FoonLudum Dare ExplorerLD25 → Race Against The Machine

Race Against The Machine

By lapinou

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CategoryRankScoreCount
Coolness361
Innovation573.44
Mood1123.07
Graphics1273.44
Overall1463.09
Audio1582.84
Theme1963.09
Fun1982.66
Humor2162.21

Comments

wallmasterr 2012-12-17 01:54

i love the start and end screen art , and the games fun too. bit confused with some things in it but was still fun .

pythong 2012-12-17 12:48

i liked the level randomization, but i didn't had the feeling like being the bad guy :)

robotic 2012-12-17 12:52

Great game, the random level generation is very refreshing. Cool 2D illustrations as well. Aiming at some traps was kinda hard sometime

sonnybone 2012-12-17 18:40

Nice innovative gameplay! The instructions and tips screens were very well done. The game felt a bit dark, but I did appreciate the random generation.

winterblood 2012-12-17 23:39

Novel idea, but lots of obstacles I was unable to interact with. Scored best by trying to keep him alive, so the balance clearly needs tweaking. Lovely visual treatment though, very polished.

codexus 2012-12-19 00:42

Interesting concept, but I think the game would work better if we either try to kill him or to save him.

ahmed-majd 2012-12-19 21:38

Nice work :)

william_edwards 2012-12-21 07:13

Really good marks on graphics and mood! And innovation!

I hope you continue this a bit post-comp and sprinkle on some magic engagement dust!

fishbrain 2012-12-21 12:24

looks nice! and nice mood... although i found the game a little difficult to grasp.

lotusgame 2012-12-29 17:02

Excellent work ! I adore the fisheye effect, very moody ! A complete game with an interesting concept, superb graphics, generated levels, a music... Congrats !

zenmumbler 2012-12-30 19:36

The robot moves quickly and the levels are random, so there's no real time to apply any kind of tactics in saving him. If I just leave him alone and remove all obstacles he still dies rather quickly most of the time.

I like the idea, if you expand on this I think this actually calls for more designed levels and a larger view area so players can plan ahead through +/- obstacle courses.