FoonLudum Dare ExplorerUsers → kidevil

kidevil

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201326MinimalismBladelessjam553.753.523.483.404.383.382.123.8677

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by kidevil

LD26 — Minimalism

Potato by Dmitrix 2013-04-30T09:46:00

I liked it...simple, good controls and makes me feel bad for not having a potato in my game ;)

Baron von Tater: Attack of the Taters! by mungoman1 2013-04-30T19:35:00

Haha! The potato boss looked awesome and I loved the little dude's animations. Like others have said, the attacks too took long to play out, so I usually ended up dying while it charged up.

Super 1-Bit Space Arena by Orni 2013-04-30T22:32:00

Excellent gameplay and good use of the theme. Found the shooting sfx a bit repetitive. Maybe gun pickups, instead of the option to switch, so the sound changes up occasionally.

Stargazers by Cake&Code 2013-04-30T20:16:00

Beautiful work! Music fit perfectly with the game, and the little touches like the changing moon and stargazer's waving hand really brought it to life. Really polished product.

The Room by olkeencole 2013-04-30T08:40:00

Haha! Damn button;) Great audio work...kept looking around the room to see what was happening.

This is not a minimalist game by Volute 2013-05-03T19:08:00

Great game! Very cool story and use of the theme. Nice artwork. Probably the most complete game I've played so far :)

Octopia by My Sweet Whomp 2013-05-16T00:55:00

Beautiful artwork...had some issues with the gameplay...falling through platforms and not getting carried by the horizontal platforms.

Persist by AdventureIslands 2013-05-01T02:48:00

Really liked this one! Good level design, character and gameplay...apart from a few control issues. Kept getting stuck to things when I tried to jump.

Brushman by Digital Apathy by notepid 2013-05-16T01:11:00

Very cool idea! Nice work!

Moonshine by TravisChen 2013-04-30T09:57:00

Nice work! I little touch of Bastion in there, with your own spin on it. Loved the Hobo character design too!

Zero Zen by halogenica 2013-04-30T08:49:00

Fun gameplay and spot on with the theme!

Mnmlsm by villhest 2013-04-30T19:30:00

Water looked great, and a good concept. Had a heckuva time moving the objects though.

Guiding Light by cageinabird 2013-04-30T08:33:00

Great concept, and nice mechanics with the scanning and non agent characters.

MiniCave by aare 2013-05-01T02:38:00

Cool concept, but the random firing thing made it difficult to shoot anything. Maybe have it so the arrow keys change which gun is active?

Line Knight by berareu 2013-04-30T19:56:00

Great art and concept! Kept falling through the floor though, and wasn't sure what was going on when I hit the wolf with the sword and the screen flashed blue.

Nova Jump : A Space Adventure by savethejets1 2013-04-30T19:43:00

Nice game! The graphics were great and always jumping mechanic really added to the gameplay. Would have liked the screen to move with the character smoothly, instead of just repositioning when he lands though.

Mono Caves by Jools64 2013-04-30T22:28:00

Great job on this one! Solid gameplay, and great level design.

unessential by voxel 2013-04-30T09:50:00

Ah! This is similar to mine ;) Loved the audio and the pixel graphics for the blood! Nice work!

Monoboy by jhrrsn 2013-05-01T02:18:00

Good mechanics and fun gameplay. Nice job!

Potato Dungeon by _Rilem 2013-05-01T21:26:00

Love the look of the game, and the music is excellent! Double jump wouldn't work for me though, and found the best way to fight was just to stick the sword out and let the baddies jump into it. Maybe work speed into the damage, so you have to be moving the sword to kill them? Brilliant style though. Great game!

Cloaked by deammer 2013-05-16T00:20:00

Beautiful design work and love the main character. Gameplay hurt it though...I found myself getting stuck in places, and even started one level off the screen. May be more playable if you expand the light a bit to compensate.

Sunset Death by DrGeraud 2013-04-30T22:24:00

Ah, looks like we made sort of similar games :) Love the art style and was nice to see a 2 player game. Great job!

Snake In A Cube by OU GDA 2013-04-30T09:37:00

Cool idea, but I couldn't tell when a dot was one the same level as me. Snaked around a bunch expecting to eat stuff with no luck.

