FoonLudum Dare ExplorerLD25 → Managing Morder: The ground is always blacker on the other side.

Managing Morder: The ground is always blacker on the other side.

By bensonance

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CategoryRankScoreCount
Coolness1100
Theme543.83
Mood623.39
Audio803.33
Graphics913.69
Humor973.02
Overall1343.15
Innovation1472.94
Fun2232.54

Comments

intoxicatious 2012-12-18 04:20

ERROR in
action number 1
of Step Event
for object obj_ResourceControl:

Error in code at line 2:
if(OrcTotal >= 1000){
^
at position 9: Unknown variable OrcTotal

I really wanted to play this. Seems like a simple error to fix in GameMaker.

sanctuaryinteractive 2012-12-18 04:24

We are getting the same orctotal error.

bensonance 2012-12-18 05:45

Oh wow that was a noobtastic error :/. I updated the link with an actually playable build.

pierrec 2012-12-18 12:46

The graphics are wonderful! And the gameplay is quite inspired! Solid entry!
My only problem is the font. It's great to give a Lord of the rings feeling but...it's quite impossible to read!

matx 2012-12-18 12:59

Really nice graphics and quite good gameplay. Although I have some problems/suggestions:
1)The font is cool but is really unreadable, it ruins the game!
2)There is a bug in the menu, I can highlight two sectors at the same time
3)Shouldn't you write somewhere in the sector screen that you can come back to the previous screen with "1"? I missed it the first time and I had to restart.

P.s.
Nice music!

starspell 2012-12-18 13:02

I agree, the font makes it impossible to read anything, especially when it is curved around the circles.

I'm not sure whether I was playing it right but I obviously screwed up when I decided to build tons of spawners and we very quickly ran out of food :D

The eye beam being the cursor made me smile, as did the rest of the game. Lovely idea.

bensonance 2012-12-18 13:20

Hi Guys, thanks for playing!

We knew using that font would be a risk, but we hoped it would be legible because it really adds to the aesthetic. I guess it backfired though :p.

@MaTX That menu bug was a concession I had to made because Game Maker's collision was being fussy about the the strangely shaped sector. It really frustrated me the whole time I was coding :/. As for the '1' returning to the main screen it's in a pop up at the beginning, but I agree there should be a button or something to allow returning to the overview.

@Starspell yeah in order to win you basically need to stockpile alot of food before you begin building lots of spawn pits :).

lorancou 2012-12-18 13:28

Nice graphics and audio, but the gameplay is a bit clunky. Pressing ESC should bring a confirmation instead of quitting abruptly, this trapped me a few times.

sonnybone 2012-12-18 15:39

OH MAN, this should really be expanded. Fix the font issue and make it possible to play entirely with the mouse. Going back and forth between 1 and Enter is a bit tedious. I love the contrast between the dank, dirty pits and the swanky highrise office! This game is very charming and is a refreshing take on the theme. Congrats!

ardale 2012-12-18 15:40

Great graphics! I really like the eye-clock XD

naxum 2012-12-18 15:45

I really liked the concept of this, I only wish the gameplay mechanics were more fully explored. Plus the font is quite unreadable. Pretty good for a first-time ludum dare though! Well done!

tsuk13 2012-12-18 16:22

Fantastic Game! The graphics are cool I found It kinda of confusing to learn but It was cool!

hadesfury 2012-12-18 16:52

Nice managing game. They always remind me how nice it is not to work in an office ;).
Too bad for the font, though. There's a small learning curve before you get the hang of the game and a lot of text. The font doesn't really help with that. Even though it nicely fits the atmosphere. A good idea would have been to keep it as a design element (like one the ork building facade) but to chose a slightly simpler one for the essential texts.
Still it's definitely worth the extra effort. The graphics are beautiful and the sound adds a lot to the mood.

covebit 2012-12-18 16:53

Awesome, i see that multiple people had problems with the font, i didn't find it that hard to read myself tho.

jiddo 2012-12-18 18:08

Really cool graphics and music, but the font made things hard to read and follow. The font did however stick very well to the theme of the game and the theming was excellently done in general!

cassio 2012-12-18 18:35

As some has said, the font is hard to read, but the game is good.

kewry 2012-12-18 18:55

Nice game

soupy 2012-12-19 02:40

Great use of humor, especially in R&D. The scope of the interface was good even though it was sometimes hard to read. I liked that each area had it's own separate screen. I would've liked more information about how upgrades worked. Otherwise it felt hard to develop a strategy.

jujule 2012-12-19 09:24

A fantastic effort, but as others have said the font is difficult to read making the game very confusing at first. Once you know what icon does what, it not a problem anymore.
Another detail : discarding windows with enter while everything is mouse driven is a little bit anoying.

somethingbeautiful 2012-12-19 09:32

Nice graphic and beautiful nostalgic music.

arkadydracul 2012-12-19 10:12

Good entry, I can understand the presence of bugs XD Good Job!

deathbysnail 2012-12-19 17:25

Love this game - best one yet! Possibly because i'm such a LOTR fan. Very humorous.

zathalos 2012-12-25 05:52

Great game. Bad text. Lol. I loved the art and theme.

spelchan 2012-12-25 05:53

As with many other people, I found the font too hard to read but the game certainly has a lot of potential.