Leaf me Alone by AyCe 2012-01-07T17:47:00
Most amusing entry I've played. It was reasonably fun, the sound (in the post-compo version) fit the mood quite well, graphics were more representative than good and I can't really see how it fit the theme.
A good attempt for 48 hrs.
Oh yeah, also there was a bit of information overload at the start of the game and I couldn't really remember it all. It would have been better to have introduced the information gradually (if possible).
LD26 — Minimalism (27)
Curiosity by geckojsc 2013-05-19T14:48:00
Really good exploration-based platformer. I liked all the secrets (that I found).
I managed to plant the last seed and still have one left over :)
Ball & Cup by ohsqueezy 2013-05-18T22:19:00
Non of the buttons seemed to do anything for me (tried both 'a' and 'left' as well as mashing the keyboard). I was using the .exe on windows 7 64bit.
F*** This Job by Casino Jack 2013-05-06T14:36:00
Nice job - simple but effective, what minimalism is all about.
I wasn't too crazy about the replays though. This isn't Super Meat Boy, with its really difficult levels where you die a lot and it's kinda cool to see all those deaths at once. Here it seemed a little unnecessary.
LOOP by vandriver 2013-05-05T17:36:00
Really good game, I especially like the bird-like feel of the movement.
I didn't really like the android port - virtual buttons? Really? (I rated based on the windows version.)
Stargazers by Cake&Code 2013-05-05T16:31:00
Good game, although ascribing a numeric score to my attempts seemed somewhat unnecessary. Firstly because I never really looked at my score, but also because it added absolutely nothing to the experience.
The Islander by Yezu 2013-05-05T14:20:00
I got this error on startup:
Could not find the main class:
eu.cherrytree.ld48.islander.GameApplication. Program will exit.
(R,G,B) by KilledByAPixel 2013-05-04T16:55:00
Graphics are great, but it has really bad performance on my computer
Depletion by Riley Adams 2013-05-04T16:29:00
This was really good: it created a very tense atmosphere, although it desperately needs some audio.
I only saw a few buildings near the start then couldn't find any. I don't know if that was intentional, but it would be nice to have more of them appear. There was also occasional pop-in of the landscape, but that was only a minor issue.
Complete Revenge: A Hero s Journey by Nuclear_Hammer 2013-05-03T20:52:00
I liked the music but the game was really buggy (web version, Firefox). I seemed to be able to fly if I held space, then my character started facing the opposite direction to the one they were moving in, then they flew off the screen and it went black. I'm assuming that wasn't intentional :P
Chez Angelo by EdoMiyamoto 2013-05-03T20:48:00
Very nice, reminded me a lot of Thirty Flights of Loving. I hope you continue with it.
Showdown by Team Sleipnir by TeamSleipnir 2013-05-03T20:27:00
It doesn't really seem like you tried to go for the theme at all but the game was quite fun.
Also, if you're going to use music try an make sure it fits with the game - the in-game music fit well but the other pieces seemed out of place (although incidentally I'm using the same piece you used in the main menu for my current long-term project's main menu).
Dream Fishing by Sophie Houlden 2013-05-02T22:53:00
That was amazing.
Minimal Memory by Stuffie 2013-05-01T21:52:00
Interesting idea, though I found it pretty difficult.
Minimalismism by tayl1r 2013-05-01T20:16:00
That was good, I really liked how the levels readjusted themselves during gameplay. My criticisms would be that it took a little too long (in my opinion) to get to the challenging parts and also the audio was really grating by the end. Maybe you could randomise the pitch slightly to avoid this?
Gods Will Be Watching by GreyShock 2013-05-01T20:05:00
Really good. It was very tense and stressful.
To What End? by Shugor 2013-04-30T22:28:00
Weird, I liked it.
p.s. Nice commentary
Of Guards And Thieves by cominu 2013-04-30T22:22:00
Really enjoyed this, hopefully there will still be people playing later.
DIG QUEST Deluxe: ASCII Mining Adventure by SuperDisk 2013-04-30T22:00:00
Funny. Incidentally also pretty fun, although I got squashed between an enemy and a wall and was insta-killed.
dotLife by ddionisio 2013-04-30T21:42:00
This was really good. I especially liked the atmosphere of it. My only criticism would be that I found the audio a little annoying, not a huge problem.
Also, you shouldn't really be tweaking gameplay after the deadline, we're supposed to judge what was done in the 48hrs so that stuff should go into a post-compo version instead.
Minimal Ammo by T800 2013-04-30T19:21:00
Pretty funny, although as jolle said you aren't allowed to use sounds (or any content) from the internet. You might want to take a look at the rules for next time.
EmotimCrawl by Tamik 2013-04-30T19:14:00
Aaah... the old create levels in notepad, I've done that before. It turned out to not be as good an idea as I thought it would be.
Balls Balls Balls by matthias_zarzecki 2013-04-29T22:14:00
It's like a more visually appealing version of snooker/golf!
It was fun although the controls were a little annoying at times. I liked the music but, call me greedy, I would have like some sounds effects for the click and the balls rolling.
The ending of the levels (and the entire game to some extend) reminds me of Auditorium... in a good way.
I encountered a bug where one of the balls that was moving really fast disappeared off the screen :(
SOLIX by bentog 2013-04-29T21:54:00
Ok, so this game is great, far better than my sleep-deprived brain can fully appreciate.
The only issue I has was that on the last level I thought the controls were a bit icky, but then I realised that I was just trying to solve the puzzle wrong and everything was fine.
Lead the Bunny by Joseph Roque 2013-04-29T21:29:00
I really like that control scheme. It took a few levels to get used to it so maybe it could use a bit of polish to make it more "beginner friendly"?
The only criticisms I have are that limiting the frequency of my dashes seems a bit arbitrary since it isn't actually timing me. And similarly, lives seem like an unnecessary retro throwback - it takes a more polished game than this to get a replay out of me.
But on the whole it was good.
What Would You Do? by Psytew 2013-04-29T21:06:00
I quite liked it for the most part. Some of the more serious parts seem to have been handled a little heavy-handedly but on the whole it was good.
One bug I noticed: the reaction to the choise talk to him in person or go to robbery site is backwards
Another Minimalistic War by psychomonster 2013-04-29T20:37:00
Pretty fun. Somewhat of a mess aesthetically, but mechanically solid (apart from being a bit easy). Nice first entry.
p.s. that enemy death sound made me laugh way more than it should have - one of those "so bad it's great" moments
Stranded by vico87 2013-04-29T20:21:00
Conceptually I do like the idea of a restricted text adventure game like this (it's essentially a twine game but without the hyperlinks) and it is minimalistic.
On the other hand I didn't think the text was all that well written or interesting. It also didn't go anywhere. I'm not trying to be negative, but it kind of seems that if a game contains only text and minimalist interactions then at least one of those should be engaging or interesting.