FoonLudum Dare ExplorerLD26 → Guiding Light

Guiding Light

By ilo

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CategoryRankScoreCount
Coolness292
Mood543.82
Theme1354.04
Overall2163.54
Graphics2713.48
Audio3183.10
Fun3323.23
Innovation5433.13
Humor9611.67

Comments

iiechapman 2013-04-29 00:05

Very simple, yet very cool, thank you man I enjoyed this!

ilo 2013-04-29 00:09

That was quick. Thanks! :)

manabreak 2013-04-29 05:24

Nice take on the theme. :)

overv 2013-04-29 15:35

Nice idea :)

taylorlunt 2013-04-29 22:56

Pretty fun game.

liannethy 2013-04-29 22:58

Nice and simple, but very effective. Great work :)

soldans 2013-04-29 22:58

A bit too hard, would like the player to go just a bit faster...
I really liked the footstep sounds and the really minimalistic style.

aevek 2013-04-29 22:58

Seriously cool. I love the stealth mechanics in such a simple visual game (that still looks great, btw).

binary_girl 2013-04-29 23:03

v.moody ..i love the sound and the atmosphere :)

ilo 2013-04-29 23:04

@blasphemous: you know you can run, right?

neight 2013-04-29 23:11

I like this game. There have been a few entries with the block navigating a blocky map, but none with a stealth mechanic.

dew 2013-04-30 02:27

Very fun to play! Some times a little annoying but with patience you can do it!

mark_hildreth_ld 2013-04-30 02:39

Really cool idea, I played it for a good 20 minutes, but a lot of that was just trying to find the door on the second "dark" level. Sometimes it would shine, and sometimes it wouldn't. I eventually gave up when I thought I was at the door but it hit another corner.

nolanlabs 2013-04-30 04:26

5/5 on theme, because you managed to create a great mood/atmosphere with such minimalistic graphics. For just a bunch of squares and rectangles, it really got my heart racing.

kidevil 2013-04-30 08:33

Great concept, and nice mechanics with the scanning and non agent characters.

edocentrique 2013-04-30 11:59

Very different from last time, but very good !

sonnybone 2013-04-30 12:33

Great use of theme! You packed a lot of action into just a few squares. Good work!

vandriver 2013-05-01 00:46

spot on moodsetting with absolutely no details, i love it.
i just wish the maze wasn't so large or that the lights flickered more often. perhaps if scanning could reveal a bit of your surroundings also. there was a lot of standing around waiting, which can heighten tension when used carefully, just that there might have been a tad too much waiting - which can have the opposite effect.
regardless, it's a minor pacing nitpick. this was an entertaining game, and man do i love the sound effects. very ominous.

killedbyapixel 2013-05-01 01:58

Great visual style and use of theme! Would be cool if the light actually helped you see!

lekochen 2013-05-01 02:16

Really great atmosphere here. But I think the map could be smaller.

gungnir 2013-05-01 13:22

I really enjoyed the first part of this, I felt it was building up to something great but I have to say I was disappointed.

The darkness and the flickering just didn't work for me, it wasn't fun or engaging, just tedious.

The first part felt like it could be a stealth game with a nice amount of panic mixed in.

Suggestion: take the mechanic of sound attracting attention and build the game on that. Agents will also emit sound (waves) for you to react to. Makes it sort of a cat and mouse on an even playing field.

ramoncb 2013-05-02 18:08

really fun and have a deep atmosphere with that sounds and forms

a bit hard for me xD

good job!

brighterorange 2013-05-04 14:06

This is cool. The atmosphere it creates (especially with the sound effects) is compelling. I beat the first dark level, but it's a bit too tedious to make my way through lots of mazes in the dark, mainly cuz I have to keep waiting for the lightning to figure out where I am and where I can go. It would be nice if the scan feature gave me at least some local view of what walls were near.

dansludumdare 2013-05-10 18:52

Didn't work on 32 bit Windows 7. Screenshots looked cool though!

jonrb 2013-05-15 02:30

Wow! I love the feel of this game. It's fantastic! The level in the dark is pretty challenging. Running down corridors with naught but your own footsteps to accompany you...

ahm99 2013-05-15 02:53

Too hard. I wish the you could turn off your flashlight so they couldn't see you when you are in the dark. It was just too hard. But it was fun. Good job :)

maloki 2013-05-19 04:03

I was able to get out of bounds while running. >.< Otherwise, this is solid work. :D

davidpeter 2013-05-19 17:40

A+ mood, but I often got frustrated waiting for the light to come on so I could see the surroundings. I think you could've bumped down the intervals between flickers a bit. This hampered the fun, but overall a very, very solid game.