ERASERLAND by little_polygon 2013-04-30T10:02:00

Loved it! Great art style, fun gameplay, and each level had a little something that stood out. It was almost as fun failing as it was passing each level.

Million Dollar Manbaby by Lianne Booton 2013-05-16T00:52:00

Ah! Loved sticking the scraps to the manbaby:)great graphics...would have liked to see the attack a bit more responsive, but fun game otherwise :)

Mind The Gap by amymist 2013-04-30T08:52:00

Loved the fox character! Kept getting stuck on stuff throughout the level though.

Miximal by Cheshyr 2013-04-30T20:31:00

Cool idea, but as others have mentioned I would have liked to hear the changes in real time.

Mini male by ayamflow 2013-04-30T09:53:00

Fun little shooter :)

Nanomaly by schizoko 2013-04-30T19:38:00

Good concept, but hard to see the yellow dots at first. Would have liked to see the yellow dots add more time to the clock as well, to add some length to the gameplay.

Bladeless by kidevil 2013-04-30T06:31:00

Thanks for the comments everyone! Can't wait to get some time and run through all your games :)

ilo: Ah! I still had my testing values in for the difficulty scaling, so it went super slow. Fixed now.

axcho: that would have definitely made it more user friendly, but I wanted to add in the trial and error aspect, so you get to die a bit before figuring it out :)

Bladeless by kidevil 2013-04-30T10:17:00

Yea, the speed maxes out when you hit 10 kills now, and before it was at 25 :/ After that, it just keeps increasing counter percentage.

Bladeless by kidevil 2013-04-30T22:20:00

Thanks for the comments everyone :) Glad the art style works, and know what I need to do to make the controls more intuitive :)

muton: I'm right with you there. Changing guard positions is definitely something I want to add. Also the ability to strike first. Already had it in the game, but wasn't able to tweak it in time. Basically, you could spam attacks and win every fight. Will have to check out that bug too :(

mightycomp: Ah, looks like a font issue. The controls are a, s, d, but I can see how a caps A can look like a caps R.

Bladeless by kidevil 2013-04-30T22:35:00

update: muton: figured out the glitch. If you keep hitting one of the block buttons after killing the guy, it will play the block animation and you get stuck in it. Good catch and an easy fix :)

Bladeless by kidevil 2013-05-01T05:25:00

I think the timing thing is throwing everyone off. It's not so much about timing the block as it is about recognizing what direction and hitting the block asap.

I think axcho had it right at the start...this thing needs a quick tutorial level to start er off :)

Bladeless by kidevil 2013-05-01T21:30:00

Thanks for the feedback!

N427: definitely plan to fix it and build on it in the next few weeks. Think it has some potential once all the kinks are worked out:)

Dohan: I agree! You NEED to be able to switch the block, and it just makes more sense for the gameplay.

Bladeless by kidevil 2013-05-03T19:11:00

polar: I think it's more of an animation issue here. After you block, you always counter attack, but the animation jumps right to the sword clash animation if the enemy blocks you as well. It may look more like a double block than a block and attack.

Bladeless by kidevil 2013-05-15T19:51:00

Thanks all :) Working on an updated now based on feedback and adding a bunch of stuff I didn't have time for originally.

Bell Curve by Soundboy 2013-04-30T19:13:00

Super simple, but really well executed. Cool idea and made me want to play right to the end :)

NightCap by ShuddaHaddaLottaFun 2013-05-16T00:31:00

Great idea and innovative mechanics! Had some issues running off the right side of the screen and the game restarting at the house, and would have liked to see the ground while riding the bird, to make the jump a bit more intuitive.

Self by sittaman 2013-04-30T09:31:00

Cool concept but would have loved to see some more things come at you...I guess that would go against the "everyone's the same" theme though. Liked the "death" at the end when you turn into one of the pack.

