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Screaming
Screaming
By kakuremino
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 55 | | |
| Mood | 74 | 3.38 | | |
| Theme | 171 | 3.19 | | |
| Innovation | 232 | 2.75 | | |
| Humor | 246 | 2.11 | | |
| Audio | 286 | 2.40 | | |
| Graphics | 402 | 2.44 | | |
| Overall | 484 | 2.38 | | |
| Community | 519 | 2.00 | | |
| Fun | 580 | 1.75 | | |
Comments
Argh.. you chose a very annoying uploader. Was tricked by an ad and had to wait 1 minute (while trying to vote on many games).
Also, the game wouldn't run. It looks like you hardcoded a require call. If I had Ruby on this machine (as a Rubyist, I'm surprised I don't), I'd try to run it from source and fix the problem.
Thanks for the feedback. I removed the requires and just pasted everything into one large file (silly fix, but as long as it works). I uploaded to a new host (hopefully more tolerable) and changed the "Windows" link so it now points to this version.
I got it running. Very interesting, the zombies talk back!
hazard
2011-12-19 22:37
Quite odd, the game. It creates a certain mood of loneliness and being lost. Thus "mood" and "theme" recieved most points from me. Its weakest point is the gameplay (or the total lack thereof), unless i miss something. Still, an interesting experience.
Yes, it is true that the gameplay is lacking, but hopefully there is some fun to be had experimenting with trying to communicate with the disembodied Screamer and the other inhabitants of the world.
Sadly, I didn't really have the time to tweak the pacing of the game, so the story might seem to drag on before coming to a conclusion, but it is too late to change that now.
ashkin
2011-12-20 02:38
This was interesting. I was unsure who the voice at the bottom was, but I found it interesting how the zombies (?) would mimic what you said. Very creepy, good atmosphere. It also felt kind of lonely, despite the others roaming about. I gave up after just trying to talk to the zombies and the disembodied voice- I don't know if there even was anything else to the game.
I tried to run it from source but: 1) you have hardcoded require paths, add a current directory to load path instead: $LOAD_PATH.unshift File.expand_path('..', __FILE__); require "Animation"; #....
2) there is no Shape.rb :-(
And I would suggest you to use github for hosting your source code and downloads next time
I am sorry about that. Hopefully it is fixed now.
caranha
2011-12-20 18:51
It was nice trying out this game.
Positives:
I liked the bit-ly look. I think it worked, and gave me nostalgia for my atari games :-). The controls were also working smoothly. The zombies talking back was very creative.
Negatives:
I had no idea what to do. After a while, it would just get repetitive. The trees changed to show that I was progress, right. But then all progress seemed to stop. Even the zombies disappeared. Maybe give more visual/auditive clues about the progress of the game?
THEM ZOMBIES BE GIVIN' ME SASS
summaky
2011-12-25 13:24
I love how the zombies repeat what I said slightly changed (except for the word "alone"), however I couldn't find any gameplay with it. The mood is great.
veralos
2012-01-06 10:07
The atmosphere of the game is very well done. The graphics are nice despite their simplicity, and the sounds add a lot to the mood.
However, there isn't much in terms of gameplay, and I didn't know what I was supposed to do. I reached a point where the screen turned black and text said "It screamed" which felt like it was supposed to be the end, but the game kept going so I'm not sure.
rawbits
2012-01-10 00:28
game isn't run...
Any chance for an OSX / Unix version?
Thanks for playing everybody.
I'm sorry that the game didn't work for you rawbits.
Demonpants, one could run the game from source if some ruby implementation is installed (I'm using 1.9) together with the gosu gem (both of which, I believe, are at least available for Mac OS X). This is, of course, a hassle but (hopefully) it would work.