You've done a fantastic job with this, I really enjoyed a lot of different aspects.

If I was to offer any advice, it would be to make the player feel more powerful. The basic laser feels puny against the inner segments. If you scale the obstacles along with the players power it could still balance well.

Otherwise it's a great entry, I hope you take it further.

Ben is the Surf Ace by lessmilk 2014-04-28T10:40:00

Nice way of using the theme. I liked the consistency in the art (apart from the score fonts) and could have done with some more difficulty. Nice little package for 5 hours work!

The Danger Beneath by mihaivdev 2014-04-28T22:17:00

Another shout out for the music, was nice to listen to. Thanks for sharing the site as well that could com in handy in the future. The character movement worked well it's just a shame about the stopping issue.

A Politics Now by Nicoll Hunt 2014-04-29T20:30:00

I really like it, got 37.90 seconds as my best score so far. A good take on the theme and I agree with your own admission, it's bizarre. What music did you play backwards?

Drill by LinusPrime 2014-04-28T22:50:00

Smart idea, you could do a lot with it if you take it further. Some scoring or feedback throughout the levels would be handy so you could see what your objective is / how you are getting on.

the Attack - Beneath the Surface by Franklin's Ghost 2014-05-19T11:47:00

Nicely presented but way too slow-paced. You could make this into a good mobile game with a few additions and modifications I reckon.

Swim by atterday 2014-04-28T23:27:00

It feels nice to play, I got 37 on my first go and I haven't been able to reproduce it since!

Beneath my skin by RaycoSantana 2014-05-10T00:14:00

It sure is a toughy! I enjoyed the music, what did you use to create it?

Planitia by TheZiggy 2014-04-29T21:54:00

There is something oddly therapeutic about endlessly clicking bricks. Like others, I think the jumping could have used some work but it looks like you were working towards some nice progression with the pick axe upgrades. I imagine you ran out of time to take it as far as would have liked?

Trufflehunt by ruerob 2014-04-29T22:12:00

I almost made it to level three, was one away and then I lost it. Tough game but a good idea.

Sharks VS Jets Fingeance by NathanTurner 2014-05-04T18:05:00

Takes a while to get used to but pretty smart when you do. As somebody else said, it would be good to make the play area a bit bigger, my sharks kept going off the left side of the screen.

River Raid 3d by harko12 2014-05-01T23:49:00

It controls well and is a cool concept. Like others have said, it would be good to play with more going on. Perhaps change the lighting on the platforms below, sometimes it was hard to pick out what was going on (initially at least).

Beneath the Surface by Blueberry Soft 2014-05-03T16:52:00

Does a good job of conveying mood but needs objectives or something else going on.

Somewhere... Beneath the surface... by Jynshi 2014-05-03T17:16:00

Can't go wrong with a good ol' maze to explore, I had fun with this one.

Inside Mt. Drew by pyrogames 2014-05-03T00:45:00

I like that you managed to get the shop in before the deadline, you could take that quite far with a game like this. It would be good to have more feedback / goals though.

Dive by quickfingers 2014-04-28T22:42:00

Wow talk about nailing the mood! Well done for creating such a slick and polished game.

Stair Walker by rezzish 2014-05-01T23:44:00

I like the idea, simple but effective. I actually prefer the controls in the first version, its more twitchy.

What Lies Beneath The Surface by Jacic 2014-05-17T21:51:00

It took a while to get going. When the game started to challenge me with managing my resources it got a lot more fun so having that happen quicker would have been cool.

Orbital Burrow by Make A Game 2014-05-03T16:46:00

Such lovely presentation, I hope you get the chance to take it further and do more with it. The only gripe I have is some balancing issues but that's often the case with such a short deadline.

Six Clouds Above by Eniimal 2014-05-04T15:34:00

Damn that's a smart use of the theme. It was so difficult to shoot the enemies though, that could have been made easier. Great job altogether!