FoonLudum Dare ExplorerUsers → SukiSan

SukiSan

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201223Tiny WorldINSANE MEGASNAIL PENETRATIONjam693.393.672.943.393.782.943.753.07
201122AloneSchizophreniajam253.182.642.182.734.183.381.892.5033

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SukiSan

LD22 — Alone

Schizophrenia by SukiSan 2011-12-20T17:52:00

Hey guys, sorry for the problems. Some files weren't where Windows expected them. We just uploaded a fixed version, please try agian.

/follow by 01101101 2011-12-20T21:44:00

Really well done

Node 2F40E by Arowx 2011-12-20T19:06:00

Too hard for me, too. Maybe it's too tricky for some come-by testers, considering the average time people spend rating an entry. However, I like the intro a log :-)

A Manor of Speaking by Yoman 2011-12-20T21:23:00

Hi. Every second start I get a StackOverflow exception on OS X:

Exception in thread "main" java.lang.StackOverflowError
at sun.misc.Unsafe.compareAndSwapLong(Native Method)
at java.util.concurrent.atomic.AtomicLong.compareAndSet(AtomicLong.java:121)
at java.util.Random.next(Random.java:139)
at java.util.Random.nextFloat(Random.java:351)
at com.msynet.ld22.Entity.update(Entity.java:44)
at com.msynet.ld22.Miner.update(Miner.java:41)
at com.msynet.ld22.Entity.update(Entity.java:44)
at com.msynet.ld22.Miner.update(Miner.java:41)
...

LD23 — Tiny World

INSANE MEGASNAIL PENETRATION by SukiSan 2012-04-24T04:09:00

It's still uploading - takes aaaages. Sorry about that

INSANE MEGASNAIL PENETRATION by SukiSan 2012-04-24T17:41:00

@robcozzens: The camera shaking was intended, but maybe we overdid it a bit ;-) And yeah, the bees, they are pretty nasty to aim at. We had the idea to add something like a little auto aiming, but didn't have the time. In return we changed the balancing a bit: they're doing less damage and give more points. In general the aiming might become a lot easier, if the camera wouldn't move all the time, but only when you're close to the screen edges.

@R3ason: You're welcome ;-) Looks like the bee's behavior needs to be a bit fine tuned. We always play-tested on a smaller map for the sake of star up performance and only changed the map size for the release (something you should always do... ;-)). So no, this is not intended, and probably easy fixed. For the infantry guys, you can jump which causes damage in the shockwave area. Running over would be cool too and maybe you should get hurt doing it.

@aus_mike: Most of them are 512x512, our main character got 1024x1024. Were you looking for something particular?

INSANE MEGASNAIL PENETRATION by SukiSan 2012-04-24T17:43:00

@aus: same is true for the normal maps