Bipolar Bradley by cason 2013-04-30T08:27:00

Nice job! Loved blasting the eyeballs :)

AUGURY&VICTORY VOL1 by SwineTheZinester 2013-04-30T20:01:00

Good controls and music. Loved the "pretentious art" style of it. A little slow at first, then a bat ate me :)

Make Friends Don't Bake Them by Almax27 2013-04-30T08:22:00

Great job! loved blastin the eyeballs ;)

Make Friends Don't Bake Them by Almax27 2013-04-30T08:26:00

Oops..wrong window open for the comment :/ ignore my last one. Loved the concept for this game, and the animation and controls work great! Set the timing perfectly to get through the levels too. Nice job!

MetroGnome by jprof 2013-05-16T00:36:00

Loved the main character design and the metronome movement was a novel idea.

Zephyr by joe40001 2013-04-30T09:23:00

I liked the concept here, but the controls need some work. Definitely a solid idea in there though.

Minimalist Horror Story by MinionStudios 2013-04-30T08:19:00

Great work with the audio and lighting on this one! Super creepy!

Captain Blowhole by EatYourBeef_Doug 2013-04-30T08:57:00

Loved the little fat dude spinning around kicking his feet:) and the Terry Crews gun was fun. Great music too!

Cube Dinosaurs? by PyroSneak 2013-05-16T01:14:00

Good sense of humour and nice 3D work :)

the pretentious apple by Bluebutton 2013-05-01T02:42:00

Great graphics and concept, but had a hard time grabbing the platforms when I wanted to.

Double Hydra by CosmicAdventureSquad 2013-04-30T09:42:00

Very nice work! Good variety of enemies and fun gameplay.

HAX by Andrewves 2013-04-30T08:46:00

The space invaders dude looked great, and I liked the data explosion at the end when you reach the computer.

Frying Pan RP by quimdung 2013-04-30T09:19:00

I bounced off a tree, then the blue bird thing killed me. I'm not sure how I feel about that ;)

BLoK by BiOME 2013-04-30T09:14:00

Nice concept, but would have liked to see some smoother character controls.

Mountain by Kimeric Labs 2013-04-30T20:22:00

Loved the look of the game, but the gameplay was too slow for me. Crank the character's animation speed up 3 or 4 times and it will play a lot better.

The Side Factor by zazery 2013-04-30T09:27:00

Very cool game, and the shoot through mechanic was a nice touch.

h o m e by mtthwcmpbll 2013-04-30T09:07:00

Took me a second to figure it out, but the chimes were a nice clue. Was trying to do it like a Rubic's cube at first ;)

Shaving Quest: The Razor's Edge by Milktoast 2013-05-16T01:04:00

Ha! Neat idea! I think I spent more time shaving his eyeballs than his beard ;)

Min by ekun 2013-05-16T00:46:00

Great art style and loved the way the spitting propels you. Wished I would have read that part before getting stuck on the water level ;)

Vast by FunByJohn 2013-04-30T19:49:00

Brilliant graphics and character animation! Cool concept, but like the game name, the level is so huge, I found myself just running around aimlessly a lot of the time. Took a while to find the first thing to give to a person.

Earthglueobia by bobiniki 2013-04-30T20:07:00

It was funning running from the baddies and grabbing a potato to shoot back. Found it more time efficient to just ram into them and then eat potatoes after though...although that didn't help my score :)

Defender. by Tainted_Code 2013-05-16T01:00:00

Amazing art style! Had a heckuva time judging whether I'd hit the cube or not. Reading the comments, it may be the deflection thing you were talking about though.

A journey to Nightshade by Sparrow 2013-05-16T01:07:00

Interesting idea. When I got to the island, the boat kept going right over it though ;)

today is your lucky day by robb 2013-04-30T20:18:00

The monkey thing got a little repetitive, but a good potato themed take on the old ball and cup game.

Seventh World Problems by N427 2013-04-30T19:20:00

Good controls and level design. Only one that was a little unclear was the one with the checkerboard pattern in the bg. Took a second to figure out what was a wall or a floor.

Orbfuscated by CaptainKraft 2013-05-01T02:29:00

Cool idea and the guy graphics looked great. Controls were the main issue.

Survivalism by Waynetron 2013-04-30T09:17:00

Great character design, and I am a fan of any game that lets me throw rocks at cats ;)

Knightly Knight by dsoft20 2013-04-30T09:11:00

Thought the controls were good, and the fighting worked well. Ended up leading the Princess into a pack of thugs, and they finished er off :)