Foon → Ludum Dare Explorer → LD22 → Lighthouse Keeper

Lighthouse Keeper

By nin

Percentile
CategoryRankScoreCountLD22Ever
Community1293.0079.068.1
Humor2242.2066.218.3
Audio3382.2348.210.8
Innovation4192.2341.46.6
Theme4212.4642.68.4
Graphics4842.2329.55.9
Mood5181.8226.10.8
Overall5412.2324.02.5
Fun5761.7718.41.3
Coolness3283950.830.7

Comments

sonnybone 2011-12-22 12:40

YIKES THIS IS HARD. Your post mortem is brutally honest. Congrats on your first LD!

quimby 2011-12-22 13:52

I couldn't figure out what to do in this game; in one life I saw something that looked like it might be the fuel, but when I touched it nothing happened (and then I was eaten by a pack of wolves... no, seriously, I'm not making it up!)
Good job getting it done in time to submit; It's just a shame that you didn't get time to do some real play-testing on the finished product to fine tune and bug fix.

ayce 2011-12-29 00:22

Very hard, but nice concept. :D
For everyone not reading the README: Use Arrows to move, A to harvest and S to attack.

caranha 2012-01-03 01:45

Very interesting game, and I like the premise very much.

But I was sad to be killed by those paralytic wolves so many times.... :-( Maybe you should add a "punching" or "axe" sprite out of the keeper, so that we know where the punching action is happening (same thing for the wolves).

Oh, your time-lapse is really cool, although you could probably double or triple the frame rate.

Thanks for the game!

jorjon 2012-01-08 21:34

Well for me it wasn't that hard, once you figure out that the punch can punch multiple wolves at a time. I did it in the second run. Simple and somewhat fun game, bad thing you have to wait until the timer runs out to win.

nin 2012-01-13 19:19

Hey, thanks for all the comments :)
As said I didn't have much time to test the gameplay, so it ended being kind of hard. At the last second I changed from 5 lives to 3 and it wasn't a smart choice, heh.